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Analysis - Why the hate on 'care bears' (suggestion - 'leave things the way they are'

Author
Kedac Altol
Imperial Academy
Amarr Empire
#1 - 2012-04-28 17:06:25 UTC

Subject posted as 'Why the hate on care bears', but actually, this is more of an examination on null sec/low sec motives.
And a suggestion - leave things as they are (we'll come back to this near end of post)

(posted from a care bears perspective)

Most of the Eve Universe is 'PVP'able, by a huge percentage.
The question only comes up in 0.5 or higher.

So, anybody that WANTS to pvp, has plent of space to do it. That's not a question.
Anybody that doesn't WANT to, can stay in high sec. That's by how the Eve was designed.

So first question, if care bears stay in high sec to avoid pvp, why is that such an issue? Why can't those that want to pvp, just pvp each other?

Hypothesis, they want easy kills, they want big kills. PVP targets are lean and mean. Care bears are big fat and soft. They make those that want pvp drool. (Note - still not sure why it can't be accepted, if you want to PVP, PVP each other). So they want to force the big fat soft targets that don't want to PVP, to PVP.

Ok, given that, let's consider this.

PVP want a soft, target rich environment.
Who builds the targets?
- PVP - lean mean targets. No fun, you actually have to try and pay attention to what you are doing.
- Care bears - big soft targets. Gank fun. Dont have to pay attention, just set up the situation and ****.

Keeping that in mind, consider this:
- If you drive the care bears away, less targets.
- If you kill all the production capacity of care bears, less targets.

Now, the last item to keep in mind. Agreed, complete and utter safety is bad for EVE design. Takes away the edge. Takes away the fear. But its not complete safety, is it? As it is, there is already a large element of danger. I think we can discount any large demands for complete/utter safety in high sec, that would be a change in game design.

So finally, the suggestion:
- Keep things as they are.
- Dont try to change things (THIS directed at PVP, that wants more freedom into high sec, to kill care bears)
- Give care bears the chance/opportunity to 'breed' (bring in more targets, er, players)
- Let care bears have the production capacity to build the targets you crave to destroy.

And the thing is, think about it, eventually the large group of care bears evolves, build skills, get strong, and start making forays into null sec, and guess what, THATS what you want - you want fresh new energy, you want players going into low/null sec on their own will, with drive to go in farther, to fight the battles against you that you crave.

(I've never understood the drive to take way productive/economic capacity in high sec, when the ultimate result of that will just be, more, bigger targets to destroy?)
Kriegman
Deep Core Mining Inc.
Caldari State
#2 - 2012-04-28 17:09:22 UTC
Why should anyone have immunity from PvP? This is MMO not a single player game, if you don't want PvP go play WoW PvE shard.
Lapine Davion
Outer Ring Applied Logistics
#3 - 2012-04-28 17:12:55 UTC
It isn't that carebears just want to stay in high sec. It's that they want to make non-consentual pvp, the cornerstone of EVE online, either a bannable offense or just plain impossible in highsec. They want to have a place that is 100% safe where they can make their money and not have to think about anything.

Essentially, carebears want to turn Highsec, and likely the entirety of EVE into this: http://youtu.be/cD69PAIqiYo

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Kedac Altol
Imperial Academy
Amarr Empire
#4 - 2012-04-28 17:13:25 UTC

DId you even read the post?

You're so intent on just killing/destroying, and forcing that on everybody, you don't even think?

As I said, nobody wants complete immunity, and its obvious that doesn't exist, right?

Answer the question - why can't those that want PVP, PVP each other?

And think about the points I posited - you want a target rich environment, but you're not willing that target rich environment a chance to develop?

Lapine Davion
Outer Ring Applied Logistics
#5 - 2012-04-28 17:15:46 UTC  |  Edited by: Lapine Davion
Kedac Altol wrote:

DId you even read the post?

You're so intent on just killing/destroying, and forcing that on everybody, you don't even think?

As I said, nobody wants complete immunity, and its obvious that doesn't exist, right?

Answer the question - why can't those that want PVP, PVP each other?

And think about the points I posited - you want a target rich environment, but you're not willing that target rich environment a chance to develop?



The whole concept of eve is that when you undock, you're clicking a little button that says "I want to PVP".

