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  • Date of Birth: 2008-05-19 04:30
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Snot Shot

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Last 20 Posts

  • Dirt Nap Squad - Corps or Pilots Welcome in EVE Corporations, Alliances and Organizations Center

    One of the best Corps/Alliances I've ever been in! Smile

  • CCP - Please Remove SOV - (Structures & Timers) aka "Training Wheels" in EVE Technology and Research Center

    So with CCP now considering the basics of this approach, it sounds like the biggest question would be "what to fight over if there are no timers?"...

    Well thats where CCP can now put thier efforts and focus to breath new life it why we are out there and what will drive conflict well into the future....instead of the same old crappy SOV structures and timers.Roll
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  • Dev blog: Upcoming Forum changes - Phase 1 of 2 in EVE Information Center

    Not sure if its been mentioned yet but how about making CAOD visible without having to log in to see/read it.
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  • The state of CAOD, a plea to CCP and ISD in EVE Communication Center

    ISD Ezwal wrote:
    ArmyOfMe wrote:
    However with the way CAOD is run, mostly in due of overzealous ISD and DEV moderators, that single subforum is now the least used subforum in here.
    Right. Against my better judgement, as I should actually close this thread for discussing forum moderation, I will give you some facts.

    The CCL division of ISD that is tasked with moderating the forum was founded in April 2012. So it exists for about 2.5 years.
    In the 4 to 5 years before that moderation was often scarce and erratic.
    The rule change regarding who can post in CAOD and who can not, was made long before CCL ever came to be, somewhere in the beginning of 2009 (rule 21).

    And now for the interesting part: In the entire existence of ISD's CCL division, all members of the team combined posted just over 20000 times on the entire forum. Of which 67 times in CAOD or about 0.34%......Shocked
    That is including posts such as 'this thread has been moved to CAOD' etcetera which constitute to about one third of them.
    Keep in mind, each moderator intervention in a thread leads to one of our team posting in it that he/she has done so. So counting ISD posts is a pretty good indication on how many times CCL had to come into action to moderate a thread.

    In essence it boils down to this: CAOD has had 40 to 45 moderator interventions in the past two and a half years combined.
    That's can hardly be called over moderation now can it. If anything, it shows a lack of activity there by the posters themselves, actually leaving us very, very little to do there.

    I mean come on, apart from four CCL closed threads (2 cross-post duplicates and two blatant troll ones) in the past three months there are only 29 open player created threads there, the rest was automatically closed by the forum software for total lack of activity in the last 90 days......

    You want to see the place more active and interesting? Do it yourself, but don't blame us for the current state.
    We didn't do it, we weren't there! Well, hardly....Cool

    That's great and all but if you're serious about letting this forum section get a pulse after all these years then make it so you don't need to log in to see/read it.

    Seeing interesting posts when not logged in use to make peeps log in to post etc. Hell I thought CCP got rid of CAOD for the first month or two the new forums were up since it was hidden...Ugh

    Obviously the plan to kill it involved having it be the only section you have to be logged in to see it which worked. Make it visible or you're just blowing smoke up our....Roll
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  • The Null Deal: A Statement from Sovereign Nullsec in EVE Technology and Research Center

    Andski wrote:
    Arsine Mayhem wrote:
    Goon want their npc stations in every region so they have launch points.

    http://eveeditorial.wordpress.com/2014/09/29/the-voices-have-spoken-but-to-what-end/


    who the **** are "goon"

    He meant goonie

  • The Null Deal: A Statement from Sovereign Nullsec in EVE Technology and Research Center

    baltec1 wrote:
    Gevlon Goblin wrote:

    Where are these magical tens of thousands now? Why are they not fighting right now? Or you claim that highsec miners will take the abandoned space and will form deadly small gangs?


    They are stuck outside of null sov because the current mechanics make it impossible for them to be able to do anything against us.

    *Snip* Please refrain from personal attacks. ISD Ezwal.

    It’s pretty common knowledge that if you want a toon in Null Sec you just need to join any of the CFC Alliances as the recruitment requirement is pretty low. So if anyone is "stuck outside of null" then they probably only have one account.

