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Client crashes on Ubuntu 11.10

First post
Author
Spoofeydoo
Eternity INC.
Goonswarm Federation
#21 - 2012-04-24 18:50:01 UTC  |  Edited by: Spoofeydoo
Nvidia GTX 460 with the 295.40 driver here.

I'm stuck in Jita as well.

The rest of my system:
Slackware-13.37 32bit
Wine 1.5.2

I have a fruit cup and I'm not afraid to use it.

dockside
Imperial Shipment
Amarr Empire
#22 - 2012-04-24 18:51:30 UTC
Had a crash again, turning off trails did not do it.
Sipphakta en Gravonere
Aliastra
Gallente Federation
#23 - 2012-04-24 18:52:41 UTC
Same here, wine1.5.2, amd64, Nvidia drivers 295.33
Laurent Cookie
Peace of Corps
#24 - 2012-04-24 18:55:30 UTC
Confirmed that trails trick don't work, it crashed again too

I'll disable more things, one by one

Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33

Palovana
Inner Fire Inc.
#25 - 2012-04-24 18:57:12 UTC  |  Edited by: Palovana
Turning off trails, turrets, and drone models didn't help for me. I'm on "Box 2" listed in my earlier post, preview of any Tech III Cruiser crashes EVE.

(Ubuntu 10.10 64-bit, Wine 1.4, 8 GB RAM, 9300GE, 260.19.06 driver binaries)

My gfx settings on this box are pretty much absolute minimum - 9300GE isn't very powerful:
Fullscreen in 1600x900 virtual desktop
UI scaling 100%
Interval: ONE
Resource cache: ENABLED
HDR: DISABLED
Load Station Environment: DISABLED
Anti-Aliasing: DISABLED
Post-Processing: NONE
Shader Quality, Texture Quality, LOD Quality: LOW
Shadow Quality: DISABLED
dockside
Imperial Shipment
Amarr Empire
#26 - 2012-04-24 19:22:12 UTC
Anyone using anything but lowest on all settings?
Laurent Cookie
Peace of Corps
#27 - 2012-04-24 19:26:16 UTC  |  Edited by: Laurent Cookie
@dockside : I'll try that

Edit : Sadly it don't work...

Seems an enormous issue for all Linux gamers with Nvidia GPU

Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33

Errotan
Doomheim
#28 - 2012-04-24 19:28:34 UTC  |  Edited by: Errotan
Confirmed. Everything works well until I see T3 ships then the client crashes.

Debian 6.0
Linux 3.0.21
Wine 1.4
Geforce GT430
Nvidia 295.20 driver

Anybody made a bugreport ?
Calebus Phobeus
Eternal Seekers of Darkness
#29 - 2012-04-24 19:35:51 UTC
The issue seems to be reproducable here when going into the 3D preview of the tengu. Tornado seems to work fine here. F16, Wine 1.5.1 and Nvidia 295.40.
Laurent Cookie
Peace of Corps
#30 - 2012-04-24 19:38:57 UTC  |  Edited by: Laurent Cookie
Bug 133469

@Calebus Phobeus : No in-game crash with nvidia 295.40 ??

Tornado Tech III work half a second (at least 3D ship displayed) but then EVE crashed

Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33

Calebus Phobeus
Eternal Seekers of Darkness
#31 - 2012-04-24 19:54:46 UTC  |  Edited by: Calebus Phobeus
@Laurent: It crashs with 295.40 for the tengu here. Just getting the loading animation and then the client freezes (not the computer). Tornado is working fine here. Loading, seems to be fine and rotating it... works nicely.
//edit: Legion and Proteus also crashs here.
//edit2: Could it be, that its working with the Tornado here as I checked it yesterday and its still in cash, while I never checked the other T3 ships? Maybe that the reason, why it seems to be somewhat random which T3 are crashing the client?
Globulin Kaundur
Republic Military School
Minmatar Republic
#32 - 2012-04-24 19:56:08 UTC
I can confirm the crashes when displaying a Tengu.

But: I have an ATI/AMD RadeonHD with fglrx (12-3-1). So this is not an nvidia issue.

Debian Wheezy
Kernel 3.2.0-2-amd64
wine 1.4~rc1-0.1
Laurent Cookie
Peace of Corps
#33 - 2012-04-24 20:00:04 UTC
I've updated my bug report as it crash also on ATI cards (Thanks for the info !)

Any in-game crash on ATI/AMD ?

Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33

Calebus Phobeus
Eternal Seekers of Darkness
#34 - 2012-04-24 20:02:17 UTC
Quite the first time, I had serious problems. Can you post the URL to the issue, so I can observe it as well?
Sallah ad-Din
Premature Evacuation
Odin's Call
#35 - 2012-04-24 20:03:07 UTC
Its not only on Nvidia, i have an Intel G4 adapter, and i even dont see ship models, just shadows :)
Laurent Cookie
Peace of Corps
#36 - 2012-04-24 20:05:58 UTC  |  Edited by: Laurent Cookie
Well, I'm not used to bug reporting in EVE, it seems that this issue is currently viewable only by me, isn't ?

Anyway, here's my url : https://bugs.eveonline.com/mybugreports.asp?Action=View&ID=133469

Also, screenshot : http://pix.toile-libre.org/upload/original/1335298019.png

Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33

dockside
Imperial Shipment
Amarr Empire
#37 - 2012-04-24 20:15:08 UTC
Quote:
You are not authorized to view this bug report
Nebu Retski
Lead Farmers
#38 - 2012-04-24 20:33:44 UTC
Same problem here. It seems that whenever a T3 model (maybe other models as well) needs to be loaded that it crashes. Login after the crash seems to work until another T3 model (or other) needs to be loaded. The crash report I get is the same as
Laurent Cookie wrote:
Well, I'm not used to bug reporting in EVE, it seems that this issue is currently viewable only by me, isn't ?

Anyway, here's my url : https://bugs.eveonline.com/mybugreports.asp?Action=View&ID=133469

Also, screenshot : http://pix.toile-libre.org/upload/original/1335298019.png
Lairel Dallocort
Hot Lobster
#39 - 2012-04-24 20:51:58 UTC
I get a crash on my Ubuntu 12.04 with FGLRX 12.1 drivers and wine 1.5.2, so it's not just Nvidia. I had the problem at some stations with no other ships around as well as at heavy traffic stations. I tried turning all graphics to lowest and no change, still crashes.
CoffinQueen
Academy of the Unseen Arts
#40 - 2012-04-24 20:54:55 UTC
Terminal shows this:

Quote:

...
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01ff ignored
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Unhandled page fault on read access to 0x57737c67 at address 0x1e0fee3e (thread 0041), starting debugger...


I think both the lines:
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01ff ignored
and
fixme:dbghelp:elf_search_auxv can't find symbol in module

indicating the problem. But I'm no programmer so I don't know how to repair Sad
Anyone smarter than me who knows were exactly the bug is hiding?