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If you think this is bad, go try and play Diablo 3 LOL (D3 rage thread, CCP circlejerk)

Author
Lucy Ferrr
Sebiestor Tribe
Minmatar Republic
#21 - 2012-05-24 18:56:18 UTC
Although I played the hell out of D2, I was 13 at the time. A much simpler game for a much simpler mind. I could never play it today, grinding the same 5 levels over and over sounds so mind-numbingly dull. D3 looks/ sounds the same way, so I am pretty shocked to see all the Eve players play such a mindless grind fest.
Aulx-Gao Ekanon
#22 - 2012-05-24 19:01:19 UTC
In reply to the OP's Diablo rant:

I haven't experienced Error 37 since release day. Either I'm just lucky or I've been playing when the server load was low. Considering the massive numbers of people trying to log on, I'm not going to fault them much for that. (I won't contest that your experience may have been different.)

Fortunately, I haven't had any security issues with Diablo 3. My short stint at WoW ended when my account was compromised. I was unwilling to pay a monthly fee for a mediocre gaming experience that came with what seemed like a pre-existing security breach. That WoW account compromise was the first gaming security issue I'd ever had.

I'm not feeling your woes in regard to the gameplay either. I had the good fortune of participating in the Beta testing, so maybe the changes between Diablo II and III don't seem so drastic to me. I agree that the streamlined skill system leaves a bit to be desired, but I don't really miss the old skill tree either. After the LoD expansion and patches every character had to comply with a certain cookie-cutter skill tree plan or it wouldn't be competitive at higher levels, and that pretty much negated the point of the complex skill tree.

Montevius Williams wrote:
Confirming that Diablo 3 is a bad game. First play through was great. After that, its boring as hell.

If you loved everything about Diablo 2, you are gonna hate Diablo 3. It's just a bad game. Why do I need to be online to play a singleplayer game? Thats just stupid.


I'll have to take your word on the play through. My EVE addiction keeps pulling me away and I haven't gotten through it yet. :)

I do not feel it is a bad game. Aside from limited replay value, can you point to anything specific that makes it bad? I do dislike "online for singleplayer." That's pretty dumb.

In reply to the OP's CCP praise:

I concur, but I don't think you can compare Inferno to the Diablo III release. (Unless you mean that you're *still* getting Error 37.) An expansion to an existing game is drastically different than the release of a new one.

Also, if anyone quitting is unable to get through to Vulix, I'll take your stuff.

_Naughty by nature, wicked by choice. _

Vulix
Doomheim
#23 - 2012-05-24 19:34:03 UTC  |  Edited by: Vulix
Aulx-Gao Ekanon wrote:
In reply to the OP's Diablo rant:

I haven't experienced Error 37 since release day. Either I'm just lucky or I've been playing when the server load was low. Considering the massive numbers of people trying to log on, I'm not going to fault them much for that. (I won't contest that your experience may have been different.)


First of all, well thought out post. Thanks for replying!

I've been having latency issues, at least a few disconnects per day, and the auction house system keeps going on and offline. Additionally, the hardcore servers seem to be lagging a lot more than softcore - I've had a character die because my Battle.net timed me out while I was fightig the boss of A1. Numerous other hardcore players have reported bad lag issues on the forums themselves.

Aulx-Gao Ekanon wrote:
In reply to the OP's Diablo rant:
Fortunately, I haven't had any security issues with Diablo 3. My short stint at WoW ended when my account was compromised. I was unwilling to pay a monthly fee for a mediocre gaming experience that came with what seemed like a pre-existing security breach. That WoW account compromise was the first gaming security issue I'd ever had.


Did you know Battle.net passwords are case insensitive? Try it out yourself. Type your password in all caps and then all lower case. It works either way. Another brilliant design decision by Blizzard.

Aulx-Gao Ekanon wrote:
In reply to the OP's Diablo rant:
I'm not feeling your woes in regard to the gameplay either. I had the good fortune of participating in the Beta testing, so maybe the changes between Diablo II and III don't seem so drastic to me. I agree that the streamlined skill system leaves a bit to be desired, but I don't really miss the old skill tree either. After the LoD expansion and patches every character had to comply with a certain cookie-cutter skill tree plan or it wouldn't be competitive at higher levels, and that pretty much negated the point of the complex skill tree.


