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Player Features and Ideas Discussion

 
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Directional scan.

Author
Bl4ck Ph03n1x
Deep Core Mining Inc.
Caldari State
#1 - 2012-06-01 00:18:04 UTC
Make it update in real time.
Give us a radar.

/thread.

Don't feed the trolls.

Nevin Strat'een
United Fed Of Planets
#2 - 2012-06-07 02:17:43 UTC  |  Edited by: Nevin Strat'een
I'd settle for a slider instead of that cumbersome distance number. Something that shows on the map like a probe range would be nice.
Failing that, at least let us input AU instead of having to keep a conversion post-it handy.
Katalci
EVE University
Ivy League
#3 - 2012-06-08 02:54:56 UTC
The directional scanner UI needs a complete overhaul -- make the range and angle settings easier to use, have the option of projecting a visual cone of your scan range (rather than the current 2d form which is worthless for up/down), have the option of auto-updating so you don't have to mindlessly click a button every few seconds, etc.
Sobaan Tali
Caldari Quick Reaction Force
#4 - 2012-06-08 04:13:25 UTC
Katalci wrote:
The directional scanner UI needs a complete overhaul -- make the range and angle settings easier to use, have the option of projecting a visual cone of your scan range (rather than the current 2d form which is worthless for up/down), have the option of auto-updating so you don't have to mindlessly click a button every few seconds, etc.


Don't forget to give it a filter system independent from the overview. Would luv that feature.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."