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Large amount of ISK per Hour from exploration????

Author
Rhaegor Stormborn
Sebiestor Tribe
Minmatar Republic
#41 - 2011-09-19 02:09:04 UTC
Arrigo Glokta wrote:
Many thanks for all your comments guys... great to hear both side of the story.

In conclusion - I guess I will have to train for a Pilgrim and try it for myself - see if the shoe fits!

Cheers guys


Buzzard, Cheetah, etc. Not a Pilgrim.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#42 - 2011-09-19 02:24:09 UTC
Rhaegor Stormborn wrote:
Arrigo Glokta wrote:
Many thanks for all your comments guys... great to hear both side of the story.

In conclusion - I guess I will have to train for a Pilgrim and try it for myself - see if the shoe fits!

Cheers guys


Buzzard, Cheetah, etc. Not a Pilgrim.


Pilgrim will do just fine for some plexes.
Signal11th
#43 - 2011-09-19 14:19:40 UTC  |  Edited by: Signal11th
Emperor Salazar wrote:
Rhaegor Stormborn wrote:
Arrigo Glokta wrote:
Many thanks for all your comments guys... great to hear both side of the story.

In conclusion - I guess I will have to train for a Pilgrim and try it for myself - see if the shoe fits!

Cheers guys


Buzzard, Cheetah, etc. Not a Pilgrim.


Pilgrim will do just fine for some plexes.




Pilgrim is fine, used it myself whilst I was training up for a t3, get yourself a t3 and you can use it for exploration and plexing.

Also I can only afford one character per month but as previously stated it's only pixels, I tend now not to fly t3's whilst pissed but it doesn't matter, just start from scratch and get another. It's one of the reasons I secretly chuckle at people like Mittani who treat this as a alternative life.

If it bothers you about losing something that doesn't actually exist apart from in a game you have mental issues, go see a doctor. Blink

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

St Mio
Imperial Academy
Amarr Empire
#44 - 2011-09-19 15:49:44 UTC
I hope you people aren't as emotionally attached to the ammo as you are to the ships you buy
Xela Dioved
Black Panzers
#45 - 2011-09-19 18:50:44 UTC
Xyolon wrote:
Emperor Salazar wrote:
And honestly, what are you really losing?


QFT

Sometimes I just stare 'cause I can't really understand why some people are scared, and I mean really scared, of losing a pile of pixels.


Probably the second most dense argument about online gaming ever presented, If you have no passion for the pixels, stop playing.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#46 - 2011-09-19 18:59:56 UTC
Xela Dioved wrote:
Xyolon wrote:
Emperor Salazar wrote:
And honestly, what are you really losing?


QFT

Sometimes I just stare 'cause I can't really understand why some people are scared, and I mean really scared, of losing a pile of pixels.


Probably the second most dense argument about online gaming ever presented, If you have no passion for the pixels, stop playing.


You can have passion for the pixels but not get butthurt when they disappear.
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#47 - 2011-09-20 16:14:23 UTC
Emperor Salazar wrote:
Xela Dioved wrote:
Xyolon wrote:
Emperor Salazar wrote:
And honestly, what are you really losing?


QFT

Sometimes I just stare 'cause I can't really understand why some people are scared, and I mean really scared, of losing a pile of pixels.


Probably the second most dense argument about online gaming ever presented, If you have no passion for the pixels, stop playing.


You can have passion for the pixels but not get butthurt when they disappear.


Pixels represent time out of your life, time you may have to put in to replace them too (this is the case whether you play to play or pay to play).

If you lose that time out of your life to someone else's activity, it hurts - it's supposed to hurt, that's why EVE is the game it is, why many people love it.

Of course it's easy to lose perspective - it's a game, and a game you've chosen to play. Part of the challenge in playing a game like this is in seeing how well you can "handle" loss, how quickly you can recover your equilibrium before you've said something stupid in local that you'll regret :)
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#48 - 2011-09-20 16:28:27 UTC
Barbelo Valentinian wrote:


Pixels represent time out of your life, time you may have to put in to replace them too (this is the case whether you play to play or pay to play).

If you lose that time out of your life to someone else's activity, it hurts - it's supposed to hurt, that's why EVE is the game it is, why many people love it.

