These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

Banned in empire space

Author
Moonlit Raid
Doomheim
#1 - 2012-05-23 05:17:41 UTC  |  Edited by: Moonlit Raid
I have a few questions and suggestions for the items that are banned from empire space, a list: -

Mobile Warp Disruptor
This is fairly obvious why this isn't allowed in high sec, ramifications wouldn't easily be enacted once it's been anchored and wouldn't be proportional to the amount of chaos you could create with a few of these in jita.

Bomb Launcher (and bombs)
Why not? it's an AoE weapon just as a smartbomb, you blast an innocent you get concorded, use at your own risk.

Interdiction sphere launcher (and Warp Disrupt Probes)
Same as Bomb launcher, difference to the mobile warp disruptor is that this would lead to a "real" loss rather than with the mobiles of a badger or other cheap indy. And these probes expire after an hour so even if they're left in space they're not gonna be a cheap way to cause chaos.

Warp Disruption Field Generator
Just as with the bomb launcher, AoE weapon, you hit an innocent you get concorded.

A glaring issue I just thought up on my own is low sec where concord aren't around to drop people using these is it will make gate ganks much more effective. Gate guns can actually kill people maybe? Even so; why no bombs.

Any ideas? Thoughts?

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Mfume Apocal
Brutor Tribe
Minmatar Republic
#2 - 2012-05-23 05:59:36 UTC
Moonlit Raid wrote:
I have a few questions and suggestions for the items that are banned from empire space, a list: -

Mobile Warp Disruptor
This is fairly obvious why this isn't allowed in high sec, ramifications wouldn't easily be enacted once it's been anchored and wouldn't be proportional to the amount of chaos you could create with a few of these in jita.

Bomb Launcher (and bombs)
Why not? it's an AoE weapon just as a smartbomb, you blast an innocent you get concorded, use at your own risk.

Interdiction sphere launcher (and Warp Disrupt Probes)
Same as Bomb launcher, difference to the mobile warp disruptor is that this would lead to a "real" loss rather than with the mobiles of a badger or other cheap indy. And these probes expire after an hour so even if they're left in space they're not gonna be a cheap way to cause chaos.

Warp Disruption Field Generator
Just as with the bomb launcher, AoE weapon, you hit an innocent you get concorded.

A glaring issue I just thought up on my own is low sec where concord aren't around to drop people using these is it will make gate ganks much more effective. Gate guns can actually kill people maybe? Even so; why no bombs.

Any ideas? Thoughts?


Warp disrupt probes (aka dictor bubbles) disappear after 2 mins, not an hour.

And you can't use them, anchored bubbles or bombs in Empire space (high and low sec) because: arghbabgladhgkdl CCP says so. I'd imagine it's because you can use anchored bubbles and bombers to make undocking from a station pretty ******* painful (if you're smart) and CCP doesn't want people not wardecced to be greatly inconvienced by a million dictor and anchored bubbles around the Perimeter gate in Jita. As for lowsec I guess they don't want living there to be as (potentially) harsh as 0.0, where you can have your station rapecaged for hours on end.
Moonlit Raid
Doomheim
#3 - 2012-05-23 06:05:43 UTC
Mfume Apocal wrote:
Moonlit Raid wrote:
I have a few questions and suggestions for the items that are banned from empire space, a list: -

Mobile Warp Disruptor
This is fairly obvious why this isn't allowed in high sec, ramifications wouldn't easily be enacted once it's been anchored and wouldn't be proportional to the amount of chaos you could create with a few of these in jita.

Bomb Launcher (and bombs)
Why not? it's an AoE weapon just as a smartbomb, you blast an innocent you get concorded, use at your own risk.

Interdiction sphere launcher (and Warp Disrupt Probes)
Same as Bomb launcher, difference to the mobile warp disruptor is that this would lead to a "real" loss rather than with the mobiles of a badger or other cheap indy. And these probes expire after an hour so even if they're left in space they're not gonna be a cheap way to cause chaos.

Warp Disruption Field Generator
Just as with the bomb launcher, AoE weapon, you hit an innocent you get concorded.

A glaring issue I just thought up on my own is low sec where concord aren't around to drop people using these is it will make gate ganks much more effective. Gate guns can actually kill people maybe? Even so; why no bombs.

Any ideas? Thoughts?


Warp disrupt probes (aka dictor bubbles) disappear after 2 mins, not an hour.

And you can't use them, anchored bubbles or bombs in Empire space (high and low sec) because: arghbabgladhgkdl CCP says so. I'd imagine it's because you can use anchored bubbles and bombers to make undocking from a station pretty ******* painful (if you're smart) and CCP doesn't want people not wardecced to be greatly inconvienced by a million dictor and anchored bubbles around the Perimeter gate in Jita. As for lowsec I guess they don't want living there to be as (potentially) harsh as 0.0, where you can have your station rapecaged for hours on end.
My bad, I knew they were shorter, just slipped my mind. Back to my original point, it's AoE so if you decided to hurl a bomb into the docking port of a station that station's gonna retaliate, and if the player decides to redock, unlucky; concordokken. For this reason they'd mitigate themselves (IMO). And as I said I think the reasons for deployable bubbles being banned are quite sound so agree they shouldn't be allowed in empire.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

ShahFluffers
Ice Fire Warriors
#4 - 2012-05-23 08:29:47 UTC  |  Edited by: ShahFluffers
Moonlit Raid wrote:
Bomb Launcher (and bombs)
Why not? it's an AoE weapon just as a smartbomb, you blast an innocent you get concorded, use at your own risk.

Do you know what bombs can do to hundred man battleship fleets? It's quite amazing actually.
Think of each bomb as one volley from a gank-fit arty Tornado... now make that volley AoE (with a 15km diameter sphere)... and have 5 bombers launch one at the same time. I think you can imagine what will happen at trade hubs. Blink

Moonlit Raid wrote:
Warp Disruption Field Generator
Just as with the bomb launcher, AoE weapon, you hit an innocent you get concorded.

These can be scripted into a focused "infini-point" for use in Empire space. A remote sensor-boosted HIC is a sight to fear.

Moonlit Raid wrote:
A glaring issue I just thought up on my own is low sec where concord aren't around to drop people using these is it will make gate ganks much more effective. Gate guns can actually kill people maybe? Even so; why no bombs.

Arbitrary rules to differentiate different areas of space and allow for more varied gameplay and tactics?
Zenos Ebeth
Brutor Tribe
Minmatar Republic
#5 - 2012-05-23 11:11:12 UTC
Because tears would flood all of eve when people start doing suicide bombing runs on jita undock.

Bad posts are not welcome on these forums.  -CCP Falcon

Serina Tsukaya
Dropbears Anonymous
Brave Collective
#6 - 2012-05-24 07:39:40 UTC
Bombs are simply because of the chaos that would occur as a result of it being allowed, the dic and hic bubbles? If anything attempts to warp whilst in that bubble, you have basically aggressed that person, guess what a nightmare that is for Crime watch?

Drop a bubble in highsec = concorded.
bongsmoke
Visine Red
420 Chronicles of EvE
#7 - 2012-05-25 06:31:24 UTC
I want to grief as many carebears as possible, as easily as possible. <-----should have been the title.

not that I really care, cept when I haul expensive stuff from null to hi-sec.

So no thx.