Roi Hurutara wrote:
Firstly please forgive my spelling and grammar as English is my second language. I have been playing EVE for about one month. Initially I was very interested in exploration but I gave up after tried it for some time. Here are my thoughts about probing:
1. From gameplay perspective, probing is extremely boring. As a newbie explorer, i used spend hours probing for dozens of signals. Sometimes I find a good site or two, but most of time i am just repeating the same routine again and again for hours. It's even more boring than any thing i have done at work. Basically I feel like working rather than playing a game.
2. Exploration can be fun, it's always exicting to find something random and new, knowing I am the only/first person who have found it. In this sense, WH is a great content for explorer, but it's too harsh for new players like me. Maybe CCP want to create some content that's available to everyone while don't want to make it too easy. But for me the probe draging and zooming has ruined the fun.
3. On the PVP side, lack of quick probing is probably the main reason why we rely so much on local and star gate in finding a fight. D-scan is fine for me, it's meant to be a simple but crude method of space pinpointing. However, in a world where everyone flies shinny space ships, we are still finding targets by manually draging probes? That just feels weird.
EDIT: if you feel it's too long, just read below:
4. In a spaceship era, rather than some magical new technology, we still need 4 probes to find a target in 3d space--I can live with that, but it has to be done in a more intelligent way to be convicing. To avoid too much uncontrollable change to the game, why can't we just add an "auto probing" option, similar with "auto pilot" vs. "warp to 0m". "Auto probing" can use the exact same mechanism, but sightly slower or maybe with other restrictions. Everything applies to current probing still apply during auto probing except i can do something esle while it's scanning or just lay back and wait. Manual probing will still be an option, in case you are a real pro, or you want to use some tricks to make it much faster.
5. Combat probing is not as useful as it should be. It's ok if your target isn't moving, but in real pvp no one's gonna sit there and wait for you to catch. We need a mechanism which can track and follow a target to indicate its approximate location once it is 100% pinpointed, so that you can probe it out again with minimal effort. It could be a new type of probe, a module that could be fitted to a dedicated ship. Deploying such tracker to cover possible target locations will make the vast space of EVE more meaningful strategically.
In short, adding auto probing and "signal tracking" to current probing mechanism could make probing a lot easier and useful, and may solve the local problem.