Of course it's easy to lose perspective - it's a game, and a game you've chosen to play. Part of the challenge in playing a game like this is in seeing how well you can "handle" loss, how quickly you can recover your equilibrium before you've said something stupid in local that you'll regret :)


I agree with everything you're saying, but some people take their internet pixels a bit too seriously. By accepting this is a game you have already given up the time of your life that you spend on it. Because at the end of the day, it is a game. Some people forget this and can't handle losses very well or are too afraid to even risk losses. This is my point. Taking internet pixels so seriously that the thought of losing them becomes as real as loss in RL. That is sad.
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#49 - 2011-09-20 16:35:16 UTC  |  Edited by: Barbelo Valentinian
Emperor Salazar wrote:
Barbelo Valentinian wrote:


Pixels represent time out of your life, time you may have to put in to replace them too (this is the case whether you play to play or pay to play).

If you lose that time out of your life to someone else's activity, it hurts - it's supposed to hurt, that's why EVE is the game it is, why many people love it.

Of course it's easy to lose perspective - it's a game, and a game you've chosen to play. Part of the challenge in playing a game like this is in seeing how well you can "handle" loss, how quickly you can recover your equilibrium before you've said something stupid in local that you'll regret :)


I agree with everything you're saying, but some people take their internet pixels a bit too seriously. By accepting this is a game you have already given up the time of your life that you spend on it. Because at the end of the day, it is a game. Some people forget this and can't handle losses very well or are too afraid to even risk losses. This is my point. Taking internet pixels so seriously that the thought of losing them becomes as real as loss in RL. That is sad.


It's not necessarily sad. Below the level of conscious thought, the brain doesn't discriminate between "real" loss and "virtual" loss. That's why you get the adrenalin rush at the prospect of winning or losing pixels - that's why games matter, why people play them, because they tickle the same parts of the brain as if it were real.

Of course consciously we understand that and can override the brain's reaction, but sometimes when you're really immersed in a game in a trance state, it takes a few minutes for your conscious thinking to kick back in. This isn't "sad", it's why EVE is a good game, because it can seem real, if only now and then.

We laugh at people who are so engrossed in their game that they get really upset, but that's more a kind of machismo, akin to drug machismo. Everybody who plays EVE feels the hurt of loss - you're more or less "manly" in EVE terms if you're quick to recover, quick to regain perspective, and those who are slow to recover are laughed at. It's like how we laugh at people who can't handle their drink, or do stupid things while they're on drugs.

The point is to be really drunk or stoned or whatever, and still be able to elegantly handle yourself in life. The point in EVE is to really feel the loss like everyone else, but either pretend really well that it doesn't hurt, or recover emotional equilibrium quickly so you don't make a **** of yourself.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#50 - 2011-09-20 16:39:35 UTC
Barbelo Valentinian wrote:


It's not necessarily sad. Below the level of conscious thought, the brain doesn't discriminate between "real" loss and "virtual" loss. That's why you get the adrenalin rush at the prospect of winning or losing pixels - that's why games matter, why people play them, because they tickle the same parts of the brain as if it were real.

Of course consciously we understand that and can override the brain's reaction, but sometimes when you're really immersed in a game in a trance state, it takes a few minutes for your conscious thinking to kick back in. This isn't "sad", it's why EVE is a good game, because it can seem real, if only now and then.

We laugh at people who are so engrossed in their game that they get really upset, but that's more a kind of machismo, akin to drug machismo. Everybody who plays EVE feels the hurt of loss - you're more or less "manly" in EVE terms if you're quick to recover, quick to regain perspective, and those who are slow to recover are laughed at.


