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Singularity Missile & Launcher Defect Thread

First post
Author
Another Haitch
Center for Advanced Studies
Gallente Federation
#61 - 2012-05-03 05:15:56 UTC
The meta colouring of some launchers seems to be screwy on some ships. Notably the Arbalest torps on the Manticore, they should be mostly black with some red highlights ala Kaalakiota, but seem to be brown camo ala Dread Guristas.
Joyitii
Red.Line
#62 - 2012-05-03 05:23:34 UTC
Ganthrithor wrote:
Missiles look badass, the Nemesis and Manticore look fantastic, but the other two bombers (although obviously unfinished) don't look too promising-- the Hound looks just like a breacher without the top fin and the Purifier just looks... silly?

Unfortunate side effect of how cool missiles look now: lots of gun effects look bad in comparison, capital blasters in particular.

What's the ETA on minmatar v3ing? Also, will you be V3ing pirate ships (the ones that have custom models rather than being re-skinned T1 hulls)?

I disagree and believe that the new Purifier model looks wonderful, a lot of the Minmatar hulls have already been V3'd, also have you not seen the new Macharel hull?
Tarn Kugisa
Kugisa Dynamics
#63 - 2012-05-03 05:36:55 UTC
Leviathans look badass with the Citadel Torps

Y U NO USE CITADEL CRUISE LAUNCHERS

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Aglais
Ice-Storm
Trigger Happy.
#64 - 2012-05-03 05:44:25 UTC
Explosive damage explosion effects are beautiful. So are thermal and EM.

Kinetic type explosions are lackluster, and honestly just look like a whole bunch of dust radiating out from a point. They start ok, but then they just turn into bright greyish yellow masses of stuff, and it's not that great.

Just thought I'd throw that out here.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#65 - 2012-05-03 06:40:01 UTC
Shish Tukay wrote:
Maximus Aerelius wrote:
On a Drake the missiles only fire from the Left Hand Side launchers. Nothing is coming from the right Sad

Idea Right Hand Side launchers have kicked in when I went onto the right flank!


That's how pretty much all modules have always worked -- when you install one weapon module, you get two (or three?) weapon models attached to your ship, and then only those that are pointing in the correct direction at the time are fired


This is how unfinished eve has been :/

http://dl.eve-files.com/media/1206/scimi.jpg

Joyitii
Red.Line
#66 - 2012-05-03 06:44:41 UTC
I'm sorry but why can't I open my cargo bay any more in space?
Funless Saisima
Hole Punchers
Drifters Stole My Local
#67 - 2012-05-03 06:48:08 UTC
Bombs need to launch, not just disappear from the ship. As in, drop the bomb and it head towards its target.
Talon SilverHawk
Patria o Muerte
#68 - 2012-05-03 07:15:31 UTC
Dont know if it was my screen (i.e to dark) but could not see missiles being fired from a Tengu or a Knighthawk when zoomed out just 20k.


Tal


Galphii
Caldari Provisions
Caldari State
#69 - 2012-05-03 07:49:27 UTC
I had to turn off AA and bloom to see anything, as when I fired large yellow oblong shapes covered the screen. Sounds could use a little more bass if you ask me, but EvE has always been easy on my subwoofer Sad

Otherwise it's all looking spectacular! The stealth bombers look great; as to the Hound, I think it needed the least amount of work to look decent, whereas the others were lacking (fixed).

Man, gun* effects sure look like crap compared to missiles now P

* blasters, artillery and even AC's look very lacklustre. Rails and lasers are fine.

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

Mashie Saldana
Jamgu Initiatives
#70 - 2012-05-03 08:13:36 UTC
Bombs randomly fails to detonate. Out of five launches only two detonated at the expected range, the remaining three slowly left the grid.

I don't know if it's just me but the two hangar buttons at the bottom left are missing in my client. I had to use the merge with station services option to see my ships and items in station.
Denuo Secus
#71 - 2012-05-03 08:16:52 UTC
Talon SilverHawk wrote:
Dont know if it was my screen (i.e to dark) but could not see missiles being fired from a Tengu or a Knighthawk when zoomed out just 20k.


Tal




Same here.

Arrow As soon as I zoom out a bit I see no missiles or effects in space. Tho I really like the new missile effects the old ones were better in that regard.

Arrow In addition: the new missiles just don't feel 'powerful'. I guess this is because they have no impact sound anymore. Imho this impact sound is really important to make them feel massive. Please CCP, could you just re-add the old sound to the new effects?

Arrow The Drake looks kinda strange with missile launchers placed on top of missile launchers What?
k4rpa
Native Freshfood
Minmatar Republic
#72 - 2012-05-03 09:13:31 UTC
Awsome Job, as usual..



I didn't manage to read all the pages but i think that nemesis graphically counts 2 pairs of torps..

can't find the third pair of them..



