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(Proposal) Cloaky reds in system & Macro miners in Eve, how to make life harder for them.

First post First post
Author
TravelBuoy
Imperial Academy
Amarr Empire
#261 - 2012-07-06 06:55:16 UTC
Nhi'Khuna wrote:
Ta-Dam wrote:
Nhi'Khuna wrote:
TravelBuoy wrote:
Losvar wrote:
Remove local completely from null sec, and only show people that write in local for low sec.
Would make life a lot harder for macro miners and bots, while making pvp much more interesting imo.


You dont want local ? Go to WH.

https://forums.eveonline.com/default.aspx?g=posts&m=1491221#post1491221

We dont want to create a big lag generator, because scanner spamming.


I'm sure you and the 2 other people spamming D-scan while the solo "SCARY AFK GUY" sits in system won't cause appreciable degredation of system performance. If we're safe in a wormhole with 20+ people spamming D-Scan (with no local when there could be dozens of AFK cloakers without us knowing) while running ops, I'm sure you'll be safe if one guy in a cloaked ship is enough to scare you out of mining. I say 2 people because why else would you be running for the hills when one lone person shows up in local in a cloaky ship?



I'm sure you and everyone will be spamming D-scan within 2 seconds, if you not see the local anymore but need intel from probbes, ships etc.
So, stop your stupidity.


We live in wormholes, we have no local, and always spam d-scan every 2 seconds. And with all this, we don't experience "magical big lag generators". That was the contents of my post and don't call me stupid just because you don't understand the English language enough to read my post properly.


Your analogy is crap from laggenerator.
Just few eve players live in wormholes continuosly.

I realy like when an idiot know everything better than CCP.

Repeat: "CCP Atlas: "There is a new 2 second delay in using the directional scanner. This has been done for server performance reasons."

That was when just few pvp players spammed D-Scan when enemy appeared on local.
That was when just ~15k players played with Eve and not ~40k-50k.

But now with your idiot idea,the whole playerbase would be needed with this steadily to deal.
The whole playerbase must be spamming D-SCAN continously because they wont see the local anymore !!!!
Continuos 50000 new requests/2 seconds. Bravo you created the new flood button to Eve server.


TravelBuoy
Imperial Academy
Amarr Empire
#262 - 2012-07-06 06:56:38 UTC  |  Edited by: TravelBuoy
.
Nhi'Khuna
Ministry of War
Amarr Empire
#263 - 2012-07-06 07:05:16 UTC
TravelBuoy wrote:


Your analogy is crap from laggenerator.
Just few eve players live in wormholes continuosly.

I realy like when an idiot know everything better than CCP.

Repeat: "CCP Atlas: "There is a new 2 second delay in using the directional scanner. This has been done for server performance reasons."

That was when just few pvp players spammed D-Scan when enemy appeared on local.
That was when just ~15k players played with Eve and not ~40k-50k.

But now with your idiot idea,the whole playerbase would be needed with this steadily to deal.
The whole playerbase must be spamming D-SCAN continously because they wont see the local anymore !!!!
Continuos 50000 new requests/2 seconds. Bravo you created the new flood button to Eve server.




I'm not proposing that they remove local in null-sec, but I am arguing that it is a massive lag generator. The difference in "lag" between no delay on d-scan and a 2second delay is infinite, almost literally. The change was made because people could spam d-scan faster than it was readable, many many times per second. By reducing the delay to two seconds, it significantly reduced the impact of that "lag" to a point where it is all but un-noticeable today.

I was also pointing out that lag from d-scan wouldn't hurt you in your extremely small groups of miners that are scared of a single covops ship, as there wouldn't be enough of you to cause that lag, in your own words. And server lag is generated on a node-by-node basis, it doesn't matter that there are now 40k-50k people playing eve, when most of those are in high-sec and even if they were all spamming d-scan there, it wouldn't impact your null-bearing.

