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  • Date of Birth: 2013-06-09 00:13
  • First Forum Visit: 2013-06-12 00:17
  • Number of Posts: 563
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Masao Kurata

Security Status 3.7
  • Perkone Member since
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Last 20 Posts

  • EVE: Citadel expansion - General feedback in EVE Information Center

    zipperstopperking wrote:
    So please tell me CCP why citadels are appearing only after 1.8 days


    There was an event giving out fully researched BPCs which could then be manufactured in poses or outposts or whatever it is gives the max time efficiency bonus. For someone who apparently cares a lot, you sure didn't pay much attention to the citadels release.

    Of course CCP has rigged lotteries in the past so I'm not saying it's above board.

  • Proposed Changes to the Static Data Export (SDE) in EVE Technology and Research Center

    That's a really strange definition of a "radius". That's half the diagonal of a cube.

  • EVE: Citadel expansion - General feedback in EVE Information Center

    Niko Lorenzio wrote:
    AFAIK, aggressing citadel's will disable your warp drivers automatically for the duration of the weapons timer


    Not quite right, they infinipoint you for 20 seconds.

  • EVE: Citadel expansion - General feedback in EVE Information Center

    So how about watch list? You made some vague promise to pretend to care about the hunting playstyle back in the march feedback thread and all you've delivered since is a commitment to killing another playstyle with a bumping time limit. Citadels are as boring as POSes for everyone who's not a self-styled "empire builder" (= thinks that spending a lot will compensate for having no charisma and being uninteresting), the only meaningful interaction with them is shooting them, and most people already hate POS bashing.

    I'm losing interest, because ultimately there is no hunting like the hunting of man. There seems to be a clear pattern in the current and planned development: appease whales, remove all playstyles that upset them. I'm sorry that I don't want to dump a small fortune of real life money into EVE in order to be a "big player", but this is a self destructive path for the game. Whales will stop coming too as EVE gets duller, and you won't be enlightened as to why by asking them because they never understood the appeal, they just saw the news coverage of people who do.

    Everyone should think about their own playstyle and whether it ever upsets whales. If it does, you should be re-evaluating your options.

  • Citadels are now on Singularity in EVE Technology and Research Center

    Ah I forgot to mention something about shell corps: in the event that the owner actually decides he needs to field a defense fleet, he can simply ally his corp to the shell corp for free.

    Tethering is the main reason I'm so bothered by citadels being so unassailable, citadels offer more safety than poses or stations. I also intentionally omitted some REALLY broken things you can do with tethering (yes it gets worse than untouchable machariel fleets and a return of links inside force fields) because I don't want to even give people those ideas.

    Also, people will set vuln to 10:00 without any knowledge of nor intention of exploiting the immortal citadel conditions simply because it's a time which greatly inconveniences attackers.

    I also forgot to mention that the repair timer after anchoring is useless in highsec because you could have to dec someone the instant they set a citadel down to take advantage of it, since wars take 24 hours to come into effect. Hmm. There was something else but I already forgot...

  • Citadels are now on Singularity in EVE Technology and Research Center

    Okay I was going to do some rare good posting but I'm enjoying Dark Souls III way too much for that so this is just going to be a disorganised brain dump:


