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New dev blog: Unified inventory

First post First post
Author
Blasfeim
Dragule Enterprises
#1001 - 2012-05-26 14:26:01 UTC
I hate the new UI and DONT try and fix it just get rid of it.You took a great UI and turned it into a barley functional piece of crap UI.Why try and fix somthing this bad.Id like to here what Helmar has to say about this cuz im sure your losing alot of accounts.
Nostra Culpa
Viziam
Amarr Empire
#1002 - 2012-05-26 18:00:22 UTC
-7
Lemmont Breau
Clan Hook
Forsaken Empire.
#1003 - 2012-05-26 19:53:56 UTC
currently -62 accounts because of the patch, anymore votes of no confidence?
jita white
Isolation Cult
Born of Darkness
#1004 - 2012-05-26 19:57:36 UTC
absolute rubbish inventory!!! jesus has ccp ever tried mining with a few accounts with this ????
drak halal
THE EXTORTIONISTS
#1005 - 2012-05-26 20:01:34 UTC
the good points of inferno have been spoiled due to the absolute mess that has been made of the inventoryX
Rommiee
Mercury Inc.
#1006 - 2012-05-26 20:05:21 UTC  |  Edited by: Rommiee
5 accounts will not be renewed

I really cannot be arsed to log in and deal with this crap
Loken Hatefist
Sebiestor Tribe
Minmatar Republic
#1007 - 2012-05-26 21:37:30 UTC
How to polish a turd. By Mythbusters.

To polish a turd

Give me back the old easy inventory. Price checks on every wreck or pos module is making salvaging/corp hangers a nightmare.
Mullethead
Imperial Shipment
Amarr Empire
#1008 - 2012-05-26 23:46:00 UTC  |  Edited by: Mullethead
Lemmont Breau wrote:
currently -62 accounts because of the patch, anymore votes of no confidence?


Im giving very serious thought to unsubbing my 3 miner accounts. This awesomely shite new inventory clickshiftfest makes it just not worth the bother.

Shame on CCP for not remembering what their CEO said....

edit: Is it time for everyone to shoot the monument in Jita yet?
Lemmont Breau
Clan Hook
Forsaken Empire.
#1009 - 2012-05-27 00:44:00 UTC
-70 Accounts so far anymore votes of no confidence. CCP only understands one thing, Money.
Makaganti
Doomheim
#1010 - 2012-05-27 01:33:16 UTC
Well guys like all the other 100000 hate threads about the unified windows, I too hate and will never see the point of what some over paid idiot called an improvement. I have been playing eve for about 8 years now and to date this would have to be the worse patch ever, Its even worse then about 4 years back when the server crashed every 2 hrs or so for over2 months its even worse then inferno in my books at least.

I use to have 7 accounts I dropped 3 during inferno now down to 4. I just re-newed 2 before this patch [wish I waited] and I now have 2 due in July. I petitioned ccp for a refund on the 2 in May [I know no chance] but I can tell you now which I told ccp I will not be re-newing the 2 in July.

The Ginger boss running ccp into the ground needs replacing he's totally out of control. He's allowing his own taste to run patches he's not thinking of the people that PAY his over paid fat ginger ass.

CEO Hilmar Veigar P├ętursson (CCP Hillmar) you didn't learn anything from Inferno shame on you " resign "

With Unity there is Power

Sassy Zappy BIO
Infinity Trading Corporation
#1011 - 2012-05-27 07:54:55 UTC
this probably wont be seen thru the hundreds of post's of no confidence.
but about the issuse of ship icons why dont you change them to spinning holograms that
gain hull and shield as they spin around.
just a thought.
Ribikoka
Royal Amarr Institute
Amarr Empire
#1012 - 2012-05-27 08:22:13 UTC
Lemmont Breau wrote:
-70 Accounts so far anymore votes of no confidence. CCP only understands one thing, Money.


Greed is good, but without subscribers just one empty stomach.
Jonuts
The Arrow Project
#1013 - 2012-05-27 12:21:31 UTC
CCP Arrow wrote:
Hey folks.

I just wanted to restate what we said in the Dev blog for the Unified Inventory that we wanted to get feedback from those that use SiSi in order to address problems that would occur. We intended on following heavily up on the feedback, doing as much as possible before launch as well as doing even further iterations and fixes in the upcoming release. Team Game of Drones is committed to a new methodology of using the principals of User Centered Design, where the User Experience of our players drives our design decisions.

Not only did we collect all feedback from the Forums, personal posts, Twitter comments and other sources but we took the issues many of you like Grey Stormshadow, Tippia and other have been pointing out and created a User Testing plan which we facilitated last week. In the sessions the whole team observed the live feed and took notes on everything the participants did. We don't do User Tests because we don't believe you when you say there is a problem, we want to address it correctly and by seeing it in action with our own eyes, we can more easily find a solution to the problems you have found.

Once we had collected all the date from the tests we created stories and design updates which have either already been submitted to the next SiSi build, or we are actively working on or have been put into our backlog of work stories which we will address as priority stories before we start working on other features for next release.

I'm sorry if people that have given us feedback have felt we didn't listen in the past few days, I hope this post has re-instated that we actually listen and act accordingly and have simply been doing nothing else since the release of our blog. In the future, when we go through the feedback and create User Testing plans, we will make sure we reply to all the different discussion threads on the forums where we read the feedback, so that you all know that the feedback has been read, noted and addressed.

Thank you all for the feedback, you help us make better features and a special thanks to those that have gone above and beyond by bringing us very detailed and accurate constructive feedback, it does make a world of a difference for us.




