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Way to make new players not subscibe CCP...

Author
InternetSpaceship
State War Academy
Caldari State
#41 - 2012-05-24 08:37:58 UTC  |  Edited by: InternetSpaceship
Drath DeLeonval wrote:
The corp that I recently joined was formed only a few weeks back. We had war declared on us the moment Inferno launched. the lol is a ransom of 1 billion ISK or death... the whole value of the corp would not even total 25% of the ransom... we we are stuck in dock by players that we have never meet in game before, just because they can.


Your entire corp isn't worth 250million? What on Earth do you even do? I've got modules that cost more than that. Hell,

High sec just sounds so awful, get into nullsec and start making money.

Official Recruiter for GoonSwarm Corporation.

If you paid isk to get into GoonSwarm, you were probably scammed.  If you had the foresight to save the name of your scammer, let me know and I'll do what I can to help you.

Vaju Enki
Secular Wisdom
#42 - 2012-05-24 08:38:09 UTC  |  Edited by: Vaju Enki
Hello Drath DeLeonval, welcome to EvE Online.

You are learning one of the first lessons in this game, "If you can't protect your assets, you don't deserve them".

The Tears Must Flow

Vaju Enki
Secular Wisdom
#43 - 2012-05-24 08:41:05 UTC
Bill Lane wrote:
Garnoo wrote:
its like 'iam back in this pvp game, but when ill be engaged in pvp by accident ill unsub...' cya


Typical moron goon post. This is strictly a PVP game huh? No. If it wasn't we wouldn't have PVE, mining, exploration, etc. Is every goon member in this game a complete idiot? All they want is to kill highsec, blah blah blah. How are new players supposed to get into the game? They don't care. Everything should be done their way or no way.

Every time a goon opens his/her mouth on these forums, their whole alliance and the people in it look more dumb than we had originally thought. Do us all a favor: STFU. Nobody actually cares about your opinions, and really you are mediocre trolls at best. Carry on.


So much fail in one post....


Every single activity you do in EvE Online is PvP (unless you just use the chat function).

Mining, Exploration, Manufacturing, Trading, Hauling, this is all PvP in EvE Online. You are just too stupid to understand it.

The Tears Must Flow

BloodBird
The Crucible.
#44 - 2012-05-24 08:43:08 UTC
Father Stone wrote:


I don't mean to be rude, but Pvp isn't balanced so to say, I mean a teir 1 frig won't beat a teir 3 frig with both the best pvp set up.
That's what's happening to our corp at the moment. We're a corp of miners who were blackmailed into giving them 1 billion 1sk, and if we didn't they would declare war on us, which has happened. They have players with teir 3 ships, we have only mining equipment.

So we've resorted to sitting in hanger and skilling up, that's broken gamplay at it's finest


Example; Tier 1 frigate - Atron. 2 highs, 2 mids, 2 lows. 2x ion blasters, ab an scram, damage control and 200mm armor plate, light attack drone ready.

Example; Tier 3 Frigate - Rifter (By far the most popular combat frigate in game) 4 highs, 3 mids, 3 lows. 3x 150mm autocannons and nos, ab, web and scram, armor repper, damage control and 200mm armor plate.

On paper, the rifter is clearly superior. However with skills, tactics and a bit of luck combined with with few other factors the rifter can easily die. Even a clean 1vs1 can go in the Atron's favor - the rifter pilot could be using inferior gear, make a mistake, or be inexperienced, lagg out or hell, simply not react fast enough.

That's it for your inaccurate claim about tier1 and tier3 frigates. Bigger don't instantly mean better by default.

As for your situation... there are a few things to be said.

Your corp - 16 people. Describes yourselves as a mining corp with a security wing, advertising industry and combat as corporate endeavors. About two months old with a CEO a few days older than that. You live in a 0.8 noob system. Your enemies...

... started in and possibly still live in a 1.0 noob system, are 28 people in a week old corp, on average between a week and a month old, (with the exception of 3 who are unknown to me, one 5 year old and one 1 year old player) led by a CEO younger than you. Most are as fresh as you are, and even if all of them are alts of older players and know what they are doing or are being led well by their seniors, they are still limited by their skill-points total. That means mediocre frigate/destroyer skills or ****** cruiser skills or above., with possibly only 5 exceptions. Ergo...

you have a 2vs1 odds war in their favor and comparable tech and skill grades, yours is likely the better industry base. You situation is far from as hopeless as you claim. however...

Paying the ransom for a billion to avoid a war was not smart - there was NO guarantee that they would honor it (and lo and behold, they didn't) and now you have funded their efforts and given them reason to think you are weak and easy prey. This encourages rather than hinder many players. You assume your cause is lost and would rather complain that the game-mechanics are broken even when they work exactly as intended. That is sure to help them. So...