So in reality, those that want to PVP, do PVP each other. It's just that the whining carebear masses don't realize that the undock button is the "I want to PVP" button.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Kedac Altol
Imperial Academy
Amarr Empire
#6 - 2012-04-28 17:19:41 UTC

Wrong.

That's your interpretation (spelling?)

If that was the case, why did they even both with putting in High Sec?

You still haven't answered the question.
And you still haven't thought what I suggested.

And I think you've missed what I'm suggesting. I'm suggesting to leave things as they are.

I dont think carebears want to make it 100% completely safe, bannable offense. They are just trying to draw the line again the PVP null/low sec that want to try high sec as null/low sec.
Thomas Kreshant
Brutor Tribe
Minmatar Republic
#7 - 2012-04-28 17:20:18 UTC
Most people in high sec long on for a couple hours do random stuff and then log off.

PVP. space politics and all that stuff doesn't affect them in the slightest, my trade character has lived and mined in high sec since 2007 and has never been shot at nevermind died.

PVP just doesn't affect the majority of people in high sec so I doubt they really care one way or another.
Kedac Altol
Imperial Academy
Amarr Empire
#8 - 2012-04-28 17:23:42 UTC

You're mostly right, Thomas.

But there's a large/loud voice that wants to make high sec more like low/null sec.

I'll try to keep it shorter/simpler:
- Why can't those that want to PVP, PVP each other?
- If you want targets to destroy, why not give the chance for those targets to build/evolve?
- And suggestion - keep things as they are (where yes, its possible to pvp in high sec, its just more controlled, which in high sec, is sort of the point of high sec)

Dont make it easier to pvp in high sec.
Dont make it harder.
Just to try and keep that balance.
Galffin
Blamazon Decorporated
#9 - 2012-04-28 17:24:59 UTC
Lapine Davion wrote:


The whole concept of eve is that when you undock, you're clicking a little button that says "I want to PVP".

So in reality, those that want to PVP, do PVP each other. It's just that the whining carebear masses don't realize that the undock button is the "I want to PVP" button.


If that was true we wouldn't have highsec space.

Every space in eve has different rules of engagement, I've never understood why players want to try to enforce the rules they chose to play in onto others.
Mark Androcius
#10 - 2012-04-28 17:26:21 UTC
Lapine Davion wrote:
It isn't that carebears just want to stay in high sec. It's that they want to make non-consentual pvp, the cornerstone of EVE online, either a bannable offense or just plain impossible in highsec. They want to have a place that is 100% safe where they can make their money and not have to think about anything.

Essentially, carebears want to turn Highsec, and likely the entirety of EVE into this: http://youtu.be/cD69PAIqiYo


Whow..... NOW THAT IS AN A-W-E-SOME MMO there.
Nicolo da'Vicenza
Viziam
Amarr Empire
#11 - 2012-04-28 17:26:53 UTC
All of EVE is PVP, in the forms of either warfare or economic competition against other players.

Granting anyone exemption from the warfare aspect of EVE PVP while being able to compete in economic PVP is absolutely unacceptable and unjustifiable, and as we have seen in the past, merely diminishes the entire game.
Just Alter
Futures Abstractions
#12 - 2012-04-28 17:28:01 UTC
Please read james manifesto.

You're completely out of your element and you're adding nothing to a discussion which has already surpassed the points you're making.

I'm stressing the fact: you're saying nothing new and you're also completely wrong and clueless about the issues you arrogantly try to tackle.

If you want to learn more about this discussion read james manifesto. Till then refrain from opening pointless threads about matters already solved and out of your grasp.

Vera Algaert
Republic University
Minmatar Republic
#13 - 2012-04-28 17:28:02 UTC  |  Edited by: Vera Algaert
assumption that carebears will venture into null if you only leave them alone for long enough is wrong, other than that op has a point.

also Lotka Volterra because it's a piece of eve history and fits well into this thread

.

Lapine Davion
Outer Ring Applied Logistics
#14 - 2012-04-28 17:34:30 UTC
Kedac Altol wrote:

Wrong.

That's your interpretation (spelling?)

If that was the case, why did they even both with putting in High Sec?

You still haven't answered the question.
And you still haven't thought what I suggested.

