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How to get carebears to WANT to PvP!

Author
Aemonchichi
Limited Access
#41 - 2012-05-20 10:57:07 UTC
so you want someone to do something he does not do....

and your solution is to ruin what he likes to do assuming then he will do what you want him to do.....

yes, this solution is absolutley smart, for mentally challenged



try do a little brainwork instead

carebear are usually quite rich, so they should be able to loose stuff without taking a hard hit to their wallet

so why they dont pvp then ?

my guess is a rich carebear not only is a rich player but also does something a pvp-er does not, he uses expensive implants to optimize his performance


jumping in a rifter and hittin lowsec/null/wh - space to see how this pvp thing works becomes a problem when u risk loosing implants worth billions

so maybe a solution could be making pods immune to all forms of interdiction ?

every carebear out there can afford loosing frig cruiser even non-faction fitted BS but they dont want to loose imp worth billions

and before u cry "wheee they can set up a clone for pvping" read how u create jump clone, think, realize that thats not a easy option for highsec players


if u try get the donkey to do what u want a carrot is way more effective than a whip
Simi Kusoni
HelloKittyFanclub
#42 - 2012-05-20 11:05:12 UTC  |  Edited by: Simi Kusoni
Aemonchichi wrote:
so you want someone to do something he does not do....

and your solution is to ruin what he likes to do assuming then he will do what you want him to do.....

yes, this solution is absolutley smart, for mentally challenged



try do a little brainwork instead

carebear are usually quite rich, so they should be able to loose stuff without taking a hard hit to their wallet

so why they dont pvp then ?

my guess is a rich carebear not only is a rich player but also does something a pvp-er does not, he uses expensive implants to optimize his performance


jumping in a rifter and hittin lowsec/null/wh - space to see how this pvp thing works becomes a problem when u risk loosing implants worth billions

so maybe a solution could be making pods immune to all forms of interdiction ?

every carebear out there can afford loosing frig cruiser even non-faction fitted BS but they dont want to loose imp worth billions

and before u cry "wheee they can set up a clone for pvping" read how u create jump clone, think, realize that thats not a easy option for highsec players


if u try get the donkey to do what u want a carrot is way more effective than a whip

As a rich care bear, I'd like to let you know you're wrong. Whilst yes, I do have several crystal/virtue sets I simply JC out of them if I'm going to go fly a frigate hull or something in null sec.

Probably also worth noting, I quite often PvE and scan in whs/null sec with two t3s and two crystal sets and a cov ops scanner with a virtue set. Then again im not exactly a risk averse care bear.

Anyway, this is not exclusive to care bears. I have snake and slave implants for PvP, as do a lot of other PvP players who have ever played in low sec.

Making pods invincible is just stupid, and i think that comes under the label of "dumbing down Eve".

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Acquisitioneer
Phantom Division
#43 - 2012-05-20 11:11:49 UTC
Now this is a harder one: "How to get PVPbears WANT to carebear!"

It should go the other way around too.
Simi Kusoni
HelloKittyFanclub
#44 - 2012-05-20 11:13:26 UTC
Acquisitioneer wrote:
Now this is a harder one: "How to get PVPbears WANT to carebear!"

It should go the other way around too.

PvP characters already care bear.

Or did you think that every single one of them buys plex?

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Aemonchichi
Limited Access
#45 - 2012-05-20 11:14:59 UTC
as u mentioned urself u are not the typical carebear but the point was to get typical carebears to do pvp Cool

of course making pods immune to interdiction is "dumbing" eve down, yes u are right with that


but fact is if u want carebears to do/try pvp u have to make a certain investment, u cant force them to pvp by blowing up all his hulks and indu pos-es, then he will just leave the game, and thats something only retards want Smile


the question is, in fact, is making pods immune to interdiction really that evil ? will it ruin everthing eve stands for ?

i dont think so

knulla
Doomheim
#46 - 2012-05-20 11:15:04 UTC
Acquisitioneer wrote:
Now this is a harder one: "How to get PVPbears WANT to carebear!"

It should go the other way around too.



I and countless of people have tried to address that since release of this game, but we always get idiots who come on and say they rather want to bot and do it AFK watching a movie, then they quit EVE (they always do,) and new tards start playing with same stupid arguments.

