These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
 

Hulkageddon made me quit

First post
Author
Weaselior
GoonWaffe
Goonswarm Federation
#161 - 2012-05-03 21:11:59 UTC
Jacob Staffuer wrote:
Weaselior wrote:
"if someone wants to kill me enough nothing is going to stop them, ergo i'm going to walk through a warzone in shorts and a t-shirt" - a thing Jacob Staffuer , noted for his complete lack of brain damage, actually believes


No actual argument? Okay then. Don't let the door hit you on the way out and make sure to wipe my goo off your chin before you kiss your mom goodnight later.

Or don't. Lol

arguments are wasted on those too dumb to understand them: instead, the dumb are subjected to mockery and used as an example to others who might not understand the issue and their Staffueresque flailing and embarassment used to drive home why one ought not eat paint chips

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Weaselior
GoonWaffe
Goonswarm Federation
#162 - 2012-05-03 21:16:27 UTC
for those who have not eaten paint chips: sure, if you irritate a group of gankers by acting like you're people you'll probably get ganked no matter what your tank is

if you have a respectable tank, however, the average ganking team - which is one or two people - will just go gank the people who took Staffuer's advice and decided a tank was unnecessary and rack up a ton more kills in the same time, and ignore you. after all, using five ships to take you down means four less killmails for those fifteen minutes

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Rond Dorlezahn
Caldari Provisions
Caldari State
#163 - 2012-05-03 21:24:31 UTC
Jacob Staffuer wrote:

Clearly this guy should have tanked his Hulk. He would have totally survived if he had some - oh wait. Total Damage Taken: 40,398



Hahaha, wow.

Just wow.
Mr Kobb
Protean Concept
Moss Piglet Preservation Society
#164 - 2012-05-03 21:28:19 UTC
Jacob Staffuer wrote:
As predicted, the Gewn can't refute my argument, so he just resorts to insults.

In other news:

Clearly this guy should have tanked his Hulk. He would have totally survived if he had some - oh wait. Total Damage Taken: 40,398

INB4 "derp derp"

Unrelated, but funny.

ahaha.... ahahha, oh wait, your serious. AHAHHAHAHAHAHHHA
Danks
Fat Angry Toe Tappin Inbreds
#165 - 2012-05-03 21:30:12 UTC
If you're in a low population system you can watch local and dock when it spikes. The gankers will need a lot more than 3 thrashers to take down a properly tanked hulk or an Orca. You see local go up be smart and dock up. Really would only work in a low population system though.
Rond Dorlezahn
Caldari Provisions
Caldari State
#166 - 2012-05-03 21:34:09 UTC
Danks wrote:
If you're in a low population system you can watch local and dock when it spikes. The gankers will need a lot more than 3 thrashers to take down a properly tanked hulk or an Orca. You see local go up be smart and dock up. Really would only work in a low population system though.


Which, if you're mining in .5, it damn well better be. P
Daemon Ceed
Ice Fire Warriors
Infinite Pew
#167 - 2012-05-03 21:40:04 UTC
Rond Dorlezahn wrote:
Jacob Staffuer wrote:

Clearly this guy should have tanked his Hulk. He would have totally survived if he had some - oh wait. Total Damage Taken: 40,398



Hahaha, wow.

Just wow.


Yes. Shield recharge is an amazing thing isn't it? Sweet baby Jesus, if I was to sit there and tanked dps from a teensy Blood frigate for 12hrs before finally getting ganked by a couple high dps destroyers it would say total damage taken was several million on a Hulk.
Rond Dorlezahn
Caldari Provisions
Caldari State
#168 - 2012-05-03 21:41:23 UTC
Clearly Blood frigs are OP, right Jacob? Roll
Daemon Ceed
Ice Fire Warriors
Infinite Pew
#169 - 2012-05-03 21:49:50 UTC
Rond Dorlezahn wrote:
Clearly Blood frigs are OP, right Jacob? Roll


Totally OP. Why should a 9,000 ISK bounty blood frig be able to do 40K dmg to my...Hulk...oh wait Lol
SmilingVagrant
Doomheim
#170 - 2012-05-03 23:08:17 UTC
I'm going to ask what may be a possibly dumb question: Why mine in highsec? Lowsec is virtually abandoned, and can usually be found within a few jumps of the major trading lanes. The abandonment makes it really easy to keep an eye on local. Concord seems like poor protection compared to quick wits, a good understanding of local and a safespot or a station.
Joran Dravius
Doomheim
#171 - 2012-05-04 01:54:29 UTC
Jeremy Firewind wrote:
I find it totally untolarable, that 3 1 mill Isk ships can easily gank my tanked 300mill hull.

And your hulk can easily avoid him if you don't play AFK and have the slightest clue what you're doing.

Jeremy Firewind wrote:
Sorry, but this makes me really sad. It put me out of business for good, that was my last money.

The first rule of Eve is to never fly what you can't afford to lose. The second rule is that there are no safe zones. The third is that everyone except your friends are out to get you if you're lucky, and sometimes your friends are too.

Jeremy Firewind wrote:
Your cool event just cost CCP a subscriber.

No, you choosing the wrong game without finding out about it gained CCP some free money they shouldn't have had. Next time pay attention to what you randomly subscribe to. You clearly didn't know that Eve is Darwin's wet dream, despite all the marketing and almost every post on the forum indicating such.
Plekto
Aliastra
Gallente Federation
#172 - 2012-05-04 02:01:33 UTC  |  Edited by: Plekto
About "tanking".

You do realize that there are other ways to tank than shields and armor? If the enemy can't lock you or has no cap after the first volley, its over for them. Why is this important? Because all of the enemies know that it takes two volleys in 4 or 5 of these destroyers to get the job done. They almost never send more than 4 or 5 destroyers or cruisers.