Here's a little piece of advice.

Firstly, advertise yourself as seeking allies in the war, perhaps even promising pay, negotiable between you and your possible ally. Second, you gave your enemy a billion isk before the fighting even started to avoid a war entirely, this was not honored - and that makes your targets dishonorable scum in the eyes of many players who do in fact care for their reputations and realize reputation is the only solid currency in this game - the only thing to be truly earned and lost. It's likely that your rather high-profile post here in the general discussion forums will attract some mercs who would gladly kill your targets for you, perhaps even on principle grounds - I know I want to.

Even if not, again, go to the proper forum section and advertise your desire for allies, there are surely going to be someone willing to help you. Just remember that your looking for mercenaries - normally, mercenaries get paid. Don't get ripped off, however - this is not worth another billion.

Thirdly, with an industry base, gathering gear and funds should not be a big problem for you - after all if you have a billion to give away before a shot is fired you likely have the means to arm yourselves - do it. Arm yourselves, ensure smooth coms (TS3, ventrillo, skype, eve-voice, whatever) and work as a team. FIGHT BACK. Even if you lose many ships, they can easily be replaced, and you will improve your skills in combat and be better suited for your own defense the next time this happen.

Consider also that these people have already cost you a billion isk and your time and your income ratio - if they are out to make your lives uncomfortable, they are certainly achieving this goal right now. Don't let them. Park your mining ships, haulers and non-combat gear for now. Build or buy whatever cheap ships you can fly, Frigates, destroyers and cruisers are good options for you. Given the current market climate I'd say build the ships, but your mineral stockpile is likely limited.

If you can't or won't fight then await reinforcements from allies and work as hard as you must to get them. If none are willing, and you still won't fight, by all means remain docked. Your opponent already have what they wanted, and boring them off is likely going to be a reliable, if crude tactic. It might also see you losing several members due morale, but that could well happen anyway...
InternetSpaceship
State War Academy
Caldari State
#45 - 2012-05-24 08:50:00 UTC  |  Edited by: InternetSpaceship
Bill Lane wrote:
Garnoo wrote:
its like 'iam back in this pvp game, but when ill be engaged in pvp by accident ill unsub...' cya


Typical moron goon post. This is strictly a PVP game huh? No. If it wasn't we wouldn't have PVE, mining, exploration, etc. Is every goon member in this game a complete idiot? All they want is to kill highsec, blah blah blah. How are new players supposed to get into the game? They don't care. Everything should be done their way or no way.


Eve is a game where might makes right. We don't care about how new players are supposed to progress. If they aren't blue, they're just targets to us. That's how we want to play the game, so that's how we play it. Of course, some of us just like building, so they go industry. Others just mine. Still others prefer to work with planets. We do what we want, really.

That's what makes this game worth playing. Players shape the world, not NPC kings and guilds. The good guys don't always win.

If you don't like it, by all means, come stop us. You're just as within your rights to burn deklein as we were in our rights to Burn Jita.

Just don't bring a Hulk.

Official Recruiter for GoonSwarm Corporation.

If you paid isk to get into GoonSwarm, you were probably scammed.  If you had the foresight to save the name of your scammer, let me know and I'll do what I can to help you.

Mijano
Hakaari Inc.
#46 - 2012-05-24 08:54:26 UTC
Try looking at it differently. Try seeing it as a challenge you must beat and that that is what makes EVE what it is. You should ignore the mentally challenged goons (seriously? I have yet to see a single intelligent post from this extremely large group, and that's saying something) and take EVE your own way. You are not forced to pvp, but you should consider fixing up an alt which focuses on aggression. I promise you that it will feel good when you can protect yourself and what you call your own.

I also recommend that you join RvB (RED vs BLUE). Yes, this is a pvp group in high sec, and I can see the irony in my advice, but they have rules which certain days prohibits e.g. battlecruisers, and it doesn't take long to fit a decent frigate or cruiser. RvB are two corporations (Red Federation and Blue Republic) which are constantly at war with each other. Many "newbies" are drawn to RvB and it gives you a perfect way to learn pvp.

You of course don't have to learn pvp; if you wish to only mine and be industrial, then maybe it's best you continued doing so, but the fact of the matter is that EVE is a game with tools players' will utilize to take what is yours. If you want to protect yourself you'd do best in having at least an alt which is pvp capable, because, like you said, EVE is a game with a high risk in it. What do we do when we stand before risk and his friends? We try to minimize the risk in favor of reward; by creating a pvp-capable alt, you'd minimize your risk, just like you'd minimize it by joining a corporation with players which will teach you, help you and stand by your side the next time someone tries to camp you.

