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Revitalizing Lowsec

Author
Battleship Bob
Royal Amarr Institute
Amarr Empire
#1 - 2012-05-01 23:51:51 UTC
I think it is obvious that Lowsec is highly under utilized and serves as merely a buffer between high and null sec. I know CPP mentioned that they had some plans for Lowsec. I simply wish to put in my idea into the hat.

What if we made the Empires islands instead of one big continuous space? In essence a few lowsec jumps between each of the Empires.

This would give people much more reason to enter lowsec. It would allow for more non suicide pirates and create a better market for merc corps who could be hired out as escorts.

Just an idea.
XXSketchxx
Sniggerdly
Pandemic Legion
#2 - 2012-05-02 00:54:10 UTC
I support low sec buffers between regions (10 systems deep at least).

Would be a nice buff to regional markets.
Jayrendo Karr
Caldari Provisions
Caldari State
#3 - 2012-05-02 03:09:34 UTC
Add dark glitter.
Blastfizzle
The Chosen 0nes
#4 - 2012-05-02 08:46:32 UTC
And see escortation services pop up the people they were supposed to escort? Well that stuff never gets old, does it.
Duvida
The Scope
Gallente Federation
#5 - 2012-05-03 01:21:46 UTC
Battleship Bob wrote:
I think it is obvious that Lowsec is highly under utilized and serves as merely a buffer between high and null sec. I know CPP mentioned that they had some plans for Lowsec. I simply wish to put in my idea into the hat.

What if we made the Empires islands instead of one big continuous space? In essence a few lowsec jumps between each of the Empires.

This would give people much more reason to enter lowsec. It would allow for more non suicide pirates and create a better market for merc corps who could be hired out as escorts.

Just an idea.



This idea comes up sometimes, and at one time it was like that. But consider the current regional population balance. Consider the habits of the high-sec carebear. Why do you think that they play the way they do? If you rip away that play, do you think they'll adapt by playing a low-sec game, or adapt by taking away 50% of the income of CCP to go play the newest WOW-clone?

Remember, a 9% drop in subscriptions last summer forced a 20% layoff of staff, including some very bright minds that could have helped develop EVE over the last year.

BUT, through Faction Warfare, CCP is trying to inject more life into lowsec... but does someone whose primary enjoyment is lowsec pvp really want FW Datacores?
Arduemont
Rotten Legion
#6 - 2012-05-03 13:42:40 UTC
Duvida wrote:
This idea comes up sometimes, and at one time it was like that. But consider the current regional population balance. Consider the habits of the high-sec carebear. Why do you think that they play the way they do? If you rip away that play, do you think they'll adapt by playing a low-sec game, or adapt by taking away 50% of the income of CCP to go play the newest WOW-clone?


For the reasons so elequantly stated by the above chap, I do not support this idea.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Joran Dravius
Doomheim
#7 - 2012-05-04 14:49:29 UTC
Battleship Bob wrote:
I think it is obvious that Lowsec is highly under utilized and serves as merely a buffer between high and null sec. I know CPP mentioned that they had some plans for Lowsec. I simply wish to put in my idea into the hat.

What if we made the Empires islands instead of one big continuous space? In essence a few lowsec jumps between each of the Empires.

This would give people much more reason to enter lowsec. It would allow for more non suicide pirates and create a better market for merc corps who could be hired out as escorts.

Just an idea.

According to a CCP interview they apparently think the FW changes will fix it. Sad
Jessie-A Tassik
Pator Tech School
Minmatar Republic
#8 - 2012-05-05 00:32:52 UTC
XXSketchxx wrote:
I support low sec buffers between regions (10 systems deep at least).

Would be a nice buff to regional markets.


Cause a Null Sec blob perma-camping a key travel route is just so cool.
Joran Dravius
Doomheim
#9 - 2012-05-05 15:36:54 UTC  |  Edited by: Joran Dravius
I say make low sec income closer to 0.0 income and remove jump drives and warp to 0. Basically, revert it back to the state it was in when I had the most fun in low sec.
Uronksur Suth
Viziam
Amarr Empire
#10 - 2012-05-06 22:16:09 UTC
Battleship Bob wrote:
I think it is obvious that Lowsec is highly under utilized and serves as merely a buffer between high and null sec. I know CPP mentioned that they had some plans for Lowsec. I simply wish to put in my idea into the hat.

What if we made the Empires islands instead of one big continuous space? In essence a few lowsec jumps between each of the Empires.

This would give people much more reason to enter lowsec. It would allow for more non suicide pirates and create a better market for merc corps who could be hired out as escorts.

