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Buff Gate Camping

First post
Author
Xuixien
Solar Winds Security Solutions
#21 - 2012-05-16 04:25:21 UTC
Miss Whippy wrote:
Greyscale Dash wrote:
I think it is unfair that when a ship jumps through a gate it has 100% capacitor. I think that jumping should completely drain your capacitor.

This would solve the problem of fast ships burning back to the gate.


Life isn't fair.

If it was fair, everyone would be allowed to delete your fail threads as soon as you post them.


Life isn't fair.

If it was fair, you would have full cap after jump in.

I move for vote: Upon jumping into a system, capacitor remains empty to maintain cloak. Capacitor does not begin to recharge until cloak is dropped. Also, jumping enervates your engines, causing you to already be self-tackled at .75x normal velocity.

After all, life is not fair. If you're jumping through a gate by yourself, that's your bad luck for not having friends who like you enough to tag along.

Epic Space Cat, Horsegirl, Philanthropist

masternerdguy
Doomheim
#22 - 2012-05-16 04:27:31 UTC
Xuixien wrote:
Miss Whippy wrote:
Greyscale Dash wrote:
I think it is unfair that when a ship jumps through a gate it has 100% capacitor. I think that jumping should completely drain your capacitor.

This would solve the problem of fast ships burning back to the gate.


Life isn't fair.

If it was fair, everyone would be allowed to delete your fail threads as soon as you post them.


Life isn't fair.

If it was fair, you would have full cap after jump in.

I move for vote: Upon jumping into a system, capacitor remains empty to maintain cloak. Capacitor does not begin to recharge until cloak is dropped. Also, jumping enervates your engines, causing you to already be self-tackled at .75x normal velocity.

After all, life is not fair. If you're jumping through a gate by yourself, that's your bad luck for not having friends who like you enough to tag along.


If I was a game master I would implement this.

Things are only impossible until they are not.

bongsmoke
Visine Red
420 Chronicles of EvE
#23 - 2012-05-16 05:20:55 UTC
Greyscale Dash wrote:
I think it is unfair that when a ship jumps through a gate it has 100% capacitor. I think that jumping should completely drain your capacitor.

This would solve the problem of fast ships burning back to the gate.



WoW

Glad your opinion doesn't count to anyone important.
Ituhata Saken
Killboard Padding Services
#24 - 2012-05-16 05:32:18 UTC
On the flip side I think every jump should cause temporary blindness to all nearby pilots, making targeting impossible for several seconds. You know, just long enough for me to get this brand new battleship that I haven't quite finished fitting yet aligned to a celestial.... I'm on my way to pick up the launchers and I totally forgot to insure this before I left station Straight

So close...

Cannibal Kane
Viziam
Amarr Empire
#25 - 2012-05-16 05:34:32 UTC
Are these the complaints people are dishing out now.

"I can't WIN, FIX IT"

Not a frequent in this part of the EVE forum world but could not help notice the total amount of drivel people complain about these days.

From "Give me a PVP OP-OUT button" to "Help me KILL THINGS"

I started a year and a half ago, and in that short time period noticed a severe increase from, if your not prepared for EVE it puts you on your knees and Double TAPS you in the back of the head at Point blanks range, to now slowly changing into WoW 2.0.

Hell with the new changes coming I actually might need to start doing.... "shivers" PVE just to afford decalring war on people.

Strange new world is coming for EVE.

"Kane is the End Boss of Highsec." -Psychotic Monk

Lady Aja
#26 - 2012-05-16 05:42:12 UTC
Greyscale Dash wrote:
I think it is unfair that when a ship jumps through a gate it has 100% capacitor. I think that jumping should completely drain your capacitor.

This would solve the problem of fast ships burning back to the gate.



poast wif ya main.

or go back to UO
where is my ability to link a sig properly CCP you munters!!
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#27 - 2012-05-16 06:54:51 UTC
Greyscale Dash wrote:
I think it is unfair that when a ship jumps through a gate it has 100% capacitor. I think that jumping should completely drain your capacitor.

This would solve the problem of fast ships burning back to the gate.


Or how about this, Buff gate guns as gates were never intended to be able to be perma-camped like they can be now. Ships got better year after year but gate guns remain the same.....


Just saying how about gate guns go back as intended....

