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Warfare & Tactics

 
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First Impression of Faction Warfare -- post inferno patch

First post
Author
Muad 'dib
State War Academy
Caldari State
#281 - 2012-06-02 05:16:47 UTC
Jones Bones wrote:

You guys really need to get over the station lockouts, they are not going away.


Not with that attitude...

Why would it be so terrible for station lock outs to be removed again?

Do you think that everyones fighting right now JUST because it will lock the other guys out? If they are that in itself is not the goal to fight for... sooo kinda proves even more that its a dumb 0.0 mechanic thats got no place in low sec FW.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Har Harrison
Garoun Investment Bank
Gallente Federation
#282 - 2012-06-02 06:36:06 UTC
Muad 'dib wrote:

Quote:

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Dude i have to not pvp for like 2 days to reverse my sec enough to rectify a hand full of aggressions (like on minmatar neutral alt boosters and logi)

Yes i could go to 0.0 and do it in half the time, but thats hardly a fix for being able to participate in fw.

The same way fighting fw in low sec from a non fw system is retardified and makes no sense.

poor planning produces poor performance, which promotes profuse pity posts. lul.

i have all social skills to 5, i know it doesnt show on the forums though LOLOLOL

Regardless, you know what you have to deal with, so modify your approach. If this means you can't be flashy red, so be with it. Logi will give you aggro when they rep a war target, so neutral logi is the ONLY issue and I can't see you killing them is making THAT big a difference if you are also killing the odd rat.

Cearain wrote:

Quote:

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har
Allot of the leaders in my corp, and those we fly with are negative 10. They are not going to go do a bunch of pve for ages so that they can dock in a high sec system so we might be able to hold a system. You are just out of touch.

Look for anyone who is even the least bit unbiaed I think its clear we would have fought for Raa if the station lockouts were not an issue. Before we moved to egg we were fighting for and winning systems around our base in arzad. This was even before we knew the economic consequences would be so drastic.

I'm not saying we would have been able to hold raa. But it wouldn't have been taken without a shot fired. If you can't recognize how the station lock out was a detrement to pvp in that case you are just being stubborn.


Then your corp must adapt to the new way of doing FW. You know the Eve mantra - Adapt or die.

All I am seeing is arguments about station lockout from you guys which no one else is supporting. CCP won't change it back for 2 people. Put the effort into fighting the minnies that you are putting into forum warrioring and win back auga. When you have it to fly from, I'll bet you don't mind the minnies being locked out of the stations quite so much...

Jones Bones
Rattini Tribe
Minmatar Fleet Alliance
#283 - 2012-06-02 12:51:32 UTC
Muad 'dib wrote:


Do you think that everyones fighting right now JUST because it will lock the other guys out? If they are that in itself is not the goal to fight for... sooo kinda proves even more that its a dumb 0.0 mechanic thats got no place in low sec FW.


I know people are running defensive plexes for this reason. You think Wolfsbrigade ignores their system being taken? You think 7th fleet ignores Sahtogas?
Cearain
Plus 10 NV
#284 - 2012-06-02 13:22:20 UTC
Jones Bones wrote:
Muad 'dib wrote:


Do you think that everyones fighting right now JUST because it will lock the other guys out? If they are that in itself is not the goal to fight for... sooo kinda proves even more that its a dumb 0.0 mechanic thats got no place in low sec FW.


I know people are running defensive plexes for this reason. You think Wolfsbrigade ignores their system being taken? You think 7th fleet ignores Sahtogas?


I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#285 - 2012-06-02 13:31:49 UTC
Cearain wrote:
I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems.
Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights.
Cearain
Plus 10 NV
#286 - 2012-06-02 13:47:53 UTC
X Gallentius wrote:
Cearain wrote:
I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems.
Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights.



There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.


I do agree that the plexes they are capping tend to be in and areound kamela and sahtogas as opposed to else where. I don't think this is good to have all the fighting so concentrated - unless you happen to have the larger blob at the time.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Duke Dantez
Tribal Liberation Force
Minmatar Republic
#287 - 2012-06-02 17:24:21 UTC
Cearain wrote:
X Gallentius wrote:
Cearain wrote:
I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems.
Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights.



There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.


I do agree that the plexes they are capping tend to be in and areound kamela and sahtogas as opposed to else where. I don't think this is good to have all the fighting so concentrated - unless you happen to have the larger blob at the time.


Just quit FW already. Yourself, Maud'dib, and the handfull of others do nothing but complain about change. You realize how weak and impotent you sound? I don't even have to argue with you guys on this thread because there are more Amarians on here that disagree with you.

CCP are not going to roll back the station lockout. It is the number 1 reason why there has been such an improvement in small gang pvp. Fact.

It was said before… Adapt or die.

You guys have already been replaced by newer Pilots (tenfold) in the Amarr faction. Soon you will quit and no one will care. Just disgruntled has-beens.Roll
Duke Dantez
Tribal Liberation Force
Minmatar Republic
#288 - 2012-06-02 17:28:09 UTC
Cearain wrote:


There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.