Just an idea.


But it sounds stupid. Why would any interstellar empire allow it's trade routes to be broken with areas of rampant lawlessness and piracy? No.
Sephiroth CloneIIV
Brothers of Tyr
Goonswarm Federation
#11 - 2012-05-06 23:09:55 UTC
Uronksur Suth wrote:
Battleship Bob wrote:
I think it is obvious that Lowsec is highly under utilized and serves as merely a buffer between high and null sec. I know CPP mentioned that they had some plans for Lowsec. I simply wish to put in my idea into the hat.

What if we made the Empires islands instead of one big continuous space? In essence a few lowsec jumps between each of the Empires.

This would give people much more reason to enter lowsec. It would allow for more non suicide pirates and create a better market for merc corps who could be hired out as escorts.

Just an idea.


But it sounds stupid. Why would any interstellar empire allow it's trade routes to be broken with areas of rampant lawlessness and piracy? No.


The empires do hate each other

Though would that mean they would have lawless borders, not sure.
Uronksur Suth
Viziam
Amarr Empire
#12 - 2012-05-08 02:23:16 UTC  |  Edited by: Uronksur Suth
Sephiroth CloneIIV wrote:
Uronksur Suth wrote:
Battleship Bob wrote:
I think it is obvious that Lowsec is highly under utilized and serves as merely a buffer between high and null sec. I know CPP mentioned that they had some plans for Lowsec. I simply wish to put in my idea into the hat.

What if we made the Empires islands instead of one big continuous space? In essence a few lowsec jumps between each of the Empires.

This would give people much more reason to enter lowsec. It would allow for more non suicide pirates and create a better market for merc corps who could be hired out as escorts.

Just an idea.


But it sounds stupid. Why would any interstellar empire allow it's trade routes to be broken with areas of rampant lawlessness and piracy? No.


The empires do hate each other

Though would that mean they would have lawless borders, not sure.


It wouldn't. If anything, just the opposite. They would have law enforcement and military crawling all over the borders staring and each other and be obsessively investigating each crime as a potential act of espionage.

For God's sake, the only equivalent to the most extreme level of border tension I can think of is the Korean Demilitarized Zone, which is probably one of the most monitored areas on the planet.

And even if the Empires hate each other, they aren't going to allow their trade routes to be ruined. North Korea's breaking from this logic by being a hermit kingdom doesn't count, because North Korea is ruled by a dynasty of insane megalomaniacs who demonstrably do not care if their entire nation starves to death.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#13 - 2012-05-08 10:45:14 UTC
If you can call it a war at all, it would be a cold war, that is why millitias are shooting eachother and not the navies.

even in de cold war between US and Russia they where trading with eachother, not liking it but, they where still trading.

If they realy where at war it would be smuggling.


Getting more people in to lowsec, should not be giving the current populations more gates to camp, but giving non dwellers something that will draw them to low by them selfs, which in return gives the current population more gates to camp.

So instead of trying to make it harder for high-sec people to do what they are doing now, give them good low sec prospects, fun and stuff to do and they will come and take your attempts to shoot them for granted.

Eiladies Teritrium
Survival Research Laboratories
#14 - 2012-05-30 09:15:21 UTC
Well I do like the idea that there would be low-sec surrounding the empires. It makes me think of what happened in the dark ages.

However, it's not necessary to revitalize low-sec.

I think the way to get more people/ interest in low-sec is to stop thinking of it as 'insta-death zone' or even 'PvP' or 'Faction war zone'.

Instead, I would consider it the 'bad part of town'. Kind of dangerous, but kind of fun.

It's still Empire space after all, it's just the place that the governments of Empire have less reach and authority. Considering that both the Amarr and Caldari societies are authoritarian Police states, don't you imagine that the low security systems would seem like an attractive place for many people to live?

What I would suggest is this:

1. Gambling: Probably the oldest game in human history. There are already independent and unaffiliated EVE gambling for ISK sites spreading like a rash on the internet. CCP is missing out on HUGE interest and revenue with this. Some gambling sites make a fortune with nothing more than online roulette or poker. Just declare gambling illegal in high sec, and open up casinos in low sec. Watch the miners come to spend their money in the low sec casinos. Just make sure the gambling games stick with the EVE theme please.

2. Pleasure Centers: Ditto.

3. Black Markets: It seems like there was a half-hearted effort to start this in EVE, then it got pulled. EVE needs a black market, with smuggling, etc. These would be trade hubs for illegal goods not available in high sec, like drugs, pirate faction things, and so on.