There are several ways to improve PVE and PVP at the same time, but since every solution requires thought and the player to play the game they get dismissed.

 [u]Malice Redeemer[/u] - "Post if you are unsubing over the new inventory"  Posted: 2012.05.23 01:39

    lol

Karn Dulake
Doomheim
#47 - 2012-05-20 11:16:29 UTC
The best way to get Carebears to fight is to understand that not everyone is you.

Some people have no interest in it and whatever you dangle in front of them they wont be interested.


Unless you forced them to fight and then they will just go elsewhere
I dont normally troll, but when i do i do it on General Discussion.
knulla
Doomheim
#48 - 2012-05-20 11:16:33 UTC
Aemonchichi wrote:

i dont think so




Most PVP players do not build their own ships, most PVP players have industrialists in their corp/alliances, guess what? they work together and help each other.

MAGIC!

 [u]Malice Redeemer[/u] - "Post if you are unsubing over the new inventory"  Posted: 2012.05.23 01:39

    lol

knulla
Doomheim
#49 - 2012-05-20 11:17:39 UTC
Karn Dulake wrote:
The best way to get Carebears to fight is to understand that not everyone is you.

Some people have no interest in it and whatever you dangle in front of them they wont be interested.


Unless you forced them to fight and then they will just go elsewhere



I once saw a miner in 0.0

And this game is not for those people, hence they never stick around long enough and they rage quit when suicide ganked.

 [u]Malice Redeemer[/u] - "Post if you are unsubing over the new inventory"  Posted: 2012.05.23 01:39

    lol

Aemonchichi
Limited Access
#50 - 2012-05-20 11:20:19 UTC
Karn Dulake wrote:
The best way to get Carebears to fight is to understand that not everyone is you.

Some people have no interest in it and whatever you dangle in front of them they wont be interested.


Unless you forced them to fight and then they will just go elsewhere



dude you have to realize that u cant force someone in a game ^^ it may be shocking for you but there is a loggoffski button

so just forget your stupid "force them" and try to think productive, destructive thinking is for idiots
Simi Kusoni
HelloKittyFanclub
#51 - 2012-05-20 11:22:20 UTC
Aemonchichi wrote:
as u mentioned urself u are not the typical carebear but the point was to get typical carebears to do pvp Cool

of course making pods immune to interdiction is "dumbing" eve down, yes u are right with that


but fact is if u want carebears to do/try pvp u have to make a certain investment, u cant force them to pvp by blowing up all his hulks and indu pos-es, then he will just leave the game, and thats something only retards want Smile


the question is, in fact, is making pods immune to interdiction really that evil ? will it ruin everthing eve stands for ?

i dont think so


Well yes, because it would cause all sorts of issues with PvP. Let alone the fact that it would destroy the implant market.

And besides, as for your comment about only idiots wanting high sec hulk miners to leave. Well, personally im not so sure a few of them here and there are really going to be missed.

Tritanium prices would go up, which would mean genuine newbies in mining frigs and coveters would earn a little more. Other than that, what do high sec hulk pilots contribute? They don't really add much to the game, except subs and CCP is gaining subs all the time. It wouldn't take long to replace them.

Also, the hulk mining RMT bots which seem to make up a considerable percentage of high sec miners wouldn't leave. Likely they'd just move.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Pak Narhoo
Splinter Foundation
#52 - 2012-05-20 11:22:28 UTC
sabre906 wrote:
Arena ideas have been brought up over and over again, then shut down by people who don't want to see pvp happen...



Not only by people. Lol

CCP tried a few years ago (very stealthy) to add arena's to the game.
The cluster 'simply' refused to accept the code. Shocked
Kiandoshia
Pator Tech School
Minmatar Republic
#53 - 2012-05-20 11:23:31 UTC
Quite the contrary actually. If they put arenas in Eve, that's it, I'm never fighting a 'real' fight again =p
knulla
Doomheim
#54 - 2012-05-20 11:24:16 UTC  |  Edited by: knulla
Aemonchichi wrote:
Karn Dulake wrote:
The best way to get Carebears to fight is to understand that not everyone is you.

Some people have no interest in it and whatever you dangle in front of them they wont be interested.


