These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

IS CCP interested in feedback from new players?

First post
Author
Khanh'rhh
Sparkle Motion.
#61 - 2012-06-03 23:15:14 UTC  |  Edited by: Khanh'rhh
The flip side to this, is that if the tutorials last "2 weeks" then people trying EvE are never going to see how the game differs from on-rails theme-park MMOs like Star Trek online / SWTOR.

At some point, early on, it has to kick you out into the sandbox with a sink-or-swim mentality.

There is already a LOT of information out there on how to get started in EvE - at some point you have to accept that in a game which would take 37 years to acquire all the skills, with no cap on income per level, that they're going to need to look past option boxes on a screen to work it out.

How exactly is a tutorial going to help someone who wants to pirate? What if they want to pirate honourably? What if they want to pirate dishonourably? What if they want to fool someone into thinking they are a pirate in order to pull in a false ransom? What if they want to ninja salvage? What if they want to PVP from the start? What if they want to live in nullsec, or live in a WH?

When you start to look at what a sandbox offers, you'll start to realise that the longer your hand is held into it the worse off you'll be.

You need to, as soon as possible, find like minded people within the game and learn from them, not from a pre-fabricated NPC mission set.

Because, believe it or not, never doing agent missions at all is completely viable -- why then would you start players off doing them for 2 weeks?

Solving the NPE for EvE is not as simple as you would like it to be, and it only looks that way because you have a narrow understanding of what the game can offer.

FWIW I have done the new-player tutorials pretty recently, and there are many flaws with them. However, most of the flaws are simply because they have been hacked together and re-written from much older versions. They need a re-write, but they don't particularly need any more content.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#62 - 2012-06-04 00:59:30 UTC
Flakey Foont wrote:
If you ask me they consider too much feedback from players arriving from the Skinner Box games.



Hmm what an odd thing to say? IMHO this game does not appeal to those kind of people.