Have you noticed you can buy 'Blood Raider' ships in Amarr Emperor Station? Really? How is that possible? To me that seems as likely as selling a Satanic death metal T-shirt on the streets of Riyahd in Saudi Arabia.

Stuff that is contraband should ONLY be available for sale at black market stations located in low sec. That includes stuff like slaves, drugs, Pirate faction ships AND IMPLANTS. Maybe it would be possible to sell contraband stuff in high sec through contracts, but it shouldn't be possible though the high-sec market system.

Smuggling: There are a lot of people in EVE that would love to be smugglers, but currently there is nothing to smuggle, it's not very profitable, and the customs officer mechanism doesn't work very well. Even hauling sucks as a career, ISK wise. Smuggling should be ten times as lucrative as hauling and ten times the fun. Make it so that agents in high sec are addicted to things like drugs, and give you a bonus if you can get them some 'crash'.

'Dark side' : I would argue that low-sec is the 'dark side' of high sec. Not just an empty battlefield, but a mirror image of high sec's hidden, ugly side.

Settlement zones: Like Australia or colonial America, low-sec becomes a home to those persecuted in an authoritarian high-sec. Obviously, criminal is not always 'evil', such as the Amarrians that want to liberate the slaves for example, or Caldari socialists, or other peculiar factions. Just as high-sec is split up into various regions (such as the holders, etc), so too would low-sec be split into different 'territories', each with it's own story and culture. There could be weird religious cults in low-sec too, and of course it would be a storyline mission to discover these cults and deal with them.

Pirate Faction war: I would have the NPC Pirates such as the Guristas, etc. hold territories and form alliances that player pirates can join. This way, the Pirates would be fighting each other for territory as the militia does. I would also make it so the Pirates can capture stations too, just as the FW militias can.
sabre906
The Scope
Gallente Federation
#15 - 2012-05-30 15:22:00 UTC  |  Edited by: sabre906
This was done at one point. It was removed because it broke Eve. The End.

Read up on history if you want to know why or how it broke Eve.
Amun Khonsu
School of Applied Knowledge
Caldari State
#16 - 2012-05-30 15:32:42 UTC  |  Edited by: Amun Khonsu
first, make mining vessels that dont blow up with one or two hits of a destroyer. People will take them into low sec if they feel they stand a chance.

most belts in low sec are unused while ppl stay in the comfort of high sec.

Its one positive incentive ccp can give.

Or, just do what i propose and ban concord and make all of high sec into low sec systems and be done with it. everyone for themselves.

Second, work out a SOV light plan for low sec so random corps can own a system as they branch out and even become enticed into WH or null. Just an idea. After all CONCORD has no military authority in low sec other than to ding you on your sec status against themselves when you comitt an illegal act.


maybe give manufacturing incntive in low sec that are better than high sec.

Fight them until turmoil is no more and strike terror into their hearts. www.ross-fw.net

blood hauler
The Art of War
#17 - 2012-05-30 16:47:55 UTC  |  Edited by: blood hauler
personally i would make adv arrays add +5 me to blueprints (you can't make it so they use 10% less mins as then you start geting free minerals if you refine)

with your only been able to anchor them in 0.4 space or lower.

Been able to rent out those slots to people outside your corp as long as you have enough fuel in the pos to last as long as the job has been set to run for (also not been able to offline the tower/array when someone has hired it out or remove items like guns from the pos or remove fuel )



The main problem with low is they is no way of making it your own or upgrading it like null. So grav sites will be random for miners as no mass mining to upgrade the industrial index like null no way to boost the amount of anoms which spawn for people who rat.

I guess one option would be to make a new class of low sec which are out of the way E.g low sec systems which only have 1 gate in them which players can do very limited options to upgrade.


Ring mining might also help low sec if that comes in on the fall (low sec has all types of moon all ready)
Koreli Stelios
Mining Manufacture and Muling
#18 - 2012-05-30 17:31:58 UTC
Amun Khonsu wrote:
Or, just do what i propose and ban concord and make all of high sec into low sec systems and be done with it. everyone for themselves.


You really need to stop making this suggestion its ridiculous. Actually consider it. We are talking about Empires here with seats of council and Capitals and Assets and areas they call theirs. You would be breaking the very fundamentals of Eve Lore to suggest these empires have no sense of being civilized and that they should not enforce Law and Order. Cos sure lets take the MET out of London and the NYPD out of New York?!

Now as for the proposal i support it and actually i think it could make sense.

