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EVE charactor creator never ceases to amaze me

First post
Author
Indahmawar Fazmarai
#1 - 2012-05-27 19:54:52 UTC
Seriously.

If there is a single feature that puts EVE ahead of everything else in the videogame industry, it's the character creator.

Just look at what 20 minutes and some experimentation can achieve:

Before and after

Same character, same pose, only changed make up, hairdo and put a coat on her. And yet she looks a different person, expressing a different emotion.

i just love this stuff. I wish it to be developed further, more options, more power, to achieve greater goals. I am not an artist in no way (neither education nor hobby nor talent), and yet being able to create this sort of stuff just makes me feel proud in a personal, amateur way.

I just wish the avatars were somehing else than portraits...

Barbelo Valentinian
Strategic Exploration and Development Corp
Silent Company
#2 - 2012-05-27 20:03:00 UTC
Indahmawar Fazmarai wrote:
Seriously.

If there is a single feature that puts EVE ahead of everything else in the videogame industry, it's the character creator.

Just look at what 20 minutes and some experimentation can achieve:

Before and after

Same character, same pose, only changed make up, hairdo and put a coat on her. And yet she looks a different person, expressing a different emotion.

i just love this stuff. I wish it to be developed further, more options, more power, to achieve greater goals. I am not an artist in no way (neither education nor hobby nor talent), and yet being able to create this sort of stuff just makes me feel proud in a personal, amateur way.

I just wish the avatars were somehing else than portraits...



Yeah it's superb, really deserves praise. Needs more options out of the box though, with more interesting, evocative clothing for sale for AUR. CCP should get designers to go crazy, not conservative, for AUR clothing designs. We have enough utilitarian stuff, let's get back some of that mysterious, evocative feel used to have.
Miilla
Hulkageddon Orphanage
#3 - 2012-05-27 20:04:40 UTC  |  Edited by: Miilla
Have you seen the Oakley website animated "Character" modelling the sunglasses? The Eve character creator has nothing on that lol. It is so realistic it is scary.

http://uk.oakley.com/products/6099/21820 and click "MALE" at the bottom.
Indahmawar Fazmarai
#4 - 2012-05-27 20:22:27 UTC
Miilla wrote:
Have you seen the Oakley website animated "Character" modelling the sunglasses? The Eve character creator has nothing on that lol. It is so realistic it is scary.

http://uk.oakley.com/products/6099/21820 and click "MALE" at the bottom.


Is that a videogame? No, it is not.

Is that something a user can modify/customize? No, it is not.

I was talking about video games.
Miilla
Hulkageddon Orphanage
#5 - 2012-05-27 21:29:24 UTC
Indahmawar Fazmarai wrote:
Miilla wrote:
Have you seen the Oakley website animated "Character" modelling the sunglasses? The Eve character creator has nothing on that lol. It is so realistic it is scary.

http://uk.oakley.com/products/6099/21820 and click "MALE" at the bottom.


Is that a videogame? No, it is not.

Is that something a user can modify/customize? No, it is not.

I was talking about video games.


Video games use the same tools as artists. Wacom's, modellers etc. Video game, movie, arnimation etc,, all the same big cost tools.
Indahmawar Fazmarai
#6 - 2012-05-27 21:36:38 UTC
Miilla wrote:
Indahmawar Fazmarai wrote:
Miilla wrote:
Have you seen the Oakley website animated "Character" modelling the sunglasses? The Eve character creator has nothing on that lol. It is so realistic it is scary.

http://uk.oakley.com/products/6099/21820 and click "MALE" at the bottom.


Is that a videogame? No, it is not.

Is that something a user can modify/customize? No, it is not.

I was talking about video games.


Video games use the same tools as artists. Wacom's, modellers etc. Video game, movie, arnimation etc,, all the same big cost tools.


Trust me, there is a little difference between playbacking a pre-rendered sequence, and rendering a 3D model in real time.

