These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

My 2 cents on Hulkageddon V

Author
baltec1
Bat Country
The Initiative.
#21 - 2012-05-21 18:52:49 UTC  |  Edited by: baltec1
Ban Bindy wrote:
Oh look at the smug gankers pretending they're doing pvp. Wow. Such studly pilots. Generous, too, giving advice to the masses about hardening up and all like that. There are soooooo many good people in this game.


Yet miners continue to ignore all of the advice abd tools given to them and die in the hundreds.Ugh
Iamien
Deep Core Mining Inc.
Caldari State
#22 - 2012-05-21 18:56:14 UTC
Scrapyard Bob wrote:
Doctor Benway Kado wrote:
decaneos wrote:
Im sorry , but I remain confused as to why you need to have your self webbed? Anyone with a brain can manually set there speed to 1m/s anyways so whats the point in the web? I must be missing something here, would anyone care to explain?

You don't warp until you reach top speed. A web reduces your top speed. Ergo...


Top speed is calculated when you initiate warp. You can see this in action if you use a webbing alt to get freighters into warp faster after jumping through a hi-sec gate.

1) Freighter is at a dead stop.
2) Freighter starts to warp towards next gate.
3) Webber alt throws 1-2 webs on freighter
4) Freighter near instantly warps off

The following sequence does not work:

1) Freighter is at a dead stop.
2) Webber alt throws 1-2 webs on freighter
3) Freighter starts to warp towards next gate
4) Freighter takes the normal amount of time to get up to speed and into warp (or at least, it's not instant)



Miners want to stay full-speed aligned but don't want to get too far from their can or rocks.

If their top speed is slow enough, they can stay at 75% speed a while without being too far from their can.
Previous page12