These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
 

Your Source for Information on Spies and spying in EVE

Author
Thora Tau'ri
Full Steam Space Machine
#81 - 2011-11-27 02:39:18 UTC
I have an easier way.

All spies, X up
Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#82 - 2011-11-28 19:44:25 UTC
The group keeps you grounded and it imprisons you. I have people who work for me who recognize nobody's existence but their own. You can feel it in their reactions. If I were a dancing bear to be negotiated with or an alien, floating on my tank of liquid ozygen, they'd have the same reactions, the same plan. They see things only in terms of their own gain, or mine. To these creatures there is no reason to listen to a man's story aside from the tactical information to be gleaned. No amount of love or hate or time or familiarity will change this. I feel more kinship with my slaver hound bulldog than I do them. I wold mourn his death more than I'd mourn any of theirs.

These are the true intraspecies predators. They have no Word. They don't live as members of a social species. They will never understand that the best and worst things in life come from other people. They will never see the abyss that opens when a life is ended.

I find their company very stimulating. I spend a lot of time being aware of very basic things like where everybody is in the room.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#83 - 2011-11-29 21:28:14 UTC
8/7/11

The silence of my old corpmates is thunderous. Clearly I have failed to communicate the substance of my demonstration/experiment/spectacle to them. Though it is presumptuous of me to think it my responsibility, after all we all make our own choices, and my friends have made theirs. Do I respect their choice? Even though my haze of anger and bewilderment, I must concede the point that their choice is not unreasonable for them. That was harder to write than I thought it would be. Nonetheless.

How completely I'd failed only came to me towards the end, when AR sent me that email saying that they were expecting me to behave myself and not make a spectacle with emails or anything to the alliance as a whole before I finally left.

I remember being mildly surprised. I'd thought I'd made it clear that I had simply dismissed the alliance and everyone in it. They had, for me, ceased to be a meaningful pick of pieces for my little game.

I did not love them enough to torture them in the ways they needed in order to learn what they needed to learn about their current situation. There were no bond with which to wind their heartstrings. I had no need to suffer with them in order to undergo the necessary....inoculation.

And inoculated they will be. Against what? Why, mindgames of a specific type. Now they will know what to do, and they won't need to know how they know it.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Lyris Nairn
Perkone
Caldari State
#84 - 2011-11-30 20:57:35 UTC  |  Edited by: Lyris Nairn
Thora Tau'ri wrote:
I have an easier way.

All spies, X up

X

Nairn, Lyris Nairn—Licence to Post

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Yiree Zera
The Scope
Gallente Federation
#85 - 2011-11-30 20:58:20 UTC
Thora Tau'ri wrote:
I have an easier way.

All spies, X up


x
Alkayne
Viziam
Amarr Empire
#86 - 2011-11-30 20:58:32 UTC
X

Where's the safe POS again?
Kyle Myr
Brutor Tribe
Minmatar Republic
#87 - 2011-11-30 20:58:49 UTC
x
Rain Tian
Republic University
Minmatar Republic
#88 - 2011-11-30 21:03:21 UTC  |  Edited by: Rain Tian
Never stop spying.

x
Randomus Namus
Perkone
Caldari State
#89 - 2011-11-30 21:03:45 UTC
zzz
Venus Vermillion
Imperial Shipment
Amarr Empire
#90 - 2011-11-30 21:05:05 UTC  |  Edited by: Venus Vermillion
I am a Mittens alt.
Vatek
Rents Due Crew
#91 - 2011-11-30 21:07:30 UTC
Never not x'ing up.
Captain Nathaniel Butler
The White Company
#92 - 2011-11-30 21:11:34 UTC
X

Lady Spank for C&P moderator.

Feligast
Brutor Tribe
Minmatar Republic
#93 - 2011-11-30 21:22:09 UTC
I am a Cosmoboy parachute account.

edit: x
Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#94 - 2011-12-01 19:24:28 UTC
So what's in this for me, the guy writing all this.

1. I love making groups that work well and that's the thing in EVE I find more fun than anything else.

2. I think it sux that all the military PvP guys seem to hate the big fleets so much. Isn't there some way we can do all this without them having to HAVE to do it?

3. I really really prefer the idea of oligarchy based on expert authority rather than the lone alpha male model. This way I get to have my cake and eat it too.

4. I want to write this. Script it. Put on a show. Be openly the Minister of Propaganda and be the head of the secret police secretly. (I've been waiting for 49 years to type that phrase and didn't know it.) Oh and the head of our diplomatic corp. Every one of our diplomatic corp are going to be spies. Just like in RL.

5. What I need is a TEAM. I need the folks who really want to do that other stuff I can't do myself no matter how much I might want to. The Merchant Prince. The Admiral of the Fleets. The Pirate Lord. The Minister of Hi Sec The Director of What I Don't Even Know About Yet.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Istvaan Shogaatsu
Guiding Hand Social Club
#95 - 2011-12-01 21:29:35 UTC
I like the name.
Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#96 - 2011-12-02 23:36:35 UTC
My experience in nullsec so far is that industry takes a clear back seat to PvP, no matter what they tell you to get you to join their alliance. Most of nullsec is an active war zone. It is very rarely advisable for a business to set up production infrastructure in an active war zone. Unless you are allied with a group of PvPers who are good enough to keep the peace in their territory, or at least scouts where needed, you are better off buying ore in the nullsec markets and just shipping it to hi sec for production there than you are mining in nullsec for example. Your new alliance will almost always want you to go to their CTAs and if you want to that's great but if its a cost of doing business for you as a player, you have to measure carefully the benefits. There is some industry stuff that really doesn't work very well in nullsec. You just can't do the kind of mass market manipulation in nullsec that you can in hi for example. You can't play market games of any kind really. The alliances don't like that kind of thing except for whatever their leaderships are doing, naturally.

As far as I'm concerned the combination of your trade and hauling skills--your cloaky hauler/blockade runner and your jump freighter is the single most important thing to succeed in nullsec industry. If you can move stuff from hi sec to your alliance's (and their blues) marketplaces and back you are looking at the biggest margins in the game. You risk your ships and you lose your volume, of course.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Lyris Nairn
Perkone
Caldari State
#97 - 2011-12-03 01:50:13 UTC
Your ability to write lengthy posts is somewhat intimidating.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#98 - 2011-12-04 20:00:11 UTC
Multiple Characters

Most of the people who play this game play multiple characters with multiple accounts. The pace of the game allows this. During your 37 jump trip for a pack of chewing gum, you cvan switch over to your other character. The key to doing this successfully is playing in windows mode.

To get into window mode hit Esc, then Display & Graphics Tab, the button on the upper left choose windows

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#99 - 2011-12-05 23:00:14 UTC
What Skills and Ships are Recommended for the Starting Spy?

For the industrial character, any skill set will enable you to function as an agent.

For the military pvp player, the obvious recommendation is the covert ops frigate, and the stealth bomber while you are at it. The force recon cruisers are also excellent scouting ships. But as with the industrial player, any skill set will serve you well.

For the player who wants to specialize in corp thievery, the class of skills you will need the most are all in spaceship command. You don't need to get them to 4 or 5, just enough to grab the ship and fly it to where you can sell it. Tell anyone who asks that this is your first character.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Aiwha
School of Applied Knowledge
Caldari State
#100 - 2011-12-06 01:43:42 UTC
I am a very bad TEST alliance alt.

Sanity is fun leaving the body.