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Bring back the quick Items, ship and corp hangar button - Post here if u agree!

First post
Author
Balder Verdandi
Wormhole Sterilization Crew
#401 - 2012-05-23 07:26:17 UTC  |  Edited by: Balder Verdandi
This inventory system is the most horrible part of the patch.

Mining operations:
If you've ever held a mining op with jet-cans pulled by a Rorqual or Orca, or dumping directly into the cargo bay on an Orca, or dumping from an Orca into a Rorqual, where they were once easy, are now incredibly painful. You really need multiple windows for doing these operations and its obvious that whomever came up with this design hasn't spent hours in a belt or mining out the ABC's of an anom.

Looting wrecks:
This should be super easy with two clicks (open cargo, loot all button) but it's now just madness. I don't want to open an inventory control system (and wait for it to load) while looting wrecks. All I need to see is the cargo hold of the wreck that I'm looting, not everything I have in system. This not only applies to belt ratting, but running a Noctis through a plex to get all the goodies and T2 salvage. And no, I don't want to fill my screen with stuff I don't need to see while running a salvage op.

Corp Hangars:
Moving things like blueprints in/out of a corp hangar to use the corp lab are painful. There is no reason why I need to open my entire inventory, then open (shift+click) on the corp hangar, then open (another shift+click) the container with my blueprints, and then struggle with now open containers/corp hangar that will reset their size every session change because they are now hidden behind a single massive inventory control panel.

Session Resets:
When I open my cargo hold, drone bay, station container, anchored container, Corp Hangar, or my friend's corp bay in his Orca, I don't want to deal with resizing it every single time I need to open it. I have different sizes for each based on what action each item provides me, whether its dumping ammo into my hold, adding/removing drones, or just trying to keep track of minerals or blueprints. I don't want to open something and watch it fill my screen.

The total lack of functionality makes it insane to use ...... and I haven't even covered moon mining/silos, POS refueling, corporate labs (picking up BPC's), etc. ......
Hazen Koraka
HK Enterprises
#402 - 2012-05-23 07:32:35 UTC
+1.

All we want is separate windows to drag and drop from hangar to ship cargo, is that a lot to ask for?

Exploration is Random. Random is Random... or is it?! http://docs.python.org/2/library/random.html

Indiria Fuentes
Sakato Engineering Services
#403 - 2012-05-23 07:34:22 UTC
hmmm, would like to apply for a job at ccp now, they must have some really strong stuffShocked to smoke up there in the high north in Iceland.

And the folk at QC/release approval seem to have some even stronger boosters to get them stoned...

after having tried it on sisi and now almost continuously since release I can´t even understand what the goal of this "improvement" was, or what are the supposed target customers for this excellent example of bad usabillity.

Maybe it works for a new player with his noobship and 3 items in his hangar, but anyone that has to do some "serious work" in corp hangars, pos´es or large inventories is just screwed now...What?
Galliard Fokker
Beschaffungsbrigade
#404 - 2012-05-23 07:39:32 UTC
+

please go back to old inventory system. Or at least give the option to use it.

.:Space Cowboys:.

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Tango Hotel
4th Drake Squadron
#405 - 2012-05-23 07:44:07 UTC
Kambiri Zoltana wrote:
Post here if you want the following back:

- Button to open corp hangar directly
- Button to open ships hangar directly
- Button to open your station item hangar directly

All the easy access buttons that are missing, the worse part is all the item windows reset when you dock again.




Supported !


CCP: What were you thinking?
InsaneJoe
State War Academy
Caldari State
#406 - 2012-05-23 07:44:13 UTC
give us back our old UI this new inventory crap is useless and painful to use....
destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Rogue Drone Recovery Syndicate
#407 - 2012-05-23 07:53:38 UTC
i havent played with the new items things much. but flying mostly amarr ships makes it easy to not load different ammos in the cargo.
Kiwi Longbow
Native Freshfood
Minmatar Republic
#408 - 2012-05-23 07:53:49 UTC
Why did we fix something that wern't broke!! un fix it now!!
Qwis
Altes Eisen II
#409 - 2012-05-23 07:56:14 UTC
Balder Verdandi wrote:
This inventory system is the most horrible part of the patch.

Mining operations:
If you've ever held a mining op with jet-cans pulled by a Rorqual or Orca, or dumping directly into the cargo bay on an Orca, or dumping from an Orca into a Rorqual, where they were once easy, are now incredibly painful. You really need multiple windows for doing these operations and its obvious that whomever came up with this design hasn't spent hours in a belt or mining out the ABC's of an anom.

Looting wrecks:
This should be super easy with two clicks (open cargo, loot all button) but it's now just madness. I don't want to open an inventory control system (and wait for it to load) while looting wrecks. All I need to see is the cargo hold of the wreck that I'm looting, not everything I have in system. This not only applies to belt ratting, but running a Noctis through a plex to get all the goodies and T2 salvage. And no, I don't want to fill my screen with stuff I don't need to see while running a salvage op.

Corp Hangars:
Moving things like blueprints in/out of a corp hangar to use the corp lab are painful. There is no reason why I need to open my entire inventory, then open (shift+click) on the corp hangar, then open (another shift+click) the container with my blueprints, and then struggle with now open containers/corp hangar that will reset their size every session change because they are now hidden behind a single massive inventory control panel.