I think I'm talking more about those that are 100% averse to loss. I agree, the adrenaline rush is quite a good way to show the lack of discrimination in "real" and "virtual" loss. However, those that consciously make the decision to not risk their internet pixels because the world will end if they lose their ship, that is what I think is sad.
Mercurye
A Lone Trek
#51 - 2011-09-23 11:58:20 UTC

I don't fear losing my assets...I can rebuild them, eventually

But what I do fear is the smacktalk, the shame I feel and the laughter people use when they take you down or simply prove they are better than you at the game. It doesnt happen all the time , but the mindset of many EVE'rs reflects that: Flaunt and taunt you low empathy levels around

I've "left" several times because of that, but I accept it's part of the game

Exploration in itself is a fun pastetime, unknown treasuries always tempt me to head back Bear
Signal11th
#52 - 2011-09-23 12:05:45 UTC  |  Edited by: Signal11th
Mercurye wrote:

I don't fear losing my assets...I can rebuild them, eventually

But what I do fear is the smacktalk, the shame I feel and the laughter people use when they take you down or simply prove they are better than you at the game. It doesnt happen all the time , but the mindset of many EVE'rs reflects that: Flaunt and taunt you low empathy levels around

I've "left" several times because of that, but I accept it's part of the game

Exploration in itself is a fun pastetime, unknown treasuries always tempt me to head back Bear




Why would you worry about what some smacktard writes in local? Most of them can't string a simple sentence together or spam pictures of knobs and such?

I actually quite like the art of smack especially when someone is trying to be clever and funny and you shoot him/her down in flames and watch his/her mates laugh at him.

Embrace the smack (not to be confused with a white powdery substance) let it be your friend.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Mercurye
A Lone Trek
#53 - 2011-09-23 13:12:48 UTC
Signal11th wrote:
Mercurye wrote:

I don't fear losing my assets...I can rebuild them, eventually

But what I do fear is the smacktalk, the shame I feel and the laughter people use when they take you down or simply prove they are better than you at the game. It doesnt happen all the time , but the mindset of many EVE'rs reflects that: Flaunt and taunt you low empathy levels around

I've "left" several times because of that, but I accept it's part of the game

Exploration in itself is a fun pastetime, unknown treasuries always tempt me to head back Bear




Why would you worry about what some smacktard writes in local? Most of them can't string a simple sentence together or spam pictures of knobs and such?

I actually quite like the art of smack especially when someone is trying to be clever and funny and you shoot him/her down in flames and watch his/her mates laugh at him.

Embrace the smack (not to be confused with a white powdery substance) let it be your friend.


I do that aswell, but it's just the general hostility that puts me off : I want to fight your spaceship, not you. Chat, not smack

Despite my sensitvity to it, the odd interesting and nice people I meet and the memories (When I was a "baby", being part of FIX) make me stay in the game
Rhaegor Stormborn
Sebiestor Tribe
Minmatar Republic
#54 - 2011-09-23 14:11:30 UTC
Emperor Salazar wrote:
Rhaegor Stormborn wrote:
Arrigo Glokta wrote:
Many thanks for all your comments guys... great to hear both side of the story.

In conclusion - I guess I will have to train for a Pilgrim and try it for myself - see if the shoe fits!

Cheers guys


Buzzard, Cheetah, etc. Not a Pilgrim.


Pilgrim will do just fine for some plexes.


Yeah, and so will a drake. Cov-Ops with Gravity Capacity Update rigs or whatever they call are the best for scanning for plex. Yeah, you can scan with anything, but this isn't about what is "okay", it is what is best.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#55 - 2011-09-23 14:33:55 UTC
Rhaegor Stormborn wrote:
Emperor Salazar wrote:
Rhaegor Stormborn wrote:
Arrigo Glokta wrote:
Many thanks for all your comments guys... great to hear both side of the story.

In conclusion - I guess I will have to train for a Pilgrim and try it for myself - see if the shoe fits!

Cheers guys


Buzzard, Cheetah, etc. Not a Pilgrim.


Pilgrim will do just fine for some plexes.


Yeah, and so will a drake. Cov-Ops with Gravity Capacity Update rigs or whatever they call are the best for scanning for plex. Yeah, you can scan with anything, but this isn't about what is "okay", it is what is best.


Scanning with a cov ops is not "best." It means you have to reship, which means your target scanning area is limited.

All-in-one ships are what is best and most efficient, thus Tech 3, and specifically the Tengu. As a precursor, pilgrims are a nice way to start and get used to things.