I think the biggest problem is there is no reason to rebuild any single character. If I get my wizard to level 60, there is no point in making another one. In D2, if I found a specific unique weapon, armor, etc, I could use it to build a new fire sorc, hammerdin, zealdin, etc. The point of item finding was to find new equipment that allows for you to build a new kickass build of a different type. In D3, since my character can already do every skill, there is never a reason to build another wizard. I can just change items anytime and I'm good. Replayability suffers A LOT because of this, not to mention unique items in this game suck and are usually worse than regular magic items on attributes that matter (Vit, Int\str\dex). I agree that everyone just did cookiecutter builds, but I would rather have the option of making a few different characters that are cookiecutters than to only have one character with no point of making another one. At least it gave you a reason to keep playing

Aulx-Gao Ekanon wrote:
In reply to the OP's Diablo rant:

Montevius Williams wrote:
Confirming that Diablo 3 is a bad game. First play through was great. After that, its boring as hell.

If you loved everything about Diablo 2, you are gonna hate Diablo 3. It's just a bad game. Why do I need to be online to play a singleplayer game? Thats just stupid.


I'll have to take your word on the play through. My EVE addiction keeps pulling me away and I haven't gotten through it yet. :)

I do not feel it is a bad game. Aside from limited replay value, can you point to anything specific that makes it bad? I do dislike "online for singleplayer." That's pretty dumb.


He's right about replayability. The auction house really kills the game because there's no point in item finding. Items are already mostly bad, and after spending 4 hours grinding looking for something you want, you have amassed enough gold to just go buy something better on the auction house. It's pretty lame. The story-telling is atrocious and the story is very predictable. You'll see what I mean as you play more. Additionally, the whole atmosphere made by D2 is gone. It's no longer a dark, gothic atmosphere - it really is more like WoW now, especially since all of the NPCs dont ever stop talking. Wait until A3 when the act boss keeps spamming you with messages. Really.

I can understand Blizzard having technical setbacks on release; that's expected. However, their customer support has been absent. They don't address any concerns raised at large by the community, and some of their community managers openly mock players on the forums (http://us.battle.net/d3/en/forum/topic/5149151633?page=1).

All in all, I feel like if you played D2 and expect D3 to be a good sequel, it's not. It's pretty much an entirely different game. Not to mention it has ridiculous bugs, such as being able to block monsters by dropping a certain type of armor on the ground: http://forums.d2jsp.org/topic.php?t=62624076&f=68&o=0+for+reference

It's obvious Blizzard released a piece of turd with minimal effort to milk customers for $
JC Anderson
RED ROSE THORN
#24 - 2012-05-24 20:28:29 UTC  |  Edited by: JC Anderson
Lucy Ferrr wrote:
Although I played the hell out of D2, I was 13 at the time. A much simpler game for a much simpler mind. I could never play it today, grinding the same 5 levels over and over sounds so mind-numbingly dull. D3 looks/ sounds the same way, so I am pretty shocked to see all the Eve players play such a mindless grind fest.


Thats why some of us play it.

Every so often I want to take a step back from the complexity of EVE and instead spend a short amount of time mindlessly beating up on monsters instead.

Edit: And for the poster above me... I've only just come to realize that the AH really ruins it as well. I think every single piece of equipment I'm wearing on each of my characters has been bought from the AH and not something I found on my own.

It takes away the challenge of gearing up.
alittlebirdy
All Hail The Liopleurodon
#25 - 2012-05-24 21:20:50 UTC
Vulix wrote:
Ladies and gentlemen, this is the average coherence of a post made by a Blizzard backer. Not even going to bother to respond. The Battle.net community changed for the worse when WoW was released



Hey dumdum, i dont support blizzard I dont have d3.

Non working local
UI opening after every jump
Server reboots

All with 45k people?

d2 has 6 million MILLION copies sold in 24H

O wow the servers had issues... big ******* deal.

oh and for the exploits lol

What we all new here? How many were in eve... still are... what about all the people who exploting standing gains long ago...

NEEDS MOAR FANBOIS.

d3, 2 days out
eve 9 years

Ya........
Merin Ryskin
Peregrine Industries
#26 - 2012-05-24 22:36:33 UTC  |  Edited by: Merin Ryskin
Vulix wrote:
I think the biggest problem is there is no reason to rebuild any single character. If I get my wizard to level 60, there is no point in making another one. In D2, if I found a specific unique weapon, armor, etc, I could use it to build a new fire sorc, hammerdin, zealdin, etc.