    And yeah, thats pretty whacky that the only people kicking up a stink in this thread are non-goonie......who wudah thunk dat.....Roll

    Anywhoo......the Null "Back Room" Deal that’s being promoted looks like a Trojan horse approach. "Just get it through the door and by the time they stop to really examine what its carrying it will be too late"...Lol
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  • The Null Deal: A Statement from Sovereign Nullsec in EVE Technology and Research Center

    Andski wrote:
    Snot Shot wrote:
    So the leaders of Null Sec SOV holding Alliances are tired of playing naked diplomacy Twister? Have you decided who's going to pull out of whos bum first?

    CCP can change null SOV to this but at the end of the day its the diplomatic meta circle jerk thats the real issue with Null. CCP needs to go bigger and get rid of SOV structures and timers like SBUs, TCUs, Station Timers and docking rights. Then diplomacy can happen on a granular/local level and will be much more fluid.

    If you occupy the system etc then with the IHUB upgrades you get more and more benefits from the station like Agents, Services, etc and your docking radius gets bigger as you use the system etc. Tip of the iceberg stuff but you get the point.

    Anywhoo.....great idea with the NPC space...Roll...but please make sure the new SOV system you promote can also be gamed into another diplomatic pretzel. It would be a shame if we didn't see The Martini pretending year after year the its not his fault for Null Sec being a stagnant puppet show...Blink
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    Can you expand on your ideas with anecdotes from your storied history of leading coalitions in wars contesting sovereignty?

    Well as you know, I've been telling you folks this was going to happen for a while now...Blink. I hate to say I was right but....I was right..Cool

    I do get a chuckle out of the fact that the guy whose painted Null Sec into this corner with diplomacy, is now they guy waiving a piece of paper in front of CCP claiming he's got the solution to all our problems...Ugh

    Can you expand on how this "Null Deal" was discussed? Did all these peeps who signed this get on comms and hammer this out together? Can we get the meeting minutes or Soundcloud recording? After they came up with this decision was it brought to a vote by each Alliance leader to their pilots? Or was it just 4 or 5 of them coming up with the best mouse trap to use on Null Sec for the next 5 years and trying to pawn it off as being whats best for everyone....Roll
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  • The Null Deal: A Statement from Sovereign Nullsec in EVE Technology and Research Center

    So the leaders of Null Sec SOV holding Alliances are tired of playing naked diplomacy Twister? Have you decided who's going to pull out of whos bum first?

    CCP can change null SOV to this but at the end of the day its the diplomatic meta circle jerk thats the real issue with Null. CCP needs to go bigger and get rid of SOV structures and timers like SBUs, TCUs, Station Timers and docking rights. Then diplomacy can happen on a granular/local level and will be much more fluid.

    If you occupy the system etc then with the IHUB upgrades you get more and more benefits from the station like Agents, Services, etc and your docking radius gets bigger as you use the system etc. Tip of the iceberg stuff but you get the point.

    Anywhoo.....great idea with the NPC space...Roll...but please make sure the new SOV system you promote can also be gamed into another diplomatic pretzel. It would be a shame if we didn't see The Martini pretending year after year the its not his fault for Null Sec being a stagnant puppet show...Blink
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  • CCP - Please Remove SOV - (Structures & Timers) aka "Training Wheels" in EVE Technology and Research Center

    Krystyn wrote:
    Although, if you control/built a station you should certainly be allowed to block access to whoever you want. But, they could just toss up a POS and live out of there. And if you don't do anything to prevent them...its obviously not under your control.

    Access to stations allows space to be contested on a granular and real time level between entities. You can only bat phone your buddies so many times from 3 regions away before they will tell you to “deal with it” since the hostiles can just dock up if you bring friends to fight them, wait you out, and undock when your friends have left to continue working the space etc.

    If you want to “own” the space then you need to be able to defend it at all times. Tossing up a POS to live out of just allows one side to blob out the other etc.

