These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

Let carebears be carebears (PVP Opt Out)

Author
Rond Dorlezahn
Caldari Provisions
Caldari State
#61 - 2012-05-13 20:40:02 UTC  |  Edited by: Rond Dorlezahn
Diablo Ex wrote:
Zoidberg Gahiji wrote:


I don't like pushing people out of a game because in the long run it only hurts the game but it is what it is. To demand absolute safety for your activities is as much against what EVE defines as demanding full loot PvP everywhere in WoW is. I'm sorry but if you don't like that you play the wrong game. It's just that simple.


Ahhhh, Thank you....
I now know that after two years of playing EvE, that I'm playing the wrong game.
You just saved me another month of subscription cost.

No you can't have my stuff, there is honestly not much left. After repeated tries at living in Nullsec and Lowsec, and finding that a 20 mil SP character has no chance against Titan Blobs, I returned to High Sec to recoup and rebuild via Mission Running and Mining. BUT!!! Now after 4 weeks of Stupid, Inane, and Totally Immature Griefer Kiddies (who if in real life I would happily teach some manners too) I'm now waking up to the reality that "I DON"T NEED THIS GARBAGE".

I pay my money to play a DIGITAL INTERNET SPACESHIP GAME because I enjoy the Genre.
Bullies and Immature punks I've grown tired of. I'm in real life a 50+ year old who has a somewhat successful (if stressful) career. I don't have the time, or the inclination to Live EvE 23/7 !!!

Sorry gang, but enough is enough, and I'm sure that I'm not going to be the only one who will leave CCP's little GRIEFFEST like a bad marriage...



So what you're saying is that you're an impatient, petulant little girl who can't find a good corp and wants to "go out"(even though I seriously doubt you'll really quit) by making a post which shall be a triumphant deathblow to all griefers everywhere on one section of a board most of the players don't read? And that you totally don't understand the proportions of high-sec ganking?

Bye
Jack Miton
School of Applied Knowledge
Caldari State
#62 - 2012-05-13 21:01:25 UTC
Diablo Ex wrote:
Zoidberg Gahiji wrote:


I don't like pushing people out of a game because in the long run it only hurts the game but it is what it is. To demand absolute safety for your activities is as much against what EVE defines as demanding full loot PvP everywhere in WoW is. I'm sorry but if you don't like that you play the wrong game. It's just that simple.


Ahhhh, Thank you....
I now know that after two years of playing EvE, that I'm playing the wrong game.
You just saved me another month of subscription cost.

No you can't have my stuff, there is honestly not much left. After repeated tries at living in Nullsec and Lowsec, and finding that a 20 mil SP character has no chance against Titan Blobs, I returned to High Sec to recoup and rebuild via Mission Running and Mining. BUT!!! Now after 4 weeks of Stupid, Inane, and Totally Immature Griefer Kiddies (who if in real life I would happily teach some manners too) I'm now waking up to the reality that "I DON"T NEED THIS GARBAGE".

I pay my money to play a DIGITAL INTERNET SPACESHIP GAME because I enjoy the Genre.
Bullies and Immature punks I've grown tired of. I'm in real life a 50+ year old who has a somewhat successful (if stressful) career. I don't have the time, or the inclination to Live EvE 23/7 !!!

Sorry gang, but enough is enough, and I'm sure that I'm not going to be the only one who will leave CCP's little GRIEFFEST like a bad marriage...


Complaining about PVP in EVE is like complaining that you get shot in a first person shooter: silly.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Gibbo3771
AQUILA INC
Verge of Collapse
#63 - 2012-05-13 22:26:03 UTC
Quote:
it's a valid answer to this post but its not a solution to the problem


You're right its not a solution to the problem, unsub and go play wow.

Problem solved.

/thread
Maxpie
MUSE LLP
#64 - 2012-05-13 22:56:49 UTC
In 7 years playing Eve, I don't think I've ever seen even 1 wardec that wasn't a meaningless waste of time, or even involved an enemy I actually knew or had a beef with. I've had wardecs by one man corps that didn't even undock for the whole week (still trying to figure out why). It could almost be a random npc occurrence for all I know, but I assume there are actual players behind these. In practice, it is silly and worthless. If the enemy gets luck, maybe he blows up a noob or 2 in their cruisers.

That being said, I wouldn't get rid of it for anything. It's something no other game has (that I know of). It's ridiculously easy to be safe, if you choose to be, even in a time of war. I have yet to see an enemy follow me from high sec to low sec, for example. So even though in practice, it is a worthless mechanic, it adds a flavor to the game that just isn't found elsewhere.

Look, you can carebear to your heart's content in almost every mmo. Can't we have one...just one...that's just a little different? Please.