And I think you've missed what I'm suggesting. I'm suggesting to leave things as they are.

I dont think carebears want to make it 100% completely safe, bannable offense. They are just trying to draw the line again the PVP null/low sec that want to try high sec as null/low sec.


And yet gankers accept the consequences of their ganking 100%. Their ship is destroyed and their sec status takes a hit. The fact is that PVP is allowed in every system. Period.

I'm sure you know the phrase "Don't undock in what you can't afford to lose." When a player hits that little undock button that means that they are opening themselves up to the possibility of losing their ship. Carebears don't like that or don't believe that is the case.

*I* think that you are just fishing for some confirmation bias. You already have an answer to your question in your head, you just want to hear someone else agree with you.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Weaselior
GoonWaffe
Goonswarm Federation
#15 - 2012-04-28 17:35:36 UTC
Galffin wrote:

If that was true we wouldn't have highsec space.

Every space in eve has different rules of engagement, I've never understood why players want to try to enforce the rules they chose to play in onto others.

wrong, this is why concord is not instant and highsec has never garunteed you security

you're scum who deserves to be slaughtered and slaughtered you must be

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Lapine Davion
Outer Ring Applied Logistics
#16 - 2012-04-28 17:36:35 UTC
Galffin wrote:
Lapine Davion wrote:


The whole concept of eve is that when you undock, you're clicking a little button that says "I want to PVP".

So in reality, those that want to PVP, do PVP each other. It's just that the whining carebear masses don't realize that the undock button is the "I want to PVP" button.


If that was true we wouldn't have highsec space.

Every space in eve has different rules of engagement, I've never understood why players want to try to enforce the rules they chose to play in onto others.


Yes we would. High sec is safe, but it isn't meant to be 100% safe. Or even 50% safe. No place in eve is safe. You can get yourself killed anywhere.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Kedac Altol
Imperial Academy
Amarr Empire
#17 - 2012-04-28 17:40:47 UTC

Just Alter,

The only way to respond to somebody like you would be if I want into SNL Church Lady mode, but I'm going to refraind from that.

Just Alter, answer the question: Why can't those that want to PVP, PVP each other? (I'm particularly interested in your response to this)

And as for Jame's manifesto, I'm not going to go into that or this thread will get derailed. I'm asking a simple question, and making a suggestion.

There are already many different ways to PVP in high sec, but high sec is high sec, and should stay as high sec (for the long term health of the environment, for the reasons/details I gave above)
Lapine Davion
Outer Ring Applied Logistics
#18 - 2012-04-28 17:43:15 UTC
Kedac Altol wrote:

Just Alter,

The only way to respond to somebody like you would be if I want into SNL Church Lady mode, but I'm going to refraind from that.

Just Alter, answer the question: Why can't those that want to PVP, PVP each other? (I'm particularly interested in your response to this)


And yet gankers accept the consequences of their ganking 100%. Their ship is destroyed and their sec status takes a hit. The fact is that PVP is allowed in every system. Period.

I'm sure you know the phrase "Don't undock in what you can't afford to lose." When a player hits that little undock button that means that they are opening themselves up to the possibility of losing their ship. Carebears don't like that or don't believe that is the case.

*I* think that you are just fishing for some confirmation bias. You already have an answer to your question in your head, you just want to hear someone else agree with you.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

XIRUSPHERE
In Bacon We Trust
#19 - 2012-04-28 17:43:42 UTC
The disdain resides in the fact that whiny muppets in high sec have had numerous nerfs pushed through over the years because they want to be completely safe. The simple fact is almost none of you would die if you actually were paying attention and playing the game.

As long as you want to be AFK sheep grazing the pastures of high security space there will always be people thinning the herd. People who want something just because they trained a skill and bought a ship and also expect to have an AFK game style catered to should damn well have to face consequences.

The advantage of a bad memory is that one can enjoy the same good things for the first time several times.

One will rarely err if extreme actions be ascribed to vanity, ordinary actions to habit, and mean actions to fear.

Lapine Davion
Outer Ring Applied Logistics
#20 - 2012-04-28 17:44:06 UTC
Kedac, you're just looking for people who will agree with you while dismissing those who do not. You already have an answer to your own question in your head.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

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