    I’d like to see CCP focus their efforts not on creating some insanely intricate math formula for keeping SOV etc, and focus on developing new aspects of the game related to the reasons why players want that space over another location etc.
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  • CCP - Please Remove SOV - (Structures & Timers) aka "Training Wheels" in EVE Technology and Research Center

    Amyclas Amatin wrote:
    There are other areas of space where the mechanics encourage small-gang work.

    Your kidding?...Ugh
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  • CCP - Please Remove SOV - (Structures & Timers) aka "Training Wheels" in EVE Technology and Research Center

    Amyclas Amatin wrote:
    so you want to take away sov itself and replace it with npc nullsec?

    I'm confident the cfc can blob anyone even without timers. But why should your arses dock in our stations?

    If you haven’t noticed yet, CCP is planning on changing null sec mechanics. Furthermore, if you haven’t noticed, SOV mechanics are **** and have in part produced the circle jerk we’ve got going on today. Add a little goonie diplomacy in there and we got the human centipede we see circling null sec. If you want to throw a statement at it like “turn it into NPC Null sec” without reading the rest of the ideas that differ it from NPC Null sec then my effortless answer back to you would be “no”….Roll

    As far as you being “confident” that CFC could blob without timers goes…….good for you. From your employment history it looks like you’ve been kicked about this game worse than most toons I’ve seen so that explains why you would be heated about my idea. You finally “make it” by giving up on being good at the game and join the wannabe goon blob brigade…….gf…Ugh

    “But why should your arses dock in our stations”……Lol…..Yah know what would be hilarious? If CCP implemented the mechanic where you could only doc in a Null Sec station if your character was part of the Corp who anchored it at the time it was anchored. That would keep followers like you from crying about losing or not having access to assets you never had anything to do with in the first place……..Blink

    Anywhoo…….thanks for the bump and should be fun to hear what CSM and CCP hammer out this week at the summit…Cool
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  • CCP - Please Remove SOV - (Structures & Timers) aka "Training Wheels" in EVE Technology and Research Center

    Cae Lara wrote:
    Snot Shot wrote:

    Nope, it’s not exactly low sec and it doesn’t already exist as I've described.


    Letting vagrants dock up in every station completely destroys the concept of sovereign space. No, it isn't quite lowsec, instead you seem to be asking to turn everything into NPC Null with anom upgrades.. which seems like an incredibly narrow proposal.

    I think your desired end would be better achieved with anomaly attachments on POSes in .04 and below, and a general update to their ability to function as a base of operations. This would allow people to squat in any system they can maintain a stick(including neglected sovnull), and receive the basic benefits of holding sov.

    People who can field massive fleets still get cozy stations with fancy upgrades that aren't available to their enemies, jump bridges, and myriad other benefits. But they also have to maintain it. Meanwhile smaller players can just slap down a stick and play without having to jump through hoops meant for groups in the tens of thousands.

    I'm not sure what you said there. I'm also not sure you read enough of what people have posted to understand the general approach.

    If CCP wiped the structure/timer issue clean as a requirement to hold space, they could then focus on generating **** that makes this game cool and the reason to fight for systems in 0.0.

    Most of EVE players are getting older and dont have time to run on the hamster wheels of SOV like they use to and the A.D.D new gen players want faster content. Add content drivers to the game such as the Castle Blacks, Special Mission agents, plexes that take fleets with SC and Titans in them to complete, and other amazing new content to fight over regions for.

    Biggest hurdle facing CCP now is vets are losing confidence that CCP actual has a longterm road map planned out for 0.0 and at this point we're like kids in the back seat screaming "are we there yet??" as we've already **** our pants a number of times and daddy CCP is probably getting ready to run the family car off a cliff at this point just to make us stopStraight.
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  • Pre-CSM Summit Nullsec and Sov Thread in EVE Technology and Research Center

    Null Sec is supposed to be a "Sandbox", so why keep certain SOV mechanics that allow it to be gamed into the slab of concrete it is now? Get rid of SOV structures/mechanics like TCUs, SBUs, Station Timers, and Station/Out Post docking rights.