And don't counter with "use an alt to scan, do sites in a combat character." That is not most efficient either, as that means isk is "technically" split between two characters. Real efficiency would be two all-in-one ships scanning two different regions.
Rhaegor Stormborn
Sebiestor Tribe
Minmatar Republic
#56 - 2011-09-23 16:35:08 UTC
Emperor Salazar wrote:
Rhaegor Stormborn wrote:
Emperor Salazar wrote:
Rhaegor Stormborn wrote:
Arrigo Glokta wrote:
Many thanks for all your comments guys... great to hear both side of the story.

In conclusion - I guess I will have to train for a Pilgrim and try it for myself - see if the shoe fits!

Cheers guys


Buzzard, Cheetah, etc. Not a Pilgrim.


Pilgrim will do just fine for some plexes.


Yeah, and so will a drake. Cov-Ops with Gravity Capacity Update rigs or whatever they call are the best for scanning for plex. Yeah, you can scan with anything, but this isn't about what is "okay", it is what is best.


Scanning with a cov ops is not "best." It means you have to reship, which means your target scanning area is limited.

All-in-one ships are what is best and most efficient, thus Tech 3, and specifically the Tengu. As a precursor, pilgrims are a nice way to start and get used to things.

And don't counter with "use an alt to scan, do sites in a combat character." That is not most efficient either, as that means isk is "technically" split between two characters. Real efficiency would be two all-in-one ships scanning two different regions.


Personally, I do use two characters, but even then the scanning Cov-Ops switches out to a high DPS ship. And yeah, a Tengu or two with one probing, would be most efficient. I just don't see how a Pilgrim is even remotely comparable to this? You can't tank a 6/10 with a Pilgrim, let alone do enough DPS to kill the boss Hell, what exactly can you tank or kill with a Pilgrim?
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#57 - 2011-09-23 17:16:55 UTC  |  Edited by: Emperor Salazar
Rhaegor Stormborn wrote:


Personally, I do use two characters, but even then the scanning Cov-Ops switches out to a high DPS ship. And yeah, a Tengu or two with one probing, would be most efficient. I just don't see how a Pilgrim is even remotely comparable to this? You can't tank a 6/10 with a Pilgrim, let alone do enough DPS to kill the boss Hell, what exactly can you tank or kill with a Pilgrim?


I didn't say a pilgrim was comparable to a tengu. I said a pilgrim was better than just using a cov ops and switching ships when you find something.

A pilgrim can do Provisional Outpost, Outpost, 4/10, possibly 5/10 depending on faction and any radar/mags.

For a newer low-sec explorer, a pilgrim is a good choice. Cloak, decent tank, drones for damage, plenty of utility and the ability to scan down these lower end sites with lvl 3 skills, a sisters launcher and maybe a rig.
Mercurye
A Lone Trek
#58 - 2011-09-23 17:17:49 UTC
Rhaegor Stormborn wrote:
[ Hell, what exactly can you tank or kill with a Pilgrim?


Hidden Hubs! I tried it, fun fun fun Bear






(Don't think this was the answer you were looking for Roll)
Fabulous Virgil
Pator Tech School
Minmatar Republic
#59 - 2011-09-23 17:40:35 UTC
pilgrim tanks perfectly fine, it's the DPS that's the issue, bringing down a Battleship in it is a waste of time
Rhaegor Stormborn
Sebiestor Tribe
Minmatar Republic
#60 - 2011-09-23 17:48:07 UTC
Emperor Salazar wrote:
Rhaegor Stormborn wrote:


Personally, I do use two characters, but even then the scanning Cov-Ops switches out to a high DPS ship. And yeah, a Tengu or two with one probing, would be most efficient. I just don't see how a Pilgrim is even remotely comparable to this? You can't tank a 6/10 with a Pilgrim, let alone do enough DPS to kill the boss Hell, what exactly can you tank or kill with a Pilgrim?


I didn't say a pilgrim was comparable to a tengu. I said a pilgrim was better than just using a cov ops and switching ships when you find something.

A pilgrim can do Provisional Outpost, Outpost, 4/10, possibly 5/10 depending on faction and any radar/mags.

For a newer low-sec explorer, a pilgrim is a good choice. Cloak, decent tank, drones for damage, plenty of utility and the ability to scan down these lower end sites with lvl 3 skills, a sisters launcher and maybe a rig.


For a new player, I would suggest using a cov-ops to find the sites, and a Battleship or HAC to run them.