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Is It Worth Returning To Eve?

Author
Fannie Maes
Doomheim
#41 - 2012-05-04 02:05:28 UTC
Darth Tickles wrote:
Fannie Maes wrote:
So the reward is so **** yet all I hear 24/7 are BoB... Goons cry, ***** and moan while CCP are changing the game.


that's not even a sentence.

hi5s



Nasty habit!
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#42 - 2012-05-04 02:11:42 UTC
So the guy starts playing EVE, and immediately tries to run his own high-sec megacorp. When that quickly fails, he, barely a year old, derps up three carrier alts and tries to farm systems with delayed local. All the while training for supercapitals, which he objectively has no ability to support or defend.

I'm not one for telling people how they should play, but lol.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Nick Bison
Bison Industrial Inc
#43 - 2012-05-04 02:11:44 UTC
holy bejesus wrote:
hey ***** (s)


you want to cry about your corp?

are you a man or are you a part of a group?

see, the thing that idiot utopist socialists don't get is that, yeah, humans are social animals, but only to the extent that it benefits the human individual....get it?

see the USSR....


hey, fool...you are on your ******* own...man up, or be a slave....


Unfortunately, this appears to be the current quality of Eve player.
Truly saddens me.

Nothing clever at this time.

Acheron Cyc
#44 - 2012-05-04 03:39:56 UTC
I think its worth it. At least I just resubbed for the oportunity to see 4chanSwarm fall and say "I was there!". Kinda like the CCP video.
Merovee
Gorthaur Legion
Imperium Mordor
#45 - 2012-05-04 04:26:07 UTC
Stay out of the big cities young man and you'll do fine. Blink

Empire, the next new world order.

Hroya
#46 - 2012-05-04 05:05:49 UTC  |  Edited by: Hroya
Yes now is the time to rejoin eve.
Currently promises of CSM 6 are being kept. They are moving industry to null sec.
Or was it moving it into the hands of null sec ? Oh well, reading comprehansion and all.

Rest assured though that if you want to take revenge on the assault, it's going to be made a whooole lot easier to retalliate on big corporation/alliances when they are in, or come to, high sec.

Your wormhole, if you have one, will be up for a renewal aswell as some day you might find a super titan sticking it's butt halfway into your hole. It's going to be one violation petition after another. Well that is one of the idea's of the current csm.

But in the end of the day, everything is just the same as it has been since the start of eve. Everyone wants to win, nobody wants to lose. Everyone wants to get and no one wants to give. Everything has to change to benefit one side, no side is willing to give up something in return.

So the packages change, but the content stays the same.
It's eve as it's allways has been, so yeah rejoin at any time you feel like it. The game is still worth it.

You go your corridor but.

Mars Theran
Foreign Interloper
#47 - 2012-05-04 05:33:41 UTC
Petrus Blackshell wrote:
Eve is pretty much the worst game out there and gets worse with every day that passes by. For every member your corp gets there are 10 half dozen member gangs who will wardec to harass you. Nowadays it's not just those guys but also the Goons killing every single mining ship out there, and breaking trade hubs left and right. Eve is only going to get worse from what I see, between the wardec revamp, Drake nerf, bot bans, drone nerf, and generally CCP being the most horrible game company.

Eve is in fact so terrible that in order to have fun you have to bend your own mind and create something that's fun. If you want to take another swing at that, go ahead and come back to Eve. If not, then no, Eve has not gotten any more fun.


..and I thought I was negative. Not about EVE maybe, but this deffinitely trumps any negative posting I've done lately.

What's up Petrus; I thought you liked EVE?

@Canteen Charlie: Welcome back. I remember you and your gang from before you left. There is some cool stuff coming up with Inferno, though the players themselves haven't changed so much a shifted around a bit with a few losses here and there, though I'm not sure that's a bad thing in all cases.

Hopefully the WarDec revamp will have all the exploits ironed out before it is on TQ, and it will make it all that much more interesting to be a CEO of a player corp in EVE. Aside from that, you could always try joining one of the Null Alliances and seeing what fun and adventure you can have out there.

