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Battleship mining making a "comeback"?

Author
Jho Ren
Brutor Tribe
Minmatar Republic
#1 - 2012-05-29 22:44:11 UTC
What with the goons trying to profit from making Hulkageddon permanent, it might make sense for more casual and solo miners to switch to BS mining instead of the expensive Exhumers with relatively low EHP.

Something like the 8-miner Rokh, with 2 groups of 4 lasers with alternating cycles to avoid the cargohold from filling up before it can be jetcanned. The obvious downside is players can't really go afk at all and not have the cargohold fill up.


[Rokh, BS Miner - 134k EHP, 971 Ore Yield, Cap Stable @ 45%]
Mining Laser Upgrade II
Mining Laser Upgrade II
Mining Laser Upgrade II
Co-Processor II
Co-Processor II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Miner II
Miner II
Miner II
Miner II
Miner II
Miner II
Miner II
Miner II

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Processor Overclocking Unit I


Hammerhead II x5

Can go with 2x Large Cargohold Optimization instead of the Field Extenders for around 105k EHP and 827m3 of course, but I dunno if the extra cargohold is needed when timing the cycling of the miners right.

Liam Mirren
#2 - 2012-05-29 22:46:39 UTC
You don't need that much EHP, fit some cargo mods/rigs to make your life easier.

Excellence is not a skill, it's an attitude.

Bill Serkoff2
Tachyon Technology
#3 - 2012-05-29 22:47:26 UTC
Liam Mirren wrote:
You don't need that much EHP, fit some cargo mods/rigs to make your life easier.

Ganker detected

"The Cyclone and the Drake are two ships which will basically never be good for shield tanking, primarily because they have almost no lowslots in addition to shield tanking bonuses. " -Iam Widdershins

Sup B1tches
Sebiestor Tribe
Minmatar Republic
#4 - 2012-05-29 23:30:08 UTC
[Armageddon, Armageddon fit]

Mining Laser Upgrade II
Mining Laser Upgrade II
Co-Processor II
Co-Processor II
Co-Processor II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

[Empty Med slot]
[Empty Med slot]
[Empty Med slot]

Miner II
Miner II
Miner II
Miner II
Miner II
Miner II
Miner II
[Empty High slot]

[Empty Rig slot]
[Empty Rig slot]
[Empty Rig slot]

can do it cheaper with a geddon
Cyc Lilith
Aliastra
Gallente Federation
#5 - 2012-05-29 23:38:58 UTC
Sup B1tches wrote:
[Armageddon, Armageddon fit]

Mining Laser Upgrade II
Mining Laser Upgrade II
Co-Processor II
Co-Processor II
Co-Processor II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

[Empty Med slot]
[Empty Med slot]
[Empty Med slot]

Miner II
Miner II
Miner II
Miner II
Miner II
Miner II
Miner II
[Empty High slot]

[Empty Rig slot]
[Empty Rig slot]
[Empty Rig slot]

can do it cheaper with a geddon



i guess his point was the TANK. :)
Tasiv Deka
Rapid Unscheduled Disassembly.
Kybernauts Clade
#6 - 2012-05-29 23:39:08 UTC
Sup B1tches wrote:
[Armageddon, Armageddon fit]

Mining Laser Upgrade II
Mining Laser Upgrade II
Co-Processor II
Co-Processor II
Co-Processor II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

[Empty Med slot]
[Empty Med slot]
[Empty Med slot]

Miner II
Miner II
Miner II
Miner II
Miner II
Miner II
Miner II
[Empty High slot]

[Empty Rig slot]
[Empty Rig slot]
[Empty Rig slot]

can do it cheaper with a geddon


yes but a Rokh just looks so much cooler

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.

Hannibal Ord
Fer-De-Lance
#7 - 2012-05-29 23:51:01 UTC
Use a rokh. tank with shield u silly children.
warzonetemp
Aliastra
Gallente Federation
#8 - 2012-05-30 03:11:42 UTC  |  Edited by: warzonetemp
I can see the alternative right now, an anti-ganking bait rokh, always keep one in an asteroid belt near you during hulkageddon.

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Warp Disruptor II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Ion Blaster Cannon II- Antimatter Charge L
Ion Blaster Cannon II- Antimatter Charge L
Ion Blaster Cannon II- Antimatter Charge L
Ion Blaster Cannon II- Antimatter Charge L
Ion Blaster Cannon II- Antimatter Charge L
Ion Blaster Cannon II- Antimatter Charge L
Ion Blaster Cannon II- Antimatter Charge L
Miner II


Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Hybrid Burst Aerator I


Hammerhead II x5


Overheat 900 DPS and 107K EHP, more than enough to take out the average ganker in a glass cannon destroyer, BC, or even some HACs.