You have no clue whats going on. There was a build up in action leading to larger and larger fights before Lamaa was finally recaptured by the Amarr. Your comment just proves that you are no longer an active member of FW.
Cearain
Plus 10 NV
#289 - 2012-06-02 17:52:42 UTC
Duke Dantez wrote:
Cearain wrote:


There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.

You have no clue whats going on. There was a build up in action leading to larger and larger fights before Lamaa was finally recaptured by the Amarr. Your comment just proves that you are no longer an active member of FW.




As we speak kamela is not even contested and at level 5 in upgrades. there is no sense of urgency that people will lose their ships there.

People aren't currently based out of lamaa. So the sense of urgency was not created due to people losing ships there.

Yes it was fought over because it was right next to our base in kamela. That is sort of my point. All the fighting is pretty confined so whoever has the bigger blob can just plant it there.

Also now that the battlelines are even more limitted we get even more booster alts in system.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#290 - 2012-06-02 18:03:16 UTC
Duke Dantez wrote:
Cearain wrote:
X Gallentius wrote:
Cearain wrote:
I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems.
Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights.



There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.


I do agree that the plexes they are capping tend to be in and areound kamela and sahtogas as opposed to else where. I don't think this is good to have all the fighting so concentrated - unless you happen to have the larger blob at the time.


Just quit FW already. Yourself, Maud'dib, and the handfull of others do nothing but complain about change. You realize how weak and impotent you sound? I don't even have to argue with you guys on this thread because there are more Amarians on here that disagree with you.

CCP are not going to roll back the station lockout. It is the number 1 reason why there has been such an improvement in small gang pvp. Fact.

It was said before… Adapt or die.

You guys have already been replaced by newer Pilots (tenfold) in the Amarr faction. Soon you will quit and no one will care. Just disgruntled has-beens.Roll



Ah yes another minmatar cheerleader who refuses to actually address the points raised and so turns to name calling. Who is the impotent one?

Just claiming station lock out caused an increase to small gang pvp is a "fact" does not make it so.

I have no doubt that faction war with its new stepping stone to null sec mechanics - like station lock outs - will draw many current eve players. It will just fill it with null sec wannabes though.

However eve as a whole will not grow. Blobs Camping kamela gate may get allot of kills but its not really going to make for great small gang pvp that will attract allot of new players to eve. It certainly won't be that small gang pvp expansion many of us were hoping for.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Garr Earthbender
Imperial Shipment
Amarr Empire
#291 - 2012-06-02 18:10:43 UTC  |  Edited by: Garr Earthbender
Truth be told, there comes a time when theorycrafting stops and those who are playing a more than 'casually' see what happening on a nightly basis and post about it.

-Scissors is overpowered, rock is fine. -Paper

Duke Dantez
Tribal Liberation Force
Minmatar Republic
#292 - 2012-06-02 18:10:59 UTC
Cearain wrote:
Duke Dantez wrote:
Cearain wrote:


There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.

You have no clue whats going on. There was a build up in action leading to larger and larger fights before Lamaa was finally recaptured by the Amarr. Your comment just proves that you are no longer an active member of FW.




As we speak kamela is not even contested and at level 5 in upgrades. there is no sense of urgency that people will lose their ships there.

People aren't currently based out of lamaa. So the sense of urgency was not created due to people losing ships there.

Yes it was fought over because it was right next to our base in kamela. That is sort of my point. All the fighting is pretty confined so whoever has the bigger blob can just plant it there.

Also now that the battlelines are even more limitted we get even more booster alts in system.

The "urgency" came when Lamaa started to fall a few days ago. Both sides started to push harder and harder. Ultimatly the Amarr won the battle of Lamaa. I certainly felt the urgency, and so did the many Amarr who now have their first victory under the new patch. But you wouldn’t know that because you are not even active on the front lines.

Correct me if I’m wrong but according to eve-kill you hadn’t had a fight in Lamaa since May 18th. And you only had a few fights since the new patch and they are in the Dal/Siseide area. It’s hard to feel “urgency” when you’re not logging on, or going to where the front lines are.

Yes, the urgency you felt leading up to the patch may be difficult to repeat but at least with the new patch we will see countless "building up of tension" before a system hits critical. And that is something you could not say about FW before.

Duke Dantez
Tribal Liberation Force
Minmatar Republic
#293 - 2012-06-02 18:12:27 UTC
Garr Earthbender wrote:
Truth be told, there comes a time when theorycrafting stops and those who are playing a more than 'casually' see what happening on a nightly basis and post about it.

^^^^ this
Cearain
Plus 10 NV
#294 - 2012-06-02 18:29:12 UTC
Duke Dantez wrote:
Garr Earthbender wrote:
Truth be told, there comes a time when theorycrafting stops and those who are playing a more than 'casually' see what happening on a nightly basis and post about it.

