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Incursions and CCP

Author
Tobiaz
Spacerats
#61 - 2012-05-28 18:03:53 UTC
baltec1 wrote:
sweetrock wrote:
However, CCP did totaly over nurf incursions and yeah....... uncool


They really didn't.


They didn't really made them more fun or more challenging either. Just more of a grind.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

sabre906
The Scope
Gallente Federation
#62 - 2012-05-28 18:10:03 UTC
The problem: New content is too popular, ppl are resubbing to play it.

The solution: Kill it with fire.

CCP accomplished its goal of making it so that contents that took time and money to develop is wasted. This is why Eve player base is still so small after a decade.
Pak Narhoo
Splinter Foundation
#63 - 2012-05-28 18:15:01 UTC  |  Edited by: Pak Narhoo
baltec1 wrote:
Ammzi wrote:
CCP did honestly go overboard with the incursion nerf.
Look at the communities and the incursions. 4/5 of the incursion runners are gone to other places.


Those people were only after the money not the challange and teamwork.


Does that really matter?
CCP put out something new as an expansion, people en mass went out doing them, then CCP nerved it and as a result this specific expansion content is pretty much dead.

Baby, bathwater, open window, both out.

What a waste of time and resources.
Simi Kusoni
HelloKittyFanclub
#64 - 2012-05-28 18:22:35 UTC
sabre906 wrote:
The problem: New content is too popular, ppl are resubbing to play it.

I see what you did there.

Pak Narhoo wrote:
Does that really matter?
CCP put out something new as an expansion, people en mass went out doing them, then CCP nerved it and as a result this specific expansion content is pretty much dead.

Yes, because people weren't doing Incursions because they were fun, people were doing them because they had become the most viable way to make ISK in Eve.

This was killing wormholes, exploration, null sec and mission running. Not to mention the fact that having one of the highest ISK professions in the game centre around high sec was a complete screw up of the sand box element of Eve online.

If you create a giant ISK fountain that gives out free ISK, would people go out en masse and use it? Yes. Does that mean it's good for the game? No.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Darth Tickles
Doomheim
#65 - 2012-05-28 18:25:06 UTC
Simi Kusoni wrote:
If you create a giant ISK fountain that gives out free ISK, would people go out en masse and use it? Yes. Does that mean it's good for the game? No.


Precisely.
DarthNefarius
Minmatar Heavy Industries
#66 - 2012-05-28 18:26:47 UTC
Francisco Bizzaro wrote:
TriadSte wrote:
The reason behind this post is that CCP said that assault sites pay would increase, but instead the spawns in the assault have considerably increased. It takes longer to do them by quite a long way.

Vangaurds have gone from 3-4 minute sites up to about 13 minutes with a pay decrease and LP decrease which I guess is fair enough in honesty but the assaults change is what most of the guys on this forum are biting hard about. Time required to complete these sites I feel is more the reason for this forum rage and actually not the ISK change.

Are you still having fun running the sites? Then keep running them.

...

.[/quote]

CCP succeded in making the sites much more tedious especially the OTA's which now stack up to 100% in Vanguard systems being run before downtime.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Apolyon I
Shadow of ISW
#67 - 2012-05-28 18:29:47 UTC
sabre906 wrote:
The problem: New content is too popular, ppl are resubbing to play it.

The solution: Kill it with fire.

CCP accomplished its goal of making it so that contents that took time and money to develop is wasted. This is why Eve player base is still so small after a decade.

I think we came from 5k online at a time to 40k now, it's not small. only your isk farmers community is small
sabre906
The Scope
Gallente Federation
#68 - 2012-05-28 18:32:29 UTC
Simi Kusoni wrote:
sabre906 wrote:
The problem: New content is too popular, ppl are resubbing to play it.

I see what you did there.

Pak Narhoo wrote:
Does that really matter?
CCP put out something new as an expansion, people en mass went out doing them, then CCP nerved it and as a result this specific expansion content is pretty much dead.

