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Crime & Punishment

 
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goodbye (hisec) sandbox, hello daycare

Author
shal ri
Short Bus Window Licker
#121 - 2012-03-25 22:39:42 UTC
christ so many flames its unreal. lets get back on topic here

the new rules as they stand in high sec is if there is a can and u flip it u get a "suspect flag" now every 1 can shoot u. those that do fire on the "suspect" get a sec hit that will bring them at some point no lower the -5. that means no more high sec without the police chasing u. if the "suspect" fires back at those firing on him he will too get a sec hit that will at some point get him to -10 which means no more high sec for him too. this means it will force ppl into low sec, not to metion that its just gay to get a sec hit when ur allowed to shoot some1.



now this does not only affect high sec, as these rules also apply to low sec engagements as well. if u were to shoot at a -10 that was not in gcc u with +sec get a sec hit for aggro. u have to wait for the pirate to go gcc b4 u can get a sec up for killin him. i replayed the vid a few times to make sure i got that part right. he even gives a situation to which it applies.

ie u have a fleet with 5 ppl and are mostly +sec. ur scout sees a pirate gang floatin around. they dont have gcc. u send in a few ppl to get thier attention and land on the gate they are campin. now they dont want gate guns as well as not being able to kill u due to the 1 min aggro if u jump the gate to run away. so they wait for u to make the first move as u wont get guns for aggro.

with the new rules in place u dont want to aggro because u will get a sec hit if u do and u dont want that. so this means u sit there lookin at one another waiting. just gettin bored. till 1) they cant take it anymore and they aggro (doesnt happen often) 2) u warp off 3) they warp off 4) some 1 calls back-up and blob happens.


how is that goin to increase conflict in low sec. i get enough of that already. all this will do is make it happen more, plus its means i WILL have to grind more sec for everytime i engage. not just some of the time. now how do we fix this?

well in high sec make it so no sec hit occurs for shootin and killin a "suspect" as well as defending urself agaisnt them. this will make it risky but at the same time wont force u to low sec if u dont want to be there. u fight outnumbered, die or get out without dieing hoprfully u get a kill while doin so.

low sec. its ment to be the wild west. we already have the standoff effect. dont make it worse. those that want to be anti-pirate shouldnt get a sec hit for aggro on a -10. its just silly. remove the sec hit for those that aggro -10 like it is now, but adding in the sec up for killin some1 who is -10. this will make ppl aggro without loss to them and push conflict in low sec. ppl will raom though low sec lookin for pirates for the added bonus of sec stat.

that would be true anti pirate. its good for me as i have a -10 char and this will push more ppl to aggro. :) all around.

zariae
Doomheim
#122 - 2012-03-25 23:43:46 UTC
MatrixSkye Mk2 wrote:

Sure it's a sandbox. But when you have certain kiddies thinking that you can pee and excement in the sandbox because it's a sandbox then we start having a problem.
CCP is trying to run a business. These kiddies think that because they pay $15 per month they're entitled to grief other players and thus other monthy subscriptions out of the game because it's a 'sandbox'. So, without understanding even what a sandbox means they start parroting the word around as an excuse to grief and generate what they call "tears", or ruining other players' game experience.

This is where you are fundamentally wrong. What you consider griefing play that pees and poos in the sandbox isn't actually griefing; its allowed, condoned gameplay. Trying to bring real-life morality into a computer game who's rules don't support it is, well, frankly delusional.

MatrixSkye Mk2 wrote:

When CCP comes in and plugs exploits, bugs, and loopholes that slowly drive their business to the ground...... want to continue crapping and peeing in the sandbox because to them, that is what a sandbox is. It isn't a playground for players to have fun, but rather a tool for them to have fun at the expense of others. Learn what a sandbox is and you'll soon realize that crying whenever CCP plugs your griefing mechanisms won't help you much.

This is so funny. The people having fun killing other players have as much right to do that as you have not to. This is the fact of EvEs' sandbox. Just because you don't like it as it affects you is your problem. That's the nature of the game you play.

As for running the game into the ground what part of continued growth year after year don't you understand?

