These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
12Next page
 

Punisher - Heavy tackler

Author
Maeltstome
Ten Thousand Days
#1 - 2012-05-16 17:44:21 UTC
A lot of people just use battle clinic to post fits, so this forum seems a little devoid of actual ship fittings, so i thought i'd start posting some ship fittings for newbies to try out for cheap ships to get them into PVP.

This post is about the second best frigate in the game, the Punisher. The rifter is, imo, the best... but everyone knows how to fit a rifter. The punisher is generally reserved for people who are more experienced and the newbies tend to miss the greatness you can achieve with this frig. So he is my fit. If you struggle to fit this you can drop down to a t1 armor repairer or t1 guns.

[Punisher, Plate]

150mm Light AutoCannon II, Republic Fleet EMP S
150mm Light AutoCannon II, Republic Fleet EMP S
150mm Light AutoCannon II, Republic Fleet EMP S
Small 'Knave' Energy Drain

Limited 1MN MicroWarpdrive I
J5b Phased Prototype Warp Scrambler I

Small Armor Repairer II
400mm Reinforced Rolled Tungsten Plates I
Adaptive Nano Plating II
Micro Auxiliary Power Core I

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I

This setups involves nuking your own cap with the repairer and using the nos to then empty the opponents cap.

A fully passive setup (requires more skills to fit) is this:


[Punisher, Trimark]

150mm Light AutoCannon II, Republic Fleet EMP S
150mm Light AutoCannon II, Republic Fleet EMP S
150mm Light AutoCannon II, Republic Fleet EMP S
[Empty High slot]

Limited 1MN MicroWarpdrive I
J5b Phased Prototype Warp Scrambler I

400mm Reinforced Rolled Tungsten Plates I
400mm Reinforced Rolled Tungsten Plates I
Micro Auxiliary Power Core II
Micro Auxiliary Power Core II

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I

This has double the EHP of the first but has no repper, no neut/nos and is MUCH heavier. This is best suited to undock situations and empire wars.

Any questions, feel free to ask.
Immortis Vexx
Onyx Moon Industries
#2 - 2012-05-16 17:47:32 UTC  |  Edited by: Immortis Vexx
What does the DPS show on this fit? I understand you were looking to go with a passive fit but wouldn't you be sacrificing a lot of DPS to do that?

Vexx

EDIT: Being that this ship gets bonuses for energy turrets... That's mostly my question regarding the fit. hehe :)
Salo Aldeland
Sebiestor Tribe
Minmatar Republic
#3 - 2012-05-16 18:14:09 UTC
Immortis Vexx wrote:
EDIT: Being that this ship gets bonuses for energy turrets... That's mostly my question regarding the fit. hehe :)


When a hull only has a cap bonus to lasers you lose nothing and usually gain a lot of fitting by going with AC's.
Maeltstome
Ten Thousand Days
#4 - 2012-05-16 18:14:25 UTC
Immortis Vexx wrote:
What does the DPS show on this fit? I understand you were looking to go with a passive fit but wouldn't you be sacrificing a lot of DPS to do that?

Vexx

EDIT: Being that this ship gets bonuses for energy turrets... That's mostly my question regarding the fit. hehe :)


It does about 80DPS. The point is it can easily out-last other frigates and slowly kills other ships.

And the only energy turret bonus the punisher has is to cap usage... not damage or ROF :)
Immortis Vexx
Onyx Moon Industries
#5 - 2012-05-16 18:19:00 UTC
Maeltstome wrote:
Immortis Vexx wrote:
What does the DPS show on this fit? I understand you were looking to go with a passive fit but wouldn't you be sacrificing a lot of DPS to do that?

Vexx

EDIT: Being that this ship gets bonuses for energy turrets... That's mostly my question regarding the fit. hehe :)


It does about 80DPS. The point is it can easily out-last other frigates and slowly kills other ships.

And the only energy turret bonus the punisher has is to cap usage... not damage or ROF :)


Indeed, I was reading the bonus and I seem to have stopped at the "Small energy turret" part.. Fail.
F'lix
AP Ventures Ltd.
#6 - 2012-05-16 18:30:41 UTC
Immortis Vexx wrote:
Maeltstome wrote:
Immortis Vexx wrote:
What does the DPS show on this fit? I understand you were looking to go with a passive fit but wouldn't you be sacrificing a lot of DPS to do that?