    • Tethering is a horrible game breaking thing, even worse than pos force fields without any of the necessity of pos force fields (since pos facilities had to be accessed while undocked while citadel facilities are accessed while docked). It's essentially a huge sphere where you aren't allowed to play EVE. No fighting, invincible links (off grid links are still a thing for now and even if they were this would be invincible links for citadel defense, which is way too heavily weighted towards the defender already), risk free cynos (you have to break the tether to cyno but I don't think anyone cares about that)... actually this needs another bullet point! I did say I wasn't going to be doing good posting.
    • Warping off including alignment is risk free. Yes, pos force fields have this too (and instas exist but they are not guaranteed safety) but it's not really a good thing, eventually these will be used instead of stations rather than as well as them and it removes a location that pvp can happen, hell you can't even scan someone. If that's not broken enough for you, this next thing deserves a bullet point of its own...
    • Guess what you can do while defending? Align a tethered fleet to another astrahus (that's a medium if you haven't been paying attention, the citadel initials are AFK in order of size, which reflects how you can play while defending them, more on that later), preactivate weapons and run sebos, alpha a guy and immediately warp to the astrahus. You only become lockable when you start to lock and with high scan res and fast input the tick advantage means you're in warp before you can be pointed, but this is worse than you think. During warp, your weapons timer is running down. If it reaches 10 seconds or less by the time you land, you will be tethered to the citadel before you're vulnerable, so to recap you start invulnerable, alpha a guy, become invulnerable again without anyone having a chance to lock you. Yeaaaaaah. Roll
    • The commitment for an attacker is crazy, particularly in k-space and especially in highsec. Apart from obscene EHP when you can't use dreads (apart from not being in this patch, allowing neutral dreads in highsec would be game breaking except maybe if they're forced to be permanently suspect or a new flag which works a bit differently from suspect but allows engagement), the requirement to attack at whatever off hours the owner chooses (which you can't even see, you can only see how long until the next vuln - you really should be able to view the complete timetable and the next week's if different), the lack of any reason not to have each citadel in its own shell corp because... I'll get back to this point, first a thing about shell corps.
    • The access list system means that there is little to no reason to have citadels in corp, you can assign every right to the individual level, so anyone gaming the system which nobody ever does in EVE as you know will create a shell corp for each highsec citadel to protect corporation members from attack by hiding in NPC corporations, not that this is the first broken thing about them but congrats you just made wardecs even more pointless. Look, I like the rights administration interface but decoupling everything from corporations is just giving people less reasons to be in them, and there aren't enough reasons already.
    • So yeah, apart from EHP, vuln hours, shell corps so if using a highsec wardec your only possible target is one citadel if the owner knows anything about the mechanics, which might be uncommon initially but this will be become standard practice in time, there's this little issue. No, I don't mean the offenses, plenty has been posted about them already since they're obvious, I mean that by setting vuln to 10:00-11:00 on three or six days for an astrahus or fortizar respectively, your citadel is completely unkillable. If only someone had wondered what happens when a repair timer crosses downtime back in September. Contrary to the blog post, reinforcement is not relative to the start of the repair timer (i.e. when you attack), but to when HP reaches 0, which means that the second bash takes place at least half an hour later than the first and the third bash at least an hour later. Whoops, this means that if vuln is an hour before downtime, a repair timer has to cross downtime and as it turns out, this resets the citadel to invulnerable. I would have submitted EBR-77305 and EBR-77399 earlier, but vulnerability timers were straight up not working for a long time on sisi, so testing was not possible.
    • Oh and even when working correctly a siege in k-sapce takes an absolute minimum of 7 days, 1 hour and 30 minutes because the 24 hour and 144 hour reinforcement timers and dps caps. Apart from being stupidly long, that's longer than a standard wardec. Seriously what possible call is there for this when you're coddling players with asset safety anyway?
    • There's more stuff that's broken by design and probably quite a few things I didn't even find in my tests, but I have a sun to praise.


    Apart from obviously broken things, it's just a cheap structure someone plopped down, it doesn't need to be so powerful and invulnerable. The only content even allowed around citadels is structure bashing (and free shooting galleries for owners when someone tries) and you're seriously overestimating people's appetite for structure bashing at weird hours.

  • Citadels are now on Singularity in EVE Technology and Research Center

    Lugh Crow-Slave wrote:
    These things are more expensive and in many ways more limited to a pos their only real advantage is they are going to be hard to kill and that's the point


    Hahahahahahahahahahahahahahahahahaha.

    I have some comments about "more limited" but I need to finish testing, I still think I've barely scratched the surface of how many ways you can break eve with citadels.

  • Citadels are now on Singularity in EVE Technology and Research Center

    I have been preparing my notes on citadels but the bashing tests were held up until now because the vulnerability system was barely working, and for the first time a citadel actually became vulnerable correctly so I was able to do two stages of a bash and... to my horror, reinforced for SIX STRAIGHT DAYS. You CANNOT be serious! This isn't even a fortizar, it's an astrahus! Complete bash testing before release isn't even possible with this, never mind the insane attacker commitment and yet another disgustingly huge defender advantage.

  • Dictors and citadels CCP please read in EVE Technology and Research Center

    Amak Boma wrote:
    tethered ships still can be bumped out of tether range to get killed


    Y'know that undock to out of tether range is waaaay over 100km on a keepstar, right? It's a long way even on an astrahus.

