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Solution to Dismantling Trade Hubs: Taxes

Author
Gal Fed
Identifiable Characters Corporation
#21 - 2012-04-29 22:45:28 UTC
Danika Princip wrote:
Gal Fed wrote:


This would be a downside of making it more difficult to acquire battle ready ships. I would, however, argue that with the current state of things, the satisfaction you get from PvP when you know you are not really truly hurting the other side tends to be more limited.



And how would you get any satisfaction when you couldn't get a fight? We want MORE PVP in this game, not less.


No, you need to strike a balance. If you woke up tomorrow and CCP had maxed all your skills and put 100 of every ship type in your hanger in every station in the game, you would have incredible amounts of PvP and Eve would be dead in weeks. Conversely, if you woke up tomorrow and the prices of rifters were 800 mil, and everything else had gotten similarly expensive, so that the average person fought and lost a ship on average of once every 10 months, Eve would also be dead in weeks. It is my opinion that Eve currently has swung a little too far into the direction of making PvP meaningless, and CCP should try and find ways to fix this.
Kusum Fawn
Perkone
Caldari State
#22 - 2012-04-29 23:40:49 UTC
I think you are right, this idea would effectively kill most trade hubs.

high volume trading would quickly move to forums and all be through contracts bypassing contracts, Shippers would see a massive rise in demand for their services and ganking would become diffused through out hisecurity space.

small time buyers would suffer tremendously. Jita currently sets the acceptable market price across eve, variations are allowed for distance from other market hubs and difficulty of area supplies gathering. Looking at the non jita market hubs, prices fluctuate depending on the item but not to a great degree, Jita has a stabilizing effect on prices. this allows for people who do purchase at regional hubs to know that they arent getting completely ripped off and its more accepted to buy at those hubs because they know the variation is for convenience.

1. Jita price check
2. Buy ship and fittings in jita/local hub
3.buy fittings in jita / local hub
4. get to pvp area


drop hubs. Prices fluctuate a lot more, traders become richer because people won't want to travel to five different regions checking prices and some buy locally. others use alts to move their goods from cheaper places to where they want to pvp.
because there is no longer a market rate indicator everyone has to spend more time checking regional market prices. and because people are trying to avoid market hub tax inflation, everything is 5+ jumps from everything else. buying and fitting a ship takes several hours.
1.several regional market price check,
2. ship purchase
3. travel to ship location
4. travel to every station that has a different piece of your ship
5. get to where it is that you were going to pvp.

you could also try selling fitted ships on contracts, this you already can do. people may still buy the fitted ship, but price checking will be harder and fewer people will be inclined to buy a ship they don't know the market price of.

Im not really sure how making fitting a ship a grind is good for any game, or even if that will get more people to risk said ships. Looking at the way that nullsec is now, you would think that with no big market hubs, it would be more alive with pvpers flying around. except it isnt,

I agree that markets need a fix, regional markets could use some help getting materiel onto those markets, but the volume tax isnt what i believe is going to do that.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Caliph Muhammed
Perkone
Caldari State
#23 - 2012-04-30 04:09:05 UTC
Gal Fed wrote:
Danika Princip wrote:
Gal Fed wrote:


This would be a downside of making it more difficult to acquire battle ready ships. I would, however, argue that with the current state of things, the satisfaction you get from PvP when you know you are not really truly hurting the other side tends to be more limited.



And how would you get any satisfaction when you couldn't get a fight? We want MORE PVP in this game, not less.


No, you need to strike a balance. If you woke up tomorrow and CCP had maxed all your skills and put 100 of every ship type in your hanger in every station in the game, you would have incredible amounts of PvP and Eve would be dead in weeks. Conversely, if you woke up tomorrow and the prices of rifters were 800 mil, and everything else had gotten similarly expensive, so that the average person fought and lost a ship on average of once every 10 months, Eve would also be dead in weeks. It is my opinion that Eve currently has swung a little too far into the direction of making PvP meaningless, and CCP should try and find ways to fix this.


Eh shut up with that mealy mouth crap. "There needs to be a balance blah blah blah." Take your carebear economics ass to wow.
Frau Leinsmarch
Mimics
#24 - 2012-04-30 04:29:42 UTC
I completely dissagree with the idea & concept behind this, every economy in the world has a central hub. In my opinion more should be done to enhance these trade hubs rather than an attempt to disband them. The players of EVE have chosen where they want their trade hubs & I think the game should reflect that.

In my opinion going into a central hub like Jita should be like entering a capital, these systems should be given different, perhaps larger station designs to reflect their obvious activity.

If you want to approach this subject from a lag & server load perspective I suggest making systems like Jita, non-combat zones, this would move the massive undock camp into smaller camps in surrounding systems.

When a central point becomes over populated you dont bulldoze it & spread everyone in shacks throughout a wide area, you upgrade the infrustructure & and central structure to support such a population.


I believe in the EVE sandbox, the game should be adjusted to how the players play it not the other way around....
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#25 - 2012-04-30 11:39:24 UTC
Increase taxes in high sec and bring down taxes in low sec!

Will bring more greedy bears down here.

BYDI recruitment closed-ish

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