Vexx

EDIT: Being that this ship gets bonuses for energy turrets... That's mostly my question regarding the fit. hehe :)


It does about 80DPS. The point is it can easily out-last other frigates and slowly kills other ships.

And the only energy turret bonus the punisher has is to cap usage... not damage or ROF :)


Indeed, I was reading the bonus and I seem to have stopped at the "Small energy turret" part.. Fail.


I'm pretty sure the Punisher will have it's bonus re-worked to Energy Turret Damage in the coming expansion, but for now, yes Autos can be put to great use on the Punisher.

Shaytan Combine is Recruiting! All Pilots Welcome regardless of Skill level, Profession, or Bitterness level Visit http://goo.gl/Hstpv for details.

Petrus Blackshell
Rifterlings
#7 - 2012-05-16 18:31:21 UTC
For heavy tackling, Punisher can sacrifice fitting lasers for fitting autocannons in order to free up CPU/PG for fittings. However, both of those fits there are crappy. The first one misses out on a ton of tank by forgetting about the damage control (note for later: 8.22k EHP), and the second misses the point of resists entirely, and only goes 1.7 km/s which is horrible for a frigate (note for later: 10.8k EHP).

Try this, instead:

Quote:
[Punisher, Heavy Tackle]

125mm Gatling AutoCannon II
125mm Gatling AutoCannon II
125mm Gatling AutoCannon II
Small 'Knave' Energy Drain

Limited 1MN MicroWarpdrive I
J5b Phased Prototype Warp Scrambler I

Damage Control II
400mm Reinforced Rolled Tungsten Plates I
Micro Auxiliary Power Core I
Adaptive Nano Plating II

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I


10.3k EHP, and still goes almost 2 km/s. If you want to skip out on the MWD and just use an AB (if you're sure you can get a drop on the target), then try this:

Quote:
[Punisher, Heavy Tackle ab]

125mm Gatling AutoCannon II
125mm Gatling AutoCannon II
125mm Gatling AutoCannon II
[Empty High slot]

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I

Damage Control II
400mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I


12.7k EHP, 757 m/s AB speed.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Maeltstome
Ten Thousand Days
#8 - 2012-05-16 21:03:59 UTC
The first setup is more about cap warfare. The second setup has nearly 15k EHP and an MWD ;)
Petrus Blackshell
Rifterlings
#9 - 2012-05-16 21:04:52 UTC
Maeltstome wrote:
The first setup is more about cap warfare. The second setup has nearly 15k EHP and an MWD ;)

Where are you getting 15k EHP out of?

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Jorma Morkkis
State War Academy
Caldari State
#10 - 2012-05-16 22:10:46 UTC
Petrus Blackshell wrote:
Maeltstome wrote:
The first setup is more about cap warfare. The second setup has nearly 15k EHP and an MWD ;)

Where are you getting 15k EHP out of?


Against pure EM.
Petrus Blackshell
Rifterlings
#11 - 2012-05-16 22:23:32 UTC
Jorma Morkkis wrote:
Petrus Blackshell wrote:
Maeltstome wrote:
The first setup is more about cap warfare. The second setup has nearly 15k EHP and an MWD ;)

Where are you getting 15k EHP out of?


Against pure EM.

Ah. When unspecified, I assume uniform damage. Otherwise, I could propose a Vengeance fit with 50-60k EHP, and not mention it's against pure explosive, and that against uniform damage it only has 12k. (Note to OP)

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Maeltstome
Ten Thousand Days
#12 - 2012-05-16 23:09:55 UTC
Jorma Morkkis wrote:
Petrus Blackshell wrote:
Maeltstome wrote:
The first setup is more about cap warfare. The second setup has nearly 15k EHP and an MWD ;)

Where are you getting 15k EHP out of?


Against pure EM.


uniform damage.