No good deed goes unpunished

Windorian
Aliastra
Gallente Federation
#65 - 2012-05-13 22:56:59 UTC
It always annoys me when people thin that just because they pay for a game they should get it exactly how they want. I like to use the 5-star restaurant analogy for a well-done Steak.

If you go to a 5-star restaurant and order a $40 piece of steak, and tell the server you want it well-done, they will probably tell you no. "The chef won't cook it that long, it robs it of it's flavour, i hope medium will suffice...", Some people would argue "I'm paying for hte food, i should get it how i want it." This is not true.

Remember, you are not paying the chef to make your food, you are paying for the privelege to enjoy what he has made.It's a preformance, and the control lies with the performer, not the spectator.

You wouldn't go to the circus, buy your ticket, then tell them they HAVE to do the act a certain way. You would enjoy the show as they have it, and if it wasn't to your liking you wouldn't come back.

Same thing for EVE, there is nothing that says they have to make things a certain way simply because YOU pay your sub and want it that way. YOU are choosing to pay for a game because CCP made a game that interest you, and you want the privelage of playing said game.

Lose the false sense of entitlement.

Jayrendo Karr
Caldari Provisions
Caldari State
#66 - 2012-05-13 22:59:11 UTC
How about we just save CCP time and trouble and take an axe to the servers, either way the result is the same.
Five Thirty
School of Applied Knowledge
Caldari State
#67 - 2012-05-13 23:51:53 UTC
Jayrendo Karr wrote:
How about we just save CCP time and trouble and take an axe to the servers, either way the result is the same.


Contrary to popular belief, EvE will not collapse if we get rid of griefing.
Xorv
Questionable Acquisitions
#68 - 2012-05-14 00:06:27 UTC
Glad to see many posters have already explained to the OPer that his assumptions on what a Sandbox MMO implied was light years from reality, get so bored of explaining that one. What's more very few of these people listen, it's complete denial, they want something to be a certain way and no amount of explaining or reasoning will sway them.

Something I didn't see mentioned is that in order to preserve the integrity and balance of the rest of the game should a means of completely opting out of PvP ever be added it would also mean such a player would have to also opt out of pretty much all of EVE. Nothing that interacts with the rest of the game, Industry, mining, PvE that pays out mods, ISK or LPs to by Mods, implants, blueprints, no interaction on the market, nothing. CCP would have to create a "PvP optout" ghetto where PvE paid these Optout players in a new currency, they have their own ships and mods that can only be used in their PvE content. In other words it would be a total waste of time.
Linda Shadowborn
Dark Steel Industries
#69 - 2012-05-14 00:10:43 UTC
Tbh i dont think the new wardec system will change all that much, there are at the moment already tons of wardecs against corps that cant defend themselves. Just so some highsec leet pvper can pad his killboard with t1 industrials..

We will still have that after the change and i doubt we will see a huge increase. Dont want to get wardeced? Keep your corp in a quiet area of space, dont mouth off in local and dont act all internet badass on the forums.. And you are relatively safe.
Sugar Kyle
Middle Ground
#70 - 2012-05-14 01:12:05 UTC
Non consensual PVP is not griefing. Just because you do not like or want it does not mean it is grief. This is a game where everyone can interact with you in positive and negitive ways. It is a game where your choice matters. Because.you chose to avoid and not learn to pvp does not make PVP towards you an act of grief.

You choose to be a victim. Even if you do not want to shoot back you can still figure out other ways to solve your problems. Think, stratagize. Do not just sit there and try to force the game not to be mean to you because you decided after you started playing that you only liked one piece of the game. You decided not to take care of yourself in a game designed to make all of your actions count.

I hate bubbles with a Passion. I learned to move around them and deal with them. I don't come to the forums and demand that I recieve an anti bubble flag because they ruin my plans.

I do not understand how one can so blindly scream "exempt me because I do not want to take responsibility for my choices which include selecting a game with not 100% safe zone to play in and forces me to take responsibility for my choices" and think that any part of this out out plan can make sense.

You choose to only do non-PVP things in game. You chose to use your in game smile to avoid PVP. You chose to do activities that bring a higher PVP risk. That may be as simple as fitting a billion ISK worth of shinies on your ship. Choices were made. Not every action is going to end I. A positive manner. Thats one of the brilliant aspects of Eve that makes it so addicting.

Eve is full of a type of person willing to take responsibility for their choices. That must be to strange of a concept for you.

Member of CSM9 and CSM10.

Kieron Krodmandouin
Sebiestor Tribe
Minmatar Republic
#71 - 2012-05-14 02:17:45 UTC
I think a pvp opt-out would be pretty horrible, but at the same time this game is pretty ruthless on new players. Suppose a new guy joins a player corporation that simply wants numbers and promises to teach him how to play, corp gets war declared on them and said new player gets all of their assets shot apart.