Cheers
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qDoctor Strangelove
Doomheim
#48 - 2012-05-04 06:00:56 UTC
Canteen Charlie wrote:
So played Eve pretty hard for a couple of years from right before Apocropha came out and was in love with the game but my enjoyment diminished with each less enjoyable update after it. Got tired of spending tons of hours building up a corp to over 100 players to have it be riddled with pointless wardecs from small half a dozen member gangs seeking just to disrupt or harass. But was enjoying wormhole life with my three carrier pilots and had a supercarrier alt completed. But it's been about 7 months now since I've played and I'm curious to hear if people think the game has gotten more enjoyable again and if its worth coming back or should i give it another six months or so?


Yes.
EVE is awesome now.
Disdaine
#49 - 2012-05-04 06:09:22 UTC
Who wouldn't want to share a game with the wonderful people in this thread?

Come for the game, stay for the community.
Plekto
Aliastra
Gallente Federation
#50 - 2012-05-04 06:23:41 UTC
Truth to be told, EVE is slowly on its way out. CCP has moved a lot of resources to its two new games and EVE is essentially a legacy product or soon to be. Now, Dust might not be the kind of game you'd like, but Vampire is going to be very awesome from the looks of it.

Make your own decision. I like EVE, personally. But it's far from perfect.
Mars Theran
Foreign Interloper
#51 - 2012-05-04 06:26:55 UTC
Plekto wrote:
Truth to be told, EVE is slowly on its way out. CCP has moved a lot of resources to its two new games and EVE is essentially a legacy product or soon to be. Now, Dust might not be the kind of game you'd like, but Vampire is going to be very awesome from the looks of it.

Make your own decision. I like EVE, personally. But it's far from perfect.


It's posts like these that really make me wonder if people are paying attention.
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hedge betts Shiyurida
State Protectorate
Caldari State
#52 - 2012-05-04 06:46:14 UTC
Eve hasn't changed, its the player attitude that has changed.

But yes I would rejoin, I took six months out myself and just log in to skill every 2-4 week's. On my main not this toon , I just use this for forum's.

There are plenty of alliance's that would take a super cap toon. And if you want to restart your corp get an agreement with an alliance ( not goons, there the scumbags of new eden) and get people back into your corp.

Pog mo thoin

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#53 - 2012-05-04 06:49:23 UTC
hedge betts Shiyurida wrote:
And if you want to restart your corp get an agreement with an alliance ( not goons, there the scumbags of new eden) and get people back into your corp.

Really? Because while I'm unaffiliated with them and am sure that my well-being isn't their concern, I'm still quite positive that their existence did more good for the game than the existence of any carebear alliance in the past nine years.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Mars Theran
Foreign Interloper
#54 - 2012-05-04 07:17:44 UTC
EVE is suffering from an excess of player-player griefing atm, with Burn Jita, Hulkageddon, and all. The forums are full of trolling and negative sentiment, and thread/post quality has gone down considerably with these recent events and excess inflation. Players are not logging in, and it seems to me that the current online players is roughly half what it was on average a month ago.

Frankly, I am often disappointed when I come to the forums these days for lack of better reading material. As if I don't have enough negative crap in my own life, I have to pop in here and see more of the same. The griefing is killing EVE, and all we can be thankful for is that it is only temporary, or so we can hope. Inferno might change that.

Ultimately, it is up to the playerbase.

There are some good posts and threads, but really not much, and it is a bit disheartening to see that players are so unwilling to deal with the restrictions placed on them by activities such as Hulkageddon and keep on playing regardless.

Too much negative crap; I hope we're done with it in a short month and things get back to normal.

Don't get me wrong, I appreciate events like Hulkageddon, but find it hard to reconcile their benefit with the obvious ill effect on a large portion of the playerbase.

EVE is not dying, (or at least it shouldn't be), and the Devs are certainly not redirecting the majority of their efforts elsewhere. World of Darkness is barely more than its original conception of a pen and paper entity, for which I am almost glad as I think the whole idea is ill-conceived for reasons I'll elaborate on a bit later.

Dust is part of EVE and well on its way to full release status and integration with EVE. It is looking to be a very nice addition to CCPs portfolio and I hope it makes the full transition into EVE soon. That should spice things up quite a bit despite all the negative inferences to the contrary. It adds a lot to EVE as a game and fleshes out the history and background of the EVE universe in a very good way.