Session Resets:
When I open my cargo hold, drone bay, station container, anchored container, Corp Hangar, or my friend's corp bay in his Orca, I don't want to deal with resizing it every single time I need to open it. I have different sizes for each based on what action each item provides me, whether its dumping ammo into my hold, adding/removing drones, or just trying to keep track of minerals or blueprints. I don't want to open something and watch it fill my screen.

The total lack of functionality makes it insane to use ...... and I haven't even covered moon mining/silos, POS refueling, corporate labs (picking up BPC's), etc. ......




I'm the same opinion.

Give us back the old inventory system.
dreynar swyglou
Riemannian Manifold Torus
#410 - 2012-05-23 07:56:50 UTC
I suport this idea can't believe the crapy inventory button made it through to TQ
Imuran
Zentor Industries
#411 - 2012-05-23 07:58:18 UTC
+1
Andemnon Kohort
Republic University
Minmatar Republic
#412 - 2012-05-23 07:58:58 UTC
This is supposed to be a game about Internet spaceships... or at least thats the line CCP gave, and dropped the ball on last year ... after all the apologising they went through to reconnect with the playerbase, i find it more than a little bizarre that they now think that Eve is not actually about spaceships blowing stuff up any more, but is about spreadsheet management and a trainer for all the dodgiest spreadsheet mechanics anyone ever heard of.. but in the meantime.. what the hell happened to listening to the players, its a real WTF moment as they seem to have totally overruled/ignored all the player feedback they had from the test server.. i mean, if thats the case why even bother having a test server anyway.. CCP have clearly lost the plot.. time for a reality check.. please.. before its too late.Shocked
ctx2007
Republic Military School
Minmatar Republic
#413 - 2012-05-23 07:59:12 UTC
+1

or jita monument gets it

You only realise you life has been a waste of time, when you wake up dead.

Pasheer Herrick
Legion of Denali Knights
#414 - 2012-05-23 08:24:53 UTC
Yes CCP please bring back the old way of accessing hangar items, ships, drone bay, etc. You've made it more complicated than it needs to be. Nice to be able to see where you're dragging and dropping items. I can't believe eve gamers approved these new changes.
Sable Moran
Moran Light Industries
#415 - 2012-05-23 08:25:58 UTC
Heartily supported.


Also containers need to remember where they were and what size they were if they had been opened previously.

That should be really easy and quick to code too, only needs two functions:

1. Check if the container was open previously
- input parameter: containers unique item id
- output parameters: containers x,y coordinates, width, height and state of the container tree (opened, closed)

2. Save container UI-data when it is closed
- input parameter: containers unique item id, x,y coordinates, width, height and state of the container tree (opened, closed)

Settings file could be used to save the data so the user can copy the settings to another installation.

Then when opening a new container window use the values returned by function one.

That small feature would probably fix a large portion of the issues people have with the new inventory window.

Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.

Lin-Young Borovskova
Doomheim
#416 - 2012-05-23 08:30:00 UTC
Tango Hotel wrote:
Kambiri Zoltana wrote:
Post here if you want the following back:

- Button to open corp hangar directly
- Button to open ships hangar directly
- Button to open your station item hangar directly

All the easy access buttons that are missing, the worse part is all the item windows reset when you dock again.




Supported !


CCP: What were you thinking?



No answer means they don't give a crap. Adapt or unsub.

brb

Raoul Endymion
Federal Navy Academy
Gallente Federation
#417 - 2012-05-23 08:31:11 UTC
signed as well..

/raoul
InternetSpaceship
State War Academy
Caldari State
#418 - 2012-05-23 08:41:17 UTC  |  Edited by: InternetSpaceship
Balder Verdandi wrote:
This inventory system is the most horrible part of the patch.
its obvious that whomever came up with this design hasn't spent hours in a belt or mining out the ABC's of an anom.


Nope, they have jobs.

Seriously, the way some of you are carrying on is astonishing. People don't get this worked up over actual real problems. If this is the worst thing to happen to you this week, God I wish I had your cushy life. I can just picture you all now, red faced and huffing in impotent rage at your computer monitor as you continue to pay to play this game you now hate so much.

Keep paying that subscription, that'll show 'em.

Andemnon Kohort wrote:

they now think that Eve is not actually about spaceships blowing stuff up any more, but is about spreadsheet management and a trainer for all the dodgiest spreadsheet mechanics anyone ever heard of..


I don't know what spaceship game you've been playing, but eve has always been about spreadsheets.

Official Recruiter for GoonSwarm Corporation.

If you paid isk to get into GoonSwarm, you were probably scammed.  If you had the foresight to save the name of your scammer, let me know and I'll do what I can to help you.

Colonel Santiago
Immortalis Inc.
Shadow Cartel
#419 - 2012-05-23 08:50:01 UTC
Kambiri Zoltana wrote:
Post here if you want the following back:

- Button to open corp hangar directly
- Button to open ships hangar directly
- Button to open your station item hangar directly

All the easy access buttons that are missing, the worse part is all the item windows reset when you dock again.


+1
Heptameron
Roving Guns Inc.
Pandemic Legion
#420 - 2012-05-23 08:53:35 UTC
A complete and utter pile of crap and needs fixing/reverting back to the old way.