Also, just a few eve players live in Wormholes continuously, but that number is more significant than you think, I'm sure of that.
TravelBuoy
Imperial Academy
Amarr Empire
#264 - 2012-07-06 08:49:32 UTC  |  Edited by: ISD Tyrozan
Nhi'Khuna wrote:
TravelBuoy wrote:


Your analogy is crap from laggenerator.
Just few eve players live in wormholes continuosly.

I realy like when an idiot know everything better than CCP.

Repeat: "CCP Atlas: "There is a new 2 second delay in using the directional scanner. This has been done for server performance reasons."

That was when just few pvp players spammed D-Scan when enemy appeared on local.
That was when just ~15k players played with Eve and not ~40k-50k.

But now with your idiot idea,the whole playerbase would be needed with this steadily to deal.
The whole playerbase must be spamming D-SCAN continously because they wont see the local anymore !!!!
Continuos 50000 new requests/2 seconds. Bravo you created the new flood button to Eve server.




I'm not proposing that they remove local in null-sec, but I am arguing that it is a massive lag generator. The difference in "lag" between no delay on d-scan and a 2second delay is infinite, almost literally. The change was made because people could spam d-scan faster than it was readable, many many times per second. By reducing the delay to two seconds, it significantly reduced the impact of that "lag" to a point where it is all but un-noticeable today.

I was also pointing out that lag from d-scan wouldn't hurt you in your extremely small groups of miners that are scared of a single covops ship, as there wouldn't be enough of you to cause that lag, in your own words. And server lag is generated on a node-by-node basis, it doesn't matter that there are now 40k-50k people playing eve, when most of those are in high-sec and even if they were all spamming d-scan there, it wouldn't impact your null-bearing.

Also, just a few eve players live in Wormholes continuously, but that number is more significant than you think, I'm sure of that.



LOL more significaly WH players. :P You are a joke few hundred players not count, thats not number for D-SCAN.
But 50k player is count.

"The difference in "lag" between no delay on d-scan and a 2second delay is infinite, almost literally.:

Oh man. You are a literaly g.
The D-SCAN spamming numbers generating the lag. That was in the past few hundreds/second when CCP changed, and after your idiot idea would be ten thousands/second because the players not clicking to scan button in same time but they would be ust to use everywhere from 0.0 to high sec check probes , enemies, wartargets etc.
This is another idiot request for I-Win button from a coward cloaker -snip- and this idea has technicaly difficulties for server which would be generate massive server requests to server which is generating lag.
Go to WH and enjoy your no local area and enjoy your cloak there little coward and dont want to create a "ping of death" button.

Post has been edited for attempts to bypass the filters. Please address the topic instead of attacking the poster.

ISD Tyrozan
Nhi'Khuna
Ministry of War
Amarr Empire
#265 - 2012-07-06 09:24:18 UTC
Just as a parting note before I finally leave this thread that has grown beyond ridiculous, there are at least a thousand characters living in wormhole space at any given time, and you keep mentioning that high sec players spamming d-scan would ruin your null-sec experience. These statements, as well as your general lack of the English language and veiled insults makes it obvious that it isn't worth talking or listening to you. This makes me feel safe that there will be no impact as a result of your calling every one a "cloaky ***" whenever they argue with you, or use any covops ship.
TravelBuoy
Imperial Academy
Amarr Empire
#266 - 2012-07-06 11:23:48 UTC  |  Edited by: TravelBuoy
Man u counting your WH roaming fleets ? :P
Your argument its a joke. The WH is the smallest part of eve population. Smaller than low sec.

http://d35dgn2pdc8wsn.cloudfront.net/wp-content/uploads/2012/03/04.jpg

5.4% with wh roaming fleets.
No matter 3-5% active player d-scan spamm in same time in wh space. Thats not a big deal for server resources, but all online players when start to spamming his D-SCAN button continuosly thats painful for server.
And no matter, how hard you try about to no local. Remove local is just one I-WIN button for cloakers who want very easy kills.
Remove local same I-WIN button as remove scanner probes from D-Scanner. I bet it would be your next big idea.