Perfect ship for miners with the skills to seek revenge and play possum for gankers. Start training now
Cedo Nulli
Royal Amarr Institute
Amarr Empire
#9 - 2012-05-30 03:36:00 UTC
you do know that the turrets are visible right ?
warzonetemp
Aliastra
Gallente Federation
#10 - 2012-05-30 04:38:54 UTC  |  Edited by: warzonetemp
I don't know if that makes a difference, how many people actually check the turrets of the ships before they attack it?

It's not common practice, so it's not really something old eve players ever think about.
Cyc Lilith
Aliastra
Gallente Federation
#11 - 2012-05-30 04:42:20 UTC  |  Edited by: Cyc Lilith
hukageddongankers are suicider - u dont need a lot dps - only 1 mod for whoring the KM and enough scanres to get a lock bevore CONCORD finished them of
sabre906
The Scope
Gallente Federation
#12 - 2012-05-30 04:43:56 UTC  |  Edited by: sabre906
warzonetemp wrote:
I don't know if that makes a difference, how many people actually check the turrets of the ships before they attack it?

It's not common practice, so it's not really something old eve players ever think about.


When seeing a Rokh, most people assume it would have turrets as opposed to miners, unless mining beams are coming out of it.

What you meant was which type of guns. In the age of Winmatards, Rokhs are AC fit, so those blasters may surprise some people.
Tarn Kugisa
Kugisa Dynamics
#13 - 2012-05-30 04:57:27 UTC
Normally I roll with:

[Rokh, Miner]
Expanded Cargohold II
Expanded Cargohold II
Damage Control II
Tracking Enhancer II
Tracking Enhancer II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Phased Weapon Navigation Array Generation Extron

Modulated Deep Core Miner II, Veldspar Mining Crystal II
Modulated Deep Core Miner II, Veldspar Mining Crystal II
Modulated Deep Core Miner II, Veldspar Mining Crystal II
Modulated Deep Core Miner II, Veldspar Mining Crystal II
Modulated Deep Core Miner II, Veldspar Mining Crystal II
Modulated Deep Core Miner II, Veldspar Mining Crystal II
Dual 425mm AutoCannon II, EMP L
Dual 425mm AutoCannon II, EMP L

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Core Defense Field Extender I


Valkyrie II x5


Similar mining yield, good tank, also has OK DPS.


I use this for nullsec because of target jammer:

[Scorpion, Miner Sting]
Expanded Cargohold II
Expanded Cargohold II
Signal Amplifier II
Damage Control II

Survey Scanner II
ECM - Multispectral Jammer II
ECM - Multispectral Jammer II
ECM Burst II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Large Shield Booster II

Modulated Deep Core Miner II, Veldspar Mining Crystal II
Modulated Deep Core Miner II, Veldspar Mining Crystal II
Modulated Deep Core Miner II, Veldspar Mining Crystal II
Modulated Deep Core Miner II, Veldspar Mining Crystal II
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile

Large Core Defense Field Extender I
Large Anti-EM Screen Reinforcer I
Large Core Defense Capacitor Safeguard I


Hammerhead I x5
Mining Drone I x5

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

warzonetemp
Aliastra
Gallente Federation
#14 - 2012-05-30 05:20:44 UTC  |  Edited by: warzonetemp
sabre906 wrote:
warzonetemp wrote:
I don't know if that makes a difference, how many people actually check the turrets of the ships before they attack it?

It's not common practice, so it's not really something old eve players ever think about.


When seeing a Rokh, most people assume it would have turrets as opposed to miners, unless mining beams are coming out of it.

What you meant was which type of guns. In the age of Winmatards, Rokhs are AC fit, so those blasters may surprise some people.


Well Ganking fits aren't known for their tanks, so blaster fit is a good option especially with tracking enhancers and mag stabs, AC fits are fine as well, but Damage still belongs to Blasters.

As for the turrets layout, it's why I have one miner II in the set up, if they think it's a mining ship and see a jet can with ore, it's a tempting target. Blaster fits are now much more manageable on cap and with overheat can deal more damage with good skills.

Honestly however, I haven't seen any miners ever pull a bait game on a ganker, which is sort of weird to me. Hulkageddon has been going on for years, so why haven't miners ever gotten the note, study some weapons and fitting skills for next years Hulkageddon to turn the tables, change from a carebear into a grizzly, you can still mine, but no one knows if you're coming out with guns blazing or a rainbow chest piece of mining lasers with crystals P
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#15 - 2012-05-30 07:32:15 UTC
I'm the only one seeing the obvious insanity in Bargers and Exhumers being pushed out of the mining game by Battleships, all due to a bunch of dickwad players?

