These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

What is the point of High Sec?

Author
Darth Tickles
Doomheim
#81 - 2012-05-28 15:45:59 UTC
Eva Rourge wrote:
Looks like we all agree on what high sec is at this moment. Now if i may throw in my 2 cents, i suggest that the following is done.


Your idea is ******, and nobody cares.
Eva Rourge
#82 - 2012-05-28 15:48:27 UTC  |  Edited by: Eva Rourge
Darth Tickles wrote:
Eva Rourge wrote:
Looks like we all agree on what high sec is at this moment. Now if i may throw in my 2 cents, i suggest that the following is done.


Your idea is ******, and nobody cares.


But they should. You are only ignorat until the game starts to die and one day when you can no longer log in you will say "****, we could have prevented this". I guess you also don't care about the neighbor's house burning down until the day yours catches on fire.

,

Fredfredbug4
The Scope
Gallente Federation
#83 - 2012-05-28 15:54:21 UTC
It's to give a false impression as to what EVE really is.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Francisco Bizzaro
#84 - 2012-05-28 15:55:46 UTC
Eva Rourge wrote:
Thats all.

Except that perhaps CCP could also include a free pack of diapers with every new subscription.

Any number of warnings will be ignored as efficiently as the current warnings are ignored. People will still race to their first hulk, still feel entitled to fly that hulk however they like, and still complain when someone shows them differently. No amount of fenced off starter zone hand-holding will change that.

The only possible thing this idea could encourage is the formation of bad habits during those initial quarantined weeks. And I'm not sure that a developer treating me like a child is the way to encourage me to sign on to their product.
Roll Sizzle Beef
Space Mutiny
#85 - 2012-05-28 15:58:08 UTC  |  Edited by: Roll Sizzle Beef
Highsec semi sense of safety is currently the only thing that can feed its entire player base simply by paying CCP.
PvP'ers would in fact be hurt by alienating carebears that feed CCP money, not necessarily how they effect the in game market as they never get proper training to eliminate that horribly annoying "I mined the minerals, they are free" idea.
However the bears who are only used to Highsec and constantly harrased by lower secs will often never trust anyone and will thus never produce a competitive spirit to risk anything as they feel doomed to never succeed in anything but being some "lol" betrayal in a major alliance, and their game in the sandbox is simply to avoid getting conned.
Highsec can squeak by a living, and with much lower risk they eventually can acquire much wealth over a long period of time. However this painfully slow acquisition of wealth makes them terminally risk adverse as they can only think about how long it would take to rebuild their prime ship.
Instead of high being used as a recruitment base for ever major group in nul to feed their eternal battles, they treat highsec as just another war front to suck hope and tears from yet never conquer making a sub culture that hates everything about lower secs residents as an enemy. And this feeling spreads as every highsec newb corp bringing in new players with the hope of no taxes and the hope of group success will spread this knowledge and animosity and points to every hulkageddon and every can flip as the evil of nul sec bored players.

The actions of each sec range has been godfathered in from years ago by the players and is enforced and perpetuated by current players. It's not Concord, it's not CCP. It has been the players who have made high, low, and nul.

So the one sentence for the point of High Sec made by the players is:
An area for harassment because its funny when they think its safe.
Romar Agent
Science and Trade Institute
Caldari State
#86 - 2012-05-28 16:06:13 UTC
To give me some space to play in.
Eva Rourge
#87 - 2012-05-28 16:08:06 UTC
Problem is, with all of the ganker vs bear posts and cries it is bluntly obvious that people do not understand what the game is about and how to play it. How can you play the game for months and then be surprised and upset by the fact that you just lost all of your belongings because you decided to afk mine?

If you think that a "starting" area will form bad habits propose something else but we need new players and we need existing players to stay. We actually need more PvP, not less. So how do you encourage the fact that Eve is all about war and the only reason economy esists is to support war?

,

Just Lilly
#88 - 2012-05-28 16:15:05 UTC  |  Edited by: Just Lilly
It's a pretty safe area where you can fly what you want, rather then what you can afford to loose Blink

At your own (r)isk ofc
Powered by Nvidia GTX 690
Rath Kelbore
Caldari Provisions
Caldari State
#89 - 2012-05-28 16:18:10 UTC
Vyl Vit wrote:
Hi. I just had my 57th birthday. Thanks. I've been playing "Chew The Opposition Into Little Pieces" for more than forty years. I'm a chess master - basketball player for 17 years, football for 12, baseball for 20. I can roast you in bridge, spades, gin rummy, MONOPOLY, double-board Risk. In fact, I've spent my entire life in unbridled competition with one thought in mind, "Winning isn't everything. It's the only thing.