MatrixSkye Mk2 wrote:

...you do realize that the ones whining here are the OP, you, and the others crying about the changes to come, don't you? I suggest you take your own advice, grow up and accept the consequences and risk for your actions, you self-entitled whiner. Or find another venue to relieve your frustrations and inadequacies of grief. Or get professional help. Whatever.

You play a pvp orientated sandbox game where CCP have repeatadly stated that nowhere is truely safe, yet call normal play 'griefing' and think I need help. Your understanding is flawed but rather than change that, you want the game to change for you, sounds pretty self-entitled...
MatrixSkye Mk2
Republic University
Minmatar Republic
#123 - 2012-03-26 00:33:06 UTC
CCP on numerous occasions has admitted that hi sec war decs and other PVP mechanics in hi sec are used primarily as grief tools. And they've also stated they are not satisfied with these mechanics. And precisely because of this it makes perfect sense they are changing things around. I don't expect those using these mechanics to be happy once they're plugged. Make no mistake, grief players will need to be making some changes to their style if they wish to continue peeing in the pool. And to be honest, I expect them to come up with ways to continue and try making others' playing experience miserable for their own amusement. And I expect CCP to continue balancing the mechanics. And I also expect hi sec grief players to continue to whine.

Successfully doinitwrong™ since 2006.

NightmareX
Pandemic Horde High Sec Division
#124 - 2012-03-26 01:11:05 UTC
MatrixSkye Mk2 wrote:
CCP on numerous occasions has admitted that hi sec war decs and other PVP mechanics in hi sec are used primarily as grief tools. And they've also stated they are not satisfied with these mechanics. And precisely because of this it makes perfect sense they are changing things around. I don't expect those using these mechanics to be happy once they're plugged. Make no mistake, grief players will need to be making some changes to their style if they wish to continue peeing in the pool. And to be honest, I expect them to come up with ways to continue and try making others' playing experience miserable for their own amusement. And I expect CCP to continue balancing the mechanics. And I also expect hi sec grief players to continue to whine.


And what about those corps'es / alliances who doesn't war dec tings in empire for doing griefing?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

MatrixSkye Mk2
Republic University
Minmatar Republic
#125 - 2012-03-26 01:27:30 UTC  |  Edited by: MatrixSkye Mk2
NightmareX wrote:
MatrixSkye Mk2 wrote:
CCP on numerous occasions has admitted that hi sec war decs and other PVP mechanics in hi sec are used primarily as grief tools. And they've also stated they are not satisfied with these mechanics. And precisely because of this it makes perfect sense they are changing things around. I don't expect those using these mechanics to be happy once they're plugged. Make no mistake, grief players will need to be making some changes to their style if they wish to continue peeing in the pool. And to be honest, I expect them to come up with ways to continue and try making others' playing experience miserable for their own amusement. And I expect CCP to continue balancing the mechanics. And I also expect hi sec grief players to continue to whine.


And what about those corps'es / alliances who doesn't war dec tings in empire for doing griefing?

And this is a legitimate concern. And to be honest, I'd hate to be in CCP's shoes when plugging questionable mechanics that will also affect legimate players, such as those you bring up.

If there are solutions that can weed out the grief players while keeping the play styles from those that actually play the game then you have my vote. But I know this isn't easy. And in the end, the way I personally feel about it is that even though CCP's proposals aren't perfect, they will end up doing way more good than harm. Of course, that is yet to be seen.

It's like cancer. CCP's job is trying to kill the cancerous cells (grief players) while trying to keep the healthy cells intact. But by CCP's own admission, PVP mechanics in hi sec are used mostly for grief playing. So even though there are legitimate uses the problem they are causing is much more overwhelming. The current solution offers a big win + little loss.

Successfully doinitwrong™ since 2006.

Revolution Rising
Last-Light Holdings
#126 - 2012-03-26 01:58:18 UTC  |  Edited by: Revolution Rising
There are many things I'd like to see fixed in eve.

You high-sec gankers pulling t3 bc's out of orca's and killing some noob in his itty 4 are one of them.

