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Well played Null Sec Zealots

Author
Malcanis
Vanishing Point.
The Initiative.
#81 - 2012-04-26 21:44:55 UTC
Vince Snetterton wrote:
Richard Desturned wrote:
it's almost like CCP believes that higher risk should be rewarded


Typical reaction from the sociopath alliance propaganda squad.
I have lived din null sec.
I have lived in wh's.

You have less chance of being ganked in a plex/Sanctum/Haven in the space controlled by the goon and test alliances than you do mining in a 0.5 belt.



Then why aren't you making ISK in 0.0 if it's so safe and profitable?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Nephilius
Deep Core Mining Inc.
Caldari State
#82 - 2012-04-26 21:50:41 UTC
Richard Desturned wrote:
it's almost like CCP believes that higher risk should be rewarded


Oh, so all that isk is going to losec?
"If."
Alavaria Fera
GoonWaffe
#83 - 2012-04-26 21:59:39 UTC
Malcanis wrote:
Vince Snetterton wrote:
Richard Desturned wrote:
it's almost like CCP believes that higher risk should be rewarded


Typical reaction from the sociopath alliance propaganda squad.
I have lived din null sec.
I have lived in wh's.

You have less chance of being ganked in a plex/Sanctum/Haven in the space controlled by the goon and test alliances than you do mining in a 0.5 belt.

Then why aren't you making ISK in 0.0 if it's so safe and profitable?

Well I guess he was caught as a spy when he tried to enter TEST.

But don't worry, now that we're cascading, you should be clear to become a TESTie. Brush up on your memes m8, and go for the victory ~

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Darek Castigatus
Immortalis Inc.
Shadow Cartel
#84 - 2012-04-26 22:09:31 UTC
I'd concentrate on whatever point was trying to be made but I keep getting distracted. Theres this strange whining noise....narrowing it down....oh wait its just the OP.

Pirates - The Invisible Fist of Darwin

you're welcome

KrakizBad
Section 8.
#85 - 2012-04-26 22:16:58 UTC
The tears from this nerf are as much as anyone could ever hope for, please keep them coming.
Alavaria Fera
GoonWaffe
#86 - 2012-04-26 22:21:33 UTC
Darek Castigatus wrote:
I'd concentrate on whatever point was trying to be made but I keep getting distracted. Theres this strange whining noise....narrowing it down....oh wait its just the OP.

Perhaps ... there is no point?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sigurd Sig Hansen
Doomheim
#87 - 2012-04-26 22:27:16 UTC
Nephilius wrote:
Richard Desturned wrote:
it's almost like CCP believes that higher risk should be rewarded


Oh, so all that isk is going to losec?


wait shouldnt that be 0.0 like it already is? Or are they putting tech moons in lowsec?

another topic;
I always think its funny. Ppl scream this game is a sandbox when its convenient to their argument then when they wanna talk about how lvl 4s shouldnt be in high sec they justify it with things like "well high sec is the beginner area and 0.0/low is endgame" like this ISNT A sandbox and is in fact a linear game like WoW. They think you shouldnt be able to make a living and play in High sec cause thats just a starter zone that leads to the real game.

Which is it? Is it a sandbox where you can live, play and make a living anywhere you choose or is it a linear game where theres a beginning, middle and end?

Mining is the "Deadliest Catch" in this game

Corbin Blair
Doomheim
#88 - 2012-04-26 22:36:40 UTC  |  Edited by: Corbin Blair
Vince Snetterton wrote:
Richard Desturned wrote:
it's almost like CCP believes that higher risk should be rewarded


Typical reaction from the sociopath alliance propaganda squad.
I have lived din null sec.
I have lived in wh's.

You have less chance of being ganked in a plex/Sanctum/Haven in the space controlled by the goon and test alliances than you do mining in a 0.5 belt.

What you mean to say is that you have less chance of being killed while paying attention in null surrounded by friendlies than you do solo and AFK in a hulk right before hulkageddon? Let me ask you a question. If high sec really does have more risk and less reward why are so many people still living there? Why isn't it deserted?
Kievan Arakyd
The Scope
Gallente Federation
#89 - 2012-04-26 22:38:57 UTC
Or you could grow some and get out into nullsec. I suggest N-RAEL.

