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What is the point of High Sec?

Author
Natsett Amuinn
Caldari Provisions
Caldari State
#201 - 2012-05-29 12:54:12 UTC
Simetraz wrote:
Natsett Amuinn wrote:


Can you point to the part were it says that other players can't target or shoot you in the "tutorial zones"?



It has been stated over and over that you can't can bait newbies, gank etc etc etc newbies in the starter systems.
of which there are what 8 or 12 in game all 1.0 systems.

Those are the ONLY systems systems that players are protected and are considered tutorial zones.

Every other system in game is a free for all.
High-sec is NOT a newbie area, if it was burn Jita, hulkageddon, ganking, war-dec's etc etc etc would not be allowed in High-sec.
The only thing you are guaranteed in High-sec is that if someone shoots you without a war dec they will lose their ship.
That is it, NOTHING else.







6 years ago I did the tutorial. I can't be expected to remember how a system worked 6 years ago.
I can't even be expected to bathe properly today.
Talon SilverHawk
Patria o Muerte
#202 - 2012-05-29 12:57:06 UTC
Roime wrote:
Talon SilverHawk wrote:


Nope, some ppl think they know , and are biased towards there own play style. Everyone complains when they think its tipped towards the play style of someone else..



You are still referring to some obscure "play style" concepts like they would mean anything to other people.

Or maybe you can tell what is my "play style"?





No not really, I can see from your posts that no one can tell you anything, so whats the point.

Obscure concept, Roll

Tal


Hrothgar Nilsson
#203 - 2012-05-29 13:01:15 UTC
Eva Rourge wrote:
Tippia wrote:
Eva Rourge wrote:
Nope, i have not made up my mind but i do have a guess.
Then nothing is “getting warmer”.

Quote:
By warmer i simply mean we are getting constructive replies.
Equally unlikely.


It's ok, really, no need to explain further. You don't like the fact that i poked a hole through your statement and since you can not argue it any further you have to question the reasoning behind my question. Perfectly understood. Now unless you have any proof that i side with either bears or gankers lets just move along. Thanks.

Seems to me you're asking a loaded question.

I.E., you have some kind of agenda or point (whatever that may be) you're trying to make.

Or in other words, trolling.
Chip Flux
Center for Advanced Studies
Gallente Federation
#204 - 2012-05-29 13:04:19 UTC
the point is to make eve popular with any type of person, not a small minority.

Simetraz
State War Academy
Caldari State
#205 - 2012-05-29 13:05:37 UTC
Natsett Amuinn wrote:


6 years ago I did the tutorial. I can't be expected to remember how a system worked 6 years ago.
I can't even be expected to bathe properly today.


Well the odds of you or anyone actually being in a newbie system are well slim to say the least.
Let alone ganking a newbie in that system as they aren't even worth the time.
Something tells me you aren't going to bother with a newbie ship or a T1 frigate fitted with T1 mods carrying around well nothing of value.

The ones that do tend not to last long in this game cause that get warned and banned pretty quickly.

CCP is rather protective of newbie players as they should be.
If there was actual issues in those systems CCP would have locked them down with even more rules by now.





Tippia
Sunshine and Lollipops
#206 - 2012-05-29 13:06:31 UTC  |  Edited by: Tippia
Roime wrote:
To protect the new players while they learn the game, CCP has created CONCORD
No. That is not what CONCORD does. You are confusing CONCORD with game masters.

Remember the old adage, repeated again and again by CCP: CONCORD provides consequences, not protection.
You're only illustrating yet another false myth about highsec, just like you keep repeating the false myth that highsec is a starter area. It's the repetition of this kind of nonsense that keeps so many of the highsec issues alive.

Quote:
It protects the new players by making it less than sensible to shoot players in cheap ships.
No. CONCORD “protects” everyone by ensuring that all aggression in highsec comes at a cost… and again, it's not actual protection.

Protection (of a non-player kind) only exists in the tutorial systems (and there, it comes in the form of harsher rules and nasty ebil GMs). It does not exist in highsec beyond what players can create for themselves.
Roime
Mea Culpa.
Shadow Cartel
#207 - 2012-05-29 13:09:15 UTC
Talon SilverHawk wrote:


No not really, I can see from your posts that no one can tell you anything, so whats the point.