I understand coward cloaker pilots want more advantages who affraid to fight face to face and crying for this idea because they are too n00bs to catch when they are on local.
Nhi'Khuna
Ministry of War
Amarr Empire
#267 - 2012-07-06 11:26:35 UTC
Wow, should I resist you linking a picture that proves me right? I said there are at least a thousand people in wormhole space. You linked a picture which at the least showed 4% of eve in WH space, and you also said 50,000 people in eve. That is equal to over 2000 people in wormhole space. I no longer feel bad about leaving this thread solely to you and your alts after that astounding display of math and lack of server mechanic understanding.
TravelBuoy
Imperial Academy
Amarr Empire
#268 - 2012-07-06 12:01:15 UTC  |  Edited by: TravelBuoy
Nhi'Khuna wrote:
Wow, should I resist you linking a picture that proves me right? I said there are at least a thousand people in wormhole space. You linked a picture which at the least showed 4% of eve in WH space, and you also said 50,000 people in eve. That is equal to over 2000 people in wormhole space. I no longer feel bad about leaving this thread solely to you and your alts after that astounding display of math and lack of server mechanic understanding.



Again you are know better the things than CCP. Bravo!!!

And god sake.Over 400000 subscriber in EVE and 40-50k active players log on to server daily. Thats 25% of all subscribers.
So, how much active WH players log in every day ? 500 ? Wow thats big numbers.1% of active players.
Those D-scan button spamming from 1% of players is nothing.
A smart man is understand this if useing his brain. But you dont.
You want just the I-WIN button for cloakers but dont understand, you want create a massive lag generator on server with this idiot idea.
So i asking again. You next great idea will be "remove scanner probes from D-Scanner for easy catch" because your experiences is weak to catch something???
Corina Jarr
en Welle Shipping Inc.
#269 - 2012-07-06 16:35:51 UTC
Um... most players online at any given time are in High sec. Even during a null battle, there are a lot in HS, so dscan numbers still wouldn't be "all the players".

Also server performance can mean many things, not just lag.
Btw, the lag from the dscan was on an individual basis. You could click faster than it would show results, so you would get delayed results. It would not cause lag for a person who wasn't doing it. And the only thing that lagged for the person spamming dscan was the dscan results.

So it is not an issue (the lag I mean).
Hun Jakuza
Brutor Tribe
Minmatar Republic
#270 - 2012-07-07 00:13:35 UTC
Corina Jarr wrote:
Um... most players online at any given time are in High sec. Even during a null battle, there are a lot in HS, so dscan numbers still wouldn't be "all the players".

Also server performance can mean many things, not just lag.
Btw, the lag from the dscan was on an individual basis. You could click faster than it would show results, so you would get delayed results. It would not cause lag for a person who wasn't doing it. And the only thing that lagged for the person spamming dscan was the dscan results.

So it is not an issue (the lag I mean).



You are wrong. That's would an issue.
Corina Jarr
en Welle Shipping Inc.
#271 - 2012-07-07 00:56:39 UTC
Hun Jakuza wrote:
Corina Jarr wrote:
Um... most players online at any given time are in High sec. Even during a null battle, there are a lot in HS, so dscan numbers still wouldn't be "all the players".

Also server performance can mean many things, not just lag.
Btw, the lag from the dscan was on an individual basis. You could click faster than it would show results, so you would get delayed results. It would not cause lag for a person who wasn't doing it. And the only thing that lagged for the person spamming dscan was the dscan results.

So it is not an issue (the lag I mean).



You are wrong. That's would an issue.

No it wouldn't.

Its only an issue for the moron clicking it every second thinking that will give them a better (ie more immediate) result. And since CCP limited it to 2 seconds, there is no lag at all from it.

There would be no system lag even if CCP left it the way it was. The only lag would be on per user basis and only for the person spamming the button and only for their dscan results.

