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Chronic changing of the rules imperils lasting stability of Eve Online and CCP - eg Datacores

Author
Thawed Corpse
Imperial Shipment
Amarr Empire
#21 - 2012-05-20 05:29:17 UTC
I wonder how many of these toons saying "things change, get used to it", would be okay with the elimination or nerfing of all the old BPOs which were created under the old invention lottery?

Things do change, but why do they always change in such as way as to not anger all of the most wealthy players in eve?
clixor
Celluloid Gurus
#22 - 2012-05-20 11:31:29 UTC
Thawed Corpse wrote:
I wonder how many of these toons saying "things change, get used to it", would be okay with the elimination or nerfing of all the old BPOs which were created under the old invention lottery?

Things do change, but why do they always change in such as way as to not anger all of the most wealthy players in eve?


I think we all need to take a step back and put things in perspective.

I just collected my cores. On 1 char i had 500k RP, 100RP/core, 5000 cores. At 200k that is 1b. Now, i have several chars, but not all with so many RP. Let's say in the end i get a value of 3b (a bit positive as DC might as well crash before i can sell them all).

3b is not bad, but considering all the effort that went into it and years worth of gathering the RP, plex spent, that's pretty ****** AS IT IS and with some effort that can be made in a week with T2 production.

My point: DC weren't a goldmine before in the old and new situation. If people are complaining about 90m or so income p/m being nerfed (per char), well.. i think you get my point.
Ten Bulls
Sons of Olsagard
#23 - 2012-05-20 12:17:53 UTC
Haulie Berry wrote:

It's an MMO. The first rule is that the rules are going to change. That's one of the bigger aspects of the genre as a whole.


Things are going to change, yea, thats fine.

But they dont have to change without a good reason, and CCP Soundwave hasnt made any effort to justify or rationalise these changes.

Why datacores and FW, explain that CCP and we might have a basis for understanding.
Katja Faith
Doomheim
#24 - 2012-05-20 15:12:52 UTC
Ten Bulls wrote:
Haulie Berry wrote:

It's an MMO. The first rule is that the rules are going to change. That's one of the bigger aspects of the genre as a whole.


Things are going to change, yea, thats fine.

But they dont have to change without a good reason, and CCP Soundwave hasnt made any effort to justify or rationalise these changes.

Why datacores and FW, explain that CCP and we might have a basis for understanding.


As I've commented before, CCP is beginning to push hard to get people out of high and into low/null... How this fits into their "MMO" mantra is beyond me, but whatever...
beor oranes
Tranquility Tavern
Pandemic Horde
#25 - 2012-05-20 15:34:38 UTC
I can see where you are concerned but if you look at Eve as a whole the rules have changed so many times this one is trivial. I might feel massive to you as it 'might' affect your income on a significant level (I'm assuming this is where you get a lot of your isk from). But this is just like them rebalancing Vangard Incursion sites, the Sanctum nerf, Drone Region changes (have you seen the price of T1 hulls since then?) or a whole list of other things. In a long running MMO the rules are going to change just as the developer rebalances the game, tweaks the things they believe need changing and generally tries to improve the game as a whole.

At first the market will go a bit crazy and then after a few months it will settle, then we will see how much it has affected the prices of datacores. You might find that through FW LP its not that profitable to redeem datacores (we don't know if it will be or not) and so people may not do it because there are other things that are better to redeem. So this will mean that RP is still the best way to get datacores and it might even mean that the prices go up. Wait and see, if its not a good way to make the majority of your isk then change the way you make isk and have this as an addition. There is a lot more out there in Eve than R&D agents.

What people are trolling you for is your general negativity and the tone of you post, not the actual content. You are assuming that this change can only be bad (even though you have tried to show the 'other' side of the argument), which it might not be.

If you really want to see how CCP can negatively affect the game for certain players find a titan pilot (or a former one) and have a chat to them.
beor oranes
Tranquility Tavern
Pandemic Horde
#26 - 2012-05-20 15:40:48 UTC
Thawed Corpse wrote:
I wonder how many of these toons saying "things change, get used to it", would be okay with the elimination or nerfing of all the old BPOs which were created under the old invention lottery?

Things do change, but why do they always change in such as way as to not anger all of the most wealthy players in eve?


Erm...you weren't around before invention right? The price of T2 goods back then was so much higher than it is now, when they changed the lottery and introduced invention the prices crashed hard (from 500mil a hulk to 100mil, yes now they have gone up but that has nothing to do with T2 BPO's or Invention but with Tech). And secondly; the recent Titan nerf directly affected the wealthy/old players in Eve, many have quit or just simply sold their ships.

Yes they never change anything that affects wealthy players...
Marsan
#27 - 2012-05-20 16:56:48 UTC
Subrahmaya Chandrasekhar wrote:
CCP's plan to sell datacores from FW LP stores disrespects people who have spent years planning, training, and missioning to get standings for maximal research points. It also changes the entire fabric of training and overall game strategy.


If you spent years planning, training and missioning for research agents you are doing something very wrong. I think it took me a month or 2 per character to train, and mission run to get level 4 research agents. (And this was me playing a couple of days per week.) Not to mention I got a goodly amount of isk and faction for my trouble. That said I make a lot more isk on market trades and PI. Sure this change is going to impact my cores income, but I still have use for the skills. You can make a fair bit buying BPOs and researching them in station. (People say there aren't slots, but there are lots that have modest wait times in HS not to mention solts one jump into LS.)

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Abditus Cularius
Clancularius Industries
#28 - 2012-05-21 02:33:40 UTC
Subrahmaya Chandrasekhar wrote:
...people who have spent years planning, training, and missioning to get standings for maximal research points....



Years? Seriously?

You really need to rethink how you approach things.
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