You're down to low armor after the first volley and then... ... .... Concord finishes them, since no ganker usually fits ECCM on these ships. (note - a passive targeter is key here so they don't know you have ECM/jammers/etc fitted)

Note - for more advanced tactics, you could use a stealth bomber as support. Unlock, target your Hulk (all in less than a second) and fire off a void bomb. You might lose the bomber, but you'd certainly end up getting the gankers killed by concord as it would make their caps all drop to 0. Since their weapons take 4 or 5 seconds to cycle, you have enough time to pull this off.

And these are just off the top of my head. There are TONS of things you can do to protect yourself. You just have to do so (#1 is to get into a corp with PVPers along for the ride)
Joran Dravius
Doomheim
#173 - 2012-05-04 02:05:22 UTC  |  Edited by: Joran Dravius
Jacob Staffuer wrote:
As predicted, the Gewn can't refute my argument, so he just resorts to insults.

In other news:

Clearly this guy should have tanked his Hulk. He would have totally survived if he had some - oh wait. Total Damage Taken: 40,398

INB4 "derp derp"

That is not how you tank.

Jacob Staffuer wrote:

It's very unlikely his tank was even on. 2 indies and a rookie ship do about as much DPS as a quadriplegic kitten.
Mr Epeen
It's All About Me
#174 - 2012-05-04 02:06:32 UTC
OP, when you are too stupid to do anything else in this game, you gank.

Because gankers are the stupidest of the stupid, they are easily avoided if you are a miner. When you quit, it's because you are either, entitled, lazy, or somehow even more retarted than the average ganker.

Shame on you.

Mr Epeen Cool

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
R I O T
#175 - 2012-05-04 02:07:36 UTC
Plekto wrote:
Because you can't use a bot to mine in low. That damage he took (previous KM) is basically a rat chewing on him for several hours. Obvious bot in use.

About "tanking".

You do realize that there are other ways to tank than shields and armor? If the enemy can't lock you or has no cap after the first volley, its over for them. Why is this important? Because all of the enemies know that it takes two volleys in 4 or 5 of these destroyers to get the job done.

You're down to low armor after the first volley and then... ... .... Concord finishes them, since no ganker usually fits ECCM on these ships. (note - a passive targeter is key here so they don't know you have ECM/jammers/etc fitted)

Note - for more advanced tactics, you could use a stealth bomber as support. Unlock, target your Hulk (all in less than a second) and fire off a void bomb. You might lose the bomber, but you'd certainly end up getting the gankers killed by concord as it would make their caps all drop to 0. Since their weapons take 4 or 5 seconds to cycle, you have enough time to pull this off.

And these are just off the top of my head. There are TONS of things you can do to protect yourself. You just have to do so (#1 is to get into a corp with PVPers along for the ride)

I know you mean well, but damn, your understanding of game mechanics is a bit low.

A few quick pointers: projectiles don't need cap to fire (blasters do, but Catalysts aren't the exclusive gank boats); a passive targeter doesn't prevent the gankers knowing what you have fitted; you can't fire bombs in high-sec.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

AmIDeadyet
Ringworm Industries
#176 - 2012-05-04 02:08:33 UTC
I hear PVP happened. I approve.
Maximilian Jenious
The Scope
Gallente Federation
#177 - 2012-05-04 02:11:52 UTC
hi

no they say you in this post that ganker have a brain ;).

They don't see how big it is but they certainly have one.

One thing is sure, they prefere to be kill in high sec by concorde than in low / null sec by other player with a real brain.

It"s more exciting to kill a noob in high sec barge / exhumer than to kill an experimented warrior in low / null sec with a fighting ship .....

fly safe ;)
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
R I O T
#178 - 2012-05-04 02:21:37 UTC
Maximilian Jenious wrote:
hi

no they say you in this post that ganker have a brain ;).

They don't see how big it is but they certainly have one.

One thing is sure, they prefere to be kill in high sec by concorde than in low / null sec by other player with a real brain.

It"s more exciting to kill a noob in high sec barge / exhumer than to kill an experimented warrior in low / null sec with a fighting ship .....

fly safe ;)

You're silly, the grand majority of gankers are null vets themselves. But I can see how a person who's never been to null would romanticize it as some kind of Mos Eisleyesque PvP heaven.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Plekto
Aliastra
Gallente Federation
#179 - 2012-05-04 02:25:52 UTC  |  Edited by: Plekto
Yes, gankers don't always need cap to fire, but sometimes they fly ships with other weapons on them that require cap (especially in low sec). You could fire off a lock breaker or something else and the time it takes them to realize what happened and re-lock manually the barge(s) are in warp. Of course the bomber gets reamed most likely by the now very angry gankers. I mentioned this as the person before me mentioned low sec. I didn't mention that this was a low sec only tactic. My bad.

But the previous tactic in high of nerfing one or two ships damage by jamming them is valid. There's a whole skill tree and sub-section in the market for ECM and ECCM. That hardly anyone uses it is their problem. It's the best defense a miner has.

It all depends. That's my point - there are always things you can do to protect yourself in high low, or 0. You just have to NOT be AFK.

edit - I even log off to post here. AFK is as good as dead in EVE.
Ketov Aktar
Grey Wolff
#180 - 2012-05-04 02:43:01 UTC
Destiny Corrupted wrote:
Drake Draconis wrote:
EVE Online requires the following things :

3: IQ Greater than 50 (Ok maybe 100)

To be fair, 100 is the normalized average, and judging by EVE players' math and language skills, I'd say only a fifth of all players meet this requirement.


That is be nice.P