Yes, because people weren't doing Incursions because they were fun, people were doing them because they had become the most viable way to make ISK in Eve.

This was killing wormholes, exploration, null sec and mission running. Not to mention the fact that having one of the highest ISK professions in the game centre around high sec was a complete screw up of the sand box element of Eve online.

If you create a giant ISK fountain that gives out free ISK, would people go out en masse and use it? Yes. Does that mean it's good for the game? No.


Go run null incursions then. It pays a lot more. What's keeping you?Bear
Asuri Kinnes
Perkone
Caldari State
#69 - 2012-05-28 18:47:09 UTC
Roime wrote:
And what do you do with all the ISK?

Why is that any of your (or anyone else') business?

Bob is the god of Wormholes.

That's all you need to know.

Kemal Ataturk
Antisocial Mental Disorder
#70 - 2012-05-28 18:47:22 UTC  |  Edited by: Kemal Ataturk
TriadSte wrote:
Before this gets trolled to high heaven, I believe I have a valid point when I say why is it that when CCP know full well they have made a huge error of judgement they become quiet about it on the forums and don't respond to topics made about said problem.

I used to love incursions, I was by no means one of these guys that farm them on a daily basis from morning until night. I will however stand up for the incursion community and say that what has happened is stupid and believe CCP to have made a monumental error of judgement with the changes that took place.

Its as if CCP made these changes without first testing them themselves, to check for balance.

You seem to have achieved with incursions what you have done with PI. It used to a viable source of income but now the bat has been swung so hard that Incursions if left as is, will be another wasted feature. I was personally making billions of isk per week making robotics but with the changes thats no longer possible and not worth the extra time and effort.

CCP waved goodbye to 2 paid accounts because of the most dumbass changes ever in PI.

Why do you not respond CCP to this and to the petition made and signed by many. You know you have done wrong and you know you have got to re balance this properly as well as speak about this in the open as promised months ago.

CCP please respond.

Additional : This is a serious topic but I knoe alot of you are going to make immature stupid comments like a child would. So feel free and be that child.


+1
You see the trend is "pvpers rock everyone else is an idiot who pays for playing eve but should move to WoW". So since incursions arent primery pvp related have to die.
Apolyon I
Shadow of ISW
#71 - 2012-05-28 18:53:05 UTC
Asuri Kinnes wrote:
Roime wrote:
And what do you do with all the ISK?

Why is that any of your (or anyone else') business?

I buy shinies and jerk off looking at it
Pak Narhoo
Splinter Foundation
#72 - 2012-05-28 18:57:53 UTC
sabre906 wrote:
Simi Kusoni wrote:
sabre906 wrote:
The problem: New content is too popular, ppl are resubbing to play it.

I see what you did there.

Pak Narhoo wrote:
Does that really matter?
CCP put out something new as an expansion, people en mass went out doing them, then CCP nerved it and as a result this specific expansion content is pretty much dead.

Yes, because people weren't doing Incursions because they were fun, people were doing them because they had become the most viable way to make ISK in Eve.

This was killing wormholes, exploration, null sec and mission running. Not to mention the fact that having one of the highest ISK professions in the game centre around high sec was a complete screw up of the sand box element of Eve online.

If you create a giant ISK fountain that gives out free ISK, would people go out en masse and use it? Yes. Does that mean it's good for the game? No.


Go run null incursions then. It pays a lot more. What's keeping you?Bear


We're not blue? Oops

But without kidding, CCP introduced a form of mission that could not be ran solo.
That was great! Since this is after all a MMO. And they cannot be done by the first noob around the corner so starting players hav... had something to look forward too.

Then after some pressure here and there and I agree they where paying a little bit too much, the incursions are turned into, too much trouble with an payout that doesn't level towards the time being spend on it combined with the SP needed and the ship types with all their fancy gear.