Obscure concept, Roll

Tal




Or then you just realised that here is no such thing outside your small mind, and try to cover your obvious inability to convey your simple thoughts of what it could be by zero-content unfunny replies.

.

Natsett Amuinn
Caldari Provisions
Caldari State
#208 - 2012-05-29 13:10:41 UTC
Roime wrote:
Talon SilverHawk wrote:


No not really, I can see from your posts that no one can tell you anything, so whats the point.

Obscure concept, Roll

Tal




Or then you just realised that here is no such thing outside your small mind, and try to cover your obvious inability to convey your simple thoughts of what it could be by zero-content unfunny replies.


What exactly is your stance. What is it you think CCP should do?
hank boar
Doomheim
#209 - 2012-05-29 13:20:13 UTC
Simetraz wrote:
Natsett Amuinn wrote:


6 years ago I did the tutorial. I can't be expected to remember how a system worked 6 years ago.
I can't even be expected to bathe properly today.


Well the odds of you or anyone actually being in a newbie system are well slim to say the least.
Let alone ganking a newbie in that system as they aren't even worth the time.
Something tells me you aren't going to bother with a newbie ship or a T1 frigate fitted with T1 mods carrying around well nothing of value.

The ones that do tend not to last long in this game cause that get warned and banned pretty quickly.

CCP is rather protective of newbie players as they should be.
If there was actual issues in those systems CCP would have locked them down with even more rules by now.







well as just starting 3 new char they do bait in newbe system with a can noob takes the loot and they get poded lol see it happen all the time with all 3 that I started.
the only way to stop this would be not to allow to target other player's in 1.0 systems
Roime
Mea Culpa.
Shadow Cartel
#210 - 2012-05-29 13:21:32 UTC
Tippia wrote:
Roime wrote:
To protect the new players while they learn the game, CCP has created CONCORD
No. That is not what CONCORD does. You are confusing CONCORD with game masters.

Remember the old adage, repeated again and again by CCP: CONCORD provides consequences, not protection.
You're only illustrating yet another false myth about highsec, just like you keep repeating the false myth that highsec is a starter area. It's the repetitions of this kind of nonsense that keeps making highsec that keeps so many issues alive.

Quote:
It protects the new players by making it less than sensible to shoot players in cheap ships.
No. CONCORD “protects” everyone by ensuring that all aggression in highsec comes at a cost… and again, it's not actual protection.

Protection (of a non-player kind) only exists in the tutorial systems (and there, it comes in the form of harsher rules and nasty ebil GMs). It does not exist in highsec beyond what players can create for themselves.


You are confusing prevention with protection.

CONCORD as a punitive, posterior mechanism makes it financially senseless to suicide gank noobs, which protects the noobs without breaking the sandbox. Very clever from CCP.

Problem is, again, people who don't want to leave their NPC corps because ~wardecs~, don't want to leave hisec because they have no reasons and ~other players~, and whine on the forums that Hulkageddoners need to be banned.

For me, hisec is fine and without the forums I'd have very little interaction with it.

.

Talon SilverHawk
Patria o Muerte
#211 - 2012-05-29 13:22:54 UTC
Roime wrote:
Talon SilverHawk wrote:


No not really, I can see from your posts that no one can tell you anything, so whats the point.

Obscure concept, Roll

Tal




Or then you just realized that here is no such thing outside your small mind, and try to cover your obvious inability to convey your simple thoughts of what it could be by zero-content unfunny replies.



Mate if you don't know what "play style" is or find the concept obscure then It's not my small mind you need worry about.

Personal attacks attack as well, you running out of overly worded zero content replies ?

Tal


P.S I wasn't trying to be funny.

Roime
Mea Culpa.
Shadow Cartel
#212 - 2012-05-29 13:28:11 UTC
Natsett Amuinn wrote:


What exactly is your stance. What is it you think CCP should do?


CCP should stop reading GD.

Personally I think they should move 4/10s and L4s to lowsec and buff their rewards, change NPC corps to have graduation, buff CONCORD and make hisec a lot smaller, but none of this increases the subscription base and that should be the motivation behind changes. You can't always do the right thing and please the masses Cool

.

