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[Proposal] remove the second and third characterslot

Author
Gorongo Frostfyr
#21 - 2012-05-08 01:45:44 UTC
Danika Princip wrote:
Gorongo Frostfyr wrote:
Cyprus Black wrote:
I currently use all six character slots on my two accounts. All characters can harvest PI goods and the pay is nice.

and would it hurt you to do the same amount with just 2 characters? i think not.


Wait, what do you mean? How, exactly, would losing two thirds of his PI capacity not hurt?


Gorongo Frostfyr wrote:
increase skills like interplanetary consolidation from 6 to 18 to compensate the loss.
etc.

maybe you should read the first post too.
Danika Princip
GoonWaffe
Goonswarm Federation
#22 - 2012-05-08 11:05:45 UTC
Gorongo Frostfyr wrote:
Danika Princip wrote:
Gorongo Frostfyr wrote:
Cyprus Black wrote:
I currently use all six character slots on my two accounts. All characters can harvest PI goods and the pay is nice.

and would it hurt you to do the same amount with just 2 characters? i think not.


Wait, what do you mean? How, exactly, would losing two thirds of his PI capacity not hurt?


Gorongo Frostfyr wrote:
increase skills like interplanetary consolidation from 6 to 18 to compensate the loss.
etc.

maybe you should read the first post too.


Level V of command centre upgrades and interplanetary consolidation takes over two weeks. How long, exactly, do you think level six should take?

I have three alts on this account with both at IV, about a week per character. How many planets would I lose with your proposal and requiring level twelve skills?

On top of that, having my twelve planets over three characters allows me to use one system should I so desire. Having all the planets on one character is much more of a logistical headache that I just don't want, there simply aren't enough planets in most systems to support this, regardless of type.
Brother chookta
One Horse Trading
#23 - 2012-05-08 12:07:27 UTC
firstly, how long ago could you train all 3 at the same time?. I started mid 2006 and had to manage 9 accounts to train 9 toons. So my argument against is - why should I see all that time money and effort be negated because of a noob who wants to fiddle with things for no real reason other than he doesn't like it. Transfer to another account, yeh, O.K., drop the sub to £3.33 and I might be pursueded.


Most stupid idea I've seen on the Forums yet.
Gorongo Frostfyr
#24 - 2012-05-08 13:43:18 UTC
Danika Princip wrote:
Level V of command centre upgrades and interplanetary consolidation takes over two weeks. How long, exactly, do you think level six should take?
there is no level 6. the skills get just trippled. instead of getting 1 addtional planet per skilllevel, you get 3. and instead of starting with 1 planet on level 0, you have also 3. you have the same amount of planets before but just on one character. you enjoy logging between your 6 characters for PI? i dont.

Danika Princip wrote:
I have three alts on this account with both at IV, about a week per character. How many planets would I lose with your proposal and requiring level twelve skills?
if you have trained you maincharacter on max skills, you will have 18 planets. now you have 6+5+5. in the end, you would get your SP reimbursed, 2 planets for 'free', and everything on one character. i think that should compensate your loss quite well.

Danika Princip wrote:
On top of that, having my twelve planets over three characters allows me to use one system should I so desire. Having all the planets on one character is much more of a logistical headache that I just don't want, there simply aren't enough planets in most systems to support this, regardless of type.
thats a point i forgot. ccp should allow people to place more than one command centre on one planet. so you could place 2 or 3 on one planet, giving you the threefold powergrid and cpu.

Brother chookta wrote:
firstly, how long ago could you train all 3 at the same time?. I started mid 2006 and had to manage 9 accounts to train 9 toons. So my argument against is - why should I see all that time money and effort be negated because of a noob who wants to fiddle with things for no real reason other than he doesn't like it. Transfer to another account, yeh, O.K., drop the sub to £3.33 and I might be pursueded.


Most stupid idea I've seen on the Forums yet.

i know the idea will butthurt some veterans, or bears with 15 chars on 5 accounts for their bearfactory, but people like that are an exception.
Brother chookta
One Horse Trading
#25 - 2012-05-08 14:58:32 UTC
"i know the idea will butthurt some veterans, or bears with 15 chars on 5 accounts for their bearfactory, but people like that are an exception."

Yes it would, I notice you have worked out how to safeguard you PI farming - that's all worked out. I play each character as a character - not a Alt.

get rid of the ideas for PI and I might take you seriously, that and get CCP to drop the sub fees.
Drake Draconis
Brutor Tribe
Minmatar Republic
#26 - 2012-05-08 16:07:42 UTC
Is it just me or is his idea getting worse as he continues to dig his own grave or is he just going off the walls scrambleing for what little credibility he has left?

LolLolLol

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Gorongo Frostfyr
#27 - 2012-05-08 16:35:24 UTC
Brother chookta wrote:
"i know the idea will butthurt some veterans, or bears with 15 chars on 5 accounts for their bearfactory, but people like that are an exception."

Yes it would, I notice you have worked out how to safeguard you PI farming - that's all worked out. I play each character as a character - not a Alt.

get rid of the ideas for PI and I might take you seriously, that and get CCP to drop the sub fees.

its no consequent gamedesign, with or less PI/RD/whatever.

ccp proclaims one universe, one sandbox. so why do we need 3 charslots? its just not consequent. (yes i said this twice now)
2 additional slots bring too much advantages and ruins a part of metafeeling in the game. if you want that, okay. i do not.

also i dont have a problem to discuss this topic, i would like to hear opinions and reason, when you bring some.
Danika Princip
GoonWaffe
Goonswarm Federation
#28 - 2012-05-08 17:05:29 UTC
Gorongo Frostfyr wrote:
Brother chookta wrote:
"i know the idea will butthurt some veterans, or bears with 15 chars on 5 accounts for their bearfactory, but people like that are an exception."