I wish you the best.

M.
ShahFluffers
Ice Fire Warriors
#47 - 2012-05-24 09:19:26 UTC
Okay... lemme run though a few things here...

Drath DeLeonval wrote:
I find it odd that there is still High Sec and Low Sec given now that any corp/alliance can declare war. I don't think that I will join a corp now, on the risk of being at war. Again, I am only writing this as someone who is new to the game.

Two things...

1. Learning the mechanics should be the first priority in any game you join (in my humble opinion). In this game, knowing the mechanics and how to use them to your advantage can pretty much make or break your game. And yes, there are A LOT of mechanics to learn in a game this size... which brings me to my second point...

2. Join up with a "good corp" of more or less experienced people. They will teach you FAR more about the mechanics and nuances of the game than any WIKI or manual can or will.
But how do you know if the corp you join is "good" or not? Simple, if a wardec comes in and the corp management starts frothing at the mouth, talking about "leaving and reforming corp" then you you are clearly not in a "good corp."

Personal note: I was lucky. I was drafted into a "good" corp within my first month of playing. When a wardec came in the corp management (who were a small group of more experienced players) kept their cool, told us what we'd need (cheap T1 frigates and cruisers), and banded us together to meet our enemy.
We just barely broke even in terms of ISK destroyed on both sides... and pretty much all of nubbins in corp died... but with careful explaining from the corp management we found out that we, a bunch of inexperienced players, just took on a FAR more experienced corp of solid PvPers which ended in a draw. And this raised our morale quite a bit.
Soon after this the war dec ended... partially due to diplomatic efforts from our corp management and partially due to the fact that these "pro-PvPers" didn't like the ISK-efficiency loss they took.

Since then, I've followed and continued to fly with those same corp managers so I can continue to learn from them.

Drath DeLeonval wrote:
But again I have to factor in joining a corp, especially as a new player I now run the risk of never actually being able to enjoy the later stages ie. Bigger and better ships, more ISK than I can ever dream of. Being pod killed only 4 days into this game isn't my kind of fun, and not a reason from me to renew my subscription to the game.


Here's something you may find interesting; bigger is not always better in EVE.
A battleship may be able to field a larger tank and put out more damage than a frigate... but a frigate is FAR more mobile than a battleship and can choose to not engage it at all... or, if you are ballsy enough, can effectively "get under the guns" of a battleship and "pin it down" long enough for more capable ships to come and kill it... or you can run in a whole pack of frigates with other players and chew apart a solo battleship in a matter of a minute... with basic gear.

Another thing you may find interesting is that there is no "end game" per se in EVE. You can decide what your goals are and where those goals will take you.
I personally decided to stay in low-sec rather than head out to 0.0 as the goals of the latter area of space where not in-line with mine. Mind you, I'm not making gobs of ISK like many of those who did go out there... but I've made do with my situation and I'm more or less happy.

As for your pod... sorry for your loss. Those first deaths you suffer are indeed the worst... but once you get past that and start seeing your ships and clones as mere tools (and not precious items that should be coddled) the game becomes infinitely easier.

Drath DeLeonval wrote:
A possible solution, like throughout history wars have been declared after an act of aggression. A simple solution, war can be declared only after an act of aggression has been committed by one party to another. Especially in High sec areas, I mean for real, there is no 'real' fun in a corp coming in from null sec and stopping a bunch on new players from progressing in the game. It is a serious 'turn off' as new player and the CCP Devs should rethink the whole warfare model.

This is a matter of opinion. CCP DEVs have conceded that EVE is "not for everyone" and I personally like how everyone can pretty much rain on everyone else's parade for no other reason other than "because I can."
I mean really... what other game is like this???Big smile

Drath DeLeonval wrote:
The corp that I recently joined was formed only a few weeks back. We had war declared on us the moment Inferno launched. the lol is a ransom of 1 billion ISK or death... the whole value of the corp would not even total 25% of the ransom... we we are stuck in dock by players that we have never meet in game before, just because they can.

Pro-tip: diplomacy can solve many things if you do it right. If you can't give them ISK, try appealing to them in a way you think they might be receptive to. Remember, they are people too and not mindless sociopaths. It's just that your goals and theirs clash.