Tippia
Sunshine and Lollipops
#213 - 2012-05-29 13:31:39 UTC  |  Edited by: Tippia
Roime wrote:
You are confusing prevention with protection.
No, I'm thinking of protection as protection — prevention doesn't even come into it, but that's why people get confused and why you should stop feeding them that kind of nonsense.

CONCORD doesn't protect anyone. All it does is impose cost on aggression. For some this will act as a preventive measure; for others it will not. At no point does it protect anyone — only the player himself (possibly with the help of some friends) can do that. With a bit of luck, you can protect yourself for long enough to have the CONCORD consequences kick in.

Quote:
Problem is, again
…people who keep lying to other players about what highsec (and CONCORD) is, giving them the wrong expectations and thus (in)directly making them whine when said expectations clash with reality. That reality is that CONCORD does not offer protection — they have to protect themselves — and that highsec is not a starter area where you can or should expect any kind of gentler touch. You have to expect the same harshness there as everywhere else (aside from the actual starter areas), only it will come in a different form because the tools available — the aforementioned bucket and spade — will be slightly different than elsewhere.
Indahmawar Fazmarai
#214 - 2012-05-29 13:33:48 UTC
What is hisec?

Hisec is the reason why 75% of the people in EVE log in to New Eden.

Draw your own conclussion about the consequences of succesfully depriving that people of whatever reasons they have to stay in hisec.
Natsett Amuinn
Caldari Provisions
Caldari State
#215 - 2012-05-29 13:35:02 UTC
Roime wrote:
Natsett Amuinn wrote:


What exactly is your stance. What is it you think CCP should do?


CCP should stop reading GD.

Personally I think they should move 4/10s and L4s to lowsec and buff their rewards, change NPC corps to have graduation, buff CONCORD and make hisec a lot smaller, but none of this increases the subscription base and that should be the motivation behind changes. You can't always do the right thing and please the masses Cool


Ok, I get you now.

I was starting to get the impression you were one of the "there should be no hi-sec" types because some peopel seem to think that there are people playing EVE that think that hi-sec is a PvE zone were you're not supposed to get killed by other players.


To be honest, people shouldn't be worried about CCP changing anything. They won't. People can complain all they want about getting ganked in hi-sec.

It should be our responcibility to remind these people that every time they complain about it, they're literally driving someone else away from a great game. Because they're giving the impession that you can't do anything in hi-sec without another player blowing them up, and that's not true.
Roime
Mea Culpa.
Shadow Cartel
#216 - 2012-05-29 13:38:29 UTC
Talon SilverHawk wrote:

Mate if you don't know what "play style" is or find the concept obscure then It's not my small mind you need worry about.

Personal attacks attack as well, you running out of overly worded zero content replies ?

Tal


P.S I wasn't trying to be funny.



All I wanted is to see you try and apply your vision of this "play style" concept to a sandbox game, and explain why "play style" would dictate reactions to hisec as you stated.


.

Talon SilverHawk
Patria o Muerte
#217 - 2012-05-29 13:46:49 UTC
Roime wrote:
Natsett Amuinn wrote:


What exactly is your stance. What is it you think CCP should do?


CCP should stop reading GD.

Personally I think they should move 4/10s and L4s to lowsec and buff their rewards, change NPC corps to have graduation, buff CONCORD and make hisec a lot smaller, but none of this increases the subscription base and that should be the motivation behind changes. You can't always do the right thing and please the masses Cool



This would negatively affect solo\casual gamers.

I don't see why ppl want to make hi sec smaller. You cannot not force ppl to go where they don't want to go. This is an old argument.

Not everyone who plays the game wants to take part in combat PVP.

LVL 4s should stay right where they are, and they have already been nerfed to kingdom come.

So you want CCP to stop reading feedback = bad

Tal

Talon SilverHawk
Patria o Muerte
#218 - 2012-05-29 13:54:10 UTC
Roime wrote:
Talon SilverHawk wrote:

Mate if you don't know what "play style" is or find the concept obscure then It's not my small mind you need worry about.

Personal attacks attack as well, you running out of overly worded zero content replies ?

