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What is the point of High Sec?

Author
Corina Jarr
en Welle Shipping Inc.
#101 - 2012-05-28 17:17:33 UTC
Responding to OP.

Its rather simple. High sec is a place where it is relatively safe. It plays off of people's risk aversion.

It also plays a part in the back story of the game, which has been rather lacking in recent years IMO.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#102 - 2012-05-28 17:24:12 UTC
Hisec is the lifeblood of EVE Online, with all its intricacies of aggro mechanics and amusing ways to create pvp situations, trillions of isk traded in goods and bounties and the place where the majority of EVE players choose to call home.

Given the nature of your original question and replies i think you need to consider this;

if the vast majority choose to live in hisec... 'What is the point of nulsec?'

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

TheBreadMuncher
Protus Correction Facility Inc.
#103 - 2012-05-28 17:26:37 UTC
To let us scrubs win EVE

"We will create the introduction thread if that is requested by the community. Also, we will have an ISD Seminar about the CCL team in the coming weeks in which you can ask your questions about the CCL team and provide some constructive feedback to us." - Countless pages of locked threads and numerous permabanned accounts later, change is coming.

Eva Rourge
#104 - 2012-05-28 17:30:44 UTC
Skippermonkey wrote:
if the vast majority choose to live in hisec... 'What is the point of nulsec?'


Perhaps then i should have phrased it as "What is the point of having multiple security levels?"

,

Simetraz
State War Academy
Caldari State
#105 - 2012-05-28 17:35:19 UTC  |  Edited by: Simetraz
Eva Rourge wrote:
Skippermonkey wrote:
if the vast majority choose to live in hisec... 'What is the point of nulsec?'


Perhaps then i should have phrased it as "What is the point of having multiple security levels?"



What do you mean ?
System Security Levels ?
What exactly is your question, is there particular mechanic ?

System Security Levels effect a lot of different things.
You have to be more specific,

This might help you WIKI System Security
Skippermonkey
Deep Core Mining Inc.
Caldari State
#106 - 2012-05-28 17:37:28 UTC
Eva Rourge wrote:
Skippermonkey wrote:
if the vast majority choose to live in hisec... 'What is the point of nulsec?'


Perhaps then i should have phrased it as "What is the point of having multiple security levels?"



Maybe you should never have asked the question in the first place

Variety is good, end of discussion

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Francisco Bizzaro
#107 - 2012-05-28 17:37:41 UTC  |  Edited by: Francisco Bizzaro
Eva Rourge wrote:
Problem is, with all of the ganker vs bear posts and cries it is bluntly obvious that people do not understand what the game is about and how to play it. How can you play the game for months and then be surprised and upset by the fact that you just lost all of your belongings because you decided to afk mine?

Who knows what goes on in miners' heads, this mystery has occupied many forum pages.

But miners can do a great deal better as far as educating each other. If you look at the most popular introductory mining guide, there is barely a mention of suicide ganking. The section on tanking is exclusively devoted to belt rats in null space. A "perfect miner" is the one who has achieved maximum yield through skills, modules, implants and every other bonus. It is written for another era and no surprise that miners get the wrong idea if that's the only documentation they read. The impression which is reinforced on these forums is that miners are living in denial of the actual game around them.

Gankers have done an excellent job of developing and documenting their art. If miners felt any sense of community, they would do something similar. Embrace the fact that a big part of your job is to avoid trouble, and document the techniques to do that. There are many. It is ironic that the most useful posts in these miner threads are those of gankers giving suggestions. But that advice is quickly forgotten/ignored and needs to be repeated in the next thread. Collect it, add it to a guide, and the next generation of miners won't be so frustrated by this game.

Quote:

Off-subject but still, i am actually amazed at how many people are just hopelessly bitter. There was a study somewhere online that was talking about how "anonymity" online brings out the worst in people. Take you for example: are you an ******* online or in real life as well? Regardless, nobody forced you to read this thread buddy, no need to rage especially when you post one-liners like

Hmm, two pages ago you were telling us you were "non judgmental, just curious."

