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  • Date of Birth: 2013-12-08 13:07
  • First Forum Visit: 2013-12-12 20:24
  • Number of Posts: 32
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Yosef Brinalle

Security Status 0.6
  • University of Caille Member since
  • Gallente Federation Faction

Last 20 Posts

  • Does Eve need new players? in EVE Communication Center

    EVE does not need new players bacause it does not deserve new players. 10 years on and this unpolished mind numbingly illogical sci-fantasy blather is all they have to show for it.

  • Amarrians seem to be doing nothing... like, at all... in EVE Communication Center

    Erotica 1 wrote:
    I am Amarrian, and I am quite active.


    Yes, yes. We all know that your scamming and RMTing make you enough money that you don't need to hold a real job. No need to brag about it.

  • Getting ganked on a closed Jita gate in EVE Communication Center

    It's an awesome world we live in IRL. I can listen to the radio or check the internet and get ski reports, mountain pass reports, and all kinds of traffic reports from many places in the world. Then I get on a computerised MMO and can not get a simple 'Jita gates open/closed' report. Awesome design yeah? If RL was as f'd up as EVE we would be living in the 1700's still.

  • EVE Online: Rubicon 1.2 Issues Thread in EVE Information Center

    I created a multiple waypoint trip, optimized it, and then looked at it in the starmap. The first jump leaving every waypoint is not green/yellow highlighted as the rest of the jumps are.

  • CCP road to nerfdom continues in EVE Communication Center

    comment edited for being wrong Shocked

  • Dev blog: Little Things - Rubicon1.1 in EVE Information Center

    Thomas McLoed wrote:
    Fantastic! Thank you so much...I know that 'big' features are all kinds of exciting and stuff, but the "Little Things" make a comparatively HUGE difference in the day-to-day, so appreciate both the work on them, and the time spent to communicate it!


    ^^^This totally. A lot of people at CCP seem to be busy adding new conflict drivers without bothering too clean up the mess they leave behind them. EVE is a bit clunky and short on polish compared to many other popular games out there. Karkur, thank you so much and keep up the good fight!

  • Should CCP focus resources on nullsec instead of hisec? Would it fix the lag? in EVE Communication Center

    Prince Kobol wrote:
    The Mechanics of Sov Warfare is the catalyst


    You need to understand how bored people are in Icelend. They created a game where half the mechanics are there to 'drive conflict'. Well, maybe SOV is designed to drive conflict between plyers AND drive confict between plyers and CCP? Maybe they enjoy watching everyone complaining about TD. They probably just break out the popcorn and sit around reading the forums laughing at all the people who say they are going to quit (for the 100th time). Conflict baby! Good times in Iceland.

  • 97 Account Multiboxing. Better Believe It. in EVE Communication Center

    Dave Stark wrote:
    Yosef Brinalle wrote:
    It seems like a practicle way to make enough ISK to live off EVE RMTing.


    by doing the lowest paid activity in eve?


    Yes. I could be wrong on the equivalent vallues but what is more proffitable: 100 x $1 income streams or 2 x $45 income streams or 1 x $95 income stream? The guy is doing a lot of making a little and that may beat a person doing a little of making a lot.

  • 97 Account Multiboxing. Better Believe It. in EVE Communication Center

    It seems like a practical way to make enough ISK to live off EVE RMTing.

  • Landing on planets / Flying in atmosphere in EVE Communication Center

    Kel hound wrote:
    As for handwavium magitech like grav-lifts, I'm afraid I have no idea. Maybe?


    Absolutely yes. Half the ships in EVE have thrust vectors that if matched to their center of mass would leave them spinning in space like a merry go round. EVE has more relationship to science fantasy that it ever will to science fiction.

    What is the difference between EVE and reality? In reality everything around us is the outcome of rules (of nature) we have no control over. In EVE all rules are artificially created to produce a desired outcome, or sometimes just to make something 'look cool'. EVERYTHING in EVE is handwavium magitech.

    The best thing we can hope for is a little consistency. But when you license authors to write books, 'consistency' will always take a back seat to 'interesting'.

  • Elite: Dangerous v EVE in EVE Communication Center

    Jenn aSide wrote:
    Some people don't understand how powerful non-consensual experiences are to binding a playerbase to a game experience.


    The term is Stockholm Syndrome

  • Buying isk for pound sterling(£) in EVE Communication Center

    I bet 90% of EVE players have no idea that Iceland's currency is ISK. Education, it probably was a good thing once.

    And yeah, some people actually do travel to Iceland. And some even think far enough ahead to try to buy local currency at a good rate. Brains, they probably used to be used for someting once.

  • Providing the 'New Player Experience' Ourselves in EVE Communication Center

    Zappity wrote:
    Yosef Brinalle wrote:
    Ramona McCandless wrote:
    dexington wrote:


    People wonder why the player base is not rapidly growing, well who the **** really wants to play a ****** game like eve with a bunch of sociopaths like us?



    No we dont, we are glad that the unwashed masses stay away because theres no Push-Butan-A mentality, that theres no pets, no constant "Buy Upgrade Or Dont Get To Level 99", no custom furry faced avatars, no arguments about which is better X-*******-Factor or Strictly in local, no nerf-the-**** out of market forces AH, no reference to ******* Warhammer, no Force Powers, no emo cunts choking our paths with their bloated, stinking disgustingly whiny corpses and no sparkly vampires.



    This pretty much says it. While more/new players might be good for CCP, it is unpleasant for the hard-core of the player base. Soon there will be other space games available to hopefully suck up anyone interested in a space game and the hard-core EVEers won't have to deal with the riff-raff anymore.

