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Crime & Punishment

 
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Wardecing, is there profit in it?

Author
Troll Gremlin
Doomheim
#1 - 2012-05-05 01:17:04 UTC
When i think of piracy i tihnk of ganging up on targets that can't defend themselfs and either ransoming they're ships or selling the wreck loot.
If u think about it highsec wardecing should be more profitable and safer then lowsec camping and less dull as ur not just siting on a gate all the time.

First question is why its not more popular then lowsec gangbanging?

Second question is how do/would u go about highsec wardecing? (f.eks want kind of corps would u go after? What ships would u use? Ransoming vs wreck loot? What part of empire space would u look for indy/mining corps? etc)

Idea
ShockedArrowQuestion
Kriegman
Deep Core Mining Inc.
Caldari State
#2 - 2012-05-05 01:30:49 UTC
Troll Gremlin wrote:
When i think of piracy i tihnk of ganging up on targets that can't defend themselfs and either ransoming they're ships or selling the wreck loot.
If u think about it highsec wardecing should be more profitable and safer then lowsec camping and less dull as ur not just siting on a gate all the time.

First question is why its not more popular then lowsec gangbanging?

Second question is how do/would u go about highsec wardecing? (f.eks want kind of corps would u go after? What ships would u use? Ransoming vs wreck loot? What part of empire space would u look for indy/mining corps? etc)

Idea
ShockedArrowQuestion


Here is a novel idea, go to null and no worries about murdering people. Unless you afraid of losing your shiny ill fit pvp ship, than its a different story.
Pinky Feldman
Amarrian Vengeance
Ragequit Cancel Sub
#3 - 2012-05-05 01:56:00 UTC
Kriegman wrote:
Troll Gremlin wrote:
When i think of piracy i tihnk of ganging up on targets that can't defend themselfs and either ransoming they're ships or selling the wreck loot.
If u think about it highsec wardecing should be more profitable and safer then lowsec camping and less dull as ur not just siting on a gate all the time.

First question is why its not more popular then lowsec gangbanging?

Second question is how do/would u go about highsec wardecing? (f.eks want kind of corps would u go after? What ships would u use? Ransoming vs wreck loot? What part of empire space would u look for indy/mining corps? etc)

Idea
ShockedArrowQuestion


Here is a novel idea, go to null and no worries about murdering people. Unless you afraid of losing your shiny ill fit pvp ship, than its a different story.


Right. Because conflict in EVE should only happen in nullsec between two consensual parties.
Troll Gremlin
Doomheim
#4 - 2012-05-05 02:02:43 UTC
Reasons for not going to nullsec or join nullsec corps:

1.alliance rules/drama=emoragequit (anytime u get enough ppl togather in a big enough group ppl become re tard ed)
2.cheaper ships in highsec markets
3.drama queens (hehe sure way to see if corps r run by a drama queen is when they write NO DRAMA CORP in caps)Roll
4.carebears in nullsec r paranoid about neuts and pink unicorn dildos
5.alliance anit-pirate/neut gangs

P.S Kriegman

I said piracy for a reason and not pvp.
Pvp'ers look to test there skill aganist other pvp'ers and r looking for fights.
Pirates r looking for a easy defenceless ships to make a profit off by either stealing there stuff or ransoming ships. Pirates should not be looking for fair fights or even targets that can fight back as that would mean taking a risk of loseing isk and ships.

Jacob Staffuer
Doomheim
#5 - 2012-05-05 02:38:18 UTC  |  Edited by: Jacob Staffuer
If you wardec a null-sec alliance or try to ransom them, they'll just laugh at you like this: Smile

However, if you wardec a hi-sec corp chances are they will be cowards who don't know what they're doing and will be scared, like this: Ugh

And if you have some basic understanding of PvP and tactics, then mostly likely you can terrify the living **** out of them with 1 or 2 smashing victories and then ransom some nice ISKies.

My first billion was made when the corp I was running at the time ransomed some miners that hung around our system leaving their filthy jetcans everywhere. I think it was their entire income for a month or two, but it was their first time getting dec'd and were terrified.

After the war was rescinded, we proceeded to canflip them for ***** and giggles. Well they actually shot at us, so we warped in some battlecruisers with warp scramblers and ransomed them to eject or face another war. We scored 4 Hulks, a Procurer, and an Orca out of it, and sold about 200 mil in stolen ore.

Yeah. The life of the hisec pirate, if you're smart and pick you victims prudently, can be very lucrative.
Grumpymunky
Monkey Steals The Peach
#6 - 2012-05-05 02:39:30 UTC  |  Edited by: Grumpymunky
Troll Gremlin wrote:
pink unicorn dildos
What?