Wow. I have never felt so heavily trolled by a game developer before. And remember, I used to play a Ret Paladin in WoW, and those bastards set a pretty damn high bar to meet in the trolling department.
Jed Clampett
Doomheim
#1014 - 2012-05-27 13:37:21 UTC  |  Edited by: Jed Clampett
Jonuts wrote:
CCP Arrow wrote:
Hey folks.

I just wanted to restate what we said in the Dev blog for the Unified Inventory that we wanted to get feedback from those that use SiSi in order to address problems that would occur. We intended on following heavily up on the feedback, doing as much as possible before launch as well as doing even further iterations and fixes in the upcoming release. Team Game of Drones is committed to a new methodology of using the principals of User Centered Design, where the User Experience of our players drives our design decisions.

Not only did we collect all feedback from the Forums, personal posts, Twitter comments and other sources but we took the issues many of you like Grey Stormshadow, Tippia and other have been pointing out and created a User Testing plan which we facilitated last week. In the sessions the whole team observed the live feed and took notes on everything the participants did. We don't do User Tests because we don't believe you when you say there is a problem, we want to address it correctly and by seeing it in action with our own eyes, we can more easily find a solution to the problems you have found.

Once we had collected all the date from the tests we created stories and design updates which have either already been submitted to the next SiSi build, or we are actively working on or have been put into our backlog of work stories which we will address as priority stories before we start working on other features for next release.

I'm sorry if people that have given us feedback have felt we didn't listen in the past few days, I hope this post has re-instated that we actually listen and act accordingly and have simply been doing nothing else since the release of our blog. In the future, when we go through the feedback and create User Testing plans, we will make sure we reply to all the different discussion threads on the forums where we read the feedback, so that you all know that the feedback has been read, noted and addressed.

Thank you all for the feedback, you help us make better features and a special thanks to those that have gone above and beyond by bringing us very detailed and accurate constructive feedback, it does make a world of a difference for us.




Wow. I have never felt so heavily trolled by a game developer before. And remember, I used to play a Ret Paladin in WoW, and those bastards set a pretty damn high bar to meet in the trolling department.



LOL - in fewer words "Yes we took User feedback -- we are just running way behind in putting the lessons into code".
(Blame management and bankers for making release dates and primary feature list inflexible short of server or client lock up.)
Jed Clampett
Doomheim
#1015 - 2012-05-27 13:47:39 UTC  |  Edited by: Jed Clampett
Again I suggest a Help Button be added to inventory (and maybe other future widgets) summarizing important keys, commands,etc for correct user operation: Video links, mouse over diagrams, text lists and descriptions.

SHIFT is an important key but Unified Inventory seems to want it used in specific places (Container in tree pane) that not everyone figures out right away.



Yes it is true that you could demand every player to read the complete 100 page forum on the new UI as it evolves. But seriously that is a lot of wasted thing and confusion. I suspect developers have a better summary of how to correctly work UI -- plu ssome goal of not making thing stoo complex.


Why not just attach some brief documentation to the widget itself. Self-documenting widgets have been the rage for 20-30 years.
Terik Deatharbingr
Ministry of War
Amarr Empire
#1016 - 2012-05-27 14:54:38 UTC  |  Edited by: Terik Deatharbingr
Hey, all the votes of no confidence....Can I have your stuff? Maybe even a toon since I'm a noob :)

And disaster, it's not a matter of having the last word...which is a horrible tactic on your part...it's trying to make you understand what I know about computer programmers...if you throw a fit, they will do what you ask of them...but it will get done a hell of a lot sooner if you find a constructive way to do it. They start dragging there feet when you act like a 3 year old that didn't get the toy he wanted...and say whatever you will...when you say you're going to quit because you spent 5 minutes on the new UI and didn't like it, that's acting childish. Just like the guys being belligerent to the dev's about it...you know what the Dev really wants to say to the guy? He wants to say "Well, I'm sure we can get somebody else to subscribe...and that's all you are is a subscription and hopefully this next subscriber isn't a jerk" What happened to manners in society? When did we all decide that the world owes us? Yes, you do pay to play this game...but remember 2 things...it's not your game, it's ccp's and you are replaceable...if you unsubscribe and someone else subscribes....they lost nothing. So as many of you are fond of saying to the noobies I see complaining about getting griefed...HTFU.
Sable Lowell
Multiplex Gaming
The Bastion
#1017 - 2012-05-27 16:59:02 UTC
Please please please give us the option of using the old inventory system, that way those of us that cannot stand the new system can still find the game enjoyable.
Darknilas
Chosen Frozen Industries
#1018 - 2012-05-27 17:49:30 UTC
Tried this out for the first time yesterday. I was running multiple accounts a once doing different tasks it was frustrating docking and undocking at different stations and comparing items. Why do I need a Unified Inventory window while in space?
I thought this was to make things easier. They just took a simple window and made it very annoying plus it uses more screen space per window.
Kblackjack54
Deep Core Mining Inc.
Caldari State
#1019 - 2012-05-27 18:08:54 UTC
Seems like Devs don,t like the bright spot light turned on there activities, a little culling of posts going on here if they get to near the true issue's.
Daemon Ceed
Ice Fire Warriors
#1020 - 2012-05-27 20:24:58 UTC
With any new feature there are going to be initial problems that require a second look and optimization/fixes. Personally, I have found one feature of the new Inventory UI amazingly helpful: filters. Seriously. After creating some custom ones, I don't know how I went on without these things. There are so many practical things it can be used for, and no longer do I need GSC's for my stuff.

Remembering window locations, drag and drop behaviors and things like that do need to be fixed. Performance needs to be addressed to reduce the lag. Agreed. I don't mine (and who'd want to. Mindnumbingly boring!) so some of the issues many ppl state doesn't affect me at all...but all in all I'm really starting to like the inventory system.