Issler
Alara IonStorm
#28 - 2012-05-16 07:01:18 UTC  |  Edited by: Alara IonStorm
Issler Dainze wrote:

Or how about this, Buff gate guns as gates were never intended to be able to be perma-camped like they can be now. Ships got better year after year but gate guns remain the same.....


Just saying how about gate guns go back as intended....

Issler

I say make them godlike on the Hi to Low transits like in High Sec.

If it becomes harder to camp the direct entrances and makes blockades have to setup in one of the 2-5 other gates it decreases people getting ***** slapped their first step in and lessens the flow of newbie mails. Camping becomes a bit less viable it might make a few campers turn to roaming. It also makes it hard for people who purposely keep there sec positive to jump away if a superior force comes to remove them. Makes them jump into another low sec system.

Help some players take the plunge into lo-sec as well.
Seleia O'Sinnor
Drop of Honey
#29 - 2012-05-16 07:11:35 UTC
Choke point warfare? Remove all jump drives!

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

Jake Warbird
Republic Military School
Minmatar Republic
#30 - 2012-05-16 08:26:20 UTC
OP,Step away from the keyboard. RIGHT NOW!
Herzog Wolfhammer
Sigma Special Tactics Group
#31 - 2012-05-16 08:31:49 UTC
They should have it so that if the combined DPS of the ships at the gate camp exceed the tank of the ship coming in, then the ship coming in should instantly explode on arrival and a RL picture of the pilot should appear on a killboard with lots of automated smack talk added in.


Because.


Bring back DEEEEP Space!

Simi Kusoni
HelloKittyFanclub
#32 - 2012-05-16 10:00:12 UTC
lrn2lachesis

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Serge Bastana
GWA Corp
#33 - 2012-05-16 10:14:20 UTC
I think ponies should spawn everywhere and kick the living bejeezus out of everybody near the gate whenever a ship jumps through.

Hundreds and thousands of mad ponies, all out for blood.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Simi Kusoni
HelloKittyFanclub
#34 - 2012-05-16 10:51:22 UTC
Serge Bastana wrote:
I think ponies should spawn everywhere and kick the living bejeezus out of everybody near the gate whenever a ship jumps through.

Hundreds and thousands of mad ponies, all out for blood.

This would be an acceptable compromise.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Jake Warbird
Republic Military School
Minmatar Republic
#35 - 2012-05-16 10:57:03 UTC
Serge Bastana wrote:
I think ponies should spawn everywhere and kick the living bejeezus out of everybody near the gate whenever a ship jumps through.

Hundreds and thousands of mad ponies, all out for blood.

Winning.

e:Wish I'd come up with that...
Reachok
Cydaen Awareness
#36 - 2012-05-16 11:03:28 UTC
You jump through the gate. And your ship explodes. Problem solved!!

The bad guys went the other way, seriously....

Cutter Isaacson
DEDSEC SAN FRANCISCO
#37 - 2012-05-16 11:08:56 UTC
Greyscale Dash wrote:
I think it is purple that yesterday a tomato jumps through a rainbow, it has 100% Elephant. I scream that ballerinas should completely keyring your dinner.

This would hippo the problem of 99 red balloons burning August to pink.


Now it makes sense.

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

Alara IonStorm
#38 - 2012-05-16 11:42:50 UTC  |  Edited by: Alara IonStorm
Serge Bastana wrote:
I think ponies should spawn everywhere and kick the living bejeezus out of everybody near the gate whenever a ship jumps through.

Hundreds and thousands of mad ponies, all out for blood.

Hundreds of angry Lyra Clones who woke up on the wrong side of the bed.

Cutter Isaacson wrote:
Greyscale Dash wrote:
I think it is purple that yesterday a tomato jumps through a rainbow, it has 100% Elephant. I scream that ballerinas should completely keyring your dinner.

This would hippo the problem of 99 red balloons burning August to pink.


Now it makes sense.

Brilliant.
AFK Hauler
State War Academy
#39 - 2012-05-16 13:30:53 UTC
Have you tried the Carebear Stare?

I hear it works quite well for gate camps.
Ituhata Saken
Killboard Padding Services
#40 - 2012-05-16 13:31:59 UTC
Are...are you demonstrating it right now? Ugh

It's quite effective!

So close...