My advice would be to explain your situation with their management and arrange for a fight or two between your corp and theirs. It will give you and your guys some experience and may satisfy the aggressor's bloodlust. All you need are some cheapo combat ships you wouldn't mind parting with and a plan. (pro-tip: take down the most expensive and squishy ship they have on field). And no matter what the outcome, give them respect. Respect goes a LOOOOONG way.
Scien Inkunen
Deep Core Mining Inc.
Caldari State
#48 - 2012-05-24 09:28:01 UTC
Inocent troll ???Shocked

Read the "Fart file" and you will understand the meaning of life !

JC Anderson
RED ROSE THORN
#49 - 2012-05-24 10:23:23 UTC
Drath DeLeonval wrote:
Americe Zane wrote:
It's been like that for as long as I have played..


Sorry I thought the whole declare war thing was apart of the last expansion.

I just find it terribly annoying that war can be declared in high sec area.


Your main problem here is that you seem to believe that hi sec wardecs are something new. But this is not the case at all since it is something that has been around since the begining. Some of the Dec mechanics changed with inferno yes. But the corporation that declared war on you could have just as easily done so months ago and well prior to inferno.


Alavaria Fera
GoonWaffe
#50 - 2012-05-24 11:26:39 UTC
JC Anderson wrote:
Drath DeLeonval wrote:
Americe Zane wrote:
It's been like that for as long as I have played..


Sorry I thought the whole declare war thing was apart of the last expansion.

I just find it terribly annoying that war can be declared in high sec area.


Your main problem here is that you seem to believe that hi sec wardecs are something new. But this is not the case at all since it is something that has been around since the begining. Some of the Dec mechanics changed with inferno yes. But the corporation that declared war on you could have just as easily done so months ago and well prior to inferno.

Wardecs *are* for highsec, no one really needs to worry about wardeccing in lowsec or nullsec ...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Misanth
RABBLE RABBLE RABBLE
#51 - 2012-05-24 11:35:56 UTC
When I started this game, I was shot at in highsec and those aggressors could, and would, dodge CONCORD. Having someone sniping you from 100km, when you warp to a gate and the game by default puts you 15km from it. The difference I guess, is that the game back then was described as a PvP game with consequences. You either accept this, or move on.

Younger players seems to have this weird idea of EVE being harsh "but only if you chose that way of playing the game", and that there's supposedly 'safe zones' somewhere.

The blame should lie on CCP for not describing the game apropriately in their advertisement. Better luck in next game, OP, this is clearly not for you.

AFK-cloaking in a system near you.

EFF ONEF1
Caldari Grand Prix Engineering
#52 - 2012-05-24 11:59:22 UTC
every time you undock you are at war.
THE L0CK
Denying You Access
#53 - 2012-05-24 14:19:07 UTC
Father Stone wrote:
Cannibal Kane wrote:
and as many others, I assist new guys in getting them prepared agaist aggressors. To a point where I now have the one guy killing older players that can flip him when he mines by coming back in his t1 rifter.

You will find there are people willing to assist with these things. You are more than welcome to contact me.


Do you think you can take on 2 strategic-cruisers?

That's all that's scary so far..



Another smart move made.

If you can't beat them, arrange to have them beaten. - George Carlin

I won't downplay that at all as it is a valid, useful strategy, and is worlds better than simply throwing your hands up in the air, but I would like to remind you that are a corp, start working as one. Have everyone choose one combat ship that they would like to try flying and have them dedicate a little time into training specifically for that ship. They can go to battleclinic and search for good builds.
After that you can go back to mining to your hearts content but this time you will know that if you get dec'd again you will be able to bite back. Even if you don't win the first few fights it will show your opponent that you simply won't roll over for them and they may 'lose interest' in you much faster than if you try to play the hiding game. Not that waiting it out is a bad idea either but it does restrict you from play time.

Do you smell what the Lock's cooking?

bongsmoke
Visine Red
420 Chronicles of EvE
#54 - 2012-05-24 14:25:47 UTC
Leetha Layne wrote:
Hey you tried it and didn't like it. No harm no foul.


Gotta agree with this, EvE isnt for everyone.

There are always alternatives to get out of those situations, granted the learning curve will take a bit. Depends on you if you stay or go. Best wishes and hope you decide to give it a chance. Also, ask your corp mates lots of questions or use the rookie channel to help further learn.
Morganta
The Greater Goon
#55 - 2012-05-24 15:19:03 UTC
Drath DeLeonval wrote:
Americe Zane wrote:
It's been like that for as long as I have played..


Sorry I thought the whole declare war thing was apart of the last expansion.

I just find it terribly annoying that war can be declared in high sec areas (whats the purpose of Concord now?), you would at least think there would be more rules behind the engagement process rather than "OI, you are funy looking, I'm declaring war on you" and bore people out of playing. I mean I can stay docked for months if a far superior force is outside the station waiting to gank me, super cool gaming experience CCP.