Incarna is in a lull as required by a vocla percentage of the playerbase but it is still being worked on, and is very much a required part of fully integrating EVE and Dust, as well as fleshing out the EVE universe and adding depth and character to gameplay, provided it's allowed. Even without player concent, it will likely eventually be integrated properly and part of the EVE experience. It just might take a few more years.

Ships are finally being updated, with missile launchers and effects finally looming on the horizon and more graphical eye candy for everybody. EVE is moving forward, keeping pace, and even exceeding expectations in many ways. There still isn't a game to rival it in what it offers, no matter the playstyle of the person experiencing it.

The sandbox, though a required and important part of the EVE universe, is the only thing standing in the way. It doesn't mean we have to remove the sandbox for EVE to truly shine, but players have to recognize the value in diversity and see that a sandbox is much more than a singularly focused arena for just there own personal entertainment.

Bullys, hogs, and selfish children will be what they are though, and really there is no way to change their way of interacting with others in any significant fashion, so others have to adapt to the existence of these individuals and find ways to make their efforts ineffective or less effective, and play the game in their own way.

EVE is not just a PvP arena, and it is certainly not simply a market or mining simulation. The sooner people understand this the better. EVE is all these things, and not just about any one of them. It doesn't matter what changes the Devs introduce or what other players think; it is up to the individual player to decide how to deal with all these elements and play the game his or her own way despite them.

EVE is a world if you will, containing all the diversity that you would expect of such an environment though in decidedly less detail than you would find in a real world. There are barriers to break down, obstacles to overcome, and opportunities to take advantage of no matter your profession; it is up to you to find a way to do this that is rewarding to you.
zubzubzubzubzubzubzubzub
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#55 - 2012-05-04 07:25:51 UTC
Mars Theran wrote:
The griefing is killing EVE

If you witness acts of griefing, you should report them to the GMs via the petition system so that the griefers are properly punished. I would really hate it if griefers killed my pvp-centric spaceship MMO that I've devoted many years of my life to.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Marlona Sky
State War Academy
Caldari State
#56 - 2012-05-04 07:29:24 UTC
As long as you don't care about the game, you will enjoy the game.
Lady Vamp
Perkone
Caldari State
#57 - 2012-05-04 07:36:59 UTC
Shian Yang wrote:
Greetings capsuleer,

It saddens me to hear you have allowed your pilot license to lapse. Whilst this section of New Eden is filled with propoganda, rhetoric and capsuleers that have had their fundamental orifices enlarged by Ammarian probes to the point of pain I would recommend you try it for yourself.

No other pilot can explain the joy they experience at taming the vast void between the stars. It is something you need to experience and try for yourself; to see if you would like to reactivate your license.

Simply re-active it for a month and have a look.

Regards,

Shian Yang


As long you don't need a petition it will be OK, only goons get their fixed.

Oops
Mars Theran
Foreign Interloper
#58 - 2012-05-04 07:42:24 UTC  |  Edited by: Mars Theran


Regarding World of Darkness:

It's not all that important, but I never had a great appreciation for these games on pen and paper or in play-acting them in the outdoors or anything like. By the time I'd heard of them and took the time to learn how they were played and what they were about, I had already passed the point where they might have proved interesting to me, if there ever was such a point.

The idea of the whole Vampires: The Masquerade or Werewolf: The Apocalypse setting and general gameplay, including that where the two faced off against each other just didn't interest me.

I played a Vampire in D&D once for a short while and it was interesting as a power subset while including some unusual innate abilities that could be used for various purposes, but this was the extent of my interest, and I chose a Daywalker, (Nosferatu in D&D at the time I think), which didn't suffer many of the standard penalties while also being free from domination by other Vampires and with no requirement to be Evil. He was Neutral Good and that is how I played him, as a Hero.

I don't really roleplay, and only ever entertained roleplaying as a gamemaster here and there for the sake of enhanced gameplay for the players. I did well enough and had some interesting characters, but the whole thing was rather odd to me and even a little disturbing. I don't really like not being myself and having others like it; particularly when the characters are more appealing to them than I myself am as an individual, so I stopped.