    Leave in place the IHUBs, upgradable system options that reward your efforts, and POS Timers. If you're Corp or Alliance is strong enough to farm, police, and defend what space you chose to "control", then you keep the space you want. If not, you move to where you can.

    This idea, or a form of it, would allow players new and dynamic game choices related to Null Sec play. There are hundreds of unused stations and systems all over Null Sec being rented out because the players that want to use them can't kill the SOV structures. The landlords who did, are now logged off, playing other games, and only login to collect the rent checks.

    New "SOV" mechanics need to cause stress fractures within the out of game meta community that has gathered into a giant flock of sheep huddled around Alliances like GSF. Currently they hide behind massive walls of HP and timers to survive and will simply strive to make sure they have a work around established for every conceivable threat posed by most of the "Hamster Wheel" like SOV ideas people are promoting.

    The "New SOV" simply needs to make is possible for so many fires to be started that the Coalitions which exist now can't be every where at once in order to put them out. It needs to be boiled down so that each Alliance, within the Coalitions that exist now, will actually need to be strong enough to live in the space they chose to occupy else they will be forcefully removed by those who are.

    If TCUs, SBUs, Timers, and Docking rights go away small pvp corps and Alliances could move out to vacant 0.0 stations and start using the space around it. Many of these smaller Corps and Alliances are so good at PvP and harassment tactics that the current incompetent PvP Alliances hiding behind walls of HP, Timers, and Docking rights might crumble under the weight of this constant assault. The classic response of “adapt or die” would actually apply to Null Sec.

    Under the future SOV details I describe, Alliances that hold space in Null Sec would actually have to be good at the game and micro politics would drive the narrative all over Null Sec instead of what a few decided on coms while playing Tanks. Mercs would become a thing again.

    The players could influence the game on a micro level every time they log in. The "butterfly" effect would actually mean something in EVE again.

    CCP needs to wipe the Null Sec slate clean. Give Null Sec an enema and let it be the wild west its always been described. Any new SOV idea that needs math to describe it is just bull ****. We shouldn't need to run on a hamster wheel to keep our space. We should want and need to log in and use/defend it to keep it. If we don't then we could log in a week or two later and find a new Alliance living there.

    Once CCP can focus their attention to what makes living in Null Sec interesting, exciting, and challenging we can get a pulse back which in turn might develop into a strong heart beat again for the game.

    New Null Sec Mission Agents, plexes, fluctuating/depleting resources, mechanics, structures, and what each Alliance can use to "claim" their space. Create something that defines them and allows them to plant their flag..........their "Castle Black" or "The Sphere" of sorts.

    Don't bog CCP down by wasting their time developing a new "Structure bashing **** show" that will just be gamed by those who play this game from time to time. Help them develop a new Null Sec that can't be controlled by people who rarely log in or those who have the largest SC fleet.

    If you want the space then live there and defend it.......nuff said.Pirate
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  • CCP - Please Remove SOV - (Structures & Timers) aka "Training Wheels" in EVE Technology and Research Center

    CCP Fozzie wrote:
    So we are going to have a summit soon, does anyone have any ideas about SOV and Null Sec?


    Why yes Fozzie we do. Not sure why you needed to start a new thread about it when I had this one going and Manny's is up to a couple thousand posts that took a month or so to accumulate?

    You poked your head back into the thread around page 70 or so to say you were watching......so why ask for a new thread to start? Do we all now need to cross poast all our ideas from these threads to yours for them to be considered?

    I guess I should get busy then so my ideas don't get missed....Ugh
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  • Pre-CSM Summit Nullsec and Sov Thread in EVE Technology and Research Center

    Worrff wrote:
    To those people who do not live in Null, but have opinions on how to “fix” it, read:


    http://themittani.com/content/traffic-control-unknown-virgins

    I think CCP is smart enough to be able to weed through good or bad ideas regardless of who writes them...Roll

    Besides, you link an article written by the very person who has "diplomatically" ruined null sec worse than any idea someone who doesnt live in nullsec ever could...Ugh
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  • Changes to SOV , Power Projection & Nullsec Stagnation in EVE Technology and Research Center

    SFM Hobb3s wrote:
    I'm still thinking there should be a huge spool up timer BEFORE any cap or supercap can jump anywhere (pilot can activate a module to begin spooling as soon as they undock/log on, so the first jump can be made any time after it has spooled), and that the spool-up time should increase accordingly depending on the amount of TIDI in jump range.