This would be a better argument if "making another character" in Diablo 2 didn't mean "rush to hell cows, then don't leave the cow level until level 90+". Diablo 3 has exactly the same amount of gameplay involved in making a new character (that is, none at all), it just allows you to make one immediately instead of forcing you to suffer through a lot of hours of boring as hell grinding before you can use your new skills.

Really, the reskill-at-will feature is one of the best new things about the game, and a sign that Blizzard actually learned from the problems with Diablo 2.

Quote:
He's right about replayability. The auction house really kills the game because there's no point in item finding.


You do realize that Diablo 2 was exactly like that, right? It's not like it was hard to find any specific item by trading with other players, so all you had to do was grind long enough to get something of equivalent value and you'd have everything you want.

Diablo 3 just removes the extra step of spamming the trade channel and replaces it with a proper search interface.

Quote:
The story-telling is atrocious and the story is very predictable.


Are you really suggesting that this is a NEW thing? I'd say that Diablo 2's story was entirely predictable, but that would be giving too much credit to a "story" that consisted entirely of "boss X is in location Y, go kill it".

As for talking NPCs, you realize that the reason these weren't included in Diablo 2 probably has way more to do with the limitations of the technology than a deliberate game design choice, right?

Quote:
Additionally, the whole atmosphere made by D2 is gone. It's no longer a dark, gothic atmosphere - it really is more like WoW now


Err, what game have you been playing? I've heard this over and over again, but I really fail to see how the art style is so different. I'm forced to conclude that the entire "the atmosphere is different" is really just a whine that we've moved beyond the days when having 800x600 resolution in your 2d game was "state of the art".

Quote:
All in all, I feel like if you played D2 and expect D3 to be a good sequel, it's not. It's pretty much an entirely different game.


Hardly. It's almost an exact copy of Diablo 2, if you actually look at the gameplay experience and not superficial things like "OMG NO ATTRIBUTE POINTS". If you liked Diablo 2, you like the sequel. If you hated Diablo 2, you're going to hate the sequel.
Vulix
Doomheim
#27 - 2012-05-24 22:58:57 UTC
Merin Ryskin wrote:
Some irrelevant crap


Honestly you just resort to some personal attacks and really weak arguments. Go rage elsewhere dude, this conversation is for people who can atriculate themselves without resorting to being childish
Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#28 - 2012-05-25 05:02:16 UTC  |  Edited by: Copine Callmeknau
alittlebirdy wrote:
So new game... you know it had no pvp you complain?
Error 37 was because like it had the best 24H sales in history... ya the servers could not deal with the HIGHEST NUMBER OF SALES IN HISTORY...
d3 12 years... and the biggest thing you got is... error 37... too many people bought the game and our servers can't deal with the load
You know ccp WISHS they had a error 37 problem with eve.

Any more stupid stuff?

hey I CAN SHITPOAST IN CAPS TOO MA!

So I'm guessing diablo III must have broken some sort of PCU world record, considering their servers melted when the billions of people tried to connect?
Oh they didn't?
It's almost like they actually just cocked up the release, and have crap servers that can't handle the load EVE servers can ^^

and NOW i'm GOING to POAST in CAPS like THIS and CALL you A fuckin IDIOT because IT amuses ME very MUCH

There should be a rather awesome pic here

Merin Ryskin
Peregrine Industries
#29 - 2012-05-25 05:23:55 UTC  |  Edited by: Merin Ryskin
Copine Callmeknau wrote:
It's almost like they actually just cocked up the release, and have crap servers that can't handle the load EVE servers can ^^


Oh FFS, Blizzard certainly isn't winning any awards for their server performance, but let's not forget that:

1) EVE's servers run well, because EVE is an old game. It took CCP years of poor server performance to discover all the potential problems and get to this point, so it's not really fair to compare EVE's server stability to Blizzard's first real test of the Diablo 3 servers. Unless Blizzard fails to fix the problems in the long run, all we're seeing here is proof that there's no substitute for real world testing and experience.

2) Diablo 3 is bigger than EVE. Like it or not, there's just a bigger load to handle. Imagine if EVE on release day had as many subscribers as Diablo 3. Do you really think that the EVE servers would have been flawlessly stable?