Sandbox pvp screws the new guys pretty hard, and telling them to stay in an npc corp generally keeps them from learning how to play. If you never have enough initial success, you will not renew your subscription and the game still goes downhill.

If anything, I would tie something in with skillpoints that upped insurance payouts to 100% value until you hit some arbitrary number, or for a certain number of days.

The new system could kill the games growth. I do not want to see that.
Belthazor4011
Battle BV Redux
#72 - 2012-05-14 03:24:14 UTC
Well first things first this new war dec system is not going to change much if anything so let’s not worry about that.

But a thread like this comes along every other day and the same responses follow, EVE isn’t safe and go play WoW. We get it you're though the guys that want to PVE aren't. Big deal.

But do you really want people to leave the game? The number of active players is all that matters, whether you're a carebear, leet PVPer, industrial maniac or boring miner.

Mr All-Star PVPer needs to learn to understand that carebears pay for their game, that they need them to keep the game alive and to keep the game moving forward. Less subscribers, less development. It’s really that simple...

I tried WoW, I hated it but believe me CCP would will kick all of your asses out of the game if they could trade it in for the subscription numbers WoW has.

So give these people a couple of systems or a region, make the rewards and the rocks there half as good and create a risk and reward system thats already in place in the game as it is. Low sec plexes pay more than high sec ones etc etc

And to anyone that actually will read and respond to a reasonable argument, mine is based after doing almost all you can do in EVE. Null, Low, High, Wormhole. PI, Missions, Plexes, Exploration, Mining and PVP.

I liked most of those, I certainly love PVP and would never want to lose it. But scaring people away from the game is in no way, no way at all helping me to get more and better PVP.

The only thing that will make that happen is if the game grows and for it to grow you dont turn people away at the door certainly not in something that was designed to be a sandbox.
IbanezLaney
The Church of Awesome
#73 - 2012-05-14 03:48:08 UTC
I do not like the idea of opt out PvP unless it is implemented in a way that a nonPvP flagged player can no longer lock targets (any target - inc asteroids, cans etc) or join a player corp. Taxes for such players should be 50% and all rats bountyless incase they smartbomb rats due to no ability to lock objects.

If you want no risk - all chance of reward must also be removed. So $15 a month to spin a ship - Have fun. Big smile


In all honesty OP - it sounds like you need realize that eve was not designed just for your play style.
War decs are not scary - They are fun.
My crappy 2 man and one alt corp is always at full time war with hundreds of players in the Gallente Militia.
If a player corp or 10 war dec me - so what - they are just another drop in the ocean of **** that shoots at me already.
It's easy to stay safe while at war. Eve has lots of systems and your enemy can't be in all of them at once.


We need more explosions - Not less.

Five Thirty
School of Applied Knowledge
Caldari State
#74 - 2012-05-14 03:54:18 UTC  |  Edited by: Five Thirty
Sugar Kyle wrote:
Non consensual PVP is not griefing. Just because you do not like or want it does not mean it is grief. This is a game where everyone can interact with you in positive and negitive ways. It is a game where your choice matters. Because.you chose to avoid and not learn to pvp does not make PVP towards you an act of grief.


No, you are flat out wrong. It IS griefing. The only reason for high sec wardecs is to cause grief and get easy kills. It's pure schadenfreude.

Quote:
You choose to be a victim. Even if you do not want to shoot back you can still figure out other ways to solve your problems. Think, stratagize. Do not just sit there and try to force the game not to be mean to you because you decided after you started playing that you only liked one piece of the game. You decided not to take care of yourself in a game designed to make all of your actions count.

No, the point of staying in high security space was NOT to be a victim. The amount of high sec war declarations and general grief play had skyrocketed exponentially in the past year. I believe this is caused by CCP's failure to rein in some of the excessive imbalances.

Quote:
I hate bubbles with a Passion. I learned to move around them and deal with them. I don't come to the forums and demand that I recieve an anti bubble flag because they ruin my plans.

Bubbles cannot be placed in high security space. You could avoid encountering bubbles by staying out of low security space.

Quote:
I do not understand how one can so blindly scream "exempt me because I do not want to take responsibility for my choices which include selecting a game with not 100% safe zone to play in and forces me to take responsibility for my choices" and think that any part of this out out plan can make sense.

It has nothing to do with wanting exemptions, any everything to do with CCP making high security space actually secure. Nothing in the beginner portion of the game (when I started quite a long time ago) explained to me that you could be forcefully dragged into PvP no matter where you were. No, the game tutorial explained to me what high security space was and that I shouldn't venture into low or null sec space unless I was ok with being shot at by other players. The game even WARNS you when you go into low security space that you're entering a PvP area. There is no such warning when undocking in Jita.

