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EVE Online: Escalation to Inferno Feedback

First post
Author
Cherry Hoover
Aliastra
Gallente Federation
#121 - 2012-04-26 12:27:25 UTC
omfk . . . this escalation update is for the a** ! Evil
Morar Santee
#122 - 2012-04-26 13:37:58 UTC  |  Edited by: Morar Santee
Quote:
  • The Corporation Icon is now part of the Neocoms default layout. For users who are not in a player corporation they will be directed by default to the Recruitment tab.
I will probably never understand it. Why are you forcing elements into my UI that I do not need there?

First you completely revamp the entire Neocom (-> fix what is not broken) under the pretense of making it more customizable for everyone. Now you force me to remove the idiotic corp icon every time I log on, because every minimized UI element is sent to that Neocom bar and I just don't have the room for the corp icon there. It's why I opted to remove it in the first place. And now some Dev decides I have to remove it every time I log on.

You have no idea how much effort it cost me to refrain from rude language in this post - so could someone at CCP please tell me why you thought this was a great idea?
Asketus
#123 - 2012-04-26 15:49:41 UTC
CCP repair orca corphangar plz.

Or give me a cockpit and joystick yarrrr..... in this case i would forgive you anything (nearly anything).

Banzai

Deathwing Reborn
#124 - 2012-04-26 15:51:49 UTC
Well, I am still kind of pissed about not haivng any drone loot, drone security status improvement, drone faction loot, and well everything else that CCP left out of this patch other than alloys = bounties. Greyscale basicly said **** you we dont give a rats @** about drones and we have better things to do.

Other than that the patch is great.
Heljeah
Native Freshfood
Minmatar Republic
#125 - 2012-04-26 22:18:51 UTC
So, what am I allowed to shoot, and what am I not allowed to shoot?

Yesterday, I was minding my own business, mining or something, when I undocked and there was a red pod sitting outside station. I figured, what the heck, he's red, might as well, right?

Wrong. Big security status loss.

Same problem just a little while ago. Corpmate and I were out flying around, mining or something, when we ran into a Tempest. There was a fight. When it was over, the tempest pilot was in a red pod.

Am I going to get slapped everytime I shoot a red pod? Or are some of them ok, and some not?

Somebody broke Eve. Ugh
Zev Lothair
Dalek TacOps - Caldari Div
#126 - 2012-04-27 00:26:07 UTC
CCP should just cut the chase since they are slowly nerfing different high-sec activities for carebears to make money to force them into low/null sec.
Next patch EXTERMINATION
- the total removal of the sec mechanics
- all players will have a automatic bounty based off the amount of SP they have
- removal of cloning facilities to ensure SP loss when podded

Then it should get interesting
Acac Sunflyier
The Ascended Refugees
Lord of Worlds Alliance
#127 - 2012-04-27 11:45:11 UTC
The drones don't give security. Every single rat in the game that gives an isk bounty also gives security, except for drones.
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#128 - 2012-04-27 13:07:50 UTC  |  Edited by: Hakaru Ishiwara
Why da fug are we still subjected to these incremental patches that restart the client rather than the new Launcher handling all client updates?

Edit: and yet another incremental change that circumvents the launcher update functionality. The term "half-assed" comes to mind with this nonsense.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Akeirah
Pixel Universe Brokerage Services
#129 - 2012-04-27 14:57:53 UTC
Acac Sunflyier wrote:
The drones don't give security. Every single rat in the game that gives an isk bounty also gives security, except for drones.


They also have the chance to drop mods and ammo... except for drones.

The launcher didn't install today's update, it prompted an install when the client opened.
Agrikaan
Legio Ammatar
Local Is Primary
#130 - 2012-04-27 16:27:50 UTC  |  Edited by: Agrikaan
Ok THREE things.

1. Can you PLEASE sort bookmarks ordering any patch soon? This isn't hard to fix.
They are NOT sorted alphabetically when they start with the same letter. It's random. When more than one BM or folder starts with an S for example, they are not sorted alphabetically individually.

2. It's fine to remove minerals from drones and missions as you, for the moment at least, seem to have almost eradicated the bots. I haven't mined in years myself because of that, all belts were always raided clean. Ah, the good old days of 2003-2006 when you could find full belts even in highsec. Even though they now appear to be slightly larger again, miners will "come back" to mining, most likely leading to belts being raided again (but within the EULA). This will lead to a continuing of high prices for minerals and products, and in grinding for some players - that doesn't like mining but can't afford the new prices.

You need to really speed up belt ore regrowth, and keep be vigilant to keep botters out. Mining should be a good business, but not at the expense of barbaric prices and less real pew pew.

3. Give the Fleet Boss a CHOICE to allow free looting from fleet cans within the gang. It's just weird to have warnings and blinking red people in your mining op just because they're not in the same corporation. Sometimes, EVE corporations WORK TOGETHER while STILL NOT being in the same alliance. Imagine that... And for years I've also urged for a boss choice (not default) to allow gang members to shoot at each other, for the same reason; when people do PvE missions. Accidents happen, and can be very costly. For PvP too for that matter; this way, those stupid can dropping games can be scrapped for those who that do want to 1:1 in Empire. Or instead of getting ganked by pirates as they move to nullsec. Or without having to join the same corp...
Asketus
#131 - 2012-04-28 12:45:47 UTC
Hi.
Corp hangar access still not for fleet but only for the orca pilots corp ???!!!
if this is intentionally and no bug you should open the ore hangar for fleet so that fleet members could put ore into.
This would be ok too

Asketus
Cerulean Ice
Royal Amarr Reclamation
#132 - 2012-04-29 20:22:59 UTC
In the patch notes, under the Changes: Ships section
Quote:
Siege modules have had their tracking penalty removed.

Looking in game, the tracking penalty has indeed been removed, but the missile explosion velocity penalty has -not- been removed. Is this working as intended, or is this an oversight?
Penny Ibramovic
Wormhole Engineers
#133 - 2012-05-03 18:37:38 UTC
The labels that appear above visited sites, wormholes, etc., on the system map are still preventing any interactions though the right-click menu from the bookmark^W location. This issue is stopping the identification of, aligning and warping to, and editing of the bookmark^W location, which is quite restrictive.

The issue is felt harshly in w-space, where almost all interactions require bookmarks, yeah, I'm calling them that.
Fossor Wintersky
Ordinus Ursorum Cautorum
#134 - 2012-05-11 11:01:41 UTC
Escalation to Inferno?

ESCALATION TO AGONY!

I am manufacturer.

My corp recieved wardec from some Jita-undock-fighters.

I have no any combat chars.

Without system of mercenaries I can't defend.

What can I do in this situation?

arbalesttom
4S Corporation
Goonswarm Federation
#135 - 2012-05-22 18:24:59 UTC
Liking everything sofar from what i can see, besides the new inventory thing: For the love of god...please, ccp, change it back to how it was. Mining/compressing with the new system is terrible...looting wrecks/cans same, quickly finding stuff too... I can go on and on about this but better try it out while doing something i listed above, you'll find out fast..
TigerXtrm
The Scope
Gallente Federation
#136 - 2012-05-22 22:49:04 UTC
Fossor Wintersky wrote:
Escalation to Inferno?

ESCALATION TO AGONY!

I am manufacturer.

My corp recieved wardec from some Jita-undock-fighters.

I have no any combat chars.

Without system of mercenaries I can't defend.

What can I do in this situation?



What does that have to do with the update? You would have been ****** before this update as well.

Also the inventory system sucks ass, do you people play test anything before you implement it, or simply refuse to give up on a bad idea because you're stubborn like that?

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