Unless you forced them to fight and then they will just go elsewhere



dude you have to realize that u cant force someone in a game ^^ it may be shocking for you but there is a loggoffski button

so just forget your stupid "force them" and try to think productive, destructive thinking is for idiots



You can force someone in a game, EVE does it all the time.

(edit, hint* all games force you, even in real life in a democracy you are forced to lots of things.)

If this game is not for you then quit, bye and have fun elsewhere.

But if you did not know, you can mine in EVE and never get killed once ever.

it is more than possible, that person could even live in 0.0 Shocked

UNBELIEVABLE AM I RITE?

 [u]Malice Redeemer[/u] - "Post if you are unsubing over the new inventory"  Posted: 2012.05.23 01:39

    lol

Aemonchichi
Limited Access
#55 - 2012-05-20 11:28:22 UTC
Simi Kusoni wrote:

Well yes, because it would cause all sorts of issues with PvP. Let alone the fact that it would destroy the implant market.

And besides, as for your comment about only idiots wanting high sec hulk miners to leave. Well, personally im not so sure a few of them here and there are really going to be missed.

Tritanium prices would go up, which would mean genuine newbies in mining frigs and coveters would earn a little more. Other than that, what do high sec hulk pilots contribute? They don't really add much to the game, except subs and CCP is gaining subs all the time. It wouldn't take long to replace them.

Also, the hulk mining RMT bots which seem to make up a considerable percentage of high sec miners wouldn't leave. Likely they'd just move.


1. i dont think the implant market is such a vital backbone of eve industry - u can buy other useful stuff with ur LPs

2. exactly, i dont want anyone to leave eve (not even goons)

3. eve is not fast growing so saying their subs would be easily replaced is wrong in my eyes

4. ccp is fighting bots quite succesfully now and i trust them that they get this problem solved
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#56 - 2012-05-20 11:30:27 UTC  |  Edited by: Destiny Corrupted
Aemonchichi wrote:
carebear are usually quite rich, so they should be able to loose stuff without taking a hard hit to their wallet

so why they dont pvp then ?

my guess is a rich carebear not only is a rich player but also does something a pvp-er does not, he uses expensive implants to optimize his performance

jumping in a rifter and hittin lowsec/null/wh - space to see how this pvp thing works becomes a problem when u risk loosing implants worth billions

I, and the people I hang with, are all significantly wealthier than the plethora of carebears we've encountered over the years. Their claims of not being able to afford modest ransoms or mercenary fees are proof of that. On top of that, most of us have never touched rocks or missions, or at least quickly gave up those activities. Or perhaps you define wealth as only something made through industry?

Your claim that pvpers don't use implants is absurd. Practically all of us use high-end implant sets for empire pvp, and I can't personally remember a time when I, or anyone I know, has not used at least a mixed +4/+3 set with 3%+ hardwirings in "interdictable" space.

Aemonchichi wrote:
and before u cry "wheee they can set up a clone for pvping" read how u create jump clone, think, realize that thats not a easy option for highsec players

False. It is extremely easy to make jump clones in high-sec. Go on the trade forums and see how many people advertise in-corp and out-of-corp JC services as proof of this.

Karn Dulake wrote:
The best way to get Carebears to fight is to understand that not everyone is you.

Some people have no interest in it and whatever you dangle in front of them they wont be interested.

Unless you forced them to fight and then they will just go elsewhere

So what exactly are we gaining by keeping them here in the first place? They add zero content to the game, and aside from lining CCP's pockets, they hardly seem to have any purpose.

And an even better question: how do we know that their subscriptions are important anyway? They seem to account for the majority of the negative press the game receives ("omgg 74 plaxxez destroyed bad game!!1"). Maybe if it was too inhospitable for these people to even start playing, the game would grow again, like it did in earlier times. It might sound counterintuitive to you, but when you think about it, you will agree that there have got to be more than a few thousand non-cowards in the world who like to play spaceship videogames.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Aemonchichi
Limited Access
#57 - 2012-05-20 11:32:42 UTC

You can force someone in a game, EVE does it all the time. [wrong]

(edit, hint* all games force you, even in real life in a democracy you are forced to lots of things.) [RL is no game]

If this game is not for you then quit, bye and have fun elsewhere. [ lol ]

But if you did not know, you can mine in EVE and never get killed once ever. [ true ]

it is more than possible, that person could even live in 0.0 Shocked [ orly?]