Got my Dust514 key...

Herzog Wolfhammer
Sigma Special Tactics Group
#90 - 2012-04-26 22:47:38 UTC
As one who hardly ever earns any ISK I don't understand this thread.

Does this mean I should not have had all that fun?

Bring back DEEEEP Space!

Spurty
#91 - 2012-04-26 22:53:20 UTC
In high sec = I screwed my standings with gallente For almost less ISK than it cost me in missiles I run the missions
In low sec = I hit -5 and needed two weeks in null sec to fix
In null sec = I killed 3 belt rats, looted the contents and sold one mod. Money that made brought me my first dread and carrier

If low sec didn't have a security hit, how much fuller do you think it would be?

Low sec just strangles itself with self nerfing sec hits.

Exert energies here if you want it populated. Just don't cry like a baby when you discover exactly how croweded it will become with no bubbles to worry about

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

supersexysucker
Uber Awesome Fantastico Awesomeness Group
#92 - 2012-04-26 22:54:29 UTC
I'd love for all these no risk assholes to explain the risk in null?

http://evewho.com/

Hm... TEST + goons are blues...

THE RISK GUYS THE RISK...

Just in two alliances you have 14000 people...

Take 1% of them... and they could kill all the people in all the HS incrusions with just some blackbirds...

LUL @ no risk.
Sigurd Sig Hansen
Doomheim
#93 - 2012-04-26 22:55:58 UTC
March rabbit wrote:
Vince Snetterton wrote:
Another massive transfer of wealth from high sec income to null sec.

I am banking on 3.5 trillion ISK injection from Incursions, and about 28-30 trillion from rest of the game.

well. let's say we have:
- incursion runners - 1000-1500 chars
- nullsec bears - 30000-40000 chars

I don't think those numbers are too different from real data.

Then your numbers look the more the less good for the game.


Real data please?

I also hear High sec is 80% of the players in the game but yeah Ive never seen any real numbers on that

Mining is the "Deadliest Catch" in this game

Alavaria Fera
GoonWaffe
#94 - 2012-04-26 23:12:49 UTC
supersexysucker wrote:
I'd love for all these no risk assholes to explain the risk in null?

http://evewho.com/

Hm... TEST + goons are blues...

THE RISK GUYS THE RISK...

Just in two alliances you have 14000 people...

Take 1% of them... and they could kill all the people in all the HS incrusions with just some blackbirds...

LUL @ no risk.

Be classy and take the standard NC./Raidan. line:

THEY ARE BLOBBERS WITH NO SKILL~~~~~

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Xorv
Questionable Acquisitions
#95 - 2012-04-26 23:19:07 UTC
Sigurd Sig Hansen wrote:

another topic;
I always think its funny. Ppl scream this game is a sandbox when its convenient to their argument then when they wanna talk about how lvl 4s shouldnt be in high sec they justify it with things like "well high sec is the beginner area and 0.0/low is endgame" like this ISNT A sandbox and is in fact a linear game like WoW. They think you shouldnt be able to make a living and play in High sec cause thats just a starter zone that leads to the real game.

Which is it? Is it a sandbox where you can live, play and make a living anywhere you choose or is it a linear game where theres a beginning, middle and end?


I'm trying to decide whether you're so angry you've become confused, or whether you're so confused you've become angry. Whatever the case it's clear you don't really understand the Sandbox concept in MMOs like EVE.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#96 - 2012-04-26 23:27:12 UTC
if you pve in highsec with a nullsec mentality you will literally never die

npc alts have no opinions worth consideration

Masamune Dekoro
School of Applied Knowledge
Caldari State
#97 - 2012-04-26 23:36:00 UTC
Peck R Wood wrote:
Hey, where can a fella find a little action in this universe. Peck Wood needs to party!


Dat jawline Shocked

On topic: Dropping jump clone cooldown would be one of the best ways of to drive High Sec players to Low/Null Sec. It's not so much the fear of reduced income, most hardcore mission runners would be able to cruise through nullsec pve; it's the fear of losing those fancy +5 implants and the resulting impact on training time.

