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New mods and rigs coming to SISSI

Author
Perihelion Olenard
#41 - 2012-05-03 20:35:06 UTC
Aralieus wrote:
With drone damage mods and TD's affecting missile boats soon(hopefully) pilgrim and curse will be even more sexah!

The way it is now you'd get more damage with ballistic controls instead even though the launchers are unbonused.
nahjustwarpin
SUPER DUPER SPACE TRUCKS
#42 - 2012-05-03 21:10:28 UTC
while single damage mod (gyro, magstab, heatsink, bcs) provide over 20% increase (before stacking) this new drone dmg mod only gives 12. what a joke
Anya Ohaya
School of Applied Knowledge
Caldari State
#43 - 2012-05-03 23:19:14 UTC
I'm thinking a shield tanked navy dominix with 2-3 of these new damage mods, and maybe one of the new shield boosters is going to be a kick-ass mission ship.
Sunviking
Doomheim
#44 - 2012-05-04 08:19:09 UTC
CPU rigs are going to be very interesting.

Especially on Caldari ships, especially on the Rokh, Scorpion Navy Issue and Raven Navy Issue.

RNI has CPU issues currently, so using a Rig slot for CPU purposes will enable cheaper Tech2 fits to be used for Tanking purposes.

On the Rokh, it means you can rig a mining Rokh with CPU rigs to enable you possibly fit 5 x Mining Upgrades in the lows rather than 3 (4 if you use Caldari Navy Co-Processor).
Roime
Mea Culpa.
Shadow Cartel
#45 - 2012-05-04 09:42:01 UTC
I'm a bit disappointed about the Drone dmg mod. Fitting it on Ishtar will be hard and it gimps the tank seriously in any high-end PVE use and is out of question on a dual-rep PVP fit, Myrmidon has the CPU but relies even more on the low rack tank due to it's slow speed, making this essentially a Dominix/Rattler mod.

And Dominix doesn't exactly need more dps, not that I mind getting it but anyways.

Should be med or hi slot.

.

Sup B1tches
Sebiestor Tribe
Minmatar Republic
#46 - 2012-05-04 09:45:45 UTC
Good job CCP? I don't think so...

CCP is merley coving such a glaring and massive ommission akin to some massive movie plot holes.
Executus Primus
Tyrannis Enterprises
#47 - 2012-05-04 11:31:19 UTC
The worm is starting to look real good now. Drone dmg bonus + medium cap-shield booster looks interesting.
Darius Brinn
The Scope
Gallente Federation
#48 - 2012-05-04 12:03:37 UTC
Robert Caldera wrote:
this drone damage thing is pure bullshit, it was hard enough to fit tank on frigates against drones so you could survive just for long enough. Drone damage mods negate this.


Not necessarily. No ship will be able to fit these modules without compromising other things: tackle, tanking, or turret/launcher DPS (depends on where those drone mods are fitted).

So, if you're tackling a ship with drones, you die faster...and it does, too, as it compromised some tank. Or you can disengage, as it is not as agile as before these mods, or has worse tackle.

Also, I don't think these mods would be worth it for ships with unbonused drones.

And using a frigate to tackle Dominixes was QUITE SCARY to begin with, so nothing changes.

Do you expect many Ravens, Rokhs, Harbingers or Vagabonds with drone damage mods instead of their BCUs, Magstabs, Heatsinks or nanos? I don't.
Grimpak
Aliastra
Gallente Federation
#49 - 2012-05-04 12:59:51 UTC
Darius Brinn wrote:
And using a frigate to tackle Dominixes was QUITE SCARY to begin with, so nothing change


understatement of the year FYI.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Jerick Ludhowe
Internet Tuff Guys
#50 - 2012-05-04 17:02:56 UTC
Robert Caldera wrote:
this drone damage thing is pure bullshit, it was hard enough to fit tank on frigates against drones so you could survive just for long enough. Drone damage mods negate this.


If you actually shoot at the drones attacking you... pretty much any frigate with frigate guns can kill drones in very short order. If my 90 dps Ares can blow apart a wave of warrior IIs then I think pretty much anything canRoll
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