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  • Date of Birth: 2010-12-29 17:34
  • First Forum Visit: 2012-05-22 01:07
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BadAssMcKill

Security Status -1.8
  • Aliastra Member since

Last 20 Posts

  • Jump Fatigue Feedback in EVE Technology and Research Center

    CCP Mimic wrote:
    EVE Online.


    Why do you feel the need to wrap up so much info behind the NDA

  • [Aegis] More balance! - Ishtars, DDAs and the Tempest in EVE Technology and Research Center

    What will you do with a 950 turret dps Tempest?

    Get bombed probably

  • [AEGIS] Missile Hitpoints in EVE Technology and Research Center

    Finally

  • [Aegis] Missile balance package in EVE Technology and Research Center

    When can we expect he disruption modules

  • [AEGIS] Fleet Warp Changes - Please see devblog! in EVE Technology and Research Center

    CCP Larrikin wrote:
    Hi Internet Space Friends,

    Ok, I've caught up on this thread! So many words...Thank you for your passionate responses. We have a bunch of points to work though, expect a post soon addressing them!



    By address do you mean handwave away and pretend nothing happened.

  • [AEGIS] Fleet Warp Changes - Please see devblog! in EVE Technology and Research Center

    Have you considered making the game more fun for a change

  • Dev Blog: Signing up to Rule Alliance Tournament XIII in EVE Information Center

    You should make module bans a thing

  • [Updated] [June] Module Tiericide - Armor Plates and Shield Extenders in EVE Technology and Research Center

    Can we please abandon this awful new naming convention

    It makes everything more wordy and somehow even more ridiculous sounding

  • Dev Blog: Shake my Citadel in EVE Information Center

    I feel like you should have gone with shooting instead of entosis to maybe give dreads a use or something like that

    Otherwise looks cool

  • [June] [Updated] Module Tiericide - Afterburners & Microwarpdrives in EVE Technology and Research Center

    CCP Larrikin wrote:

    ArchAngael wrote:
    Love the 5/50/500 change. I'm less sold on the names. I would rather see more subtlety.

    Personally I would rather see a certain flavor tag, like cold-gas, mean something specific across all modules and use that to indicate its role. For example, players could learn that cold-gas on any module means less cap use and anytime you see it, you know it's the cap saver module. You could add something to the Show Info to explain it and serve as a reference if people forget, but it would become one more bit of knowledge that makes you a better Eve player.

    Thats what the Compact (Lower fitting requirements), Enduring (Lower capacitor usage) & Restrained (Lower drawbacks) parts of the name indicate. If you look at some of the other module groups we've Tiericided, you'll see its consistent. "Cold-Gas" is flavor only.


    The problem arises when you attempt to combine this with flavour names everything becomes too wordy

  • RARE!!! MAYBE selling RAVEN STATE ISSUE. in EVE Marketplace

    4.20trillion offer if the other guy doesn't contact you

  • MOSAIC - General Feedback in EVE Information Center

    Thanks for fixing titles but I'm legit curious who brought up the security issue

    This is something I have never ever heard of being brought up

  • MOSAIC - Issues in EVE Information Center

    Steve Ronuken wrote:
    Astroyka wrote:
    Astroyka wrote:
    Member "Titles" are no longer displayed on player info pages/windows

    I've tried to reset them, rename them, delete/add them, but they will not show up on a players info window :(

    Anyone else?

    Cheers,

    Astro.


    CCP Habakuk wrote:
    This is intended and is now included in the patch notes, but it was added a bit late:
    "Titles are no longer publicly displayed in the "Show Info" window of a character, allowing corps to use them without leaking sensitive data."


    Really? Sensitive data?

    I can pretty much guarantee that 90% of the player base use the titles for "vanity" naming as well as the intended purpose.

    Please bring them back!



    You know you can edit members to give them vanity titles?


    Why do you constantly cheerlead CCP, its obvious that this is something players didn't want. Maybe you should be communicating that to them?

    For example in many corps we use titles to designate who has access to certain hangars and its useful for other corps in alliance to see who has access to these hangars when handing out ships or topes or w/e

    It also means that every time I wanna see if someone has access to a certain hangar I don't need to go looking into roles management etc

    And going through and assigning everyone a vanity titles is :effort:

    Like really why fix what isn't broken, and if you are going to fix it why not do it right

  • MOSAIC - Issues in EVE Information Center

    CCP Habakuk wrote:
    Marius Labo wrote:
    With regards to Titles assigned to Roles it appears that these titles no longer display on a character. The vanity titles still appear but those assigned to Roles have now disappeared.

    Pilots with the Roles still have them, just not the title associated.

    I reviewing the devblog it doesn't appear that this was to have happened. Any information on this?


    This is intended and is now included in the patch notes, but it was added a bit late:
    "Titles are no longer publicly displayed in the "Show Info" window of a character, allowing corps to use them without leaking sensitive data."


    Make this toggleable please, it doesn't make sense to take it out without warning AND not give us the option to use it we want to

  • Dev blog: Ship Customization: Time to Show Some SKIN in EVE Information Center

    CCP Fozzie wrote:
    BadAssMcKill wrote:
    CCP Cognac wrote:
    BadAssMcKill wrote:
    So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily?


    Those skins will not be available for purchase in the store now.


    Yes but since its a permanent skin now what's to stop you from just repainting a bunch of megathrons unless again I'm missing something here


    The new skins work like skills in most ways. Just as your skills stop affecting a ship when you eject from it, your skins no longer appear on ships once you eject from them.


    Ah that's neat thanks for the answer

  • Dev blog: Ship Customization: Time to Show Some SKIN in EVE Information Center

    CCP Cognac wrote:
    BadAssMcKill wrote:
    So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily?


    Those skins will not be available for purchase in the store now.


    Yes but since its a permanent skin now what's to stop you from just repainting a bunch of megathrons unless again I'm missing something here

  • Dev blog: Ship Customization: Time to Show Some SKIN in EVE Information Center

    So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily?

  • Selling Rare Collectable CCP Rise corpse in EVE Marketplace

    1.488 billion iskies for your toonies

  • [Discussion] Entosis Link Tactics and Ship Balance in EVE Technology and Research Center

    Just nerf interceptor agility slightly, that way you can just instathrasher key constellations

  • Officer mod sale in EVE Marketplace

    1.6b for the disruptor