Call it 2700 addiction, it's a serious issue.

Vince Snetterton
#98 - 2012-04-26 23:36:45 UTC
Sigurd Sig Hansen wrote:
March rabbit wrote:
Vince Snetterton wrote:
Another massive transfer of wealth from high sec income to null sec.

I am banking on 3.5 trillion ISK injection from Incursions, and about 28-30 trillion from rest of the game.

well. let's say we have:
- incursion runners - 1000-1500 chars
- nullsec bears - 30000-40000 chars

I don't think those numbers are too different from real data.

Then your numbers look the more the less good for the game.


Real data please?

I also hear High sec is 80% of the players in the game but yeah Ive never seen any real numbers on that



http://twitter.com/#!/ccp_diagoras tweeted about 2 months ago 71% of all chars any given day are in high sec.
He also tweets monthly all ISK creation from all sources within Eve.

Last couple months, Incursions were stable around 9 billion, and that represented about 18-19% of Eve's entire ISK injection.
Clearly, when the May numbers are released in June, that will be a lot different.
Sigurd Sig Hansen
Doomheim
#99 - 2012-04-26 23:59:28 UTC  |  Edited by: Sigurd Sig Hansen
Xorv wrote:
Sigurd Sig Hansen wrote:

another topic;
I always think its funny. Ppl scream this game is a sandbox when its convenient to their argument then when they wanna talk about how lvl 4s shouldnt be in high sec they justify it with things like "well high sec is the beginner area and 0.0/low is endgame" like this ISNT A sandbox and is in fact a linear game like WoW. They think you shouldnt be able to make a living and play in High sec cause thats just a starter zone that leads to the real game.

Which is it? Is it a sandbox where you can live, play and make a living anywhere you choose or is it a linear game where theres a beginning, middle and end?


I'm trying to decide whether you're so angry you've become confused, or whether you're so confused you've become angry. Whatever the case it's clear you don't really understand the Sandbox concept in MMOs like EVE.


please explain then cause I see "sandbox" thrown up as proof for every argument IN EVE so I dont think maybe IM the only one confused.

Vince Snetterton wrote:

Real data please?

I also hear High sec is 80% of the players in the game but yeah Ive never seen any real numbers on that



http://twitter.com/#!/ccp_diagoras tweeted about 2 months ago 71% of all chars any given day are in high sec.
He also tweets monthly all ISK creation from all sources within Eve.

Last couple months, Incursions were stable around 9 billion, and that represented about 18-19% of Eve's entire ISK injection.
Clearly, when the May numbers are released in June, that will be a lot different.[/quote]

Sweet now I have a source thanks.

Mining is the "Deadliest Catch" in this game

Vaerah Vahrokha
Vahrokh Consulting
#100 - 2012-04-27 00:22:35 UTC  |  Edited by: Vaerah Vahrokha
Corbin Blair wrote:
Vince Snetterton wrote:
Richard Desturned wrote:
it's almost like CCP believes that higher risk should be rewarded


Typical reaction from the sociopath alliance propaganda squad.
I have lived din null sec.
I have lived in wh's.

You have less chance of being ganked in a plex/Sanctum/Haven in the space controlled by the goon and test alliances than you do mining in a 0.5 belt.

What you mean to say is that you have less chance of being killed while paying attention in null surrounded by friendlies than you do solo and AFK in a hulk right before hulkageddon? Let me ask you a question. If high sec really does have more risk and less reward why are so many people still living there? Why isn't it deserted?


It's not so black and white.


Me and my alts have been in 0.0 in different corps. I had to leave because it required too many hours online to fulfill the minimum required alliance ops, and only 1 corp paid for ship losses.

0.0 imo is just too much nerdy, I prefer low sec to it despite low sec and NPC 0.0 are riskier than sov 0.0.

Despite I had much fun expecially in roams, I am not going to go to 0.0 again. Too much committment, too much blobbing, too many deep night ops.
ISK/h is just one factor - and by far not the most important - to pick an EvE area.
The day hi sec and low sec become a ghetto I'll just stick to playing GW2. More PvP than EvE, one time fee.