Jacob Staffuer wrote:
If you wardec a null-sec alliance or try to ransom them, they'll just laugh at you like this: Smile
Not necessarily. Large null-sec alliances tend to have freighter pilots that think it's ok to do their shopping in major trade hubs when a war is on.

Post with your monkey.

Thread locked due to lack of pants.

Notta Monsta
NemoThrax Mining Inc.
#7 - 2012-05-05 02:49:49 UTC
I've been playing Eve since 2003 and have never paid a ransom, I feel that anybody that tries such tactics is not trustworthy from the start so them honoring the ransom seems close to nil.

The last 3 years I've been carebearing it up in highsec and I can't remember how many times my corps have been decced and not once have I paid a ransom as there are easier ways to make it go away.

That was then but now the proposed changes to the wardec mechanics will actually have the ability to hurt me and my corps, hiring mercs would make me feel like the griefer won as I will have to stoop down to his or her level and play there game and not mine. I would rather run around low and null to do some exploration till the war went away on it's own then re-anchor everything, rinse and repeat till a better way comes along..
Joran Dravius
Doomheim
#8 - 2012-05-05 07:45:24 UTC  |  Edited by: Joran Dravius
Notta Monsta wrote:
I've been playing Eve since 2003 and have never paid a ransom, I feel that anybody that tries such tactics is not trustworthy from the start so them honoring the ransom seems close to nil.

I can't speak for war decers and PvPers who earn money other ways and just call themselves pirates cause they like the word, but the chance of a full time professional pirate whose main income is pvp honoring a ransom is almost 100%. It's a lot better to get a ransom of 300 millon for a hulk than it is to loot a cargo expander and two mining lasers off the wreck. It also loses you less money so you'll have more for me to steal next time. It's a win/win situation. If I don't honor the ransom you won't pay next time and that's bad for business. Many serious pirate corps have a rule that all members must honor ransoms.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#9 - 2012-05-05 08:21:28 UTC
I've made empire war my primary activity since the day I got this character, with some wormholing on the side. To this day, my corporation has made tens, maybe even hundreds of billions of ISK from ransoms and war loot. On the flip side of the coin, we've also made a smaller, but still decent amount of money from mercenary work fees. The people we once "griefed" (and by effect, impressed) often hired us to take care of their problems.

To answer your questions:

It is more popular than low-sec gangbanging.

As far as specifics go, your targets should usually be industry-focused, and outnumber you significantly. This is important, because it will raise enemy morale, making them more likely to engage. After they do, and you beat them, the experience will be so soul-crushing that they will either cave in to your demands, or fold immediately. It is rare for targets to make more than one or two major attempts at fighting back.

Make sure that the ships you use appear weak, and that you appear underskilled and underfunded. If the enemy uses cruisers, use frigates. If they use battleships, use battlecruisers. If they bring too many, match their ships so that you can beat them, as their numbers will make them arrogant, even if they see you using good stuff.

Ransoming is very profitable, but trust goes a long way. We've never, ever dishonored a ransom. The one time a gang I led accidentally popped a CNR after he paid up, we returned the money. Trust through ransoms will go a long way when your past targets are looking for present mercenary work.

Industrial corporations and alliances are everywhere, but the closer you are to hubs, the more likely you are to find fatter targets. However, being closer to hubs means you are also more likely to encounter competition from rival wardec corporations.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#10 - 2012-05-05 09:52:35 UTC
Troll Gremlin wrote:
When i think of piracy i tihnk of ganging up on targets that can't defend themselfs and either ransoming they're ships or selling the wreck loot.
If u think about it highsec wardecing should be more profitable and safer then lowsec camping and less dull as ur not just siting on a gate all the time.

First question is why its not more popular then lowsec gangbanging?

Second question is how do/would u go about highsec wardecing? (f.eks want kind of corps would u go after? What ships would u use? Ransoming vs wreck loot? What part of empire space would u look for indy/mining corps? etc)

Idea
ShockedArrowQuestion



You are looking at wardeccing in an entirely wrong fachion. Wardeccing by its self should never be the profitable end some people try to make it. In fact, I'm a proponent of war costing a lot... it should be expensive enough to make groups think hard on whether to wage it or not.. There should be reasons to go to war, reasons that must out weight the costs associated with the war. If the reasons aren't strong enough you have your answer - no it's not proitable.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Pinky Feldman
Amarrian Vengeance
Ragequit Cancel Sub
#11 - 2012-05-05 09:56:10 UTC  |  Edited by: Pinky Feldman
Anyways, to answer your question....not really. There used to be a fair amount of profit, but things have dried up considerably. Once Incursions hit, the number of people running missions dropped to almost nil and while you get the occasional juicy freighter, for the most part people have wisened up to highsec war decs.

