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New dev blog: War, Modules & Super Friends

First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2012-05-14 14:34:47 UTC  |  Edited by: CCP Navigator
Inferno is burning towards New Eden, impacting on May 22nd, shaking up the Universe with improved war mechanics and a multitude of completely new modules, never seen before.

Read all about these changes and the new modules in this exciting dev blog by CCP SoniClover!


Additonal information:
It seems that The Scope news reporters are never asleep, they already have picked up rumors of our upcoming new modules! Read their story here.

CCP Phantom - Senior Community Developer

Carton Mantory
Vindicate and Deliverance
#2 - 2012-05-14 14:36:50 UTC  |  Edited by: Carton Mantory
1st

New mods that are in hacking sites with bpc only . Reminds me of 2005

Vincent Athena wrote:


So the original E-Uni dec shield method of having 10 fake wars against them will not work.


Important mod - Its actually a well designed mod

MagSheath Target Breaker I - Mid slot. A module that has a chance of breaking the lock of ships targeting you, the chance increases the more ships target you at one time. Also breaks your locks. Reduces scan resolution significantly as a downside. Only one can be fitted at a time and the can not be fitted to capital ships.

Evelgrivion wrote:
I think I owe you an apology, CCP SoniClover; I only recently noticed that the asymptote for wardec costs in the current proposal peaks at around 450 million ISK, rather than the multi-billion isk scale that had initially caused so much consternation and I assumed was still in play. I apologize for making an irrational assumption and for reacting so harshly to the war declaration mechanics changes without even giving you the courtesy of properly reading what you had to say.

Even though I don't agree in principle with the idea of scaling costs with member count, the work you've put into the mechanic has yielded a very reasonable maximum war declaration price.



There is alot of Large Alliances that dont like this for good reason. Its not how many wars you have that costs. You could have the entire EVE game base at war with you for an amount that only takes a few days to make.
Alx Warlord
The Scope
Gallente Federation
#3 - 2012-05-14 14:37:19 UTC  |  Edited by: Alx Warlord
2nd =D

This update is awesome! Lot of good stuff!!!

Cost of war: The new war dec. mechanism don't make things that expensive, it is a fair price ( at last if you are planing to attack an alliance the same size as yours, so you only bite what you can chew)... although the real price of the war, and I mean ship prices could be lowered (but this will only happen on the next industrial patch after inferno)... And using the "count only active players" on the corp sounds good, also it would be good to pick only the players that logged in the last 30 days, it would fix the fake acc issue...

And about the modules:

Armor Adaptive Hardener I: Nice concept!!!

Extrinsic Damage Amplifier I & II: This doesn't sounds good, as a drone boat user, most of the drone boats use low slots as tank, ( except for the rattlesnake that will be overpower with lots of tank, torpedo dps and drones dps) so the gallente ships will not be that good again.... my sugestion was to make this a Hi-Slot module (since this is a drone augmentation module, not a ship dps module), so most of drone boats could really use it, removing the guns and replacing with it...

Small/Medium/Large/X-Large Ancillary Shield Booster I: Nice concept!

MagSheath Target Breaker I: Industrials will love this!

Small/Medium/Large Overclocking Processor Unit I & II: Awesome!!!

Light & Medium Web Drones: Long time needed!

Capacitor Battery edits: Sweet!! =D

About the seeding: All tech 1 should have a BPO ( It is not good to have more exceptions in the game), if you are not seeding them, make the BPC drop Meta 1-4 or faction drop...

Good job TEAM SUPER FRIENDS!!!
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#4 - 2012-05-14 14:37:21 UTC  |  Edited by: Akrasjel Lanate
Nice stuff

Wars won't be as that expensive.

CEO of Lanate Industries

Citizen of Solitude

CCP Paradox
#5 - 2012-05-14 14:41:29 UTC
Wooo :)

CCP Paradox | EVE QA | Team Phenomenon

Space Magician

Palovana
Inner Fire Inc.
#6 - 2012-05-14 14:43:24 UTC
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#7 - 2012-05-14 14:46:03 UTC
holy shiney modules batman O_o

No Worries

CCP Punkturis
C C P
C C P Alliance
#8 - 2012-05-14 14:46:14 UTC
SUPER FRIENDS BEST FRIENDS

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Alara IonStorm
#9 - 2012-05-14 14:47:56 UTC
Awesome, a new toy that brings all the fun game play of ECM to every ship.
Kyr Evotorin
KarmaFleet
Goonswarm Federation
#10 - 2012-05-14 14:48:09 UTC
Could someone repost the information here? I apologize for having to ask, but these devblogs only seem to go up WHILE im at work and I can't view the community pages with the 2001 internet we have :(
Grideris
The Scope
Gallente Federation
#11 - 2012-05-14 14:49:39 UTC  |  Edited by: Grideris
I for one welcome our new Drone Damage mod overlords.