Aside of that, I suggest you reading carefully what i wrote abut how the character creator "puts EVE ahead of everything else in the videogame industry".
Khanh'rhh
Sparkle Motion.
#7 - 2012-05-27 21:39:14 UTC
Miilla wrote:
Indahmawar Fazmarai wrote:
Miilla wrote:
Have you seen the Oakley website animated "Character" modelling the sunglasses? The Eve character creator has nothing on that lol. It is so realistic it is scary.

http://uk.oakley.com/products/6099/21820 and click "MALE" at the bottom.


Is that a videogame? No, it is not.

Is that something a user can modify/customize? No, it is not.

I was talking about video games.


Video games use the same tools as artists. Wacom's, modellers etc. Video game, movie, arnimation etc,, all the same big cost tools.

Not at all.

Something like that video would have the render time on a normal desktop into the 10's of hours - there's no chance of getting 60fps on that.

Next you'll tell me FMV sequences from Tekken 2 were in-game footage P

There's a reason advertisers were slapped with the requirement to show whether something is "ingame" or not; because when render time per frame isn't an issue you can do a lot more.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Alia Gon'die
Outer Ring Applied Logistics
#8 - 2012-05-27 21:39:44 UTC
Barbelo Valentinian wrote:
Indahmawar Fazmarai wrote:
Seriously.

If there is a single feature that puts EVE ahead of everything else in the videogame industry, it's the character creator.

Just look at what 20 minutes and some experimentation can achieve:

Before and after

Same character, same pose, only changed make up, hairdo and put a coat on her. And yet she looks a different person, expressing a different emotion.

i just love this stuff. I wish it to be developed further, more options, more power, to achieve greater goals. I am not an artist in no way (neither education nor hobby nor talent), and yet being able to create this sort of stuff just makes me feel proud in a personal, amateur way.

I just wish the avatars were somehing else than portraits...



Yeah it's superb, really deserves praise. Needs more options out of the box though, with more interesting, evocative clothing for sale for AUR. CCP should get designers to go crazy, not conservative, for AUR clothing designs. We have enough utilitarian stuff, let's get back some of that mysterious, evocative feel used to have.


I'd say we hardly have any utilitarian stuff. We have mostly military type styles.

Self-appointed forums hallway monitor Ask me about La Maison and what it means for you! http://bit.ly/LTW5gW These wardec rules are not in place for our protection. They're in place for yours.

Lipbite
Express Hauler
#9 - 2012-05-27 21:41:42 UTC  |  Edited by: Lipbite
Miilla wrote:
http://uk.oakley.com/products/6099/21820 and click "MALE" at the bottom.


That's primitive pre-made 3D animation which could be done by mid-school enthusiast - not real-time high-quality 3D render like it's done in EVE.

EVE characters are really good compared to Skyrim, MassEffect3 for example. It's shame they are locked in jail cells and Incarna development frozen after failed stillborn NeX idea "pay while you pay".
Kiandoshia
Sebiestor Tribe
Minmatar Republic
#10 - 2012-05-27 21:50:35 UTC
First I was like this.

But then they put bounty on me and I became annoyed >:|
Indahmawar Fazmarai
#11 - 2012-05-27 22:04:54 UTC
Lipbite wrote:
Miilla wrote:
http://uk.oakley.com/products/6099/21820 and click "MALE" at the bottom.


That's primitive pre-made 3D animation which could be done by mid-school enthusiast - not real-time high-quality 3D render like it's done in EVE.

EVE characters are really good compared to Skyrim, MassEffect3 for example. It's shame they are locked in jail cells and Incarna development frozen after failed stillborn NeX idea "pay while you pay".


Yay, that's the point. When i first saw Skyrim's character creator, i felt like my eyes were about to bleed. CCP has really gone over the top with the creator, an yet is unused and almost abandoned -May 29th devblog pending.
mechtech
Ice Liberation Army
#12 - 2012-05-27 22:17:46 UTC
Incarna tech is all very advanced, and in general it's generations in front of existing MMOs (not surprising, other mmos refuse to move on from 2004 tech).