  • Recurring Opportunities coming soon in EVE Technology and Research Center

    So you're set on this and nothing's going to change your mind?

    Well, fortunately you have statistics that will show you exactly how bad this is a couple of months after introduction, when daily logins rise (obviously) but subscriptions and pvp activity drop and people cite burn out from dailies as the reason they quit.

  • Recurring Opportunities coming soon in EVE Technology and Research Center

    Rain6639 wrote:
    Masao Kurata wrote:
    Pryce Caesar wrote:
    Can I assume that I have covered all the points that concern you?


    No, their mechanics are actually incredibly imbalanced to say the least and completely broken when exploited to full effectiveness. I also literally do not care about null warfare, CCP has still given little reason for owning nullsec to matter except for penis comparison, especially since owning the new Jita market will be worth more than all of nullsec put together.

    null-sec (the scope videos made me do it) is the one place where you get new spawns of rats as one dies.


    And ratting is miniscule compared to a cut of all Jita trade. This thread's not about citadels though. I'll be making posts about them soon.

  • Recurring Opportunities coming soon in EVE Technology and Research Center

    Pryce Caesar wrote:
    Can I assume that I have covered all the points that concern you?


    No, their mechanics are actually incredibly imbalanced to say the least and completely broken when exploited to full effectiveness. I also literally do not care about null warfare, CCP has still given little reason for owning nullsec to matter except for penis comparison, especially since owning the new Jita market will be worth more than all of nullsec put together.

  • Recurring Opportunities coming soon in EVE Technology and Research Center

    CCP Rise wrote:
    Wow CCP
    And finally the traditional MMO comparisons. While I found most of these comments to be the most entertaining, it's pretty absurd to think that any feature which can be found in a traditional MMO appearing in EVE means we are headed down the road to battlegrounds and dragon killing. If you look at Citadel feature list you should not have any concerns about our commitment to the EVE sandbox and the hardcore nature of our game.


    Actually citadels are much more concerning than this (which is still pretty damn awful), and I'll be posting in detail about why when I've managed to a) get them working well enough on sisi to finish testing all the scenarios I have planned and b) taken enough time out from wrecking bears on tq.

  • Recurring Opportunities coming soon in EVE Technology and Research Center

    baltec1 wrote:
    It's a punishment for not playing.


    I think you mean not playing or not playing the way CCP decides you should. Hell, even people who spend most of their time doing metagaming without undocking can be valuable players.

  • CSV dump of all PVP kills between Mar 1-Apr 4 in EVE Information Center

    To be honest I don't believe that 3.4% figure, not remotely. I experimentally didn't post any of my kills for a while and only about 10% of them got uploaded by the victims manually or through api registration.

  • Recurring Opportunities coming soon in EVE Technology and Research Center

    CCP Rise wrote:
    Thanks for all the feedback.

    Just posting to let you guys know we are reading all of it and even if takes a couple days we will definitely follow up with as many answers as possible.

    Keep it coming.


    The "answer" to the whole thread should be "sorry, don't know what we were thinking, please forget we ever mentioned it". Your reply sounds precisely like "we're going to do it regardless so we're preparing soothing statements".

  • CCP karkur - you're our only hope - new Little Things in EVE Technology and Research Center

    Suggestion: Provide a fold in the fitting window with the same module bar as in space to drag and drop modules to the desired keys, also with the group all button there.
    Keywords: UI, Fitting, Quality of life.

  • Recurring Opportunities coming soon in EVE Technology and Research Center

    Have you actually given up on EVE being a sandbox? If so please just tell us and we can all find better things to do with our lives.

  • Recurring Opportunities coming soon in EVE Technology and Research Center

    Absolutely not. Logging in every character every day and popping a rat (incidentally something I do more like every month currently, pve is not part of my regular gameplay and I do not want it to be) is every bit as much of a grind as going through a dungeon killing everything over and over until a bar fills up, and in fact worse became it imposes on your real life schedule.

    Also, where's my 100k SP per day for ganking someone?

  • CSV dump of all PVP kills between Mar 1-Apr 4 in EVE Information Center

    So people complain about "free intel" when it's as vague as "this guy's online" but not when it's a complete combat history?