This is not an issue. If someone does something stupid that only effects them, then its their problem.
Kaelie Onren
Native Freshfood
Minmatar Republic
#272 - 2012-07-07 05:25:38 UTC
Fun fact: Riboka, and Untouchable Heart have lost all credibility in this forum, so now the poster turns to his 3rd alt Travelbuoy (read early posts to convince yourself). The tell tale bad english grammar (poster is not english speaker) gives him away.

-This has been a public service announcement.
TravelBuoy
Imperial Academy
Amarr Empire
#273 - 2012-07-07 06:57:25 UTC  |  Edited by: TravelBuoy
Corina Jarr wrote:
Hun Jakuza wrote:
Corina Jarr wrote:
Um... most players online at any given time are in High sec. Even during a null battle, there are a lot in HS, so dscan numbers still wouldn't be "all the players".

Also server performance can mean many things, not just lag.
Btw, the lag from the dscan was on an individual basis. You could click faster than it would show results, so you would get delayed results. It would not cause lag for a person who wasn't doing it. And the only thing that lagged for the person spamming dscan was the dscan results.

So it is not an issue (the lag I mean).



You are wrong. That's would an issue.

No it wouldn't.

Its only an issue for the moron clicking it every second thinking that will give them a better (ie more immediate) result. And since CCP limited it to 2 seconds, there is no lag at all from it.

There would be no system lag even if CCP left it the way it was. The only lag would be on per user basis and only for the person spamming the button and only for their dscan results.

This is not an issue. If someone does something stupid that only effects them, then its their problem.


No.
The too much data requests generate lag, not the +3 click on d-scan.
This is same when +30 fleet traveling and the pilots spam the jump button at gates. With small pilot numbers the created lag is minimal.
But what happen when four full fleet trying to jump with 1024 pilots ? The too much data requests in same time generate massive lag.

ATM 0.0005% players use dscan button same time. But if the local would dissapear the all pilots must to use the dscan button continously.
Thats would increasing the dscan requests from servers at least fifty times more than now.
Reaver Glitterstim
The Scope
Gallente Federation
#274 - 2012-07-07 07:11:01 UTC
TravelBuoy wrote:
Man u counting your WH roaming fleets ? :P
Your argument its a joke. The WH is the smallest part of eve population. Smaller than low sec.

http://d35dgn2pdc8wsn.cloudfront.net/wp-content/uploads/2012/03/04.jpg

I agree with this chart. My nullbear main gets bored and lonely because the vast reaches of our blue space isn't always as kosher safe as I want it to be (it often is, though). So I'll either go on a lowsec roam from time to time (pretty often, really), or temporarily house inside a wormhole just to make some extra cash. I also keep three poorly-skilled highsec alts for purposes of cynoing, market work, or just to get places faster.

I am a nullbear, and my toon spread closely matches this chart.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Reaver Glitterstim
The Scope
Gallente Federation
#275 - 2012-07-07 07:14:34 UTC
Kaelie Onren wrote:
Fun fact: Riboka, and Untouchable Heart have lost all credibility in this forum, so now the poster turns to his 3rd alt Travelbuoy (read early posts to convince yourself). The tell tale bad english grammar (poster is not english speaker) gives him away.

-This has been a public service announcement.

You still making ad hominem attacks on people and claiming they are making ad hominem attacks on you?

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

TravelBuoy
Imperial Academy
Amarr Empire
#276 - 2012-07-07 07:22:39 UTC
Reaver Glitterstim wrote:
TravelBuoy wrote:
Man u counting your WH roaming fleets ? :P
Your argument its a joke. The WH is the smallest part of eve population. Smaller than low sec.

http://d35dgn2pdc8wsn.cloudfront.net/wp-content/uploads/2012/03/04.jpg

I agree with this chart. My nullbear main gets bored and lonely because the vast reaches of our blue space isn't always as kosher safe as I want it to be (it often is, though). So I'll either go on a lowsec roam from time to time (pretty often, really), or temporarily house inside a wormhole just to make some extra cash. I also keep three poorly-skilled highsec alts for purposes of cynoing, market work, or just to get places faster.

