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How to grab drone aggro from a bot?

Author
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#1 - 2012-04-29 03:10:42 UTC
I've uncovered yet another mission bot farm, but they are using CNR's, so ganking them for their goodies is more or less not profitable unless there are an absurd amount of Dessies involved.

So, my question is, is there any way i can trick the drones into shooting me. I've gone into their missions, stolen, bumped...stolen then repped....and can't get the thing to shoot me. We have yet to find them in a mission that requires spec loot, so we haven't tried flipping the mission-loot can yet. Though i'm afraid that the 'steal' warning will cause the bot to warp out, but will try it at first chance.

Are there any tricks to grabbing the drones aggro that maybe i just haven't thought of yet?

I've tried turning them in to CCP, but apparently there is not longer any incentive to do so, as all we got for group of 46 accounts was a "we have dealt with it appropriately" with no hint at a reward and no response on if they are still doing the 'plex for snitches' thing.

So, i figured we'd have another go at getting some shinies off this set before we report them, since we'll likely get nothing for the effort.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Non Servlam
Imperial Academy
Amarr Empire
#2 - 2012-04-29 03:12:14 UTC
wut?
Astroniomix
School of Applied Knowledge
Caldari State
#3 - 2012-04-29 04:12:35 UTC  |  Edited by: Astroniomix
If the drones are out and engaging something, nothing you do is going to draw their attention to you. What I would do is try to draw full room agro, warp out, then bring in a friend to bump the CNR untill the rats kill him. (may have to repeat a few times before the rats finaly start shooting the victim)

NINJA EDIT: also you could try fitting a cheap ship with as many neuts as possible and draining all his cap. That should bustp up his cap (and his tank, and hopefuly his ship).
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#4 - 2012-04-29 13:01:16 UTC
The cap thing, they are using Large deadspace boosters, so they are cap stable, which would make it a bit tricky to drain with a cheap ship in under 20 seconds.

But yeah, the aggro/bump thing seems to be our last option. But feel confident a Mare shooting and a Mach bumping should be just fine for this...we hope

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Zed Jackelope
Pandemic Horde Inc.
Pandemic Horde
#5 - 2012-04-29 13:20:59 UTC  |  Edited by: Zed Jackelope
Panhead4411 wrote:
The cap thing, they are using Large deadspace boosters, so they are cap stable, which would make it a bit tricky to drain with a cheap ship in under 20 seconds.

But yeah, the aggro/bump thing seems to be our last option. But feel confident a Mare shooting and a Mach bumping should be just fine for this...we hope



Here's a trick that has a very low probability of working, and would work best with the following circumstances:

Either an orca just off grid, or a station with a very short warp direct warp in to the mission space. Or best would be an acceleration gate with wrecks. And the bot's drones must be on aggressive.

1. When drones come out, but before they are set to attack a rat, shoot one. If they are aggressive, they will shoot you back. Be as close to them as possible, so they get to you and reciprocate before Concord shows up. You want to deaggress after that one shot, and hope they continue shooting you until you pop. This gives you a ~30 second window (depending on system sec level) of aggression, after your GCC dies.

2. The moment Concord pops you, warp to orca/station.

3. When gcc wears out, you should have an extremely limited window of aggression on the bot. If you're at an orca, hop in your new boat and warp to mission. If you're in station, undock and pray the window doesn't disappear just in the time it takes to undock/warp.

4. Warp into mission, pray he's still killable.

Like I said, an acceleration gate with wrecks on it you can use to extend the timer would be the most ideal, gives you a fresh 15mins to get in there and kill. Direct warp in is secondary, especially if you have friends keeping the CNR bumped near the warp in point.

Personally, I would have buddies bumping the CNR so he can't warp out.. and I would use a cheap ship with very fast align/lock time. Just get in, refresh the aggression and THEN get in your dps ship.


If this actually works, feel free to send me a cut of the loot.
Geoscape
Imperial Academy
Amarr Empire
#6 - 2012-04-29 13:59:07 UTC
Panhead4411 wrote:
The cap thing, they are using Large deadspace boosters, so they are cap stable, which would make it a bit tricky to drain with a cheap ship in under 20 seconds.

But yeah, the aggro/bump thing seems to be our last option. But feel confident a Mare shooting and a Mach bumping should be just fine for this...we hope

A rupture with 6 medium neuts will knock the cap of a botting CNR below max recharge in two cycles. Some bots only activate their booster when warping to the mission site, but they never check if its still active.
If the booster shuts down for any reason, it stays that way and the CNR dies eventually, provided that it can't finish off the rats in time.

I made about 5 bil killing bots this way.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#7 - 2012-04-29 14:13:27 UTC  |  Edited by: Steve Ronuken
edit: I didn't remember right Smile

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#8 - 2012-04-29 22:08:16 UTC
Geoscape wrote:

A rupture with 6 medium neuts will knock the cap of a botting CNR below max recharge in two cycles. Some bots only activate their booster when warping to the mission site, but they never check if its still active.
If the booster shuts down for any reason, it stays that way and the CNR dies eventually, provided that it can't finish off the rats in time.