I do hope there is a decently sized "skunk works" project going for Incarna (with a different set of goals than the NEX failure), because it's obvious that a ton of development work has already gone into it.
Lyron-Baktos
The Scope
Gallente Federation
#13 - 2012-05-28 03:57:13 UTC
I like the dark look. But with long hair
RAP ACTION HERO
#14 - 2012-05-28 04:06:00 UTC
hey look not a whine, well whatever tickles your pickle and keeps you subbed :)

vitoc erryday

Julii Hakaari
Hakaari Inc.
#15 - 2012-05-28 05:38:00 UTC  |  Edited by: Julii Hakaari
I agree. I have two male characters already and wanted to have a female to avoid too much of a look-a-like with my other Caldari. I sat for 1h*2 trying to make my female character both relatively sexy, yet not disgustingly pornographic. I think I made it. I now have a futuristic female Caldari whom both looks good - and looks bad. It's not easy creating a soldier look of a woman and make her look good (I tried out a more realistic approach to what an ugly military general of a woman would look), but I made it.

I'm really excited about the future of CARBON; I have yet to see its equal.

"Completely un-phased? You think I'm totally lacking in any phasing? The idea that I'm anything less than half-phased I actually find offensive. It greatly phases me."

Indahmawar Fazmarai
#16 - 2012-05-28 08:29:06 UTC
Lyron-Baktos wrote:
I like the dark look. But with long hair


I tried, it, but she looks better with short hair that doesn't obscures her cute face. When i made her, actually, I sculpted her face on the bald model, because when a woman looks pretty without hair, then it means that she actually is pretty.
Perramas
DreddNaut
#17 - 2012-05-28 09:13:20 UTC
In a game where you do no game play using character avatars I feel it was a great use of limited resources and time to make such a superb character generator. I mean who wants new missions, ships, game play, bug fixes and better balance between existing ships when you can have such a great character generator.

Great minds discuss ideas, average minds discuss events, small minds discuss people- Eleanor Roosevelt

Shian Yang
#18 - 2012-05-28 09:24:02 UTC
Perramas wrote:
In a game where you do no game play using character avatars I feel it was a great use of limited resources and time to make such a superb character generator. I mean who wants new missions, ships, game play, bug fixes and better balance between existing ships when you can have such a great character generator.


Greetings capsuleer,

Capsuleer Fazmarai is a very bland, average look for a capsuleer. There are scores upon scores that took that look for their clones. If you want to see unique capsuleers, have a look at the images from capsuleer Reality X's competition.

That said - I too would prefer to have the engineers focus on designing better ships, boosting the capsuleer numbers for what is quintessentially New Eden. Credit where credit is due though. The genetic engineers and clone grafters have done a stunning job.

Regards,

Shian Yang
Indahmawar Fazmarai
#19 - 2012-05-28 09:42:57 UTC
Perramas wrote:
In a game where you do no game play using character avatars I feel it was a great use of limited resources and time to make such a superb character generator. I mean who wants new missions, ships, game play, bug fixes and better balance between existing ships when you can have such a great character generator.


Well, the second part of the OP is about how awful it is that the avatars aren't being used. As much praise as deserve for doing them, it's a shame they're not puting them to use, and how the plans to use them are fuzzy to say the least.

Sooner or later EVE will have to begin to offer new stuff as the ongoing cannibalization of features from hisec to feed them to the nullsec whiners can only take CCP so far before killing 75% of their income.
Lin-Young Borovskova
Doomheim
#20 - 2012-05-28 11:15:28 UTC
Space Barbies and Kanes living in some pod (with no cabinets) flying space ships. I'd like to use that tool to change my ship's look, not really the toon.

brb

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