CCP Punkturis wrote:
SUPER FRIENDS BEST FRIENDS


Confirming. Kill mails are cool, and so is the new war system.

Kyr Evotorin wrote:
Could someone repost the information here? I apologize for having to ask, but these devblogs only seem to go up WHILE im at work and I can't view the community pages with the 2001 internet we have :(


How's this? http://pastebin.com/9qkzYfP2

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

Scrapyard Bob
EVE University
Ivy League
#12 - 2012-05-14 14:52:10 UTC
If the module is a T1 meta-zero item, it should have a BPO - full stop.

Otherwise it should be introduced as Meta 1-4.
Colonel Xaven
Perkone
Caldari State
#13 - 2012-05-14 14:57:21 UTC
Awesome, looking forward to test those new mods, esp the shield booster and adaptive hardener...

www.facebook.com/RazorAlliance

Captain Thunk
Explode. Now. Please.
Alliance. Now. Please.
#14 - 2012-05-14 14:57:38 UTC
With the war mechanic, why has the multiple wars escalator been kept in? It was only ever put in to exclude Privateers from attacking many 0.0 alliances, that surprisingly were nowhere near as 0.0 as they wanted to people to think. With the exorbitant costing as it is, there's no need to keep the escalator as well.

PS. PL would like to express their thanks for the immunity provided by CCP, 250mil a week should be enough to put people off and we do keep losing JFs with these wars Blink
Petrus Blackshell
Rifterlings
#15 - 2012-05-14 14:57:41 UTC  |  Edited by: Petrus Blackshell
Quote:
Trial accounts are not counted when counting corp membership.

That's good, but what about same-account blank alts? If every member of an alliance puts only one of their alts in a special alt corp in the alliance, the cost of a wardec against said alliance nearly doubles. Are the alts rare enough that they do not realistically have an impact? Even if that is true, I have heard rumors that E-Uni is already trying to pad its membership with alts; do you expect alts to remain non-problematic?

(not trolling, legit question)

Edit: Answer, so people don't have to go digging through pages and pages:
CCP SoniClover wrote:

We do anticipate alt bloating, but as it is a one-time thing, and limits some alt behavior, we don't consider it a huge issue. Beside, the rise in cost only starts applying at the 130 member range or thereabouts.

Big thanks to CCP SoniClover for taking the time to answer questions and concerns!

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Dinta Zembo
Tea. Earl Grey. Cold.
#16 - 2012-05-14 14:59:26 UTC
those modules...

ME GUSTA

keep this up.
Roime
Mea Culpa.
Shadow Cartel
#17 - 2012-05-14 15:00:23 UTC  |  Edited by: Roime
Gallente Strategic Cruiser, the Proteus wrote:
Thank you Team Super Awesome Friends for giving me flights of light webber drones thus making me super awesome Cool

.

Darrow Hill
Vodka and Vice
#18 - 2012-05-14 15:02:49 UTC
Does the Extrinsic Damage Amplifier also increase drone mining yield?
Evelgrivion
State War Academy
Caldari State
#19 - 2012-05-14 15:03:00 UTC  |  Edited by: Evelgrivion
I don't follow the logic of having war costs scale in the first place. "Scale with the number of targets" is, to me, a terrible answer since this model of scaling only serves to improve the lives of pilots who fly in very large alliances. What's more, it's ripe for abuse. Eve University, as an example, is already preparing a wing of completely inactive alts just to drive war declaration costs through the roof. As one of the stated goals of the new wardec system was to close abuse loopholes, it would be incredibly sloppy to let this one slide on in.

If the only purpose of the scaling war declaration costs is to prevent people from dec-griefing organizations, the mechanic should be universal and independent of organization size, or it shouldn't exist at all. These subtle mechanic changes that encourage super-group formation could cause a lot of damage to the net ability of many players to enjoy the game. Eve has never been at its best when nobody knows anybody in their groups, but these mechanics provide preferential treatment to players who exist in just that kind of environment. Madness!

EDIT: I only recently recognized that the asymptote for wardec costs in the current proposal peaks at around 450 million ISK, rather than the limitless multi-billion isk scale that had initially caused so much consternation. I apologize for reacting so harshly to what is, ultimately, a reasonable maximum price for a mechanic, even if I don't agree on the idea of scaling costs with member count.
Mr Bigwinky
The Scope
Gallente Federation
#20 - 2012-05-14 15:06:33 UTC
Darrow Hill wrote:
Does the Extrinsic Damage Amplifier also increase drone mining yield?

DAMAGE Amplifier.
"DAMAGE".

Lol
Welcome to EVE online, here's your rubix cube, go F*** yourself ♥
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