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Inventory or Clutter

Author
Tauren Tom
Order of the Silver Dragons
Silver Dragonz
#1 - 2012-05-11 17:01:13 UTC
Alright, personally some feed back on the new inventory system.

1) It's a nice concept
2) It does NOT work effectively.
3) Needs an option to revert to old style
4) The speed of navigation is limited and the multitude of new windows which need to be opened is now more troublesome than single pane navigation like what we still have on TQ.

I liked the idea, but the application method is sloppy. What takes me ten seconds to do on TQ now takes about a good 30-40seconds to navigate through and actually find what I'm looking for on SiSi. Sure sorting/searching is fine with the filter system but alot of times you just want to go right in and say "I want to see everything at once. Not just what's active but EVERYTHING".
In the grand scheme of things... You're all pubbies. So HTFU.   "It's 106 miles to Chicago, we got a full tank of gas, half a pack of cigarettes, it's dark... and we're wearing sunglasses." - Elwood Blues
Solhild
Doomheim
#2 - 2012-05-11 21:39:32 UTC
It needs to include all assets and corp assets with a number of jumps filter. Needs more work so that different configurations can be saved as different buttons/windows.

Apart from the above, I like it and have high hopes Cool
Drew Solaert
Aliastra
Gallente Federation
#3 - 2012-05-13 12:27:08 UTC
I love the new system, once you take 5 minutes to properly sort out and customise some filters it's so much faster to use. Also love how it works with station warehouses as extra tabs done the side. Bloody Lovely tbh.

Easily one of the best changes to the game in a very, very long time.

I lied :o