^^^^ this



I played the night before last. Was lamma and TZVI did some plexing no wartargets no pvp just shooting rats. So I took a break and later went up to sisiede and did some plexing. Plexing with just rats.

Asked Jones what was happening down by kamela and he said there were just minnie blobs camping gates. So I stayed up in sisiede and dal. I did get a good fight in dal. But overall for the time I spent that night I can't say this expansion is all so wonderful.

The station lockouts is too confining for a small gang of a five or so players to have much fun. Either join a fleet with 30+ members of gtfo.

BTW that one night was typical of other nights.



I'm not saying there is anything wrong with this and some people like this. I'm just saying that I was hoping for more spread out fighting where you didn't have to be in one or 2 systems with a big enough fleet or your would have a boring night.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

LooknSee
Imperial Academy
Amarr Empire
#295 - 2012-06-02 18:36:06 UTC
Muad 'dib wrote:
Why would it be so terrible for station lock outs to be removed again?


What would be so terrible, you ask? Why, there'd be a lot less entertainment here on the forums. And make no mistake, son, you do exist for my entertainment.

Keep on cryin' little creatures.
Shylari Avada
Hedion University
Amarr Empire
#296 - 2012-06-02 20:03:54 UTC
LooknSee wrote:
[quote=Muad 'dib]Why would it be so terrible for station lock outs to be removed again?


There is a place for the risk averse, and it is in High Sec.

Stop waving 'sec status' around like its some incurable ailment; you know what you got into by shooting neuts and taking a sec hit; now pull your skirt down, embrace your decision and deal with it. Stations being inaccessible if for no other reason, actually encourages you chest beating try-hards to get out of the damn station, and go defend your home; you know- that PvP thing we all pushed a butan to participate in.

If blowing things up, and damn near losing ships in the process isn't exciting to you anymore, you're in the wrong place.


LooknSee
Imperial Academy
Amarr Empire
#297 - 2012-06-02 22:04:49 UTC
Shylari Avada wrote:
There is a place for the risk averse, and it is in High Sec.


No, it's in nullsec actually. You can't prevent a suicide gank in highsec, but you can always hide in a station/pos in nullsec when local goes up by 1. The biggest carebears I know are all in 0.0.
Mutnin
SQUIDS.
#298 - 2012-06-02 23:15:10 UTC
Cearain wrote:
X Gallentius wrote:
Cearain wrote:
I think they would be running plexes other places if they didn't have the lockout rule. Its just that now all the fighting is concentrated in a few systems.
Right now the station lockout rule is the only thing encouraging players to pause the movie they are watching, and engage an enemy in their home system. Sense of urgency leads to more fights.



There is not much "urgency" like there was before the flip times were extended. Now the systems won't flip unless there is 40 hours of uncontested plexing by the enemy. Now people will go out and cap a plex or two when they have the extra time to burn but its not like everyone is waiting for each new plex to spawn with bated breath.


I do agree that the plexes they are capping tend to be in and areound kamela and sahtogas as opposed to else where. I don't think this is good to have all the fighting so concentrated - unless you happen to have the larger blob at the time.


You are ignoring basic guerrilla tactics, expecting to have lazy PVP just because you are in FW. I was against the changes prior because the station lock outs are a pretty big inconvenience.

The extended plexing times have actually caused more fights than prior. With the quick flip system that was in place before hand there was simply Ninja system captures by either forcing other side out with Blob or stealing the system in the middle of the night. Either tactic lead to very few fights.

Now with more drug out system flips there tends to be lots of smaller skirmishes over the course of the attempts at capture. Caldari plexers worked on Aivonen every since the patch and there were likely 100 or more solo, small gang and gank gang fights over the course of it's eventual capture. Seems Gals didn't show up to the bunker but still over the course of the system flip there were hundreds of ships blown up.

Tama on other hand went much quieter same with Hal far as far as I know.. Right now Caldari has 3 more Gal systems sitting at the 90% +/- mark and each of those systems are right in middle of the front lines and have all provided many fights for the various plexers. There are many Caldari systems that are also contested in what one could call the front lines and they have also led to many fights & ship kills.

Most of the farmers hit the out of the way systems to get least resistance and there are very few of those systems that are close to flipping. This IMO means the current system works ok, if you actually fight over the systems instead of having excuses.

You Amarr can easily pick the areas you want to fight by plexing away from the blobby areas and that will eventually drag some of Minmatars numbers away from their blobs to try and stop you.

Shylari Avada
Hedion University
Amarr Empire
#299 - 2012-06-03 00:17:08 UTC
Mutnin wrote:
Valid Points


But we send out small skirmish teams to capture plexes and look for fights, all within a few jump of each other, only to rally the troops when something kicks off.
Jones Bones
Rattini Tribe
Minmatar Fleet Alliance
#300 - 2012-06-03 00:36:51 UTC
So many tear babies, so few X's for my fleets.

WHAR CANNON FODDER WHAR?