You make me sick, you can't PVP obviously or you would be. You don't belong in this forum or any of the others. You're about a half step up from botters.

Really glad they are getting rid of can flippers too - can't even imagine how many noobs this has put off the game over the years.

If you want to PVP there are plenty of places to do it without harassing people who don't care for it.

The fact there are people who want to PVP and people who don't want to PVP and the game caters for both is what makes it a sandbox, not you getting to do whatever you want to do at others expense.

PVP games need PVPers, not griefers.

.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#127 - 2012-03-26 02:22:18 UTC
Revolution Rising wrote:
There are many things I'd like to see fixed in eve.

You high-sec gankers pulling t3 bc's out of orca's and killing some noob in his itty 4 are one of them.

You make me sick, you can't PVP obviously or you would be. You don't belong in this forum or any of the others. You're about a half step up from botters.

Really glad they are getting rid of can flippers too - can't even imagine how many noobs this has put off the game over the years.

If you want to PVP there are plenty of places to do it without harassing people who don't care for it.

The fact there are people who want to PVP and people who don't want to PVP and the game caters for both is what makes it a sandbox, not you getting to do whatever you want to do at others expense.

PVP games need PVPers, not griefers.


You seem vexed.

Founding member of the Belligerent Undesirables movement.

Herr Wilkus
Aggressive Salvage Services LLC
#128 - 2012-03-26 07:18:17 UTC
Revolution Rising wrote:
There are many things I'd like to see fixed in eve.

You high-sec gankers pulling t3 bc's out of orca's and killing some noob in his itty 4 are one of them.

You make me sick, you can't PVP obviously or you would be. You don't belong in this forum or any of the others. You're about a half step up from botters.

Really glad they are getting rid of can flippers too - can't even imagine how many noobs this has put off the game over the years.

If you want to PVP there are plenty of places to do it without harassing people who don't care for it.

The fact there are people who want to PVP and people who don't want to PVP and the game caters for both is what makes it a sandbox, not you getting to do whatever you want to do at others expense.

PVP games need PVPers, not griefers.


You also seem stupid.
Lithalnas
Dirt 'n' Glitter
Local Is Primary
#129 - 2012-03-26 07:35:11 UTC
PRVTRs runs on tears like those.

https://www.facebook.com/RipSeanVileRatSmith shoot at blue for Vile Rat http://community.eveonline.com/devblog.asp?a=blog&nbid=73406

Hinkledolph
Sebiestor Tribe
Minmatar Republic
#130 - 2012-03-26 07:54:00 UTC
Lady Spank wrote:
Confirming everyone in null 'blobs the sh*t', literallly 100%. Also there are gatecamps everywhere and leaving high-sec results in dying horribly as soon as you decloak.


Tell the gatecamp story to our Titan pilot who got his titan shoved into his brown eye by faction war duders. I know that your post was sarcastic but many people might take it seriously. Bunch of small and large corps are living in losec and doing just fine.
MisterNick
The Sagan Clan
#131 - 2012-03-26 09:45:48 UTC
I like the suspect flag idea as long as killing those attacking you when you are flagged doesn't incur a sec status hit. If it does, after a day or so of that fun and games (and it would be fun to see if you can fight off random blobs like that) you'll be in low, which is pretty much deserted in most cases.

And from the other side of the coin, if you're strolling around highsec and bored - which is pretty likely - you can fit up a cheap pvp ship and go check the belts. It may nudge the bears into actually trying a bit of pvp in this manner.

"Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom."

El Geo
Warcrows
Sedition.
#132 - 2012-03-26 10:10:04 UTC
Hinkledolph wrote:
Lady Spank wrote:
Confirming everyone in null 'blobs the sh*t', literallly 100%. Also there are gatecamps everywhere and leaving high-sec results in dying horribly as soon as you decloak.


Tell the gatecamp story to our Titan pilot who got his titan shoved into his brown eye by faction war duders. I know that your post was sarcastic but many people might take it seriously. Bunch of small and large corps are living in losec and doing just fine.


i bet he never expected it to happen to him lmao
Bricksauce
The Soul Society
Fraternity.
#133 - 2012-03-26 10:11:36 UTC
I thought whoever had the most RSB won hisec?