3) Diablo 3 has actually been working pretty well. Granted, I didn't have the game until the day after release day, but so far I've only been unable to play ONCE, and it was around 5am local time. This is hardly the kind of life-ruining experience that people are claiming.

Vulix wrote:
Honestly you just resort to some personal attacks and really weak arguments. Go rage elsewhere dude, this conversation is for people who can atriculate themselves without resorting to being childish


Ah yes, the last resort of someone who knows they've lost the argument: whine and cry that their critics aren't being nice enough.
ivar R'dhak
Deus est Mechanicus
#30 - 2012-05-25 08:43:16 UTC
OP´s main problem is that he bought the wrong game (RETURN that POS D3 crap ASAP btw!!).

Torchlight 2 is going to be the real Diablo3.
Costs half, has all the "features" (yes, actually owning your game is a feature nowadays) of the old D2 plus some.

Inform yourself better next time and don´t be such a fraking sheep.
Erika Meijer
Doomheim
#31 - 2012-05-25 13:22:48 UTC  |  Edited by: Erika Meijer
Zagdul wrote:
You describe why I refuse to give Blizzard any more of my money.

It's not the same company who made Warcraft, D2 or the original WoW. They're a clone of EA now where what they release is to meet a bottom line.

One of my biggest draws to EVE was watching the fanfest videos and seeing how the developers are involved in the community. Arenanet seem to be taking cues from CCP and are doing similar with Guild Wars 2. Hence, I have it pre-ordered and am waiting patiently for it's launch.

I did not get SC2 or D3 because blizzard has lost touch with it's players. If CCP ever loses touch with us, I will leave this game also.


This is exactly what I think of the matter. Blizzard have been changing since, I guess, Wrath of the Lich King to a "I don't f***ing care what you think because we know what's better for you" thing. They're doing it really wrong, and they should be ashamed of what a lot of the CM do answering in bad manners to people who actually want to make the games better.

That "fanfest videos" you mention are one of the most awesome things I've seen from a developer, really. They try to actually participate with the userbase and show them they're doing stuff, and how they're doing it (special mention to the CCP with afro guy that talked about servers and stuff, really awesome). Just compare to content director from Blizzard in BlizzCon. No way.

I think all people can complain of anything, because it's free, but really: CCP is doing a great work and I, that played Blizzard games for many time, can and will appreciate it.

Regards.

Edit: Oh yeah, and Diablo 3 is awful.
Lord Amaterasu
Aves Autem Obumbratio
#32 - 2012-05-25 13:40:29 UTC
http://us.battle.net/d3/en/forum/topic/5152409863

THANK GOD CCP is not like blizzard. I mean WTF they were thinking.

Long live the Empress Catiz of Amarr!!

Cutter Isaacson
DEDSEC SAN FRANCISCO
#33 - 2012-05-25 15:11:16 UTC
Merin Ryskin wrote:

1) EVE's servers run well, because EVE is an old game. It took CCP years of poor server performance to discover all the potential problems and get to this point, so it's not really fair to compare EVE's server stability to Blizzard's first real test of the Diablo 3 servers. Unless Blizzard fails to fix the problems in the long run, all we're seeing here is proof that there's no substitute for real world testing and experience.



Just one small point to make here, but Blizzard have been running servers of this size and larger for as long as CCP have been running theirs. So the fact that they couldn't keep things running for more than 60 seconds is crap, and there are no excuses. Their 8 years of experience running WoW is more than enough to show that the D3 release was not down to the fact that they are somehow "new" to this, but that they just plain suck.

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#34 - 2012-05-25 16:11:17 UTC
Merin Ryskin wrote:
Copine Callmeknau wrote:
It's almost like they actually just cocked up the release, and have crap servers that can't handle the load EVE servers can ^^


Oh FFS, Blizzard certainly isn't winning any awards for their server performance, but let's not forget that:

1) EVE's servers run well, because EVE is an old game. It took CCP years of poor server performance to discover all the potential problems and get to this point, so it's not really fair to compare EVE's server stability to Blizzard's first real test of the Diablo 3 servers. Unless Blizzard fails to fix the problems in the long run, all we're seeing here is proof that there's no substitute for real world testing and experience.

