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A Plea for Rationale in the System of Natural Consequences

Author
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#181 - 2012-05-28 06:34:01 UTC
I like what the OP has to say on this. he is correct. even if he lost a hulk or someone else has lost it. there are ALOT of people in violation of the agreements we made with CCP.

well there are a few things to point out and if you are reading this you know how to read the EULA and his little brother. techinicallity can be a killer for some.

Have fun kids
Alavaria Fera
GoonWaffe
#182 - 2012-05-28 06:34:28 UTC
Xorv wrote:
Oddball Six wrote:
We would see concerted action on multiple fronts from the US, the EU, and the UN. Antitrust hearings. Courts and tribunals. Resolutions and committees.

Hold up, what game are we playing again? You totally lost me, how does these assumed norms of our present day world apply to EVE?

Yeah CONCORD does a lot of work on gankers. Following their strict rules of engagement.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jake Warbird
Republic Military School
Minmatar Republic
#183 - 2012-05-28 06:40:55 UTC
Malcanis
Vanishing Point.
The Initiative.
#184 - 2012-05-28 06:46:13 UTC
Mistah Ewedynao wrote:
Wow! That hurt OP.

No mid slot shield help? You had a head full of shield implants and not even an Invul field or extender?

But I do agree it's a sad commentary on the state of this game that CCP thinks suicide ganking is a viable form of PvP.

It and the whole Goon sponsored mess ARE griefing IMO, no matter how CCP glosses over it.


Not sure what you mean here - suicide ganking became "a viable form of PvP" the day CONCORD was introduced. CCP even explicitly say that it's intended, not an exploit, and so on.

If you don't want PvP in hi-sec, fine, let's imagine that route where you have some kind of "PvP flag". Of course if it's a no-PvP flag, you won't be able to consume limited resources to the detriment of other players, so no mining. And of course you won't be able to buy limited goods on the markets as that would be competing for the goods, so NPC trade goods only. And of course you definitely won't be able to sell anything either, since that would be competing for the buyer's ISK. I guess that pretty much leaves you able to run agent missions.

Oh wait, what's that you say? You want to be able to do all of those things, just not get shot at? Well that's not very fair now is it? In that case, I should be able to buy anything I want at NPC prices. I just want to be able to shoot people, not get wallet-ganked by merciless traders who are breaking the EULA by reducing my capacity to enjoy the game with their predatory market practices!


"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

No More Heroes
Boomer Humor
Snuffed Out
#185 - 2012-05-28 06:47:17 UTC
ShipToaster wrote:
Sandbox.

.

Ludi Burek
The Player Haters Corp
#186 - 2012-05-28 06:48:24 UTC
Jake Warbird wrote:
Is it too late for /popcorn?


Not at all. I think we're about to see a proposal for an International Convention on Conservation of High Security Hulk Miners in Eve-Online.
Malcanis
Vanishing Point.
The Initiative.
#187 - 2012-05-28 06:50:25 UTC
DeMichael Crimson wrote:
baltec1 wrote:


If miners were going to quit they would have done it years ago and prices have in fact been dropping over the last few weeks.

Years ago Suicide Ganking Industrial ships wasn't as prevalent in-game as it is now.


Yes it was. It goes through cycles, during which a fresh new batch of players who until now assumed that EVE was just another hand-holding PvE MMO are educated, they wise up, ganking gets more difficult and less profitable, people turn to other ways to make their ISK, and so on until the cycle repeats. We go through this about every 9 months or so.

DeMichael Crimson wrote:

Also the majority of players who rage quit this game are Industrialists.


That's an interesting assertion. Can I see the source of your data?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Maraner
The Executioners
Capital Punishment.
#188 - 2012-05-28 06:50:55 UTC
Yup it's a sandbox, I've shot up more than a few hulks in high sec but I do think for a 200 million + ship they could use a raw HP buff. Seems a bit lightweight that a single destoyer can pop a hulk with ease (granted dependant upon **** fit), three of them can kill anything.

Still there is a way to spawn your own concord at a belt folks, just think about it......
Lexmana
#189 - 2012-05-28 06:55:45 UTC
Oddball Six wrote:
My position is that high sec should be as it is today, just with a touch more protection to ensure it remains a "more safe" area in the face of new gank-fests and player organized competitions like hulkageddon.

How safe do you really want it to be? If I read your killboard correct this is the first ship loss in over THREE YEARS!! Is that not safe enough for you?

Once upon a time you were concerned enough to plug your head with defensive implants. But now, after years of nothing, you find yourself in complete denial and forgot to even fit a basic tank on your ship.

Can't you see what has happened to you and how it is a threat to the health of the game? Your own story tells us that hisec is too safe.
Kara Vix
Perkone
Caldari State
#190 - 2012-05-28 06:59:21 UTC
This thread is an excellent example of the EVE forums. A player expresses a well thought out concern (and/or opinion) and it is followed by the same forum chuckleheads saying the same one liners. Yes EVE is a dangerous game but if it were just a pure sociopathic pvp game as you forum fighters represent then why are there rules built into it to protect high sec? The game is more dynamic than that, or rather it was at one time before CCP decided to get in bed with one player base at the expense of the others.
Alavaria Fera
GoonWaffe
#191 - 2012-05-28 07:00:23 UTC
Lexmana wrote:
Once upon a time you were concerned enough to plug your head with defensive implants. But now, after years of nothing, you find yourself in complete denial and forgot to even fit a basic tank on your ship.