Quote:
You chose to do activities that bring a higher PVP risk. That may be as simple as fitting a billion ISK worth of shinies on your ship. Choices were made. Not every action is going to end I. A positive manner.

Obviously. If I fly a 2 billion dollar pirate BS into old man star, I deserve to wake up in my clone, but when a person is doing everything in their power to operate in a safe fashion, that should be a possibility in the 'sandbox'.

"Eve is full of a type of person willing to take responsibility for their choices. That must be to strange of a concept for you."

Interesting choice for a personal attack. If I extend our in game personas to real life, I am a business person and you are a sociopath. Interesting parallel, eh?

Flat out, I understand that some people play this game solely because they can delight in the pain they cause to others. It's sad, but true. My only suggestion is that CCP create a way for other players to avoid these social outcasts.
Derath Ellecon
University of Caille
Gallente Federation
#75 - 2012-05-14 04:17:50 UTC
Five Thirty wrote:
Interesting choice for a personal attack. If I extend our in game personas to real life, I am a business person and you are a sociopath. Interesting parallel, eh?


Oh boy, if you want to play the real life parallel, let's go.

EVE in many ways has done a pretty good job of balancing this "real life" sort of dynamic to a game.

High security does have "police". And they will warp in to save the day pretty quick (especially compared to RL police)

Now, what you seem to want in EVE would be the real life equivalent to "I want to be 100% safe". This obviously is impossible. Any time you walk down the street you are at risk of getting mugged,robbed,abducted,killed. Sure certain areas in the world are safer than others. But it can potentially happen anywhere.

So in RL, the basic solution would be to hire a personal bodyguard.

So let's logically extend that back to the EVE sandbox (I know you like logical arguments). It costs people isk to wardec you. After the patch it will cost more. So how much do you think it should be to hire concord 23/7 to protect you from wardecs and be your "bodyguard"? That would be a way to "opt out" while maintaining the continuity of the EVE sandbox. Asking for an opt out without any consequences does not.
IbanezLaney
The Church of Awesome
#76 - 2012-05-14 05:19:10 UTC
Linda Shadowborn wrote:
Tbh i dont think the new wardec system will change all that much, there are at the moment already tons of wardecs against corps that cant defend themselves. Just so some highsec leet pvper can pad his killboard with t1 industrials..

We will still have that after the change and i doubt we will see a huge increase. Dont want to get wardeced? Keep your corp in a quiet area of space, dont mouth off in local and dont act all internet badass on the forums.. And you are relatively safe.



I didn't know there was leet high sec pvpers. I learn something every day.
Garven Dreis
Deep Core Mining Inc.
Caldari State
#77 - 2012-05-14 05:37:16 UTC
Fredfredbug4 wrote:
AxelFuller wrote:
Aphos Starslicer wrote:
It's just not that kind of game. Sorry.


Hmm its a sandbox, exactly what kind of game is it not? lol

Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires.


You guys are such full of bullshit. You claim that EVE is a sandbox yet you want to deny that freedom to others.

I'm not a suicide ganker but lets say I am. By your definition of the sandbox, I should have as much freedom to to blow up miners because that is a gamestyle that suits me and entertains my own desires.



And they do have that freedom. It has consequences sure, but it is a legitimate playstyle.

Terrible Poster Runner-up 2014

RubyPorto
RubysRhymes
#78 - 2012-05-14 05:46:04 UTC
Fine. Opt out of PvP. But that includes opting out of Market PvP etc.

This means you opt out of:
1) Using the Market window at all (except NPC sell and buy orders)
2) Using the station trade window
3) Using jetcans (or those cans you use cannot be accessed by anyone else)
4) Using contracts
5) Sending money via the wallet
6) Using non-infinite resources (mining roids, doing complexes or anomalies, belt ratting)
7) Appearing or talking in Local (no invulnerable afk sitting)
8) Seeing other players (can't have this being abused by spies)
9) Ever escaping these restrictions once you

In other words, play on SISI if you want to opt out of PvP, cause everything that you do on Tranquility involves or affects other players.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Garven Dreis
Deep Core Mining Inc.
Caldari State
#79 - 2012-05-14 06:02:15 UTC
As is, if you get killed in High sec by a pirate, you are either a) wardecced or have done something wrong (ie can flip).

Terrible Poster Runner-up 2014

RubyPorto
RubysRhymes
#80 - 2012-05-14 06:14:01 UTC
AxelFuller wrote:
Aphos Starslicer wrote:
It's just not that kind of game. Sorry.


Hmm its a sandbox, exactly what kind of game is it not? lol

Sandbox by definition is a game which allows as much freedom to its player base to choose a game style which suits them and entertains there own desires.



Yes, it's a Multiplayer Sandbox. You can do whatever you want, everyone else can do whatever they want. When the wants of you and another player collide, you get PvP.


This guy explains it really well.
https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon