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Armor Adaptive Hardener ?

Author
Mr FourEyes
Garoun Investment Bank
Gallente Federation
#1 - 2012-05-03 02:32:21 UTC

Is this the dumbing down of eve can someone shed light on this. Will armor resitance automaticly increase from the type of damage hitting it?

Also anyone else thing the small and medium webs will kill the the effectivness of the Vaga
Henry Haphorn
Killer Yankee
#2 - 2012-05-03 02:37:00 UTC
Mr FourEyes wrote:

Is this the dumbing down of eve can someone shed light on this. Will armor resitance automaticly increase from the type of damage hitting it?

Also anyone else thing the small and medium webs will kill the the effectivness of the Vaga


I actually see a potential downside in terms of defense holes regarding Adaptive Armor Hardeners. A small gang of skilled gankers will use this to their advantage.

Of course, in a 1v1 pvp fight, things will change because of this. But I don't see much usefulness of such an adaptive mod when it comes to fleet fights in which all four damage types are used. If anything, this just makes the armor to become prone to developing a weakness which will be useful for the aggressors.

Adapt or Die

Corbin Blair
Doomheim
#3 - 2012-05-03 07:48:34 UTC
What are you guys talking about?
St Mio
Imperial Academy
Amarr Empire
#4 - 2012-05-03 07:52:26 UTC
https://forums.eveonline.com/default.aspx?g=posts&m=1230405#post1230405

CCP Goliath wrote:
(...)
• Resistance shifting armor hardener (Armor Adaptive Hardener)

malaire
#5 - 2012-05-03 08:24:06 UTC  |  Edited by: malaire
Are these yet in Sisi, i.e. does anyone have actual stats of those modules and how they compare to traditional modules?

EDIT: Maybe I should've checked that link before replying. Lol

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Mithrantir Ob'lontra
Ixion Defence Systems
#6 - 2012-05-03 08:45:59 UTC
Mr FourEyes wrote:

Is this the dumbing down of eve can someone shed light on this. Will armor resitance automaticly increase from the type of damage hitting it?

Also anyone else thing the small and medium webs will kill the the effectivness of the Vaga

This one has also been described during Fanfest (on one of the videos that exist in Youtube).

So far we have EANM, which gives a persistent bonus to all resistances.
This module will give a smaller bonus (according to what the devs said during the Fanfest) than the active hardeners we have so far, but it will be able to shift the bonus given to the increase the resist on the damage type received.

Not bad (well it does look interesting on paper) and yes it does change the pvp strategies.

As for the small and medium web drones, sorry but they were sorely missed. In fact there should be drones of all sizes for every type of drone (be it ECM or combat)
Aethlyn
Brutor Tribe
Minmatar Republic
#7 - 2012-05-03 09:09:11 UTC
From my understanding it's far from being the perfect hardener or anything.

If you receive a kinetic hit, your kinetic resistance will be increased for future hits, but your previous resistance will drop.

If everyone is using one damage type only, i.e. everyone using the same ammo (only Fusion, only Antimatter, only Scourge, etc.), then this module will be effective and rather dynamic. However, if your fleet tries to do spread damage types a bit more, you'll actually screw the module into providing the wrong bonuses making it far worse than specialized hardeners.

It might be dumbing down mechanics, but only if you're playing the dumbed down way (by using the "perfect" setup). On the other side, these module series seems to reward using different damage types, which is something I wouldn't consider dumbing down.

So it's probably shifting the focus a bit: You can skip some micro managment defensive wise, but it adds new incentives to the offensive.

Looking for more thoughts? Follow me on Twitter.

Vilnius Zar
SDC Multi Ten
#8 - 2012-05-03 09:34:00 UTC
You know, you could come up with all kinds of cool and mysterious explanations and reasoning or... you could just take the logical route and realise it's an "invulnerability field" for armor, so an active EANM with better resists. But that would ofcourse be way too logical and simple, right?
Spy 21
Doomheim
#9 - 2012-05-03 09:34:58 UTC
• Drone Damage module (Extrinsic Damage Amplifier)
• CPU Rigs (Small/Medium/Large Processor Overclocking Unit)
• Fueled Shield booster (Small/Medium/Large Ancillary Shield Booster), using Cap Boosters as charges
• Light and Medium Web drones
• Resistance shifting armor hardener (Armor Adaptive Hardener)

*********************

Oh man I love all off this!

First I have heard of any of these type modules.
Might need to actually dl the dang test client !!!!!!!

S

Obfuscation for the WIN on page 3...

Spyra Gryra
Cartamundi
#10 - 2012-05-03 09:45:14 UTC
Vilnius Zar wrote:
You know, you could come up with all kinds of cool and mysterious explanations and reasoning or... you could just take the logical route and realise it's an "invulnerability field" for armor, so an active EANM with better resists. But that would ofcourse be way too logical and simple, right?


Wrong
NickyYo
modro
The Initiative.
#11 - 2012-05-03 09:51:05 UTC
finally armor is being brought into line with shields and there invulnerability field hardeners..
About dog damn ******* time, good bye drakes.

..

Nate Hill
Rocket No. 9
#12 - 2012-05-03 09:51:51 UTC
It sounds complicated but more useful to run the missionQuestion
Akirei Scytale
Okami Syndicate
#13 - 2012-05-03 09:52:44 UTC
NickyYo wrote:
finally armor is being brought into line with shields and there invulnerability field hardeners..
About dog damn ******* time, good bye drakes.


shields never had EANMs, just as an FYI.
Vilnius Zar
SDC Multi Ten
#14 - 2012-05-03 09:55:40 UTC
Akirei Scytale wrote:
NickyYo wrote:
finally armor is being brought into line with shields and there invulnerability field hardeners..
About dog damn ******* time, good bye drakes.


shields never had EANMs, just as an FYI.


Would you use one if they existed?
Akirei Scytale
Okami Syndicate
#15 - 2012-05-03 09:56:31 UTC
capless omni resist? oh **** yes.
Vilnius Zar
SDC Multi Ten
#16 - 2012-05-03 09:58:13 UTC
Akirei Scytale wrote:
capless omni resist? oh **** yes.


So for pvp you'll happily bring a drake with 2 "shield EANM" instead of 2 invuls?

Ok.
Akirei Scytale
Okami Syndicate
#17 - 2012-05-03 10:06:19 UTC
Vilnius Zar wrote:
Akirei Scytale wrote:
capless omni resist? oh **** yes.


So for pvp you'll happily bring a drake with 2 "shield EANM" instead of 2 invuls?

Ok.


up against anything that could possibly have a neut?

absolutely.

on a frigate or cruiser?

absolutely.

on any ship that is cap-heavy on its guns?

absolutely.

its a lot trickier to fit a cap booster onto a shield tanking pvp ship to cover these scenarios.
Mithrantir Ob'lontra
Ixion Defence Systems
#18 - 2012-05-03 10:17:52 UTC  |  Edited by: Mithrantir Ob'lontra
NickyYo wrote:
finally armor is being brought into line with shields and there invulnerability field hardeners..
About dog damn ******* time, good bye drakes.

Mmm no.

First of all you miss the point that this new module will NOT offer a constant resistance bonus to all damage types, but will shift the resistance type (where the bonus is applied) according to the type of damage received.

Furthermore it won't be as good as the already present active hardeners. It will provide a lesser bonus that will have the advantage that is able to be applied according to the type of damage received.

Please note that if a ship is receiving damage that spans across all damage types (or some), I doubt it will work as an EANM. Well from what the devs said it won't work as an EANM.
Lharanai
Fools of the Blue Oyster
#19 - 2012-05-03 15:48:14 UTC
not really happy about that...which race has the most armor tank ships?

<---Amarr

and which race can't change damage type with their lazors?

<---Amarr


we will see what will happen :) maybe no one will use them :)

Seriously, don't take me serious, I MEAN IT...seriously

Vilnius Zar
SDC Multi Ten
#20 - 2012-05-03 16:02:18 UTC
Lharanai wrote:
not really happy about that...which race has the most armor tank ships?

<---Amarr

and which race can't change damage type with their lazors?

<---Amarr


we will see what will happen :) maybe no one will use them :)


Actually, it's a disguised Minnie buff. CCP is simply not capable of not buffing minmatar.
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