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New Inventory, CCP Hellmar response wanted.

Author
Antisocial Malkavian
Antisocial Malkavians
#141 - 2012-05-26 14:23:57 UTC


CCP Hellmar wrote:
Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change.


I think these words are the ones we're SEEING them do and should not LISTEN to what they SAY

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Quartzlight Evenstar Icefluxor
INLAND EMPIRE Operations
#142 - 2012-05-26 15:51:38 UTC
They are in panic mode contacting my former Alliance Leader (stopping after 5 years of play). NOW (6 days after cancelling accounts) they want to talk to him in depth personally.


lol. Too bad he is in the middle of moving and other RL stuff and can't be bothered. Doesn't care anyway anymore. Tough Luck CCP.

Too little too late as usual.

***

Kolvin Trask
The Scope
Gallente Federation
#143 - 2012-05-26 16:17:29 UTC
Kasriel wrote:
well as it's been two hours it seems that Hillmar and indeed any member of staff at CCP is either unable or unwilling to comment on the general clusterfuck that this patch has brought the foreground - for some at least - in public, perhaps privately? my email address is attached to this account, feel free to email me and we can discuss this privately, and hey if i leak it you can drop the banhammer on me can't you?


This is starting to effect revenue.

No one at CCP is going to answer anything except specific bug complaints or support questions, since comment on corporate policy will cost them their jobs. Employees will toe the company line and avoid talking about this.


Hillmar will either order this rolled back, or he will decide to just take the revenue loss and try to walk it off.


I'll wait to see how CCP jumps before I make any irrevocable decisions.
Quartzlight Evenstar Icefluxor
INLAND EMPIRE Operations
#144 - 2012-05-26 16:24:30 UTC
Kolvin Trask wrote:



I'll wait to see how CCP jumps before I make any irrevocable decisions.



Believe me when I tell you that when unsubscribing it's quite clear that it is not irrevocable.

***

Kasriel
#145 - 2012-05-26 17:40:53 UTC
thanks for the post but a couple of things that stuck out for me

Singulis Pacifica wrote:
I am no programmer or developer myself, but please be aware that what you are asking for is likley going to be a huge undertaking as far as coding is concerned.


actually after talking to a few friends who create UI mods on games like WoW, as they (should) have all the graphics and the old code it's a much much smaller undertaking than it would otherwise be, but even without the old resources code wise it wouldn't be a massive undertaking, and if it makes you entire player base happy with the game is that really too much to ask?

Singulis Pacifica wrote:
but it also needs to do the same thing twice. Should your proposal be implemented, that is.


this is flawed, it wouldn't be pulling the information any more than the other view, it would simply be displaying said information in a different way creating no extra traffic which means your point about making the system sluggish and congestion of information to be moot as well, infact from a scan through your post most of your bad sides seems to be based on this, mass selling would require a little work on both agreed, but nowhere near the amount you seem to be implying as again, the UI is simply there to display information

it would need some extra work i agree, but not double, the extra workload in this case would also be experienced mainly by the art department and also be negligible

Singulis Pacifica wrote:
What do you think will happen with the chance of errors between both versions? Do you also realize what the result will be should another additional add-on be added on top of this? It's almost as if a new game is being developed because it simply needs to take into account that information on how the inventory is stored is handled in a different manner in each preference.


see above, the UI simply displays the information, the chance of errors in the UI is of course increased but again not to the degree your implying, and it would be no harder to fix than any other UI bug and yes it would require a small amount more work to integrate any future improvements - such as a mass selling feature - but again not THAT much, they wouldn't have to design or code said feature from scratch twice, simply edit both UIs to display the information or enable the interaction, and again see the comment about your basic premise being flawed, the information isn't handled any differently at all, simply displayed differently

Singulis Pacifica wrote:
I know change is not something many players like. Hell I did a course on "human resistance to change" in my Human Resource Management major. But CCP did a very good job in trying to accommodate all players that want the old system back. They still can in fact. Sort of. Simply SHIFT+left click on a tree section (for instance your ship hanger, or items hanger) and it will create a new tab with just the items in that particular tree section.

Now, of course CCP needs to make sure that the inventory screens that players create do not bug out (size changes back to default, or it needs to be manually opened again each time etc.) This is being worked on as we speak. But that's the best thing CCP can do. Adding the option like you suggest is not a good solution. It would make the game sluggish and more susceptive to errors.


two points i would like to make here, first, you seem to be missing a large facet of the complaint with CCP here and that is that the players were ignored on the test realm, and have been ignored since deployment, promises made just over a year ago have been broken with no attempt to explain why, this is not simply a case of "we don't like change" i have no problem with change at all, so long as that change is an improvement and doesn't gimp the game for some people, i haven't called for the new UI to be removed completely simply made optional so that everybody is happy, it wasn't too much to ask for incarna was it?

second is that almost every point that you have made here could easily be applied to hanger view vs incarna, CQ was new, it didn't have all the functionality but they were working on it, having the hanger view required new features to be done twice.. and so on, do you honestly believe an extra few hours or days of work on a new feature is not warrented if it keeps the entire playerbase happy?

Singulis Pacifica wrote:
you are still a vocal minority of the CCP player base as a whole.


i have never claimed to be the majority, however among the people i play with - other T2 manufacturers, pvpers, mission runners, miners - this change is not welcome and has made their 'lives' more difficult i know 4 others who have already canceled subscriptions like myself. not one of those people have posted on the forums to my knowledge. so while i have not claimed to be the majority unless you have numbers to back your statement up i would caution you not to claim that the majority of people do like the change.

it still boils down to this, is it unreasonable to expect CCP to make a small change - in the grand scheme of EVE - to make the entire playerbase happy and to keep their word.