While Moar Tears has gotten a lot of juicy big kills, oftentimes the freighters we kill are empty or we get completely screwed on loot drops.

Nowadays, I would say there are more people derping around in lowsec in expensive ships than there are people flying around in highsec during a war. The days of kills falling into your lap are for the most part gone. While they still happen occasionally, most big kills we get nowadays are the result of tons of scouting where preperation meets with opportunity.
Troll Gremlin
Doomheim
#12 - 2012-05-05 11:05:40 UTC
Barbara Nichole wrote:
Troll Gremlin wrote:
When i think of piracy i tihnk of ganging up on targets that can't defend themselfs and either ransoming they're ships or selling the wreck loot.
If u think about it highsec wardecing should be more profitable and safer then lowsec camping and less dull as ur not just siting on a gate all the time.

First question is why its not more popular then lowsec gangbanging?

Second question is how do/would u go about highsec wardecing? (f.eks want kind of corps would u go after? What ships would u use? Ransoming vs wreck loot? What part of empire space would u look for indy/mining corps? etc)

Idea
ShockedArrowQuestion



You are looking at wardeccing in an entirely wrong fachion. Wardeccing by its self should never be the profitable end some people try to make it. In fact, I'm a proponent of war costing a lot... it should be expensive enough to make groups think hard on whether to wage it or not.. There should be reasons to go to war, reasons that must out weight the costs associated with the war. If the reasons aren't strong enough you have your answer - no it's not proitable.



Carebears always just want to be left alone and kill they're braincells slowly? U seem to forget its a player vs player game and if ppl want to be able to blow u up why shouldn't they have the right? If u can't protect urself who's fault is that?

i'll use a team america quote that i think sums up eve:
Pirates, griefers, and most ppl in eve r dicks! reckless, arrogant, stupid dicks. And the carebears are pussies. And big alliances are ass holes. Pussies don't like dicks, because pussies get f..ked by dicks. But dicks also f..k assholes: assholes that just want to sh it on everything. Pussies may think they can deal with assholes their way. But the only thing that can fu.k an ass hole is a di ck, with some balls. The problem with dicks is: they fu.k too much or fu.k when it isn't appropriate - and it takes a pu ssy to show them that. But sometimes, pussies can be so full of sh it that they become assholes themselves... because pussies are an inch and half away from ass holes. I don't know much about this crazy, crazy world, but I do know this: If you don't let us fu.k ass holes, we're going to have our dicks and pussies all covered in sh it!
Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#13 - 2012-05-05 11:14:43 UTC
Why are players from wh/nul/ls/hs always trying to see who has the bigger ****. Just enjoy what you want to do and ignore what others think about it. Remember ITS A GAME ........ so have fun!

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Felsusguy
Panopticon Engineering
#14 - 2012-05-06 11:57:19 UTC
Troll Gremlin wrote:
Barbara Nichole wrote:
Troll Gremlin wrote:
When i think of piracy i tihnk of ganging up on targets that can't defend themselfs and either ransoming they're ships or selling the wreck loot.
If u think about it highsec wardecing should be more profitable and safer then lowsec camping and less dull as ur not just siting on a gate all the time.

First question is why its not more popular then lowsec gangbanging?

Second question is how do/would u go about highsec wardecing? (f.eks want kind of corps would u go after? What ships would u use? Ransoming vs wreck loot? What part of empire space would u look for indy/mining corps? etc)

Idea
ShockedArrowQuestion



You are looking at wardeccing in an entirely wrong fachion. Wardeccing by its self should never be the profitable end some people try to make it. In fact, I'm a proponent of war costing a lot... it should be expensive enough to make groups think hard on whether to wage it or not.. There should be reasons to go to war, reasons that must out weight the costs associated with the war. If the reasons aren't strong enough you have your answer - no it's not proitable.



Carebears always just want to be left alone and kill they're braincells slowly? U seem to forget its a player vs player game and if ppl want to be able to blow u up why shouldn't they have the right? If u can't protect urself who's fault is that?

And you seem to forget that it's not a PvP game, it's a sandbox filled with mines.

The Caldari put business before pleasure. The Gallente put business in pleasure.

Troll Gremlin
Doomheim
#15 - 2012-05-06 12:18:16 UTC
Two men were digging a ditch on a very hot day. One said to the other, "Why are we down in this hole digging a ditch when our boss is standing up there in the shade of a tree?" "I don't know," responded the other. "I'll ask him."

So he climbed out of the hole and went to his boss. "Why are we digging in the hot sun and you're standing in the shade?" "Intelligence," the boss said. "What do you mean, ‘intelligence'?"