From being overpaying, they where turned into content barely no-one wants to run anymore.
For me it doesn't matter why people do things together in EVE, be it blowing up en mass hulks, having an isk printing machine by controlling all tech moons or running Incursions.

But when a mechanic introduced gets so much beaten up or neglected for years like 'COSMOS', it barely interests anyone anymore, there is something gone horribly wrong.

I bet you 100 mil isk that the current abandoned Incursion systems where not what CP Soundwave had on his mind when he agreed to modify the Incursions payout and difficulty/ randomness. :o


Lord Zim
Gallente Federation
#73 - 2012-05-28 19:06:45 UTC
Pak Narhoo wrote:
From being overpaying, they where turned into content barely no-one wants to run anymore.

Why don't people want to run them anymore?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Simi Kusoni
HelloKittyFanclub
#74 - 2012-05-28 19:15:55 UTC
sabre906 wrote:
Simi Kusoni wrote:
sabre906 wrote:
The problem: New content is too popular, ppl are resubbing to play it.

I see what you did there.

Pak Narhoo wrote:
Does that really matter?
CCP put out something new as an expansion, people en mass went out doing them, then CCP nerved it and as a result this specific expansion content is pretty much dead.

Yes, because people weren't doing Incursions because they were fun, people were doing them because they had become the most viable way to make ISK in Eve.

This was killing wormholes, exploration, null sec and mission running. Not to mention the fact that having one of the highest ISK professions in the game centre around high sec was a complete screw up of the sand box element of Eve online.

If you create a giant ISK fountain that gives out free ISK, would people go out en masse and use it? Yes. Does that mean it's good for the game? No.


Go run null incursions then. It pays a lot more. What's keeping you?Bear

Null incursions don't pay a lot more, the extra reward over high sec for the extra risk, logistical challenges and time investment means you'd have made more money for time invested just farming in high sec.

This is why high sec incursions were nerfed in the first place, they provide null-level income with none of the effort or risk. CCP's only mistake was that they nerfed low sec and null incursions at the same time.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Snatch Frigate
State Protectorate
Caldari State
#75 - 2012-05-28 19:39:40 UTC
Fact is incursions are more or less dead it takes hours to get a fleet and then for instance vanguards earn less than level 4 missions

If you look atm there are 2 incursions up and running in high sec yesterday one finished and I do believe it wasn't completed so no LP payout

Agreed making it too easy is bad but fact is if its not worth doing people won't and CCP have decided on a course of action which if it was designed to make it pointless they have as usual done a spiffing job

Many used the isk for pvp etc now thats dried up then they will move on to something else

Flame me trolls
Asuri Kinnes
Perkone
Caldari State
#76 - 2012-05-28 19:48:14 UTC  |  Edited by: Asuri Kinnes
Simi Kusoni wrote:
Yes, because people weren't doing Incursions because they were fun, people were doing them because they had become the most viable way to make ISK in Eve.

This was killing wormholes, exploration, null sec and mission running. Not to mention the fact that having one of the highest ISK professions in the game centre around high sec was a complete screw up of the sand box element of Eve online.

If you create a giant ISK fountain that gives out free ISK, would people go out en masse and use it? Yes. Does that mean it's good for the game? No.

Wormholes aren't dying (they're one of the few places that have *worked* from the get-go. Exploration is still a crap shoot, but if you stick with it, it pays as much if not more than incursions (just not as "dependable"). Null sec is it's own worst enemy (sov mechanics/alliances). Mission Running has been nerfed so often it's not worth running anymore (except if you have some time to kill and aren't particular about where/how/what).

So no, Incursions aren't the boogyman... Just this weeks whipping boy (see 2008/9 mission running threads).

Bob is the god of Wormholes.

That's all you need to know.

Lord Zim
Gallente Federation
#77 - 2012-05-28 19:48:18 UTC
Lord Zim wrote:
Pak Narhoo wrote:
From being overpaying, they where turned into content barely no-one wants to run anymore.