Yes, because Blizzard is a small mum-and-dad company being run out of the back of a garage.
It's not like they've been running a huge MMO for like a decade or anything Roll

There should be a rather awesome pic here

Merin Ryskin
Peregrine Industries
#35 - 2012-05-26 01:29:04 UTC
It doesn't matter if they have years of experience with WoW, because they have zero experience with the Diablo 3 code running on the Diablo 3 servers. Sure, having general experience is good (and WoW is probably a part of why Diablo 3 works just fine most of the time), but there's no substitute for a real-world stress test of your exact software and hardware combination. Just look at all the mass testing CCP has had to do just to collect enough data to even attempt to fix their stability problems. Expecting Blizzard to magically have the same kind of data before Diablo 3 is even released is just plain stupid.

Now, if the server problems persist and Blizzard makes no attempt to fix them, you'll be justified in whining, but we've seen nothing so far that suggests that this is any more than the same old new-game problems that seem almost universal among online games.
Selinate
#36 - 2012-05-26 02:34:07 UTC
I've played D3 through level 39 on a demon hunter. Confirming I've gotten bored with it now. It has lost a bit of the charm of the older games in the series, but it was still ok.

But yes, WoW did have too much influence on it.
Grimpak
Aliastra
Gallente Federation
#37 - 2012-05-26 06:13:46 UTC
Lord Amaterasu wrote:
http://us.battle.net/d3/en/forum/topic/5152409863

THANK GOD CCP is not like blizzard. I mean WTF they were thinking.




wait, did a blizzard QA just posted that?

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#38 - 2012-05-26 06:31:02 UTC
Grimpak wrote:
Lord Amaterasu wrote:
http://us.battle.net/d3/en/forum/topic/5152409863

THANK GOD CCP is not like blizzard. I mean WTF they were thinking.




wait, did a blizzard QA just posted that?

wow

That is just drop-dead ********

There should be a rather awesome pic here

Victor Sane
A-1 Industrial and Salvage
#39 - 2012-05-26 07:22:25 UTC  |  Edited by: Victor Sane
Blizzard's World Of Warcraft was doomed to fail when they expanded beyond The Burning Crusade, they started sacking people over after failling to listen to them that the game was taking a wrong turn which the customers would know and hate. But Blizzard decided no cant be bothered, we want more money goodbye HF youre fired. and that was just to save face and their celeb hosts are deep in pockets to shut up about it you can basicly see it on their facial expression everytime during blizzcon's and pulling in Activision (aka clone EA) they failed to make a good game crew which resulted in multiple idea changes for mists and now they came up with the lame idea.. hey lets use the diablo 3 talent system for wow it will be fun and unique.... errr yea unigue for an idiot who copies it over from D3 good stuff there, and thats not even the worst part of it they put in a slack set of talents fixed so you wouldnt get different ones if you choose dps, tank, healer. Nope they all get the same crap skills for all class specs. I wanna go tank wee... ooh noes whats this its a healing talent.. i quit wow a long time ago, but i do follow up on the stuff that happens to them just to laugh my ass off.
leviticus ander
The Scope
Gallente Federation
#40 - 2012-05-26 08:48:05 UTC
Victor Sane wrote:
TLDR: wow sucks

yeah. I've noticed that at this point, far too many of the classes can do everything. when a rogue (one of the least physically durable classes in the game) can easily tank an endgame boss with no heals, and still do full DPS for about 2 minutes (I did it in the endgame raid of cataclysm because our tank died and the boss was at 11%) you know they've overbuilt the capabilities of the classes.
this would be like a T1 cruiser managing to warp into a HQ incursion site and managing to survive for about 2 minutes on their internal tank. I've heard that C6 WH sites are harder, but I've never been in one so I won't compare the 2.
plus everyone can heal now. being a rogue left me awestruck after I started using the internal healing. I was able to keep myself alive with almost no effort. and from what I understand, there's a thing where you can share that healing with another person.
I think the biggest thing that I like about eve, and miss every time I play wow, no factions. if I could gank people on my faction, I would be unbelievably pleased. I think that might shut up a few of the idiots that make a character on your faction just to gloat about how much their main will kick your ass.
I don't really play wow much, I go back every few months to see where they've gone with the game, what new things are out. what new abilities have been dolled out to make the game even more mash-your-face-against-the-keyboard friendly. and to bring back my appreciation for the quality of eve.
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