I suppose if those characters had been more myself I wouldn't have been bothered by it, though they weren't entirely opposing me, they were sometimes dumb or bizarre characters with very quirky behaviours.

A Neutral Good Orc guide I had named Aketon comes to mind. He was essentially a plot device to direct players on the path to adventure, help them along the way, and even keep them alive if necessary. He was a Fighter/Monk and had some rather unique abilities which included flinging gold coins at patrons of the bar that got unruly and embedding them in tabletops or severely denting armor with them.

He was the owner of a bar in a location that I developed and built up through the process of the game, and a fairly essential character to the story. There was of course a nasty Red Dragon involved, frightened townsfolk, and a great many other alternative tales that were easily introduced as need to fill things out and keep players interested while also distracting them from the true purpose of the adventure.

The general idea of those side adventures and events was of course to keep them from flagging as they faced the very real threat of having to face the Red Dragon. It was an Ancient Dragon of course, so this made things very interesting. She was mischievious and slightly evil, while being not quite bent on total destruction. Mostly she just liked to threaten, scare, and collect rewards from the Townsfolk. Rewards for her; ransoms for them.

Facing a Ancient Red Dragon is very discouraging for new players and old alike, so things took a bit of time before they finally had the courage to go about facing this thing. It was dangerous, and they had fun, and I of course provided them with some means to defeat the Dragon in her lair though I've forgotten exactly what it was.

It was quite a trip up there and there were plenty of adversaries on the way for she had a lot of minions and there were dangerous things about. Eventually however, the players reached the fortress, (or lair if you will), and the real work of defeating the dragon began.

Now I can't recall what happened in detail, but suffice to say that the Red Dragon was defeated and the players won the day and collected what is truly an immense amount of wealth by any standards in such a game. Unfortunately, the defeat of the Dragon required the sacrifice of the Aketon character to ensure the survival and victory of the players. I was getting tired of playing him at that point anyway as he was a very dynamic, positive character and it was a bit of a strain.

People cried. They were upset and felt they had lost something and I had let them down. My girlfriend cried and was upset with me for a week at least. Shocked I couldn't believe it, but in a way, (once I'd gotten over the shock of my girlfriends hysterics), I was still relieved. I handed over the job of gamemaster to someone else after that and felt quite relieved to just sit back and watch. Smile

World of Darkness doesn't have any of this of course. It is just about running around being a Vampire or a Werewolf and lacks any real substance. It is a theme and relies entirely on the players to make something of it. This is where it ends.

I may check it out when it is finally done and see what CCP does with it, but that is about it. I can't imagine there is anything about it that will truly draw my interest.



edit: Actually it may have been my main character, (a rather stoic knight), that I sacrificed to give the players the opportunity to win the day, and perhaps Aketon survived, and perhaps my ex- was upset about that. It was a long time ago and it's hard to remember exact details.

Nope, that's right. Aketon went on to take some children from a vanquished, (typical Lawful Evil), Orc tribe and raise them away from the rest of their kind in an effort to change the way his people were viewed. My Knight unfortunately died.

My girlfriend was actually the only one who cried when that happened. I was embellishing a bit. Blink The others were disappointed or even upset, but not all for the same reasons.
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Misunderstood Genius
Republic Military School
Minmatar Republic
#59 - 2012-05-04 07:50:31 UTC  |  Edited by: Misunderstood Genius
If all these pathetic haters and whiners would really be consequent and leave EVE the game would be fixed. CCP is doing good. They gave us the best MMORPG out there. That's a fact. The game's complexity makes it hard for CCP to satisfy every players pov on this game because there are many ways to play it different. If Goons burn Jita I simply ignore it. Do Goons affect my gameplay? No. I read mostly cheap excuses why people can't play the game or hate the game. It's always the fault of other players, griefers, bugs, nerfs... CCP. Easy solution: leave the game behind and play something you can enjoy. There are many awesome games out there with a great story, pure linear, infinite lives, straight forward playing and important: a save and quit option anytime. Really easy.
Ciar Meara
PIE Inc.
Khimi Harar
#60 - 2012-05-04 07:52:11 UTC
If you find a good crew to work with.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]