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CEOs should be able to buy, sell, and trade members on contract

Author
Killer Gandry
The Concilium Enterprises
#21 - 2012-05-18 08:17:30 UTC
Tinnin Sylph wrote:
Killer Gandry wrote:
Tinnin Sylph wrote:
WTS WIDOT


Send me 500 mill and I might consider it.


I couldn't in good conscience inflict WIDOT upon a fellow human being for such a low price.


What good conscience? You're a Goon. We all know there is nothing good about you all.
Alara IonStorm
#22 - 2012-05-18 08:19:54 UTC
Killer Gandry wrote:

What good conscience? You're a Goon. We all know there is nothing good about you all.

I think you found their "too far."
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#23 - 2012-05-18 08:34:31 UTC
ShockedRollStraightLol

CEO of Lanate Industries

Citizen of Solitude

Knot'Kul Sun
Center for Advanced Studies
Gallente Federation
#24 - 2012-05-18 09:07:51 UTC
Personal and Corporate Uses

I like the idea, it can give a good dynamic to the whole mercenary system, if like in the bounty page, you can contract yourself out into an open market, where other mercs are listed. if you want to hire someone, simply right click, accept contract, then the merc is automatically joined into your corp, and cannot leave until the contract period is up, at which point they are automatically booted.

corporations could contract out members or groups of members for different roles, such as support/ combat support / administrative support/ command support.

allow them to lump people into a single contract.

*example* i list myself and my abilities on the open market, i ask for 250 million isk in payment
(or with the new kill reports system, 15 million per any kill im listed on),
and contract term is 1 week. contracts accepted, i approve the contract bid, i join corp for 7 days on a timer, time to go to work.

*example 2* by being in my corporation, my CEO can list me, joe schmoe, and jesus H. TF Christ, for hire at 500 million (split 4 ways, 3 pilots + corp) for 1 week, with the objective being combat support, were accepted, we fly command ships, logi, yadda yadda. contract up, everyone gets paid.

NOTE: these contracts should be able to be cancelled, at expense of original contract investment. cancellation will still allow performance feedback (see below.)

***Contract can only be accepted if both parties agree, if someone finds a merc they want in the lists based on cost and timeframe, they hit 'hire,' then the contract goes back to the original merc for approval. this rule should exclude CEO's contracting out members, if you join a merc corp, be prepared to be auctioned off for your services***

entire corps will obviously be managed by the upcoming mercenary marketplace... RIGHT CCP?!?!

Indentured Servitude Contracts

on the flip side, maybe not slavery, but indentured servitude..
someone can surrender their freedoms for a set time, in exchange for items/isk/etc... and from there they have to fulfill a service or series of services based on what they sold their soul for.

*example* noob extraordinaire noobus makenzy, recently got his skills to fly a hulk, pity he only has 5 million isk. hes also sort of a wanker and not very popular in the corps hes joined, so no one will gift him a hulk, but he doesnt wanna screw anyone over.. he can find a contract, in exchange for 1 free hulk and fitting, he surrenders his freedoms to corp X for 2 weeks, in that 2 weeks, he has to hand over X amount of minerals X,Y,and Z. now he accepted because the terms were doable and he was willing. in that two weeks he reaches his quota, his term expires, and he is now unlocked and free to leave the corp that took him in.

in the event an indentured servant goes inactive, runs off with isk/items/etc... contract can be either cancelled, or the pilot can go into default once the term is up, if the contract holder deems it so. contract default for indentured servitude can only be paid by one thing... blood.

permanent kill rights are given to that entire corp, on the person who has defaulted.
(by permanent, i mean non-expiring, not unlimited kills)

if goals arent reached however, but the attempt was made, say 75% of all categories or average of categories, the contract can go up for extension or release at the leisure of the contract issuer. below 75%, the issuer can choose between perma-kill rights, release, or extension at their leisure.


Some Ideas on Consequences

For mercenary contracts, individual, corporate groups, or entire corps, there should be a feedback system. If a contract is completed and many kills were had/lives made easier through the hiring, the hiring corp can give feedback on the mercenaries performance.
*example*
Corp X hired a group from corp Y, corp Y performed well and then contract was up, corp X can now access a feedback system where they can rate performance much like the standings system -10/+10, and click certain responses based on their assigned rating, such as..

-cooperative/friendly
-effective in combat
-effective in support
-knowledgable
-well equipped
-active
-etc...

on the flip side, if Corp Y performed like SH*T, they can recieve a low rating, and get negative responses such as..

-poorly equipped
-unknowledgable
-unfriendly/uncooperative/jerks
-ineffective
-inactive
-friendly kills


then, merc corps/individuals/groups can now gain merit in not only killboards, but also contract feedback, with their ratings listed on any medium in which they can be hired, individuals can also have displayed their active corps ratings, and their individual ratings.

these ratings can be color coded for quick reference, or if there is a star system (1-5) their average will be displayed along with total number of feedbacks given.

So if i go and screw up my mercenary career, then join a corp such as Rebirth. that has a good reputation/killboard. My corp may be listed as 8.5/10 or 4.5/5 depending on the system, whereas as an individual i will be listed as 3.8/10 or 2/5. Both will show on any contracts i am currently on for hire.




And to touch on the point of indentured servant contracts, the permanent kill rights awarded to the corporation that was cheated/scammed, should be transferable.
Mercenary corps should be able to purchase kill rights on individuals, or be given freely if a previous contract holder is feeling extra vindictive. A small mining corp transferring kill rights to a heavily armed merc corp on a pilot who happens to be missioning in a mach or mining in a hulk can be a nasty suprise.

Kill Rights market should be easily accessible, and the exchange should be instantaneous. If you default on a servitude contract.

Just some of my ideas,
TLDR dont be lazy

also i typed it at 5AM and im running on nothing but adderall
Anya Ohaya
School of Applied Knowledge
Caldari State
#25 - 2012-05-18 09:11:44 UTC  |  Edited by: Anya Ohaya
Ioci wrote:
I have a meta 2 ship scanner I will trade for masternerdguy.


I see you and raise you a Janitor.

He can scrub out my pod.
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