However perhaps the buffer would only be between Empires that do not like each other Or this being too tricky due to layout have a buffer round all empires but with perhaps high sec bridges between empires that are more friendly. This would create far greater diversity in trade and may encourage a greater spread of players rather than such divergance on areas such as Jita
Amun Khonsu
School of Applied Knowledge
Caldari State
#19 - 2012-05-30 17:59:30 UTC
Koreli Stelios wrote:
Amun Khonsu wrote:
Or, just do what i propose and ban concord and make all of high sec into low sec systems and be done with it. everyone for themselves.


You really need to stop making this suggestion its ridiculous. Actually consider it. We are talking about Empires here with seats of council and Capitals and Assets and areas they call theirs. You would be breaking the very fundamentals of Eve Lore to suggest these empires have no sense of being civilized and that they should not enforce Law and Order. Cos sure lets take the MET out of London and the NYPD out of New York?!

Now as for the proposal i support it and actually i think it could make sense.

However perhaps the buffer would only be between Empires that do not like each other Or this being too tricky due to layout have a buffer round all empires but with perhaps high sec bridges between empires that are more friendly. This would create far greater diversity in trade and may encourage a greater spread of players rather than such divergance on areas such as Jita


To shrug a suggestion off as ridiculous is just to put a blinder on possible solutions.

It is not ridiculous to make those suggestions.

I suppose your one of those that would say it is ridiculous that man could fly? Yet, someones thinking out of the box made it happen.

I dont think any of it is contrary to EVE lore. PPL in the empires are meant to expand to the reaches of space, not sit in the comfort of high sec and rake in cash. Yet there needs to be incentive to reach out of high sec. CCP did well working on getting ppl to null, we just need to improve low.

Fight them until turmoil is no more and strike terror into their hearts. www.ross-fw.net

Koreli Stelios
Mining Manufacture and Muling
#20 - 2012-05-30 22:40:57 UTC  |  Edited by: Koreli Stelios
Amun Khonsu wrote:
Koreli Stelios wrote:
Amun Khonsu wrote:
Or, just do what i propose and ban concord and make all of high sec into low sec systems and be done with it. everyone for themselves.


You really need to stop making this suggestion its ridiculous. Actually consider it. We are talking about Empires here with seats of council and Capitals and Assets and areas they call theirs. You would be breaking the very fundamentals of Eve Lore to suggest these empires have no sense of being civilized and that they should not enforce Law and Order. Cos sure lets take the MET out of London and the NYPD out of New York?!

Now as for the proposal i support it and actually i think it could make sense.

However perhaps the buffer would only be between Empires that do not like each other Or this being too tricky due to layout have a buffer round all empires but with perhaps high sec bridges between empires that are more friendly. This would create far greater diversity in trade and may encourage a greater spread of players rather than such divergance on areas such as Jita


To shrug a suggestion off as ridiculous is just to put a blinder on possible solutions.

It is not ridiculous to make those suggestions.

I suppose your one of those that would say it is ridiculous that man could fly? Yet, someones thinking out of the box made it happen.

I dont think any of it is contrary to EVE lore. PPL in the empires are meant to expand to the reaches of space, not sit in the comfort of high sec and rake in cash. Yet there needs to be incentive to reach out of high sec. CCP did well working on getting ppl to null, we just need to improve low.


I'm not shrugging it off, though perhaps it was a little bold to just label it as ridiculous. But i gave my reasons for feeling so as no self respecting empire goes without enforcing Law and Order. Though perhaps each empire should be give their own rather than a unified Concord marshaling races that are at war with each other.

And i think that these buffers if done right would encourage people to move into low sec. Just as each race already has combat strengths and weaknesses this would allow greater opportunity to give them market strengths and weaknesses and varying abundances of resources between races. There by traders especially would be encouraged to travel across the gulfs where their races abundances would be worth more. Fighters would be sent across to the rival empire on missions and higher level missions may be based in the low sec gulf closer to the front line so to speak.

So yes i feel it would very much encourage players of all types to venture into low sec and entice them into its game play. Between friendly empires there would be longer but safer high sec corridors. though perhaps as the roid belts of say a 0.7 system has rats which concord does nothing about these corridor systems would have roaming rats concord does nothing about. And then when it comes to trading between warring Empires where the rewards would be greatest players would need to look at fitting warp stabilizers, cloaking devices and other defensive tools to make it through as there would be no safe corridor but only low sec where PvP would be the fear.

All as i can say is that currently i have no encouragement realy to leave high sec as all the empires are conected. And yet further to this i see no reason to leve Jita and the surounding regions... and im Minmatar!
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