You might imagine with so much win/loss, reams of scores, several major INJURIES, my adrenalin pumping, stick it to the enemy days of glory are about over. I've had my run. However, playing isn't. Playing is good for the mind. Einstein said intelligent people need to play. When I found EVE Online I found something where I can make a contribution and let the other folks have their time with going for each other's throats.

It just so happens, I can do my bit to contribute in high sec. I don't pick high sec cause it's safe. I pick it cause it's practical. I get what I'm doing done there, so there's where I do it. What I don't get is, why are there people who want things all their own way to such an extreme that they'd contort this sandbox into their own personal, custom made, suit only me environment and tell everybody else to just go get lost?

I shall not humble myself to such selfish people. The PvP end of this game has nothing in it to match the RL PvP I've done in four decades (and I've got the scars to prove it), so making some claim the world revolves around this handful of folks (to me) is no more than average doo doo ka ka.

So I ask, "What is the point of your question, and who are "you" to ask?"


I think you are confusing your life with rambo's frank.

I plan on living forever.......so far, so good.

Ohanka
#90 - 2012-05-28 16:20:21 UTC
Eva Rourge wrote:
Tippia wrote:
To provide an area where aggression comes at a cost, so you can gamble on people's miserliness to keep you from getting blown up.


Interesting, but define cost please.


just bugger off you utter troll

North Korea is Best Korea

Eva Rourge
#91 - 2012-05-28 16:24:49 UTC  |  Edited by: Eva Rourge
Ohanka wrote:
Eva Rourge wrote:
Tippia wrote:
To provide an area where aggression comes at a cost, so you can gamble on people's miserliness to keep you from getting blown up.


Interesting, but define cost please.


just bugger off you utter troll


Off-subject but still, i am actually amazed at how many people are just hopelessly bitter. There was a study somewhere online that was talking about how "anonymity" online brings out the worst in people. Take you for example: are you an ******* online or in real life as well? Regardless, nobody forced you to read this thread buddy, no need to rage especially when you post one-liners like
Ohanka wrote:
give reasons.
in other threads Blink

,

Ohanka
#92 - 2012-05-28 16:30:11 UTC
Eva Rourge wrote:
Ohanka wrote:
Eva Rourge wrote:
Tippia wrote:
To provide an area where aggression comes at a cost, so you can gamble on people's miserliness to keep you from getting blown up.


Interesting, but define cost please.


just bugger off you utter troll


Off-subject but still, i am actually amazed at how many people are just hopelessly bitter. There was a study somewhere online that was talking about how "anonymity" online brings out the worst in people. Take you for example: are you an ******* online or in real life as well? Regardless, nobody forced you to read this thread buddy, no need to rage.


how exactly is that rage. I told you to "bugger" off. Bugger. Least offensive word in the english dictionary. Other than And or It. I was merely expressingly my slight disgruntlement at your conduct in this thread.

Good day to you sir.

North Korea is Best Korea

Eva Rourge
#93 - 2012-05-28 16:32:20 UTC  |  Edited by: Eva Rourge
And how is "Interesting, but define cost please." trolling and "give reasons" is not? And if my conduct was offensive - unfortunately i can not please everyone and nor do i intend to. Great day to you as well.

,

Alavaria Fera
GoonWaffe
#94 - 2012-05-28 16:42:14 UTC
Eva Rourge wrote:
Darth Tickles wrote:
Eva Rourge wrote:
Looks like we all agree on what high sec is at this moment. Now if i may throw in my 2 cents, i suggest that the following is done.


Your idea is ******, and nobody cares.


But they should. You are only ignorat until the game starts to die and one day when you can no longer log in you will say "****, we could have prevented this". I guess you also don't care about the neighbor's house burning down until the day yours catches on fire.

Gotta protect the highsec pvp, or soon they'll come after our blobs.

