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Remove Concord!!

First post
Author
xRyokenx
GoonWaffe
Goonswarm Federation
#41 - 2012-05-17 14:13:49 UTC
Ptraci wrote:
xRyokenx wrote:
No concord, no miners,


This poster is under the illusion that people only mine in high sec, under concord protection. Didn't you ever ask yourself where all that megacyte and zydrine comes from that you buy on the market to make your high sec ships?

You are missing a big chunk of the picture, and you will never understand until you actually go to nullsec. But with your current attitude I recommend against it because you will only be disappointed.



How will people move there megacyte and zydrine though highsec?

If i saw a free transport ship kill, i think i would have everyone in the system try and decloak it.


Also, If you look at my employment history, since 2004, i believe you will see that i have been in null sec for over 75% of the time.
Bootleg Jack
ACME Mineral and Gas
#42 - 2012-05-17 14:22:23 UTC
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!


The unfortunate reality is some people always have to take a good thing too far, so no, it would be the end.

I'm an American, English is my second language...

Zyress
Caldari Provisions
Caldari State
#43 - 2012-05-17 14:23:59 UTC
Malak Dawnfire wrote:
bongsmoke wrote:
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!


Now this would be neat. But, I fear it would kill the game.


Nah. Goonswarm would come up here and make sure it didn't get outta hand, I'm sure of it. Lol


Yes because we all know how altruistic and pure their motives are
Zyress
Caldari Provisions
Caldari State
#44 - 2012-05-17 14:29:07 UTC
Grobalobobob Bob wrote:
So in theory, there is a level of merit to be had, *IF* human players can join the ranks of Concord. I know that at face value sounds a bit deplorable, but finer tuning the idea could actually benefit EVE.

Throwing some ideas into the cloud, players that join the PC wing of Concord are effectively locked in to the roaming of high sec, protecting law abiding citizens. ANYONE flagged as criminal or otherwise unsavoury are effectively free game to said player wing of Concord.

This would allow CCP to flag known botters as potential player policing (by flagging as suspicious) etc. NPC Concord just do what they continue to do, but it just adds another mechanism for human controlled police to enforce the parts of EVE high sec that CCP dont have time / resources to micro-manage.

Several rules could govern such as:

* PC concord are unable to fire upon law abiding citizens.
* PC concord will be able to engage, and deal law to criminally flagged targets.
* PC concord will be able to target / scan vessels for contraband. Automatically flagging to criminal if found, so able to engage.
* PC concord unable to exit high sec space in concord ships.
* PC concord players cease to represent concord if using non concord provided vessels, as such a player reverts to 'normal' game mechanics.

I'm sure folk can theorise a lot more potential uses for human policing in EVE, and in reality no game breaking problems would ensue.

I'll be really interested to hear if folks would actually like a chance to LEGALLY hunt *known* BOTS (investigated and confirmed by CCP). Plus patrol the skies of high sec in what could be described as the first step of the PvP ladder..

If done right it could be great for EVE.


essentially turning everyone into red vs blue, why don't you just join the corp?
Minabunny
Bogus Brothers Corporation
#45 - 2012-05-17 14:30:12 UTC
Yes, please do so we can all watch Eve go down in flames.
Sir John Halsey
#46 - 2012-05-17 14:30:48 UTC  |  Edited by: Sir John Halsey
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!


That won't work as long as most of the people are after kill mails :)

To do what you want, first EVE will have to find a way to make players loyal to their faction, with faction based alliances/corporations.
Also, the security status should be faction based not a global security status.

Change the map so you won't be able to cross from one faction space to another directly.
Make faction space accessible only by wormholes and a few chokes for each faction so, loyal faction pilots will defend their faction space.
Make faction space surrounded by low sec.
Give low sec better income opportunities compared with faction space.
People will be forced to travel the low sec to deliver goods in different hubs or get out of faction space more often for a better income.

Make neutral (non aligned) alliances/corporations.
They will be able to have pilots from all factions but they will only be able to establish in low/null.

Now, the trick.
To make people loyal to a faction, CCP will have to stop the cross training into a different faction (which, is too late at this point i think).
This will also cause more balance problems.

There are a lot of changes needed and it will be nice to get rid of the concord and let the players to decide the security of their space but i'm not sure it will not happen anytime soon.
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#47 - 2012-05-17 14:43:57 UTC
Cutter Isaacson wrote:
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!


I think a better option might be to have a minimum IQ level requirement to play EVE.