Why don't people want to run them anymore?

Huh. So, I had to go to my fellow goons to get an actual answer to this question, and the question for "how much does it pay out pr hour". Turns out that was "silghtly less than L4".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Simi Kusoni
HelloKittyFanclub
#78 - 2012-05-28 20:05:01 UTC
Asuri Kinnes wrote:
Wormholes aren't dying (they're one of the few places that have *worked* from the get-go.

Wormholes were becoming more and more empty. They're still pretty bad, but I've seen a slight increase in the number of people in them since the incursion nerf. This is supported by the corresponding drop in ribbon prices, so I'm guessing my observations are correct when I say people are back running WHs.

(Including quite a few people mining, which I probably have the drone region changes to thank for)

Asuri Kinnes wrote:
Exploration is still a crap shoot, but if you stick with it, it pays as much if not more than incursions (just not as "dependable").

Exploration in low sec pays less than incursions pre-nerf, null sec probably about equal. Post-nerf incursions pay less than null sec exploration, as it should be. Although probably still more than low sec exploration, from what I've heard dual boxing HQs is still pretty damn good ISK.

I used to triple box null exploration sites by scanning down an entire region numerous times a day, then cynoing in ships once I found a site and shuttling my PvE characters there. So I'd say I have a reasonably good idea of the maximum possible payouts of exploration, and they aren't that much different to high sec incursions.

Some people will ***** about that and say I'm lying, but in order to run most of the 10/10s, or even the 9/10 or 8/10s you will need two characters minimum. For the blood 10/10 you will need three unless you have a very pimped passive loki and are willing to risk it to take out the stasis towers quickly.

Dual boxing incursions used to gain me pretty much a similar rate of isk/hour. Except I didn't have to scan down a region, cyno ships about, worry about getting my loot to Jita or use such expensive ships. Oh, and it was in high sec. I'm also pretty sure triple boxing incursions wouldn't have been that difficult, although I never got round to trying it.

*And for anyone saying "HURR DURR, You can't compare dual boxing incursions with exploration.": please, be my guest, try and run the blood 10/10 solo. Hell, try and run the 9/10 or 8/10 solo.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Richard Desturned
Royal Amarr Institute
Amarr Empire
#79 - 2012-05-28 20:17:33 UTC
TriadSte wrote:
I aspire to own a supercarrier one day


Shame you won't be able to get it into highsec

npc alts have no opinions worth consideration

Asuri Kinnes
Perkone
Caldari State
#80 - 2012-05-28 20:39:28 UTC
Simi Kusoni wrote:

Wormholes were becoming more and more empty. They're still pretty bad, but I've seen a slight increase in the number of people in them since the incursion nerf. This is supported by the corresponding drop in ribbon prices, so I'm guessing my observations are correct when I say people are back running WHs.

(Including quite a few people mining, which I probably have the drone region changes to thank for)

Exploration in low sec pays less than incursions pre-nerf, null sec probably about equal. Post-nerf incursions pay less than null sec exploration, as it should be. Although probably still more than low sec exploration, from what I've heard dual boxing HQs is still pretty damn good ISK.


(nullsec exploration stuffz)

http://www.youtube.com/watch?v=7MZD6-vGQms - 3:30 mark, WH space gained approx 25% more players from Q1 2011 to Q1 2012 (also note: @ the 3:30 mark, Dr E states "as eve gets older and larger, we are into the "Law of Large Numbers": "All changes will be gradual and slow"). *You* may not have seen more people, but over the last year, more and more people were finding WH's to be a viable alternative to Sov Sec...

Your comments about exploration / incursions: /shrug - I have had weeks where my isk was better from exploration than incursions, but to each his own . . . .

I notice that you didn't address my statements about Sov Sec being it's own worst enemy and that Missions have been nerfed to hell and back...

Bob is the god of Wormholes.

That's all you need to know.