Tal


P.S I wasn't trying to be funny.



All I wanted is to see you try and apply your vision of this "play style" concept to a sandbox game, and explain why "play style" would dictate reactions to hisec as you stated.




Play style is the way you play the game, be it miner, PVP god or what ever.

Some ppl love the manufacturing, PI, trading part of Eve but don't want to play pew pew, others want to shoot everything that moves and a few things that don't and screw non combat roles.

All should be catered for in Eve

Tal
Molinator Agnon
Oruze Cruise
#219 - 2012-05-29 14:29:38 UTC  |  Edited by: Molinator Agnon
Jafit wrote:
A place where CCP put newbies, and then direct them to tutorials where they have to shoot red crosses or mine, then they think that all you do in Eve is shoot red crosses or mine, and they grow up to be whiny risk-averse officer-fit-Golem or hulk flying publords.

Do you really think EVE would be doing as well as it is today without giving new players the ability to earn ISK to buy PLEX? The suggestion that high sec should be removed (or to a lesser extent removing level 4s from high sec) would hinder a new player from earning enough ISK to buy PLEX during their first few months.

I can understand not wanting people to get stuck in high sec doing missions or mining for their entire EVE life - but there should be better ways to engage people in the riskier parts of EVE than removing High Sec/CONCORD or removing level 4s from high sec.

I was attracted to EVE because of all I had heard about how much freedom players had and how danger could be anywhere - but I was also attracted to EVE because there was a low barrier for entry.

I began a 21 day trial and started learning the game, moving through tutorials and learning about tracking, optimal, falloff, and tanking. I made my first spreadsheet for armor tanking and got the same numbers the game/EFT was showing me. I was hooked. I knew in just a month or so more of skill training, I could be doing level 4s and earning enough ISK for my PLEX, removing the need to pay with real life cash. I ended up activating my account via Steam for 5$ and bought two PLEX.

I think the option to pay for EVE with in game currency is a huge factor for new players. It allows them to continue to learn the game and find the right corporation while not feeling as if they're still in a trial phase of the game but still paying for it.

So what I think it boils down to is that EVE is a very old game and because there is so much content to absorb you'll feel new to the game even with a years worth of skill points. That first year is going to solidify someone's dedication to the game. Removing high security space is by extension removing the low-risk income of a new player who is only paying for game time through ISK. The risk/reward scenario for said player factors in the very likely situation that they don't make enough isk for their PLEX and cannot continue playing the game - something veteran players almost never have to consider.

I can understand the reason you want it removed or changed. It's the same reason that the best games of poker are high stakes - they get the adrenaline pumping the most. Removing high security space is virtually the same as raising blinds across the board to get players risking more on each hand, making it more exciting to play.

The paradox of the situation is the fact that while such an increase in the blinds is likely necessary considering the age of EVE and how ingrained some players are in their security in space - the ability to attract new players would be crippled by it.

I don't think the solution is as simple as removing high sec or level 4s from it. An elegant solution would be one that entices the most risk-averse players to take more chances while also allowing the high-risk side of EVE to be an area that a new player chooses to enter, rather than being forced to do so.

tl;dr - don't kill the game for new players just because you want more risk in EVE.
EVE Roy Mustang
Doomheim
#220 - 2012-05-29 14:40:19 UTC
Natsett Amuinn wrote:
Simetraz wrote:
Natsett Amuinn wrote:


Can you point to the part were it says that other players can't target or shoot you in the "tutorial zones"?



It has been stated over and over that you can't can bait newbies, gank etc etc etc newbies in the starter systems.
of which there are what 8 or 12 in game all 1.0 systems.

Those are the ONLY systems systems that players are protected and are considered tutorial zones.

Every other system in game is a free for all.
High-sec is NOT a newbie area, if it was burn Jita, hulkageddon, ganking, war-dec's etc etc etc would not be allowed in High-sec.
The only thing you are guaranteed in High-sec is that if someone shoots you without a war dec they will lose their ship.
That is it, NOTHING else.







6 years ago I did the tutorial. I can't be expected to remember how a system worked 6 years ago.
I can't even be expected to bathe properly today.


well then feel free to gank them and get banned, we need more Goons like you