I made about 5 bil killing bots this way.


So, i just ran some numbers, best guess puts his CNR at around 7k capacitor. (we have had time to get good recon and tune in his nearly exact fit)

A Rupture with 6 Medium neuts will only neut about 1k per cycle, with a 12 second cycle, leaving you enough time to only get two cycles out before concord happens. Which would only amount to a total of 2k cap neuted, but he also has a recharge of around 50 units per second, which puts the amount recharged back around 1k from the start of neuting till arrival of concord.

His rep, Gist B-type Large (NOT X-L) only needs roughly 86 cap to activate...so he'd have to be pretty much empty to not be able to activate his booster. And on our test CNR, he's stable near 60%.

We will still test this, but the numbers right now just don't add up using only single Rupture.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Grumpymunky
Monkey Steals The Peach
#9 - 2012-04-29 23:15:56 UTC
Steve Ronuken wrote:
/If/ I remember right, stealing from a wreck makes you a viable target for their drones. which, if they're on aggressive, will then agress you.
You don't remember right. Aside from directly attacking the owner, those drones are never going to engage you unless he specifically tells them to.

Steve Ronuken wrote:
Or possibly remote repping one of the agressed npcs.
= GCC

Post with your monkey.

Thread locked due to lack of pants.

Geoscape
Imperial Academy
Amarr Empire
#10 - 2012-04-29 23:21:33 UTC  |  Edited by: Geoscape
Panhead4411 wrote:

So, i just ran some numbers, best guess puts his CNR at around 7k capacitor. (we have had time to get good recon and tune in his nearly exact fit)

A Rupture with 6 Medium neuts will only neut about 1k per cycle, with a 12 second cycle, leaving you enough time to only get two cycles out before concord happens. Which would only amount to a total of 2k cap neuted, but he also has a recharge of around 50 units per second, which puts the amount recharged back around 1k from the start of neuting till arrival of concord.

His rep, Gist B-type Large (NOT X-L) only needs roughly 86 cap to activate...so he'd have to be pretty much empty to not be able to activate his booster. And on our test CNR, he's stable near 60%.

We will still test this, but the numbers right now just don't add up using only single Rupture.

The CNRs that i killed had a fit that was stable at 49% with perfect skills, in practice they were stable at about 38%.
If you browse my killboard history for february 2012 you will find some rather juicy CNR killmails (we can't post killmails directly in C&P).
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#11 - 2012-04-29 23:23:49 UTC  |  Edited by: Panhead4411
Grumpymunky wrote:
Steve Ronuken wrote:
You don't remember right. Aside from directly attacking the owner, those drones are never going to engage you unless he specifically tells them to.

[quote=Steve Ronuken]Or possibly remote repping one of the agressed npcs.
= GCC


Actually, we tried that, it won't even let you do it anymore (repping rats). We tried stealing loots, then repping him/drones, to maybe flag some for of 'engage'...but it didn't work either.

On the neuting front, 2 cycles from a Geddon drains dry, from a Rupture...not so much, but going to try it w/ Ruppy and see if it kicks it over enough to eventually drain.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Flakey Foont
#12 - 2012-04-29 23:39:30 UTC
Grumpymunky wrote:
Steve Ronuken wrote:
/If/ I remember right, stealing from a wreck makes you a viable target for their drones. which, if they're on aggressive, will then agress you.
You don't remember right. Aside from directly attacking the owner, those drones are never going to engage you unless he specifically tells them to.

Steve Ronuken wrote:
Or possibly remote repping one of the agressed npcs.
= GCC




This. Fer sure. Drone owner HAS to sic em on you.
Draconus Lofwyr
The Scope
Gallente Federation
#13 - 2012-04-30 01:05:27 UTC
you fail to say if this is high/low/null sec, but if cap drain is the goal, 5 good Stealth bombers with void bombs will drop that to 0 in no time.
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#14 - 2012-04-30 01:15:58 UTC
Draconus Lofwyr wrote:
you fail to say if this is high/low/null sec, but if cap drain is the goal, 5 good Stealth bombers with void bombs will drop that to 0 in no time.


Why would i be worried about 'ganking' a ship and doing what i needed to accomplish before concord responded if i was in low/null....i would just bring in something to scram and kill it...with no real worry of doing in within the 20 second timeframe given to me by Concord..but maybe i'm just crazy.

Geo-
Man, i wish i'da known about all that RvB nonsense before searching your KB....but yeah, those are the same CNR fits we are seeing, along with the same Char and corp names....makes us wonder how many of these rings are still existing out there.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Draconus Lofwyr
The Scope
Gallente Federation
#15 - 2012-04-30 01:17:08 UTC
Panhead4411 wrote:
Draconus Lofwyr wrote:
you fail to say if this is high/low/null sec, but if cap drain is the goal, 5 good Stealth bombers with void bombs will drop that to 0 in no time.