    And hopefully EVE will stay alive so that hard-core EVE players won't feel compelled to pollute any other games.

    This doesn't make sense. Remember there is a difference between changing the game to accommodate noobs and RETAINING noobs. Lots of people who might be 'good' EVE players don't hang around long enough to get invested. These are the people we want to encourage to stay by helping out.


    I said nothing about changing the game to accomodate new players. And if you can find new players who fit in then by all means retain them, they belong here. I was just saying that Zappity is right, EVE is in many ways socially engineered to appeal to sociopathic tendencies. A very large % of the population of the world wll be more interested in playing something else rather than staying in EVE to exercise their inner demons or be the target of someone else doing the same. Those other games will hopefully appeal to those people and the closet sociopaths can have their own private sandbox here. Everything could be fine all around if those new games in the pipe turn out all right.

    I am not saying all EVE players are even remotely sociopathic! I am saying that because of CCPs social engineering agenda EVE probably does have a higher than average incidence of that kind of people in its player base. And it does not take that many to change the entire tone of either a civilization or a game.

  • Providing the 'New Player Experience' Ourselves in EVE Communication Center

    Ramona McCandless wrote:
    dexington wrote:


    People wonder why the player base is not rapidly growing, well who the **** really wants to play a ****** game like eve with a bunch of sociopaths like us?



    No we dont, we are glad that the unwashed masses stay away because theres no Push-Butan-A mentality, that theres no pets, no constant "Buy Upgrade Or Dont Get To Level 99", no custom furry faced avatars, no arguments about which is better X-*******-Factor or Strictly in local, no nerf-the-**** out of market forces AH, no reference to ******* Warhammer, no Force Powers, no emo cunts choking our paths with their bloated, stinking disgustingly whiny corpses and no sparkly vampires.



    This pretty much says it. While more/new players might be good for CCP, it is unpleasant for the hard-core of the player base. Soon there will be other space games available to hopefully suck up anyone interested in a space game and the hard-core EVEers won't have to deal with the riff-raff anymore.

    And hopefully EVE will stay alive so that hard-core EVE players won't feel compelled to pollute any other games.

  • The Cost of Nothing (ISK =/= $ Discussion) in EVE Communication Center

    Snagletooth Johnson wrote:
    The whole "time is money" argument is irrelevent. It's the last breath argument for the people who believe that someday someone will pay them to play video games and they won't have to get a real job.

    The economy is based on supply and demand. If it drops often, and lots of people do it, then supplyt is higher then demand and the item is cheap, if it's a rare dop and demand is high, then it's an expensive item. It doesnt matter if it took you 15 seconds or 15 days to get any said item. No one is paying you to play a game.
    You are not being paid to play games, get that idea out of you're head. Once you do, then you'll realize, the ore really is free.


    If what you say is true then RMT must not exist right? Glad you cleared that up for me.

  • Kill Rights "to all" in EVE Communication Center

    Ramona McCandless wrote:
    embrel wrote:
    Minmatar Citizen160812 wrote:
    Seven Koskanaiken wrote:
    A pirate tear is a best tear.


    He's no pirate, he's a part-timer that doesn't understand game mechanics any more than the guy he podded and got what all part-timers deserve.



    Salary?


    Non-protected income, a contract that could be terminated at any time and zero health insurance


    Welfare is much better isn't it? Right up to the minute you suck the host dry and it dies. Well, I suppose you can go riot in the streets for entertainment after that.

  • Dev blog: More Deployables from Super Friends in EVE Information Center

    Why do empires pay bounties in nullsec anyway? Why would an empire pay to protect space that is controled by no one or worse - controled by a capsuleer corp that is hostile to empire interests anyway? If anyone was paying it should be any capsuleer corp who has sov. What a sorry excuse for a social engineering game mechanic. But then again, EVE is full of those.

  • The Next Battle to End All Eve Battles Maybe Kind of Most Likely Not Nope Aint Gonna F4R2-Q in EVE Communication Center

    flakeys wrote:
    Well i like the RnK vids , nice commentary and nice quallity .

    TY! Exactly the kind of stuff I was looking for. Intelligent commentary, understandable audio, understated (preferably no) background music.

  • The Next Battle to End All Eve Battles Maybe Kind of Most Likely Not Nope Aint Gonna F4R2-Q in EVE Communication Center

    James Amril-Kesh wrote:
    Katran Luftschreck wrote:
    Oh how I eagerly look forward another exciting YouTube video showing a clusterfark interface pulled out to maximum range and filled with hundreds of imperceptible dots, some FC yelling out the code words like he's trying to pass an oyster shell without lube, and dubbed over with some obscure Norwegian death metal track from the previous century.

    /sarcasm off

    HEY GUYS nobody cares about nullsec oh well you care guess what I don't care I really don't care and I want you to know how much I don't care I mean look at my sig that's how much I don't care oh god why is nobody listening to me...


    Regardless of subtext, what he actually SAID is dead on. Have yet to see an eve youtube video that was not complete crap. Says nothing about nullsec and everything about the amateurism of people posting vids.

  • Question about ISBOXER!! - Shock Shock HORROR SHOCK in EVE Communication Center

    stoicfaux wrote:
    Ask the question in a petition. http://community.eveonline.com/support/support-tickets/ Set the Category to "EULA & Terms of Service" (under Rules & Policy sub-section in the drop down.)


    What he said. And if the response is 'yes, OK' save it. Another GM may disagree later.

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