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Jho Ren
Brutor Tribe
Minmatar Republic
#16 - 2012-05-30 07:41:17 UTC  |  Edited by: Jho Ren
Tor Gungnir wrote:
I'm the only one seeing the obvious insanity in Bargers and Exhumers being pushed out of the mining game by Battleships, all due to a bunch of dickwad players?


I doubt the exhumers will be pushed out, but casual solo players might consider the BS route instead, especially after they get their Hulk blown up. More organized mining corps will probably find ways to better protect themselves and their exhumers.

Perhaps CCP will hear the outcry and boost exhumer tanks some in the future. :p (2014 maybe!)
Riven Aleem
Deep Core Mining Inc.
Caldari State
#17 - 2012-05-30 08:41:04 UTC  |  Edited by: Riven Aleem
Jho Ren wrote:
More organized mining corps will probably find ways to better protect themselves and their exhumers.


Except you can't. There's no viable way to protect a mining ship from the alpha strike of a determined suicide ganker.

A good way would be for something like an Orca to have a "Gang Link Shield Transfer" module, where it can take the hits in place of the ships under its command, or where mining vessels that are in a fleet 'pool' their shield so that to destroy one, you'd have to overwhelm the shields of the whole fleet.

This won't protect solo farmers, but will allow group mining to continue (and thus promote group mining over solo)

The simplest solution is to increase Hulk shield to fit with it's description. Or create a true invulnerability module, where activation gives 10 seconds of absolute invulnerability, but it has a 30 minute CD. Enough to survive the Alpha strike and allow Concord to do their work, while you go hide in station for it to recharge.
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#18 - 2012-05-30 08:52:19 UTC  |  Edited by: Tor Gungnir
Riven Aleem wrote:

The simplest solution is to increase Hulk shield to fit with it's description. Or create a true invulnerability module, where activation gives 10 seconds of absolute invulnerability, but it has a 30 minute CD. Enough to survive the Alpha strike and allow Concord to do their work, while you go hide in station for it to recharge.



The ragetears of a thousand "PvPers" would flood and drown the world of EVE would that ever happen. It would force them to look for enemies that actually can respond in kind to their hostility.

.... I like it.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Maeltstome
Ten Thousand Days
#19 - 2012-05-30 10:05:24 UTC
Riven Aleem wrote:
Jho Ren wrote:
More organized mining corps will probably find ways to better protect themselves and their exhumers.


Except you can't. There's no viable way to protect a mining ship from the alpha strike of a determined suicide ganker.

A good way would be for something like an Orca to have a "Gang Link Shield Transfer" module, where it can take the hits in place of the ships under its command, or where mining vessels that are in a fleet 'pool' their shield so that to destroy one, you'd have to overwhelm the shields of the whole fleet.

This won't protect solo farmers, but will allow group mining to continue (and thus promote group mining over solo)

The simplest solution is to increase Hulk shield to fit with it's description. Or create a true invulnerability module, where activation gives 10 seconds of absolute invulnerability, but it has a 30 minute CD. Enough to survive the Alpha strike and allow Concord to do their work, while you go hide in station for it to recharge.


Every single one of your idea's is just awful. literally would be abused in every possible way by PVP'ers and would break the whole concept of EVE. Don't wreck the game just cause some kids are having fun. They will get bored and run out of money... OR they will spend too much time ganking hulks and start loosing space.
Riven Aleem
Deep Core Mining Inc.
Caldari State
#20 - 2012-05-30 10:29:03 UTC  |  Edited by: Riven Aleem
Maeltstome wrote:
Every single one of your idea's is just awful. literally would be abused in every possible way by PVP'ers and would break the whole concept of EVE. Don't wreck the game just cause some kids are having fun. They will get bored and run out of money... OR they will spend too much time ganking hulks and start loosing space.

Because current systems aren't being abused by PVP'ers enough already?

As long as a Hulk generates >10 mil isk profit for Goonswarm, then they are well able to offer 10mil isk for every Hulk destroyed. So no, they won't run out of money. And they won't run out of people for defend their space as long as they can get others to destroy the hulks for them.

I would really love to see how a fleet of Hulks with Orca can be abused by PvP'ers, yes, we shall stripmine your Titan while our Orca acts as an invulnerable shield booster!

Boosting Hulk shield strength will totally imbalance the PvP scene, as they swoop in indestructable on our POS's and litter our space with their jetcans!

10 seconds of invulnerability (ala Paladins in WoW) totally breaks PvP all round.

No, I really think that only the Hi-sec gate and belt gankers have anything to fear from this. No true PvPer will be worried about changes to protect people in Empire space.
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