I am a nullbear, and my toon spread closely matches this chart.


That is a CCP officialy chart from 2012 fanfest CCP Dr.EyjoG's "State of the Economy" presentation.
Reaver Glitterstim
The Scope
Gallente Federation
#277 - 2012-07-07 07:34:53 UTC
TravelBuoy wrote:
That is a CCP officialy chart from 2012 fanfest CCP Dr.EyjoG's "State of the Economy" presentation.

I hope you got my point. Just because most of the characters by number are in highsec does not mean that the majority of players are putting most of their time into highsec. I think highsec is the largest focus point by a good margin, but not as much as the chart shows. I believe it is too far offset by low-value alts of which the user does not wish to expend the effort to move them out of highsec, while that user's main character may likely be living out in lawless space somewhere.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

TravelBuoy
Imperial Academy
Amarr Empire
#278 - 2012-07-07 07:59:43 UTC  |  Edited by: TravelBuoy
Reaver Glitterstim wrote:
TravelBuoy wrote:
That is a CCP officialy chart from 2012 fanfest CCP Dr.EyjoG's "State of the Economy" presentation.

I hope you got my point. Just because most of the characters by number are in highsec does not mean that the majority of players are putting most of their time into highsec. I think highsec is the largest focus point by a good margin, but not as much as the chart shows. I believe it is too far offset by low-value alts of which the user does not wish to expend the effort to move them out of highsec, while that user's main character may likely be living out in lawless space somewhere.


Right, approximately that's true. I know this demographical charts just a representative data and we dont know the CCP how counted this data. From active players or they are just checked the subscribers where at they at the moments or they checked a longer period ???

The low sec numbers is another question. The most of low sec players playing in FW while the other low sec system dieing and too much systems is empty. I'm sure just the lot of FW players generate that 8.1%.
TheGunslinger42
All Web Investigations
#279 - 2012-07-07 11:12:13 UTC
TravelBuoy wrote:
Nhi'Khuna wrote:
TravelBuoy wrote:


Your analogy is crap from laggenerator.
Just few eve players live in wormholes continuosly.

I realy like when an idiot know everything better than CCP.

Repeat: "CCP Atlas: "There is a new 2 second delay in using the directional scanner. This has been done for server performance reasons."

That was when just few pvp players spammed D-Scan when enemy appeared on local.
That was when just ~15k players played with Eve and not ~40k-50k.

But now with your idiot idea,the whole playerbase would be needed with this steadily to deal.
The whole playerbase must be spamming D-SCAN continously because they wont see the local anymore !!!!
Continuos 50000 new requests/2 seconds. Bravo you created the new flood button to Eve server.




I'm not proposing that they remove local in null-sec, but I am arguing that it is a massive lag generator. The difference in "lag" between no delay on d-scan and a 2second delay is infinite, almost literally. The change was made because people could spam d-scan faster than it was readable, many many times per second. By reducing the delay to two seconds, it significantly reduced the impact of that "lag" to a point where it is all but un-noticeable today.

I was also pointing out that lag from d-scan wouldn't hurt you in your extremely small groups of miners that are scared of a single covops ship, as there wouldn't be enough of you to cause that lag, in your own words. And server lag is generated on a node-by-node basis, it doesn't matter that there are now 40k-50k people playing eve, when most of those are in high-sec and even if they were all spamming d-scan there, it wouldn't impact your null-bearing.

Also, just a few eve players live in Wormholes continuously, but that number is more significant than you think, I'm sure of that.



LOL more significaly WH players. :P You are a joke few hundred players not count, thats not number for D-SCAN.
But 50k player is count.