!

Xenuria
#134 - 2012-03-26 10:36:27 UTC  |  Edited by: Xenuria
MatrixSkye Mk2 wrote:
Seriously, your alliance should consider changing its name to Self Tear Extraction and Reclamation Services.

Why is it that high sec grief players, gankers (preying on the weak) are so afraid of consequences to their actions?

You spout all types of rhetoric (risk, u not safe!, GBWOW), but as soon as some risk to your riskless profession is talked about you flood the forums with tears.



"you suspect son you suspect!"
Lost Greybeard
Drunken Yordles
#135 - 2012-03-26 18:54:29 UTC
Most of those sound like they're going to increase high-sec PvP, not decrease it. Since arguments and minor trolling can now escalate into a small-scale battle instead of the original offender just being able to hang out with essentially impunity.

I also kind of like the "you lose status for fighting, regardless of who started it" idea, it adds an element of deciding that it's worth the cost to blow someone up (or not), which is nice.
Devore Sekk
Ministry of War
Amarr Empire
#136 - 2012-03-27 00:12:12 UTC
Herr Wilkus wrote:
What are you on about, fool?

Gankers are completely safe surrounded by CONCORD? Are you on drugs? Or just kind of like the wacky uncle in the attic?

Concord is vaporizing my ships when GCC'd, and if its not Concord its endless waves of Faction Navy.

Suicide gankers take a risk with every single attack. A calculated risk, but a risk, nonetheless.


Risk from Concord, not other players.
Devore Sekk
Ministry of War
Amarr Empire
#137 - 2012-03-27 00:33:00 UTC  |  Edited by: Devore Sekk
NightmareX wrote:
And what about those corps'es / alliances who doesn't war dec tings in empire for doing griefing?


You can still wardec same as before, and it will be easier to find good targets and more even fights with the removal of neutral reps and dec shields, and addition of merc contracts. It will be more expensive, but frankly for 2M you can run dozens of decs simultaneously and barely notice the dent. But if you're running dozens of decs you're doing a fair amount of griefing, unless you've found a way to prosecute all those wars concurrently?

"Grief play" is legitimate play. As is stealing, cheating, scamming, lying, spying, and all other manner of anti-social machinations. If CCP feels some of the mechanics that govern this play are too skewed to one side, they are free to adjust them to their liking, and players engaging in those activities are free to adjust or go do something else, HTFU in other words. The game changes. Deal with it. Eventually, even mining will change, pretty much the only mechanic that hasn't seen any major changes since day 1.
Dracoknight
The Scope
Gallente Federation
#138 - 2012-03-27 00:58:35 UTC
People seem to be quite fast at the whine button at any and every single change..

what happend to adaption? what happend to the days were YOU had to tailor your play to the game, and not the game being tailored for you?

If you cant adapt to a simple video game, what are your chances in real life?
Lady Spank
Get Out Nasty Face
#139 - 2012-03-27 13:05:32 UTC
Hinkledolph wrote:
Lady Spank wrote:
Confirming everyone in null 'blobs the sh*t', literallly 100%. Also there are gatecamps everywhere and leaving high-sec results in dying horribly as soon as you decloak.


Tell the gatecamp story to our Titan pilot who got his titan shoved into his brown eye by faction war duders. I know that your post was sarcastic but many people might take it seriously. Bunch of small and large corps are living in losec and doing just fine.


Sometimes I overestimate the average intelligence of Eve players. Yes that comment was dripping in sarcasm.

Also the video of the Titan dying was pretty cool. I'm kind of surprised it gathered so much attention but I guess it was quite funny overall P

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Woo Glin
State War Academy
Caldari State
#140 - 2012-03-27 13:15:13 UTC
i like hisec pvp because i can still run l4 missies in my gollie when i'm bored :). pew pew :yarr: :twisted:

Woo Glin, CEO
Mega Cool T34R Extraction Corp.
Dominus Legiousautis Alliance