Although I figured that everyone will now have to roll and alt account and not join a corp to actually enjoy the game.

Also I may suggest people that have played for a while, go reroll a 14day trial or what ever, join a new corp that is jsut in its infancy and have war declared on that corp. You will do either one of two things. 1. thinks this is super cool and sit in dock all day learning skills you will never get to use, or 2. quit playing that account and go back to your main where you actually have a fighting chance....

Just saying...


so you turtle it up in station and laugh as they spend isk on getting blueballed by your corp
create an alt and train it into covops so you have neutral eyes for the future (or even now)
just because your main is camped in station does not mean you cant play, you have 2 more slots

there's all sorts of stuff you can do in eve while you are being tested by dec trolls, just do things that don't feed them and you'll be OK
Kyshonuba
Science and Trade Institute
Caldari State
#56 - 2012-05-24 15:30:44 UTC  |  Edited by: Kyshonuba
Sugar Kyle wrote:


Also, joining a bunch of other newbies in a newbie corp is a terrible idea. Corps come and go for these reasons. There is so much to learn and do that finding experienced players and learning the game before you go off to form your own corp is a good idea. ...



bongsmoke wrote:


There are always alternatives to get out of those situations, granted the learning curve will take a bit. Depends on you if you stay or go.


He can always join Eve_university to flatten the curve Blink. Eve Universty
Plentath
Sparkle Motion.
#57 - 2012-05-24 15:37:06 UTC
Roime wrote:
You will avoid the worst things in EVE by leaving hisec:

- wardecs
- boredom
- suicide ganks
- local scammers
- CONCORD
- overcrowded systems

And the best part- you will learn to take of yourself and your buddies. Teamwork will get a whole new meaning.

Also, less often mentioned bonus: Outside hisec you are someone to others, not just a meaningless name among dozens and dozens of nobodies.


I'm glad we internet spaceship friended you <3

OP:

Inferno actually LEVELS the playing field, and I am going to tell you what your corp should do.

- You need to go to the wars tab in your corp tab, and toggle the button requesting allies. A director or your CEO needs to do this.
- You will get a whole bunch of up-start mercs contact you and offer to help FOR FREE. Accept these; it's all noise to the attackers and adds a massive overhead to their operation.
- You will likely get offers from serious business mercs for a reasonable fee.

It's up to you whether you want to then assist your allies in actually fighting, but I would suggest contacting them, fleeting up, and flying cheap frigates. Join in.

It's actually fun and you stand to lose nothing.

It's not broken gameplay, it's awesome gameplay.
Seishi Maru
doMAL S.A.
#58 - 2012-05-24 15:40:33 UTC
What is the problem on being pod killed? You had a clone right? So.. you lost only a tiny bit of isk. This game is made so you loose stuff all the time!


Its like you are crying because you had to spend money into a condom and prefer to not have fun to avoid having to loose money on that.
Morganta
The Greater Goon
#59 - 2012-05-24 15:40:41 UTC
also don't discount the value of surprise sexxing the enemy
a fun trick is positioning assets next to the guys camping you and then accepting their membership into the corp

suddenly the camper's overview explodes with red...
teh ubernesstrader
Hedion University
Amarr Empire
#60 - 2012-05-24 15:52:33 UTC
i will be honest war is just something you have to deal with in eve and it has allways been like that, this time however the new systems makes it far more itneresting and here is why.

it costs the agressor more money if you have more people in the corp he is declaring on and so its better to have more of you banded together but this works both ways ..... more of you means more targets and isk isant really a hard thing to grab these days.

you can invite friendly corps or alliances to come to your aid now this is the important one. you can now have other helpful chappies or even mercinaries work with you to kill off the enemy so in theory if your a mining corp and you should be making money you invest in a corp selling there skill to fight.

i assume very shortly you will see posts going up on this forum selling such a service and its up to you if you want to trust them.


other ways to develop through in your own means is to find someone who does like PVP and invite them to your corp or get him to make his own corp and make an alliance or whatever is easiest for you and have them run the PVP operations and defend you whilst you go about your business.

as was also mentioned before if you do just want to carry on in ur own tiny corp mining and nothing else then make jump clones in multipul areas with ships set up for just the occasion however even then if they enemy is using locator agents you can still be found just keep an eye on your surroundings and play clever maybe have a scout in ajoining systems ?


the great thing about going to null and any null player will tell you is that glorious local chat and how anything that is not blue is more then likely there to kill you or cause you some crap so easier to notice its probobly one of the many reasons people favour null ...... you know exacty who your enemy is you dont have to second guess at what they are up too.

hope this helps.

Trader