The boss said, "Well, I'll show you. I'll put my hand on this tree and I want you to hit it with your fist as hard as you can." The ditch digger took a mighty swing and tried to hit the boss' hand. The boss removed his hand and the ditch digger hit the tree. The boss said, "That's intelligence!"

The ditch digger went back to his hole. His friend asked, "What did he say?" "He said we are down here because of intelligence." "What's intelligence?" said the friend. The ditch digger put his hand on his face and said, "Take your shovel and hit my hand."

Point of this story is.....umm......well i'm sure if u ever find ur IQ u'll figure it out.
Felsusguy
Panopticon Engineering
#16 - 2012-05-06 19:16:16 UTC
Troll Gremlin wrote:
Two men were digging a ditch on a very hot day. One said to the other, "Why are we down in this hole digging a ditch when our boss is standing up there in the shade of a tree?" "I don't know," responded the other. "I'll ask him."

So he climbed out of the hole and went to his boss. "Why are we digging in the hot sun and you're standing in the shade?" "Intelligence," the boss said. "What do you mean, ‘intelligence'?"

The boss said, "Well, I'll show you. I'll put my hand on this tree and I want you to hit it with your fist as hard as you can." The ditch digger took a mighty swing and tried to hit the boss' hand. The boss removed his hand and the ditch digger hit the tree. The boss said, "That's intelligence!"

The ditch digger went back to his hole. His friend asked, "What did he say?" "He said we are down here because of intelligence." "What's intelligence?" said the friend. The ditch digger put his hand on his face and said, "Take your shovel and hit my hand."

Point of this story is.....umm......well i'm sure if u ever find ur IQ u'll figure it out.

While the joke was quite funny, I fail to see the relevance to the topic at hand.

The Caldari put business before pleasure. The Gallente put business in pleasure.

Devore Sekk
Ministry of War
Amarr Empire
#17 - 2012-05-06 21:19:56 UTC
I seriously wonder how many people still pay ransoms. Way too many pirates who don't honor them have spoiled that party, so I imagine anyone paying a ransom today is dumb and you should blow them up anyways.
Xolve
State War Academy
Caldari State
#18 - 2012-05-06 22:54:16 UTC
Wardec's are by and large for those few people left that think Killboard Stats are an important metric for competence under fire and K:D Ratios make you some how relevant.


Troll Gremlin
Doomheim
#19 - 2012-05-07 01:59:50 UTC
Xolve wrote:
Wardec's are by and large for those few people left that think Killboard Stats are an important metric for competence under fire and K:D Ratios make you some how relevant.




well having been in a few corps were ppl and ceo's tok the 'don;t fu ck up r kill ratios' to a re tard ed lvl i would think some ppl compare it do di ck measuring.

But then again u wouldn't higher a merc corp with a 1-5 loses ratios would u? or want a member that wants to join ur hardcore pvp corp with 1 kill and 1000 loses?

And yes, some ppl just want to kill easy mining hulks or missioners instend of fighting ppl that can fight back. But why not? why should it be fair? ppl that can will always pick on the dude that can;t fight back, so either u can learn how to fight back or be a bit ch about it and tell on them to ccp make them ruin everybodys fun.
Xolve
State War Academy
Caldari State
#20 - 2012-05-07 16:36:03 UTC
Troll Gremlin wrote:
well having been in a few corps were ppl and ceo's tok the 'don;t fu ck up r kill ratios' to a re tard ed lvl i would think some ppl compare it do di ck measuring.


I guess before the days everyone had 5-6 alts this could have been true, but its just not a reliable source of information anymore, and its so commonly wrong that quite often you hear people say 'this is my logi alt' 'falcon alt' 'freighter alt' etc. etc..

Troll Gremlin wrote:
But then again u wouldn't higher a merc corp with a 1-5 loses ratios would u? or want a member that wants to join ur hardcore pvp corp with 1 kill and 1000 loses?


I wouldn't hire a merc corp period, they are all garbage and incapable of accomplishing anything really, except sitting on gates in Highsec ganking noobships, shuttles and freighters; all deathly afraid to step foot into nullsec (because there be dragons).

Troll Gremlin wrote:
And yes, some ppl just want to kill easy mining hulks or missioners instend of fighting ppl that can fight back. But why not? why should it be fair? ppl that can will always pick on the dude that can;t fight back, so either u can learn how to fight back or be a bit ch about it and tell on them to ccp make them ruin everybodys fun.


There's a difference between griefing and mercenaries. The only true mercenaries left are probably Noirdot. Everyone else just pretends to take 'contracts' while decing pretty much whatever based on member donations to 'keep them busy'.
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