These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

How can I turn off the new cumbersome inventory "system" and go back to the old system?

Author
Tippia
Sunshine and Lollipops
#21 - 2012-05-22 20:24:28 UTC  |  Edited by: Tippia
MotherMoon wrote:
no, this is just a buggy UI, that should be holding it's position when you dock and such. But it doesn't because it is broken, it is still however a much better item window, if that one issue was fixed.
The problem is that it's not just bugs — it's an inherent inability to handle (or perhaps ”make use of” is a better description) multiple windows. Shift-clicking is just a band-aid to get to those multiple windows — it doesn't actually make them work properly.

You cannot a priori decide which window an inventory will open in.
You cannot make those additional windows appear and disappear automatically depending on context.
You cannot limit what does and does not appear in any given window.

You can adjust any window to show anything you like, but you have to do it manually and you can't have any pre-determined presets, and the only way to control this is through the tree view that takes up window real-estate. It's still very clear that the UI assumes that there is just one single inventory, and the rest of them are non-existent from the point of view of any external inventory activation. Admittedly, this is better than the earlier version where every window assumed it was the single inventory window and thus responded to such external triggers and would reset themselves at the drop of a hat.

Xander Riggs wrote:
New inventory is fine. Instead of 800 windows, its one window with tabs. OH GOD, THE HORROR.
It was never 800 windows to begin with. If you wanted to use a single inventory window in the old system, you could.

That's kind of the red flag going up here: you could emulate the new system in the old one, but you can't really emulate the old system in the new one. This means the new system has lost a fair amount of functionality, even when (especially when) you consider the functionality that has actually been added.
Abditus Cularius
Clancularius Industries
#22 - 2012-05-22 20:26:02 UTC
If it remembered the placement of windows shift-clicked out if it, it would be tolerable. Barely. Having to re-shift click out items, ships, corp hangar, corp delivery, and cargo bay every time I want to dock and shift items between all those locations is just a huge hassle.
Sven Ragnaroeg
Necrotic Dancer Cartel
#23 - 2012-05-22 20:28:52 UTC
Please roll back to the old inventory, the new one isn´t good.
I can´t find the Corphangar Ugh
AkaiDruiD II
The Ghost of Creuss
#24 - 2012-05-22 20:32:15 UTC
***UPDATE***
Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o
Who the FUK is coming up with these ideas?!!!!
AkaiDruiD II
The Ghost of Creuss
#25 - 2012-05-22 20:42:36 UTC
AkaiDruiD II wrote:
***UPDATE***
Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o
Who the FUK is coming up with these ideas?!!!!


Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters?
Zarnak Wulf
Task Force 641
Empyrean Edict
#26 - 2012-05-22 20:43:17 UTC
Pffft. It literally took about 10 minutes of head scratching on SISSI before I got it. It's a much better system. You can shift drag ammo right from your inventory to your active ship. You can do the reverse too. The only annoying aspect is when you unintentionally hover to long over the target inventory.
AkaiDruiD II
The Ghost of Creuss
#27 - 2012-05-22 21:27:09 UTC
By far....The worst "update" thus far....way to go ccp
Ban Bindy
Bindy Brothers Pottery Association
True Reign
#28 - 2012-05-22 21:39:04 UTC
Wow. The flames are pouring upward again. Where are the jokes about the Diablo rollout now?

CCP, this is the customer base you have earned, hehe. Whining about the inventory system of all things. Go gank a miner, it will make you all feel better, I'm sure.
Ban Bindy
Bindy Brothers Pottery Association
True Reign
#29 - 2012-05-22 21:40:51 UTC
AkaiDruiD II wrote:
AkaiDruiD II wrote:
***UPDATE***
Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o
Who the FUK is coming up with these ideas?!!!!


Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters?


This engine has never looked like space in the least, so if you are really worried about the rocks, you are deluded.
Terron Kerrix
MUTED VOID
#30 - 2012-05-23 01:52:11 UTC
Xander Riggs wrote:
New inventory is fine. Instead of 800 windows, its one window with tabs. OH GOD, THE HORROR.



Have you tried working the corp window yet in a orca for mining ops yet...... I didn't think so.
Terron Kerrix
MUTED VOID
#31 - 2012-05-23 01:54:12 UTC  |  Edited by: Terron Kerrix
AkaiDruiD II wrote:
AkaiDruiD II wrote:
***UPDATE***
Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o
Who the FUK is coming up with these ideas?!!!!


Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters?



ooh ooh ...