Spot-on.
That would really fix a great many problems.
Ptraci
3 R Corporation
#48 - 2012-05-17 14:48:21 UTC
xRyokenx wrote:



Also, If you look at my employment history, since 2004, i believe you will see that i have been in null sec for over 75% of the time.


Means nothing - people buy toons all the time. And it is especially suspect when you say the stuff you do. Decloak? How do you de-cloak a jump freighter? What you reckon people ship their minerals in in covert ops and blockade runners? Lolz 2004...
March rabbit
Aliastra
Gallente Federation
#49 - 2012-05-17 16:04:51 UTC
Ptraci wrote:
xRyokenx wrote:
No concord, no miners,


This poster is under the illusion that people only mine in high sec, under concord protection. Didn't you ever ask yourself where all that megacyte and zydrine comes from that you buy on the market to make your high sec ships?

You are missing a big chunk of the picture, and you will never understand until you actually go to nullsec. But with your current attitude I recommend against it because you will only be disappointed.

yea. and almost all tritanium came from null-sec too.... personally i've seen LOTS of miners here mine veldspar...

Or i didn't Shocked

The Mittani: "the inappropriate drunked joke"

Asuri Kinnes
Perkone
Caldari State
#50 - 2012-05-17 16:06:00 UTC
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!

Bugger off...

Bob is the god of Wormholes.

That's all you need to know.

Karn Dulake
Doomheim
#51 - 2012-05-17 16:06:15 UTC
Remove shitposting
I dont normally troll, but when i do i do it on General Discussion.
Belshazzar Babylon
Doomheim
#52 - 2012-05-17 16:17:14 UTC
Posting in a "Get Rid of CONCORD" thread
Ohanka
#53 - 2012-05-17 16:18:56 UTC  |  Edited by: Ohanka
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!


lets slice your throat instead gangster style

We need police. Unless your an anarchist.

North Korea is Best Korea

Ptraci
3 R Corporation
#54 - 2012-05-17 16:26:36 UTC
Ohanka wrote:
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!


lets slice your throat instead gangster style

We need police. Unless your an anarchist.


The problem with mob rule is: there is always another mob. So go ahead and slice my throat. And see how far you get with your own throat intact. Etc. Anarchy would never happen. Humanity is programmed to break down into tribes, bands, and little factions led by warlords. Today we call them "countries", tomorrow they could be larger, or smaller. But there will never be anarchy - only do as the local big boss says. Or die.
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#55 - 2012-05-17 16:38:17 UTC
Ptraci wrote:
Ohanka wrote:
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!


lets slice your throat instead gangster style

We need police. Unless your an anarchist.


The problem with mob rule is: there is always another mob. So go ahead and slice my throat. And see how far you get with your own throat intact. Etc. Anarchy would never happen. Humanity is programmed to break down into tribes, bands, and little factions led by warlords. Today we call them "countries", tomorrow they could be larger, or smaller. But there will never be anarchy - only do as the local big boss says. Or die.



Who runs Barter Town?!

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Nephilius
Deep Core Mining Inc.
Caldari State
#56 - 2012-05-17 16:40:36 UTC
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!


You're probably the kind of person who gets mad when you run a red light and the camera catches you, aren't you?

Society cannot and will not police itself, because the core of society and civilization is rotted and corrupt.
"If."
Velicitia
XS Tech
#57 - 2012-05-17 16:56:31 UTC
Tor Gungnir wrote:
Ptraci wrote:
Ohanka wrote:
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!


lets slice your throat instead gangster style

We need police. Unless your an anarchist.


The problem with mob rule is: there is always another mob. So go ahead and slice my throat. And see how far you get with your own throat intact. Etc. Anarchy would never happen. Humanity is programmed to break down into tribes, bands, and little factions led by warlords. Today we call them "countries", tomorrow they could be larger, or smaller. But there will never be anarchy - only do as the local big boss says. Or die.



Who runs Barter Town?!


Master Blaster runs Bartertown ...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Dheeradj Nurgle
Hoover Inc.
Snuffed Out
#58 - 2012-05-17 17:18:20 UTC
Generals4 wrote:
Malak Dawnfire wrote:
Let the players decide how the game should be played, let us police our own players!


Yes... but no



This...
Pok Nibin
Doomheim
#59 - 2012-05-17 18:10:43 UTC
Make CONCORD more powerful! Have all stations and exit gates refuse entry to criminals!
Make the criminal flag last a month!

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Fredfredbug4
The Scope
Gallente Federation
#60 - 2012-05-17 18:33:26 UTC
Something similar to this has been tried, it's called Faction Warfare.

Within a year, most of the militias degenerated into glorified pirates.

The same will happen in the event players are the police force.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!