It always starts with the gankers, because they're the easy targets when it comes to nerfing playstyles.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Josef Djugashvilis
#95 - 2012-05-28 16:46:50 UTC
Vyl Vit wrote:
Hi. I just had my 57th birthday. Thanks. I've been playing "Chew The Opposition Into Little Pieces" for more than forty years. I'm a chess master - basketball player for 17 years, football for 12, baseball for 20. I can roast you in bridge, spades, gin rummy, MONOPOLY, double-board Risk. In fact, I've spent my entire life in unbridled competition with one thought in mind, "Winning isn't everything. It's the only thing.

You might imagine with so much win/loss, reams of scores, several major INJURIES, my adrenalin pumping, stick it to the enemy days of glory are about over. I've had my run. However, playing isn't. Playing is good for the mind. Einstein said intelligent people need to play. When I found EVE Online I found something where I can make a contribution and let the other folks have their time with going for each other's throats.

It just so happens, I can do my bit to contribute in high sec. I don't pick high sec cause it's safe. I pick it cause it's practical. I get what I'm doing done there, so there's where I do it. What I don't get is, why are there people who want things all their own way to such an extreme that they'd contort this sandbox into their own personal, custom made, suit only me environment and tell everybody else to just go get lost?

I shall not humble myself to such selfish people. The PvP end of this game has nothing in it to match the RL PvP I've done in four decades (and I've got the scars to prove it), so making some claim the world revolves around this handful of folks (to me) is no more than average doo doo ka ka.

So I ask, "What is the point of your question, and who are "you" to ask?"



Folk our age usually have more sense than to brag like an insecure teen-ager.

This is not a signature.

Alavaria Fera
GoonWaffe
#96 - 2012-05-28 16:48:31 UTC
Josef Djugashvilis wrote:
Folk our age usually have more sense than to brag like an insecure teen-ager.

Basically, highsec needs to be safer and if you think otherwise you're a jerk and an *******.

Make highsec safer now.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Ginseng Jita
PAN-EVE TRADING COMPANY
#97 - 2012-05-28 16:50:37 UTC  |  Edited by: Ginseng Jita
@Eva Rourge What is the point of High Sec?

People looked about and pondered - then a brave high-sec miner stood, clinched his fist and proclaimed.

High sec player: The open space, afk hulks, mining drones at port and starboard, and all the asteroids you can nom!

CCP Rep: Wrong! Ginseng what is the purpose of high-sec space?

Ginseng Jita: To buy cheap ganking boats, to fly them into asteroid fields, blow up badly tanked and afk miners, then hear the lamentations of their pilots.

CCP Rep: That is good! That is good.
Vicky Somers
Rusty Anchor
#98 - 2012-05-28 16:52:21 UTC
This is such a nasty troll thread. So many trapped. Well played OP.

Just look at all the goontards. Every one of their antics that got them some attention happened in high sec, to high sec dwellers or involved high sec mechanics. I think the point of having rules in a game is fairly obvious when the majority of the (vocal) players depend on breaking said rules to get their yuckity yucks and their 5 seconds of fame.
Bridgette d'Iberville
Better Killing Through Chemistry
#99 - 2012-05-28 16:54:48 UTC  |  Edited by: Bridgette d'Iberville
Nothing wrong with Hi-Sec, IMO. You can get blown up, but it's unlikely that you will. While I can't measure it, I'm pretty sure there are far fewer PvP kills in Hi-Sec than low when controlled for population densities (and eliminating mutual dueling).

The way EVE is structured with respect to skills/ships, you really do need an area of realtive safety for newer players to at least train skils without fear of being constantly podded. Otherwise, you'll have older/more skilled players hang out at stations and blast the **** out of everything that undocks. <- Not a great gaming experience for the newbie.

As far as Hulks and whatnot, if you're capable of flying and buying a Hulk, you really should know the game well enough to know you can/will get ganked.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Simetraz
State War Academy
Caldari State
#100 - 2012-05-28 17:07:45 UTC  |  Edited by: Simetraz
Hmm "do we really need".....
I think I have heard this statement before.

General Discussion has really gone down Hill.

With all the Issues in EVE you want to people to justify how many mechanics and how many rule sets in one broad term called High-sec.
For that matter we could do the same for low-sec or null or W-space.

By the way the players didn't create High-sec, CCP did.
So you want CCP to justify High-sec, good luck with that one.

THis thread was dead before it even began.

Now you could have asked the players what they believe CCP had in mind with creating High-sec
or you could ask what High-sec means to people and that would be valid questions.

But what you are asking is a complete waste of time.