Why would i be worried about 'ganking' a ship and doing what i needed to accomplish before concord responded if i was in low/null....i would just bring in something to scram and kill it...with no real worry of doing in within the 20 second timeframe given to me by Concord..but maybe i'm just crazy.




my over site, sorry.
Geoscape
Imperial Academy
Amarr Empire
#16 - 2012-04-30 02:18:16 UTC
Panhead4411 wrote:
[
Geo-
Man, i wish i'da known about all that RvB nonsense before searching your KB....but yeah, those are the same CNR fits we are seeing, along with the same Char and corp names....makes us wonder how many of these rings are still existing out there.

Last time i checked (a few weeks ago) there was an enormous bot farm in lonetrek, autaris-akonoinen-hageken and their surrounding systems. I counted 27 bots, each with the same naming scheme, grinding the same missions in the same order with the same fit.
Aqriue
Center for Advanced Studies
Gallente Federation
#17 - 2012-04-30 03:12:35 UTC
/me laughs at the dudes wearing Batcowls and shouting "For...I am the lawlz!" as they inflict street justice on the internet where everyone is a code programer.

Sure, they are bots. I mean...who has to respond in local if requested since they can just ignore you. Could just be a bunch of guys that multi-box and maybe share accounts to run 23/7 since CCP can't detect that humans do in fact player multiple accounts at once (as they ******* intended FFS sake) or maybe they are not even human but not of this Earth which is another possiblity excluding synthetic intelligence...who knows.

What you can do is the one thing you can do...report them and let CCP investigate. What you fail to understand is two things that don't happen in the real world unless its the United States in 1692 and the 1950s....just because you call someone a Communist Witch doesn't mean its actually true until the fact is actually proven. Its 2012 folks and you are not proven guilty until they cannot log in, you need evidence based on facts not assumptions just because someone uses a naming convention based on...I don't know natural human tendencies like the fact someone names their kid after themselves and suddenly its John Sosandso the IV....is that a bot?. Nope, and I know some people that just rename their characters with a slight modification to make them different but you know who they are.

The othe thing is just HTFU, tighen up that jockstrap, pull your socks up and drop that sausage dog in your hands because the call to arms has been sounded and you don't have time to eat. Just gank them...again and again and again like its Date **** Night at the local bar. That you can do, unless you are of course a risk adverse pussy who doesn't want to risk losing something of value like access to highsec.

So...report them and let CCP deal with it. People are not stupid and CCP can't just ban an account just because you say so (which would be ******* awesome if they did cause I would abuse that like John Mccarthy Twisted) so the bots get smarter. CCP is also probably now following the money trail, its stupid to just bust the bot accounts without nailing the horde of isk it generates that can still be left out there.
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#18 - 2012-04-30 03:49:02 UTC
^
I can haz some?

Either that or...Bot much?

There are ways to tell with a fair amount of certainty if a character is infact a bot....same character name theme....with same theme for the individual player corp. Same start date as others with the same name theme..same ship...same fit...logging on en-masse at the same time, for atleast 12 hours a day. (i'd like to see you run 46 accounts all on their own lvl 4 missions)

And we do report them, last farm we logged, 46 accounts, all based in the same station, with three distinct start dates. All had same naming conventions, and all had their own individual 1 member player corp. After a week of investigating, CCP verified our suspicions, and none of those 46 accounts have been online since.

Oddly, there is now another group sharing the same start date as one of the sets in the previous group, sharing the same naming conventions, fits, ect...based one system over (having just started their own player corp within last 2 weeks, same time as the 46 previous accounts got banned).

Its not rocket science to find these guys. Just takes a little bit of legwork, patience and undock-scanning.

The reason i haven't just gone and ganked these guys like it's "date night"....have you ever tried to gank a CNR for profit? Not as easy as it sounds.

So i came hear looking for creative ways to get them splodded as cheap as possible and steal their shineys. Now that i'm armed w/ the armed with the proper knowledge, these bots shall be farmed by me, while waiting for CCP to determine their fate.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Astroniomix
School of Applied Knowledge
Caldari State
#19 - 2012-04-30 08:45:41 UTC
Even if they aren't bots. It's a decent way to make money. (the booster dropping alone would MORE than pay for the whole op)
Soldarius
Dreddit
Test Alliance Please Ignore
#20 - 2012-04-30 09:19:27 UTC
Do it the way Goons do it: Use alpha tornados. Grab bros. All shoot at once. CNR goes pop in one shot. Active tanks don't have a lot of EHP.

As to when to actually shoot, that depends on when they engage their hardeners. If they don't turn them on immediately after undocking, you may want to gank them there. Or, if the rat fire in the mission pocket is heavy, that may be a better choice.

If you don't want to lose the sec status suiciding them, there is almost no way to get them to aggress you. Drones will only attack you if they are set to aggressive (most likely they are) and you attack them or the ship while they are idle. This will get you concordokken.

A perfect method would be if the raven is looting. Simply flip a can and wait.

In the event you decide to go the suicide route, fit 8x 1400mm artillery cannons, Just enough ammo for a couple shots, and as many gyrostabs as you can cram into the slots. Nothing else. Don't bother to insure. You won't get it back. No reason to waste money. You can tailor your ammo choice to the resist profile of the ships in question if you think that will help.

http://youtu.be/YVkUvmDQ3HY

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