PYAF Screenshot
Jorma Morkkis
State War Academy
Caldari State
#13 - 2012-05-16 23:25:17 UTC  |  Edited by: Jorma Morkkis
Petrus Blackshell wrote:
Otherwise, I could propose a Vengeance fit with 50-60k EHP, and not mention it's against pure explosive, and that against uniform damage it only has 12k. (Note to OP)


I only know 13,3k EHP with MWD, neut and repairer. 27k against explosive.

Maeltstome wrote:
uniform damage.

PYAF Screenshot


Looks like a bug in program. That should be10,8k EHP.

Slaves? That could explain it.
Maeltstome
Ten Thousand Days
#14 - 2012-05-16 23:38:54 UTC
Jorma Morkkis wrote:
Petrus Blackshell wrote:
Otherwise, I could propose a Vengeance fit with 50-60k EHP, and not mention it's against pure explosive, and that against uniform damage it only has 12k. (Note to OP)


I only know 13,3k EHP with MWD, neut and repairer. 27k against explosive.

Maeltstome wrote:
uniform damage.

PYAF Screenshot


Looks like a bug in program. That should be10,8k EHP.

Slaves? That could explain it.


Boom, correct. My bad.
Jorma Morkkis
State War Academy
Caldari State
#15 - 2012-05-17 00:58:59 UTC
Vengeance would still be heavier tackler.

13,3k without implants and gang boosts.
16k with LG Slaves.
26k with LG Slaves and Legion.
1800+ m/s

T2 rockets, neut, MWD and repairer.
Tarn Kugisa
Kugisa Dynamics
#16 - 2012-05-17 06:34:40 UTC
Petrus Blackshell wrote:
Jorma Morkkis wrote:
Petrus Blackshell wrote:
Maeltstome wrote:
The first setup is more about cap warfare. The second setup has nearly 15k EHP and an MWD ;)

Where are you getting 15k EHP out of?


Against pure EM.

Ah. When unspecified, I assume uniform damage. Otherwise, I could propose a Vengeance fit with 50-60k EHP, and not mention it's against pure explosive, and that against uniform damage it only has 12k. (Note to OP)


Pertaining to this argument, I can fit a Drake for >2 MILLION EHP against Explosive, but ~500K For Omni

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Maeltstome
Ten Thousand Days
#17 - 2012-05-17 10:14:05 UTC
Jorma Morkkis wrote:
Vengeance would still be heavier tackler.

13,3k without implants and gang boosts.
16k with LG Slaves.
26k with LG Slaves and Legion.
1800+ m/s

T2 rockets, neut, MWD and repairer.


Agreed - but a vengeance is also a T2 ship. This is aimed at newer players who may not have t2 skills, since modules can be downgraded... ships cant!
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#18 - 2012-05-17 11:03:08 UTC
Try this one for heavy tackle...

[Tristan, Up close n Personal]
Small Armor Repairer II
Energized Adaptive Nano Membrane II
Small Armor Repairer II

Fleeting Propulsion Inhibitor I
1MN Afterburner II
Initiated Harmonic Warp Scrambler I

125mm Gatling AutoCannon II, Barrage S
125mm Gatling AutoCannon II, Barrage S
Small Diminishing Power System Drain I
Small Diminishing Power System Drain I

Small Auxiliary Nano Pump I
Small Anti-Explosive Pump I
Small Auxiliary Nano Pump I


Warrior II x1

Pulse the second repper to keep theyre cap low and your armour hi

with ok skills
50dps too with barrage and drone... swap up to a hob and phased and you get...62dps!!!
Cap Stable stable with everything on - 1 repper

No Worries

Gibbo3771
AQUILA INC
#19 - 2012-05-17 11:15:11 UTC
I love how you say your posting fits here to help noobs when you seem to think a nos empty's an opponents cap.
Maeltstome
Ten Thousand Days
#20 - 2012-05-17 11:27:51 UTC
Gibbo3771 wrote:
I love how you say your posting fits here to help noobs when you seem to think a nos empty's an opponents cap.


Cap heavy builds make your won cap % go down, making nos effective at lower your opponents cap while feeding your own.

On larger ships with cap boosters, you can feed neuts all day... but a frigates only defense against neuting is a nos. It a requirement for almost any serious tackler these days.
12Next page