Fact is, the most bitter people in this game are the ones who try to deny it by twisting the mechanics to their PVE aims. Creating a walled-off PVE sanctuary won't help players embrace the challenges and fun of keeping yourself safe in a dangerous universe. But the ones who do are the ones who will turn into loyal customers for CCP.

So to get back to your original question: The point of CCP's implementation of high-sec is to create a zone where you can experience that fun ... with just a bit of help from your friends in Concord.
Thaylon Sen
The Boondock Saints
#108 - 2012-05-28 17:45:50 UTC
Some people play EVE for different reasons. In the vastness of CCP's SciFi simulator there should be room for everyone and the more that play, the better the whole becomes.
Kaserin Smarte
The Scope
Gallente Federation
#109 - 2012-05-28 17:54:54 UTC
Jafit wrote:
A place where CCP put newbies, and then direct them to tutorials where they have to shoot red crosses or mine, then they think that all you do in Eve is shoot red crosses or mine, and they grow up to be whiny risk-averse officer-fit-Golem or hulk flying publords.



That is one thing to do in eve that people enjoy. Not everyone want to PVP and the game provides a good game for both. You people are the problem not miners and casual PVE players. Hence this http://nanaki.affenfelsen.de/wordpress/wp-content/uploads/2011/06/eve-wtd-1024x715.jpg

This game is about PEW PEW on each other as much as it is about PEW PEW on NPCs.
Hauling Hal
The Scope
Gallente Federation
#110 - 2012-05-28 18:02:14 UTC
Can't be bothered to find the post and quote, but if everywhere was nullsec, Eve would be the most boring game on the internet.

You'd have to have lived in nullsec to understand why.
Snow Burst
Caldari State
#111 - 2012-05-28 18:06:37 UTC
Aeryn Sun Aumer wrote:
Snow Burst wrote:
Aeryn Sun Aumer wrote:
Make every system null sec and be done with it.

-1 stupid idea wud ruin eve



Why, that is what CCP wants, ruthless PVP. What would harbor that more than making every system null sec.

0t would prevent mining, carebears and whining.

Everything people ***** about.


i think ull find ccp WANTS mining and pve AND pvp not JUST pvp :p

There Is A 90% Chance All Of What You Just Read Is Wrong, Inaccurate Or Just Me Being Controversial In Some Way. Or By Some Chance It's Completely Right In Every Way... At Least To Me :3

Malcanis
Vanishing Point.
The Initiative.
#112 - 2012-05-28 18:23:14 UTC
Snow Burst wrote:
Aeryn Sun Aumer wrote:
Snow Burst wrote:
Aeryn Sun Aumer wrote:
Make every system null sec and be done with it.

-1 stupid idea wud ruin eve



Why, that is what CCP wants, ruthless PVP. What would harbor that more than making every system null sec.

0t would prevent mining, carebears and whining.

Everything people ***** about.


i think ull find ccp WANTS mining and pve AND pvp not JUST pvp :p



And now there's more PvP in hi-sec than there used to be, and more mining in 0.0 than there used to be.

Looks like CCP are getting what they wanted.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Natsett Amuinn
Caldari Provisions
Caldari State
#113 - 2012-05-28 18:39:10 UTC  |  Edited by: Natsett Amuinn
Eva Rourge wrote:
Problem is, with all of the ganker vs bear posts and cries it is bluntly obvious that people do not understand what the game is about and how to play it. How can you play the game for months and then be surprised and upset by the fact that you just lost all of your belongings because you decided to afk mine?

If you think that a "starting" area will form bad habits propose something else but we need new players and we need existing players to stay. We actually need more PvP, not less. So how do you encourage the fact that Eve is all about war and the only reason economy esists is to support war?


You have the problem completely wrong, and you're confusing some players wants with reality.