    I'm leaning towards letting Caps move around as they do now because lets face it, we stare at our screens enough in EVE why make it so we are doing it for longer...Ugh

    Instead of slowing down Cap movement, which seems to focus around the cap group being able to get across the map quickly, why not focus on their destination having a door that can be closed before they get there?

    CCP can probably just make a portable cyno jammer that is system wide, takes 5 minutes to anchor (or whatever 10 min etc), burns out in 1 hour time or so, and has a crap load of HP so peeps are more apt to leave it alone to burn out rather than try and take it down so the SC fleet coming from 5 regions away can get in when they are 1 jump out.

    EVE is boring enough, I'm not sure why people want to slow it down even more...Straight
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  • Changes to SOV , Power Projection & Nullsec Stagnation in EVE Technology and Research Center

    Athryn Bellee wrote:
    baltec1 wrote:
    Lu Ziffer wrote:
    And how would that end the stagnation?


    We lose sov in every system outside of dek because it would be impossible for us to hold it freeing up several thousand systems for smaller alliances.


    I think occupancy or user based sov is a step in the right direction, but how does that stop any large group from imposing protection fees on another smaller group?

    Let's say this change happens and alliances own the regions they actually operate in. Wouldn't a group like CFC or N3/PL just tell the little guys that they can keep their space so long as they pay protection fees and grant R64s to their overlords. They can't actually take the sov from them, but they can harass the smaller alliances enough that they aren't willing to live in nullsec anymore. Then we have smaller alliances holding sov, but in essence the system is still the same except it is harder to keep track of the various groups since the renters aren't under a large Alliance like PBLRD or B0T.

    As long as there is functionally no cost for large groups to throw their capitals across the cluster the system will remain the same in function regardless of how it is delineated through in game alliances. We saw how easy it was for CFC to take out those titans that were incubating in their region.

    We discuss this about halfway through the Podside show #228 from last night.

    http://www.podbay.fm/show/542915403

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  • Changes to SOV , Power Projection & Nullsec Stagnation in EVE Technology and Research Center

    baltec1 wrote:
    Snot Shot wrote:
    baltec1 wrote:
    Lu Ziffer wrote:
    Yes we can end it we just have disband the coalitions but we are not doing that.


    And that isnt going to happen untill the need for those coalitions goes away.

    Can you provide an example of what CCP could do for that to happen?


    Residency based sov. Remove the need to grind through hundreds of millions of HP in a handful of timed fights and you remove the need to have large fleets of caps the grind through those structures.

    Bingo.

  • Changes to SOV , Power Projection & Nullsec Stagnation in EVE Technology and Research Center

    Lu Ziffer wrote:
    Coalitions were created when alliances were not enough to defend space in the escalation process.
    You do not need them if there is enough space for everyone and this again proves my point

    Maybe 80% of the systems are not great but you can make 100mil per h per account in them if you want.
    I could do that, so I assume people do not want them for other reasons.
    To my mind comes " We get SRP no need for ratting", "Ratting is boring" , "I don't rat in a pipe because of the gangs" and " I'm only in this game for PVP"


    I suppose theres probably 10 reasons for coalitions existing, but the one I believe will still keep them together under your description is simply that they have grown to share an identity together and rely on that for defense against the NC/PL bogeymen.

    PL and NCDot arent going away under any game mechanic change and therefore the CFC Coalition will always have a "reason" to exist. Doesnt matter how much space you create.

  • Changes to SOV , Power Projection & Nullsec Stagnation in EVE Technology and Research Center

    baltec1 wrote:
    Lu Ziffer wrote:
    Yes we can end it we just have disband the coalitions but we are not doing that.


    And that isnt going to happen untill the need for those coalitions goes away.

    Can you provide an example of what CCP could do for that to happen?

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