Yes it would, I notice you have worked out how to safeguard you PI farming - that's all worked out. I play each character as a character - not a Alt.

get rid of the ideas for PI and I might take you seriously, that and get CCP to drop the sub fees.

its no consequent gamedesign, with or less PI/RD/whatever.

ccp proclaims one universe, one sandbox. so why do we need 3 charslots? its just not consequent. (yes i said this twice now)
2 additional slots bring too much advantages and ruins a part of metafeeling in the game. if you want that, okay. i do not.

also i dont have a problem to discuss this topic, i would like to hear opinions and reason, when you bring some.



If you don't want it, don't use them. No-one's forcing you to.
Che Biko
Alexylva Paradox
#29 - 2012-05-08 17:56:00 UTC
Gorongo Frostfyr wrote:
[...]so why do we need 3 charslots?

Well, I need them because eve is too big a universe to explore with just one char. In that respect even 3 might not be enough.
One can be a pirate, another a fanatic Sansha supporter, and another a peaceful industrialist.

I will not support any idea that forces me to pay an extra ~12 euros to keep a character I love alive. I care less about the character's skills than their histories.
I will only support it if subscription fees are reduced to 1/3 and offer a free character transfer. In fact, then I will welcome it, because it allows me to train all my chars simultaniously, and prevents one character from being judged by another's actions.

And preferably they will have created the "master accounts" first.
Drake Draconis
Brutor Tribe
Minmatar Republic
#30 - 2012-05-08 18:02:07 UTC
Che Biko wrote:
Gorongo Frostfyr wrote:
[...]so why do we need 3 charslots?

Well, I need them because eve is too big a universe to explore with just one char. In that respect even 3 might not be enough.
One can be a pirate, another a fanatic Sansha supporter, and another a peaceful industrialist.

I will not support any idea that forces me to pay an extra ~12 euros to keep a character I love alive. I care less about the character's skills than their histories.
I will only support it if subscription fees are reduced to 1/3 and offer a free character transfer. In fact, then I will welcome it, because it allows me to train all my chars simultaniously, and prevents one character from being judged by another's actions.

And preferably they will have created the "master accounts" first.


This to be hoenst.

I have multiple accounts because I WANT to train multiple chars.

However...eventaully I will need that 2nd alt/toon for various reasons whilst living out in 0.0 space.

Just because someone has an alt doesn't make them an evil ###### and your game is going to break.

Forcing people to pay more for something as simple as a dumb cyno toon would make them call out the lynch mob on you.

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Vertisce Soritenshi
The Scope
Gallente Federation
#31 - 2012-05-08 18:34:32 UTC
Meh...I agree with the OP to a point but I don't think that the 2nd and 3rd slots should be removed. I don't even use mine but I don't see how removing them will really accomplish anything.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Gorongo Frostfyr
#32 - 2012-05-08 19:45:24 UTC
tbh, i like the idea to drop the subcosts too, but i guess ccp will never do this. (just like my propsal)
Tobiaz
Spacerats
#33 - 2012-05-08 20:17:27 UTC
In a game that is all about choices and consequences, playing with a lot of different characters is a bad thing.

But CCP will never remove existing characterslots, the outrage would be bigger then Incarnage. Too many carebears that want to do everything and play this game like a single-player grind.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Brother chookta
One Horse Trading
#34 - 2012-05-08 20:54:20 UTC
Tobiaz wrote:
In a game that is all about choices and consequences, playing with a lot of different characters is a bad thing.

But CCP will never remove existing characterslots, the outrage would be bigger then Incarnage. Too many carebears that want to do everything and play this game like a single-player grind.


I actually agree this argument and yes the outrage would be unbelievable but CCP set the precedent for this sort of gameplay by giving us the chance to run more than one account and 3 slots.

The other point is that unless you are limited not just to one client open at a time but also only one account (active or not) then not much would change, people would find a way round it.
m1nmatard
Doomheim
#35 - 2012-05-08 23:39:51 UTC  |  Edited by: m1nmatard
I support the OP's idea.

Would it not bring real risk back to EvE?
Uronksur Suth
Viziam
Amarr Empire
#36 - 2012-05-09 00:06:45 UTC
m1nmatard wrote:
I support the OP's idea.

Would it not bring real risk back to EvE?



And we would want that... why?
Danika Princip
GoonWaffe
Goonswarm Federation
#37 - 2012-05-09 00:28:48 UTC
m1nmatard wrote:
I support the OP's idea.

Would it not bring real risk back to EvE?


How?
Drake Draconis
Brutor Tribe
Minmatar Republic
#38 - 2012-05-09 02:21:09 UTC  |  Edited by: Drake Draconis
Tobiaz wrote:
In a game that is all about choices and consequences, playing with a lot of different characters is a bad thing.

But CCP will never remove existing characterslots, the outrage would be bigger then Incarnage. Too many carebears that want to do everything and play this game like a single-player grind.


Do not make the distincintion that carebears are the only major party affected that do this.

To do so is a serious lack of compentence in this game.

EVERYONE uses these alts.

And anyone worth their salt in heavy 0.0 combat....infiltration....marketing.....war dec's....PVP Combat....use these alts....and that's just the first things that come to mind.

Everyone I know justa bout has an alt in this game.....rarely ever I find someone who doesn't.


Those who don't...typically are BS'ing because theres no real way to tell without exposing API.

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