They KNOW EVE isn't a safe place.
They WANT Hi-sec to be safe.

They are not ignoring, or unaware, that they can lose thier ship wihout ever setting foot in low sec. They think they can convince CCP to pull a Second Age expansion, and create a 100% safe and pve friendly zone for them to play in. Afterll, if they could convince the developers of UO to do it, why not CCP.


BTW, your idea really sucked, and you would be a horrible designer. An entirely quarntined section of EVE that you're forces to remain in for a specific amount of time, and constantly checking off agreements before you can ever play the real game is pure brilliance. That is so totally sandbox and not an immersion killer at all.


And stop being an alarmist, it makes you no better then the people crying about getting ganked in hi-sec. EVE is one of the very few MMO's that continues to grow it's playerbase; yet you insist on pulling the chicken little routine and telling everyone something needs to change before the world comes to an end.

PS: EVE isn't all about war. It's all abot war if you want it to be all about War. You have an incredibly linear way of thinking about a sandbox, just like the people who complain about getting ganked. Perhaps that's your problem?
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#114 - 2012-05-28 18:47:12 UTC
empire is a place to fall back to when you discover that there is no place in null sec for you.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

nat longshot
The Scope
Gallente Federation
#115 - 2012-05-28 18:47:56 UTC
Eva Rourge wrote:
Skippermonkey wrote:
if the vast majority choose to live in hisec... 'What is the point of nulsec?'


Perhaps then i should have phrased it as "What is the point of having multiple security levels?"



easy give diffent players levels of pvp.
High sec for those that like to play some were that feel safe but is not.
Low is for those that like pvp but cant handle o.o.
0.0 if for those that like no rules other then the rule of the gun and can work to hold something.

Now as for those that think high sec is for people that cry and wine. i belive they forgeting something they started in high sec and moved to other forms of pvp. Were other dont like that play style of low or 0.0.

It a game were you pick how you want to live and were other try to force what they want on you.

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!

Gianath
Gallentian Legitimate Businessmen
#116 - 2012-05-28 19:03:37 UTC
I like the shopping selection of high sec. When I need to restock supplies or purchase a ship I finally got skilled for, I can just fly to a trade hub that isn't Jita, buy what I need, and fly back to home base without worrying too much about getting podded.

Sure, I take cloaky tours through low/null/WH anomalies to fund my purchases, but I try not to get blown up there too.

All in all, I like not being blown up. Some people don't mind it so much. I do.
Suqq Madiq
#117 - 2012-05-28 19:07:31 UTC
Ohanka wrote:
how exactly is that rage. I told you to "bugger" off. Bugger. Least offensive word in the english dictionary.


It's obvious you have no idea what the dictionary definition of the word "bugger" is. Otherwise you would not be calling it the least offensive word, that's for damn sure. Lol
Talon SilverHawk
Patria o Muerte
#118 - 2012-05-28 19:08:13 UTC
Eva Rourge wrote:
No wall of text here, just a simple question. A clear one sentence reply would benice.

Edit: Since i've gotten a few replies suggesting that this is a thread about how safe high sec needs to be... let me add the following to my original question: Do we really need high sec at all or (as someone recently pointed out) what is the point of having multiple security levels when we can have just one big battlefield?


Because the game is not just about PVP.

and before some idiot comes on to say it is.

Mining, manufacturing, research , production, trading etc

Tal
Bridgette d'Iberville
Better Killing Through Chemistry
#119 - 2012-05-28 19:12:00 UTC
Talon SilverHawk wrote:

Mining, manufacturing, research , production, trading etc


Not really disagreeing, but a lot of people would say:

Mining, manufacturing, research , production -> Trading

...and trading is a form of nonviolent PvP.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Blabb3r M0uth B11tch
Doomheim
#120 - 2012-05-28 19:12:07 UTC
Interesting thread. I think it would be really interesting to level all space to 0.0. It would basically level everything.