I want dibs on the BPO for that. You know CCP is bringin it.
Malice Redeemer
Kenshin.
Fraternity.
#32 - 2012-05-23 01:56:06 UTC
MotherMoon wrote:
shift click to make new windows, close new item window, you now have the old item UI set up

come on people it's not hard


keep on tell others they are wrong, its working
Malice Redeemer
Kenshin.
Fraternity.
#33 - 2012-05-23 01:56:46 UTC
Tippia wrote:
MotherMoon wrote:
no, this is just a buggy UI, that should be holding it's position when you dock and such. But it doesn't because it is broken, it is still however a much better item window, if that one issue was fixed.
The problem is that it's not just bugs — it's an inherent inability to handle (or perhaps ”make use of” is a better description) multiple windows. Shift-clicking is just a band-aid to get to those multiple windows — it doesn't actually make them work properly.

You cannot a priori decide which window an inventory will open in.
You cannot make those additional windows appear and disappear automatically depending on context.
You cannot limit what does and does not appear in any given window.

You can adjust any window to show anything you like, but you have to do it manually and you can't have any pre-determined presets, and the only way to control this is through the tree view that takes up window real-estate. It's still very clear that the UI assumes that there is just one single inventory, and the rest of them are non-existent from the point of view of any external inventory activation. Admittedly, this is better than the earlier version where every window assumed it was the single inventory window and thus responded to such external triggers and would reset themselves at the drop of a hat.

Xander Riggs wrote:
New inventory is fine. Instead of 800 windows, its one window with tabs. OH GOD, THE HORROR.
It was never 800 windows to begin with. If you wanted to use a single inventory window in the old system, you could.

That's kind of the red flag going up here: you could emulate the new system in the old one, but you can't really emulate the old system in the new one. This means the new system has lost a fair amount of functionality, even when (especially when) you consider the functionality that has actually been added.

RAP ACTION HERO
#34 - 2012-05-23 02:10:42 UTC
it helps if you use as much hotkeys as possible like alt c brings up cargo

vitoc erryday

Leetha Layne
#35 - 2012-05-23 02:12:13 UTC
Is it a law of physics that people who "unsub" must post at a vastly higher rate than others?
Leetha Layne
#36 - 2012-05-23 02:13:37 UTC
AkaiDruiD II wrote:
AkaiDruiD II wrote:
***UPDATE***
Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o
Who the FUK is coming up with these ideas?!!!!


Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters?



Uh, there is smoke in space. it is particulate matter.
Antisocial Malkavian
Antisocial Malkavians
#37 - 2012-05-23 02:17:05 UTC
Barbara Nichole wrote:
Ok I understand you are needing to do something to make it look like you are trying to improve things.. but this is not an improvement.

For people who have to move a lot of items around.. its a nightmare. It's slower... it makes moving things from your cargo to item hanger a mess.. double clicking on the background no longer brings up the cargo bay (something we fought for with the "door/ship spinning" thing) What, you thought it was really only about "ship spinning"?

I need to be able to maintain separate windows for draging and dropping... without them closing back into the microsoft monster system window whenever I leave the station.

so.. new inventory system .. I don't like it. at all. The old way was not that big a problem. This one change will be harder on mining than hulkageddon 5.


Well you have two options

unsub and send me your stuff

deal with it

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

David Gradivus
Deep Core Mining Inc.
Caldari State
#38 - 2012-05-23 02:18:28 UTC
Agreed with OP: Let's not make changes for the sake of making them.
Derrick Munroe
Deep Core Mining Inc.
Caldari State
#39 - 2012-05-23 02:20:55 UTC
Now taking bets on how many people complaining about the new inventory system are doing so because it messes up their bots.

What's it like, not owning any tech moons?

AkaiDruiD II
The Ghost of Creuss
#40 - 2012-05-23 17:27:13 UTC  |  Edited by: AkaiDruiD II
Leetha Layne wrote:
AkaiDruiD II wrote:
AkaiDruiD II wrote:
***UPDATE***
Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o
Who the FUK is coming up with these ideas?!!!!


Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters?



Uh, there is smoke in space. it is particulate matter.


LOL idk what to say. Apparently ur all children. There is NOT and will NEVER be smoke in the void of space. What u might be confused about is what u are referring to as smoke, is FROZEN matter. And in any case there would not be long trails of it like u see from rl smoke in the atmosphere of a planet. It's rly not that hard, but it's expected from the lack of intelligence from ppl using this game. Is ignorance rly bliss?