Andreus Ixiris
Duty.
SE7EN-SINS
#73 - 2012-05-03 09:36:44 UTC
Quite a lot of the launchers don't have the correct faction colouration when you mount them on your ship.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Boggy B'me
Caldari Provisions
Caldari State
#74 - 2012-05-03 09:47:30 UTC
Missile: Possible bug on MacOS?

Ships fitted with heavy missile launchers "don't appear" in space. As if never loaded. the UI just centres over empty space.
Ships become visible again when the launchers are removed.

Tried this with a Drake and a Raven, only seems to happen with heavy missile launchers.

Could just be my client but I thought i'd mention it. Bug was persistant though client restarts, several dock/undock cycles and ship swapping cycles.

Awesome work! Thanks.
Severian Carnifex
#75 - 2012-05-03 10:14:00 UTC  |  Edited by: Severian Carnifex
Some problems found:

Arrow No launch animation for bombs at all. (launched bomb just appear in front of ship and bomb (on launcher) is always under the ship like it never launched)

Arrow Sometimes missiles (torps in this case) just disappear before hitting the target (all at the same distance from the target) and no explosion then.

Arrow Missiles sometimes don't come from launchers (missile and lunch animations are shifted in regard to launcher)

Arrow Explosions are just underwhelming (they are too small and hard to see) and for some weapons (big ones) people expect really nice explosions but there is almost none. Sad

Arrow Please work on sound! Sad
CCP TerrorShark
C C P
C C P Alliance
#76 - 2012-05-03 10:28:17 UTC  |  Edited by: CCP TerrorShark
Thanks for all your quick feedback people! Sorry it took some time to get the server up it took a while to get the build all hooked up correctly.

I'm gonna take a sort through this thread and the submitted bugs, will speak to the guys this afternoon. I see a lot of things we know about and a lot of new stuff so keep it coming. Sound hookup is very work in progress right now as is the kinks in performance, they are a focus right now!

Remember and be specific about ship/launcher/ammo

CCP TerrorShark - Team Trilambda - EVE-VR

Andreus Ixiris
Duty.
SE7EN-SINS
#77 - 2012-05-03 10:35:02 UTC
Haha, hey CCP, I found a really awesome bug that I'm kind of depressed is actually a bug and not a feature. I already submitted a bug report on it but I'll make a post here too. All of you test server pilots out there, try this as well! It's funny!

Whenever you're in space and shooting missiles (or getting missiles shot at you - it works both ways), open a preview window on a turret, launcher or ship. You'll be able to see those missiles in the preview window as well, at angles and velocities accurate to the actual position of the ships that you are firing at or are firing at you. For maximum lulz, do this while flying a ship that fires very large missiles, and preview a Hulk.

Suicide gankers, watch out! It's the Hulk's revenge!

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#78 - 2012-05-03 10:45:29 UTC
Boggy B'me wrote:
Missile: Possible bug on MacOS?

Ships fitted with heavy missile launchers "don't appear" in space. As if never loaded. the UI just centres over empty space.
Ships become visible again when the launchers are removed.

Tried this with a Drake and a Raven, only seems to happen with heavy missile launchers.

Could just be my client but I thought i'd mention it. Bug was persistant though client restarts, several dock/undock cycles and ship swapping cycles.

Awesome work! Thanks.


Got the same with Windows 7.

Hurricane and Tempest (didn't try any others).

Take off the launchers and they show up.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

CCP Choloepus
C C P
C C P Alliance
#79 - 2012-05-03 11:12:58 UTC
Andreus Ixiris wrote:
Haha, hey CCP, I found a really awesome bug that I'm kind of depressed is actually a bug and not a feature. I already submitted a bug report on it but I'll make a post here too. All of you test server pilots out there, try this as well! It's funny!


I'm sorry, this one's been internally fixed already. I was in favour of leaving it as a feature!
Blue Harrier
#80 - 2012-05-03 11:18:56 UTC
Test on my laptop;
Dell Inspiron
CPU Intel Dual Core T4500
GPU ATI Radeon HD 4330
4 Gigs RAM

Patched fine with a nearly 1 Gig download.
Logged in fine as normal.

Tested with my Drake, launchers looked odd while in dock, as like others, I thought the protrusions on the side were the launches and not it seems some sort of ram scoops. Could you make the new launchers fit or blend with them it would look so much better.

Undocked and no ship, the station rendered fine as did everything in space but the ship did not appear, it was like flying cloaked without a cloak.

Tried firing the missiles but without a ship everything looked odd so re-docked.

Changed to my Nighthawk, what a contrast, the launchers looked awesome, it bristled with armament and really looked the business, if the Drake looked half as good as this it would be superb.

I love the new Inventory system even if the ‘Cargo’ button also opens it (took me by surprise). The layout is super, and it’s a real ‘One Stop Shop’ for everything I need to know. I could even look at my Corpmates hangers and see what was in them (I assume this only applies to the station I am in, (have not checked this yet), and CEO’s and Directors with the correct rolls).

So, it’s looking good, will test on my main gaming machine later today, well done so far.

"You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982.