"The difference in "lag" between no delay on d-scan and a 2second delay is infinite, almost literally.:

Oh man. You are a literaly g.
The D-SCAN spamming numbers generating the lag. That was in the past few hundreds/second when CCP changed, and after your idiot idea would be ten thousands/second because the players not clicking to scan button in same time but they would be ust to use everywhere from 0.0 to high sec check probes , enemies, wartargets etc.
This is another idiot request for I-Win button from a coward cloaker -snip- and this idea has technicaly difficulties for server which would be generate massive server requests to server which is generating lag.
Go to WH and enjoy your no local area and enjoy your cloak there little coward and dont want to create a "ping of death" button.

Post has been edited for attempts to bypass the filters. Please address the topic instead of attacking the poster.

ISD Tyrozan


Still finding it hilarious how he calls people who live in wormholes "cowards" yet he's spent fourteen pages crying his eyes out desperate for CCP to do something about the AWAY FROM KEYBOARD players who scare him so badly that he instantly warps to a POS/Station and refuses to come out.
TravelBuoy
Imperial Academy
Amarr Empire
#280 - 2012-07-07 11:26:56 UTC  |  Edited by: TravelBuoy
TheGunslinger42 wrote:
TravelBuoy wrote:
Nhi'Khuna wrote:
TravelBuoy wrote:


Your analogy is crap from laggenerator.
Just few eve players live in wormholes continuosly.

I realy like when an idiot know everything better than CCP.

Repeat: "CCP Atlas: "There is a new 2 second delay in using the directional scanner. This has been done for server performance reasons."

That was when just few pvp players spammed D-Scan when enemy appeared on local.
That was when just ~15k players played with Eve and not ~40k-50k.

But now with your idiot idea,the whole playerbase would be needed with this steadily to deal.
The whole playerbase must be spamming D-SCAN continously because they wont see the local anymore !!!!
Continuos 50000 new requests/2 seconds. Bravo you created the new flood button to Eve server.




I'm not proposing that they remove local in null-sec, but I am arguing that it is a massive lag generator. The difference in "lag" between no delay on d-scan and a 2second delay is infinite, almost literally. The change was made because people could spam d-scan faster than it was readable, many many times per second. By reducing the delay to two seconds, it significantly reduced the impact of that "lag" to a point where it is all but un-noticeable today.

I was also pointing out that lag from d-scan wouldn't hurt you in your extremely small groups of miners that are scared of a single covops ship, as there wouldn't be enough of you to cause that lag, in your own words. And server lag is generated on a node-by-node basis, it doesn't matter that there are now 40k-50k people playing eve, when most of those are in high-sec and even if they were all spamming d-scan there, it wouldn't impact your null-bearing.

Also, just a few eve players live in Wormholes continuously, but that number is more significant than you think, I'm sure of that.



LOL more significaly WH players. :P You are a joke few hundred players not count, thats not number for D-SCAN.
But 50k player is count.

"The difference in "lag" between no delay on d-scan and a 2second delay is infinite, almost literally.:

Oh man. You are a literaly g.
The D-SCAN spamming numbers generating the lag. That was in the past few hundreds/second when CCP changed, and after your idiot idea would be ten thousands/second because the players not clicking to scan button in same time but they would be ust to use everywhere from 0.0 to high sec check probes , enemies, wartargets etc.
This is another idiot request for I-Win button from a coward cloaker -snip- and this idea has technicaly difficulties for server which would be generate massive server requests to server which is generating lag.
Go to WH and enjoy your no local area and enjoy your cloak there little coward and dont want to create a "ping of death" button.

Post has been edited for attempts to bypass the filters. Please address the topic instead of attacking the poster.

ISD Tyrozan


Still finding it hilarious how he calls people who live in wormholes "cowards" yet he's spent fourteen pages crying his eyes out desperate for CCP to do something about the AWAY FROM KEYBOARD players who scare him so badly that he instantly warps to a POS/Station and refuses to come out.


I realy like when i see how you trying with your 4 alts to cry and trying to save your poor coward cloaker advantages while you never wrote a rational argument.