Can't you see what has happened to you and how it is a threat to the health of the game? Your own story tells us that hisec is too safe.

That's .. uh.. impressive.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Ten Bulls
Sons of Olsagard
#192 - 2012-05-28 07:01:59 UTC
ShipToaster wrote:
Sandbox.


CCP defines what is inside and what is outside the sandbox, so what is your point ?
RAP ACTION HERO
#193 - 2012-05-28 07:14:01 UTC
DeMichael Crimson wrote:
baltec1 wrote:
Peter Raptor wrote:
I agree with you OP, Hulkageddon is turning thousands away from Eve https://forums.eveonline.com/default.aspx?g=posts&m=1329447#post1329447

But CCG (-oon) will do little or nothing.


Year on year EVE has grown and in all that time miners have died.

Untrue, but hey keep saying that.

http://eve-offline.net/?server=tranquility

Since the middle of 2009, the amount of active players online has significantly decreased.




I agree with the OP. He posted a very excellent and concise thread.




















tell us about wis dmc

vitoc erryday

Talon SilverHawk
Patria o Muerte
#194 - 2012-05-28 07:18:59 UTC  |  Edited by: Talon SilverHawk
No More Heroes wrote:
ShipToaster wrote:
Sandbox.




Err no the sanbox has been changed by CCP due to player actions many times. Concorde made invincible when mOo started chaining them is just one example.

Good post by the op


Tal
Raukhur
NorthMount
#195 - 2012-05-28 07:36:22 UTC
There is one thing I think CCP could do that wouldn't violate the idea of the sandbox as we know and want it.

Make sure people don't have to engage in meta-gaming, i.e. being updated on blogs and forums, to know about these events.

Simply add these to the news at login:

"Dear carebear. Just a quick warning that in a weeks time a player event is beginning that might impact your play style. We do suggest you inform yourself and take action accordingly. Sincerely CCP"

They could also have a "suicide gank flag" in systems when it goes say above X ganks per hour, just a flashing signal in the system (or constellation or region for that matter) info on the top left indicating that something might be ongoing in the system that PVE minded people might wanna consider in their actions. like and risk alert flag.

I am all for the risk and sandbox of eve, but I would mind giving people some help in adapting to it, tbh, its to easy to bank these days.

Of course gankers could adapt to some degree, spreading out ganks or keeping events secret if they can, but they would then be vulnerable to spies that report of impeding activities to CCP and maybe ccp could reward gank-spies with plex, handled by CCP skunk :-D JK.....

Mistah Ewedynao
Ice Axe Psycho Killers
#196 - 2012-05-28 07:37:37 UTC
Jessie-A Tassik wrote:


I am a typical goon fat boy pretending to be a chick!


It's a surprisingly small ship. It would be surprising if battleship weapons hurt it too badly

Of course, this doesn't hold true if a titan (with even bigger weapons) was shooting it, but that's hardly a problem.[/quote]

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Gorki Andropov
I Dn't Knw Wht You Wnt Bt I Cn't Gve It Anymre
#197 - 2012-05-28 07:40:33 UTC
If you're as successful an architect/designer as you claim to be, why don't you just build yourself a new Hulk, miner-boy?
Sarton Wells
The Scope
Gallente Federation
#198 - 2012-05-28 07:52:02 UTC
Maraner wrote:
Still there is a way to spawn your own concord at a belt folks, just think about it......


Does it matter whether CONCORD is already spawned? I guess that would guarantee only a single volley but aren't most Hulk kills from a single volley anyway? I'm not very familiar with suicide ganking Hulks so this is an honest question.
Francisco Bizzaro
#199 - 2012-05-28 07:54:26 UTC
Oddball Six wrote:
Recently, I was killed mining and even podded in high sec. Losses in my ship of 300mil plus, implant losses of something on the order of a billion and change. Why? Because CCP has chosen by its inaction to allow a loose coalition of players to reward collective behavior against the engineered system of penalties and policies that are intended to make high security zones a low risk, low reward environment.

The only one who is acting against the high-sec risk/reward balance is you.

You chose to go for high rewards by flying an expensive ship, and thus you assumed a greater risk than you might otherwise have. You are completely free to forego some of the high rewards, and as a result you will face almost zero risk. Mining in anything that is not an exhumer is one example of how to do this, but there are many others.

Unfortunately, some miners seem to feel they are entitled to maximum reward with minimal risk, and that excludes any option other than a maximum yield hulk (flown while watching TV, because effort-vs-reward is another concept they struggle with).

But if you think about it, you have fairly complete control over the risk vs. reward that you face. If, as you say, you find mining to be a relaxing diversion in a "low pressure environment", then you don't need to be doing it in a top of the line ship. So why invite that stress? Take advantage of the options that you already have and then you won't need to bother CCP with your problems.
Mistah Ewedynao
Ice Axe Psycho Killers
#200 - 2012-05-28 08:03:09 UTC
Well this has turned into a complete goon -alt-a- thon.

No surprise there huh CCP ??

CCP hasn't figured out a good PvP mechanism so they are just going with the Gooons "Content". Wonderful!

And an ex Goon is telling how cool the completely fail UI is gonna work for us.

CCP you got garbage in u house. Clean it up!

Nerf Goons

Nuke em from orbit....it's the only way to be sure.