UNBELIEVABLE AM I RITE? [ 60% wrong i`d say ]

Lol
knulla
Doomheim
#58 - 2012-05-20 11:41:40 UTC  |  Edited by: knulla
knulla wrote:



You can force someone in a game, EVE does it all the time.

(edit, hint* all games force you, even in real life in a democracy you are forced to lots of things.)

If this game is not for you then quit, bye and have fun elsewhere.

But if you did not know, you can mine in EVE and never get killed once ever.

it is more than possible, that person could even live in 0.0 Shocked

UNBELIEVABLE AM I RITE?





Aemonchichi wrote:

You can force someone in a game, EVE does it all the time. [wrong]

(edit, hint* all games force you, even in real life in a democracy you are forced to lots of things.) [RL is no game]

If this game is not for you then quit, bye and have fun elsewhere. [ lol ]

But if you did not know, you can mine in EVE and never get killed once ever. [ true ]

it is more than possible, that person could even live in 0.0 Shocked [ orly?]

UNBELIEVABLE AM I RITE? [ 60% wrong i`d say ]

Lol



It is not wrong, it is fact, you argue gravity also? let me guess? 1+1=whatever the **** you feel like? Lol

Game is not RL right... but you realize that you can't do *anything you want in EVE right? There are such a thing as limitations and set rules and game mechanics, I could go on forever trying to explain this I see.

"lol", that is not funny, I am dead serious, find another game!

Yep it is true, so why then do you have to have highsec 100% safe and why does a carebear have to fight in EVE at all and only love in Jita?

orly? orly! Here is a newsflash, PVP players like to protect their industry!!

60% wrong? you are 90% wrong!

 [u]Malice Redeemer[/u] - "Post if you are unsubing over the new inventory"  Posted: 2012.05.23 01:39

    lol

Aemonchichi
Limited Access
#59 - 2012-05-20 11:45:47 UTC
dear destiny corrupted,

when i am talking of expensive implants i am talking of +5 and +5% at least, i know that +3/4s are used in pvp, i did never say pvp use no implants

and when i am talking of wealth i refer to the last ccp report where there was an average wealth in ISKies of 300 mio average,

its is easy to make jc if u use j services but that requires you to join a corp and in a game of mistrust and paranoia this is not an easy way 8)

oh and your point of "useless" players that dont contribute...

woah dude careful, neither u and me have numbers cause ccp doesnt tell us but honestly even just only playing for their account and doing nothing else is ok for me cause that means ccp earny money and can invest part of that back in the game for our all benefit (the part they are not spending on 1000$ designer jeans Cool )
Romar Agent
Science and Trade Institute
Caldari State
#60 - 2012-05-20 11:46:22 UTC  |  Edited by: Romar Agent
Destiny Corrupted wrote:
Karn Dulake wrote:
The best way to get Carebears to fight is to understand that not everyone is you.

Some people have no interest in it and whatever you dangle in front of them they wont be interested.

Unless you forced them to fight and then they will just go elsewhere

So what exactly are we gaining by keeping them here in the first place? They add zero content to the game, and aside from lining CCP's pockets, they hardly seem to have any purpose.
Now, this is nice Lol

Anyone who doesn't play the game the way you (or a certain part) wants to play, shouldn't?

You are right in asking the question why there is PVE content in a supposed PVP game. But I guess only CCP can answer that question.

Destiny Corrupted wrote:
And an even better question: how do we know that their subscriptions are important anyway? They seem to account for the majority of the negative press the game receives ("omgg 74 plaxxez destroyed bad game!!1"). Maybe if it was too inhospitable for these people to even start playing, the game would grow again, like it did in earlier times. It might sound counterintuitive to you, but when you think about it, you will agree that there have got to be more than a few thousand non-cowards in the world who like to play spaceship videogames.

And I guess if CCP thought PVE content would not lead to a higher number of subscriptions, or would in the contrary lower subscriptions there wouldn't be any PVE to begin with. Also don't forget that every enraged PVEer (who gives the game bad press) actually positively underlines the PVP content of EVE.